- Trailing whitespace - Trailing empty lines - Missing newline at EOF - Missing svn:eol-style native
		
			
				
	
	
		
			37 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
Ships:
 | 
						|
======
 | 
						|
Set the YAPF (Yet Another Path Finder) type in the "Configure Pathes/Vehicles/YAPF for ships":
 | 
						|
 - 0 - No YAPF (NPF or old PF)
 | 
						|
 - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed)
 | 
						|
 - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed)
 | 
						|
 - 3 - YAPF type 3 (Node = Tile/Trackdir, no 90 deg.)
 | 
						|
 - 4 - YAPF type 4 (Node = Tile/ExitDir , no 90 deg.)
 | 
						|
 | 
						|
 | 
						|
Set the "npf_max_search_nodes" value in your openttd.cfg to tune the pathfinder behavior.
 | 
						|
This value tells, how many nodes (Tile/Trackdir or Tile/ExitDir) combinations the pathfinder
 | 
						|
should visit before it ends. The lower number would mean quicker, but less accurate results.
 | 
						|
The "npf_max_search_nodes" value is shared between NPF and YAPF and has the same meaning.
 | 
						|
 | 
						|
The pathfinder without such limit would be unusable on large maps, where number of visited
 | 
						|
nodes can exceed 10 milions. NPF on my machine (dual code AMD 4400+) with 1 milion of nodes
 | 
						|
visited took 2 minutes to finish, but with this limit set to 10000 it takes 20 miliseconds.
 | 
						|
The new YAPF had similar results (18 seconds vs. 4 miliseconds).
 | 
						|
 | 
						|
 | 
						|
Road Vehicles:
 | 
						|
==============
 | 
						|
Set the YAPF (Yet Another Path Finder) type in the "Configure Pathes/Vehicles/YAPF for road vehs":
 | 
						|
 - 0 - No YAPF (NPF or old PF)
 | 
						|
 - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed)
 | 
						|
 - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed)
 | 
						|
 | 
						|
Trains:
 | 
						|
=======
 | 
						|
Same types as for ships:
 | 
						|
 - 0 - No YAPF (NPF or old PF)
 | 
						|
 - 1 - YAPF type 1 (Node = Tile/Trackdir, 90 deg. turns allowed)
 | 
						|
 - 2 - YAPF type 2 (Node = Tile/ExitDir , 90 deg. turns allowed)
 | 
						|
 - 3 - YAPF type 3 (Node = Tile/Trackdir, no 90 deg.)
 | 
						|
 - 4 - YAPF type 4 (Node = Tile/ExitDir , no 90 deg.)
 |