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			73 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
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struct CHashItem1 {
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	struct CKey {
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		int k;
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		FORCEINLINE int CalcHash() const {return k;};
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		FORCEINLINE bool operator == (const CKey& other) const {return (k == other.k);}
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	};
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	typedef CKey Key;
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	CKey  key;
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	int   val;
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	CHashItem1* m_next;
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	CHashItem1() : m_next(NULL) {}
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	FORCEINLINE const Key& GetKey() const {return key;}
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	CHashItem1* GetHashNext() {return m_next;}
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	void SetHashNext(CHashItem1* next) {m_next = next;}
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};
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static int TestHashTable1(bool silent)
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{
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	typedef CHashItem1 Item;
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	typedef CHashTableT<Item, 12> HashTable1_t;
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	typedef CArrayT<Item, 1024, 16384> Array_t;
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	typedef CHashTableT<Item, 16> HashTable2_t;
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	int res = 0;
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	{
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		HashTable1_t ht1;
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		HashTable2_t ht2;
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		Array_t      ar1;
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		Array_t      ar2;
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#ifdef _DEBUG
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		static const int nItems = 10000;
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#else
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		static const int nItems = 1000000;
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#endif
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		{
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			srand(0);
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			for (int i = 0; i < nItems; i++) {
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				int r1 = i;
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				int r2 = rand() & 0x0000FFFF | (rand() << 16);
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				Item& I1 = ar1.Add();
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				Item& I2 = ar2.Add();
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				I1.key.k = r1;
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				I2.key.k = r1;
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				I1.val = r2;
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				I2.val = r2;
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				ht1.Push(I1);
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				ht2.Push(I2);
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			}
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		}
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		{
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			srand(0);
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			for (int i = 0; i < nItems; i++) {
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				int r1 = i;
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				int r2 = rand() & 0x0000FFFF | (rand() << 16);
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				HashTable1_t::Tkey k; k.k = r1;
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				Item& i1 = ht1.Find(k);
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				Item& i2 = ht2.Find(k);
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				CHECK_INT(0, &i1 != NULL, 1);
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				CHECK_INT(1, &i2 != NULL, 1);
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				if (&i1 != NULL) CHECK_INT(2, i1.val, r2);
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				if (&i2 != NULL) CHECK_INT(3, i2.val, r2);
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			}
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		}
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	}
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	return res;
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}
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