63 lines
		
	
	
		
			869 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			869 B
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
 | 
						|
 | 
						|
static const SpriteID _landscape_clear_sprites[8] = {
 | 
						|
	0xFA0,
 | 
						|
	0xFB3,
 | 
						|
	0xFB4,
 | 
						|
	0xFB5,
 | 
						|
	0xFB6,
 | 
						|
	0xFA0,
 | 
						|
	0xFB3,
 | 
						|
	0xFB4,
 | 
						|
};
 | 
						|
 | 
						|
static const byte _fence_mod_by_tileh[32] = {
 | 
						|
	0, 2, 4, 0, 0, 2, 4, 0,
 | 
						|
	0, 2, 4, 0, 0, 2, 4, 0,
 | 
						|
	0, 2, 4, 0, 0, 2, 4, 4,
 | 
						|
	0, 2, 4, 2, 0, 2, 4, 0,
 | 
						|
};
 | 
						|
 | 
						|
static const byte _fence_mod_by_tileh_2[32] = {
 | 
						|
	1, 1, 5, 5, 3, 3, 1, 1,
 | 
						|
	1, 1, 5, 5, 3, 3, 1, 1,
 | 
						|
	1, 1, 5, 5, 3, 3, 1, 5,
 | 
						|
	1, 1, 5, 5, 3, 3, 3, 1,
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static const SpriteID _clear_land_fence_sprites_1[7] = {
 | 
						|
	0xFFA,
 | 
						|
	0x1000,
 | 
						|
	0x1006,
 | 
						|
	0x100C,
 | 
						|
	0x1012,
 | 
						|
	0x1018,
 | 
						|
};
 | 
						|
 | 
						|
static const SpriteID _clear_land_sprites_1[16] = {
 | 
						|
	0x101E,
 | 
						|
	0x1031,
 | 
						|
	0x1044,
 | 
						|
	0x1057,
 | 
						|
	0x106A,
 | 
						|
	0x107D,
 | 
						|
	0x1090,
 | 
						|
	0x10A3,
 | 
						|
	0x10B6,
 | 
						|
};
 | 
						|
 | 
						|
static const SpriteID _clear_land_sprites_2[8] = {
 | 
						|
	0x118D,
 | 
						|
	0x11A0,
 | 
						|
	0x11B3,
 | 
						|
	0x11C6,
 | 
						|
};
 | 
						|
 | 
						|
static const SpriteID _clear_land_sprites_3[8] = {
 | 
						|
	0x118D,
 | 
						|
	0x11A0,
 | 
						|
	0x11B3,
 | 
						|
	0x11C6,
 | 
						|
};
 |