164 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
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#ifndef BRIDGE_MAP_H
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#define BRIDGE_MAP_H
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#include "direction.h"
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#include "macros.h"
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#include "map.h"
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#include "rail.h"
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#include "road_map.h"
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#include "tile.h"
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void DrawBridgeMiddle(const TileInfo* ti); // XXX
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static inline bool IsBridge(TileIndex t)
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{
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	assert(IsTileType(t, MP_TUNNELBRIDGE));
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	return HASBIT(_m[t].m5, 7);
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}
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static inline bool IsBridgeTile(TileIndex t)
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{
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	return IsTileType(t, MP_TUNNELBRIDGE) && IsBridge(t);
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}
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static inline bool MayHaveBridgeAbove(TileIndex t)
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{
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	return
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		IsTileType(t, MP_CLEAR) ||
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		IsTileType(t, MP_RAILWAY) ||
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		IsTileType(t, MP_STREET) ||
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		IsTileType(t, MP_WATER) ||
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		IsTileType(t, MP_TUNNELBRIDGE) ||
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		IsTileType(t, MP_UNMOVABLE);
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}
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static inline bool IsBridgeAbove(TileIndex t)
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{
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	assert(MayHaveBridgeAbove(t));
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	return GB(_m[t].extra, 6, 2) != 0;
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}
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/**
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 * Determines the type of bridge on a tile
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 * @param tile The tile to analyze
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 * @return The bridge type
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 */
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static inline uint GetBridgeType(TileIndex t)
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{
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	assert(IsBridgeTile(t));
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	return GB(_m[t].m2, 4, 4);
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}
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/**
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 * Get the direction pointing onto the bridge
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 */
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static inline DiagDirection GetBridgeRampDirection(TileIndex t)
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{
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	assert(IsBridgeTile(t));
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	return (DiagDirection)GB(_m[t].m5, 0, 2);
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}
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static inline Axis GetBridgeAxis(TileIndex t)
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{
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	assert(IsBridgeAbove(t));
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	return (Axis)(GB(_m[t].extra, 6, 2) - 1);
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}
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static inline TransportType GetBridgeTransportType(TileIndex t)
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{
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	assert(IsBridgeTile(t));
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	return (TransportType)GB(_m[t].m5, 2, 2);
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}
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static inline bool HasBridgeSnowOrDesert(TileIndex t)
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{
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	assert(IsBridgeTile(t));
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	return HASBIT(_m[t].m4, 7);
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}
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static inline void SetBridgeSnowOrDesert(TileIndex t, bool snow_or_desert)
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{
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	assert(IsBridgeTile(t));
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	SB(_m[t].m4, 7, 1, snow_or_desert);
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}
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/**
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 * Finds the end of a bridge in the specified direction starting at a middle tile
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 */
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TileIndex GetBridgeEnd(TileIndex, DiagDirection);
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/**
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 * Finds the northern end of a bridge starting at a middle tile
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 */
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TileIndex GetNorthernBridgeEnd(TileIndex t);
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/**
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 * Finds the southern end of a bridge starting at a middle tile
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 */
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TileIndex GetSouthernBridgeEnd(TileIndex t);
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/**
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 * Starting at one bridge end finds the other bridge end
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 */
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TileIndex GetOtherBridgeEnd(TileIndex);
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uint GetBridgeHeight(TileIndex tile);
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uint GetBridgeFoundation(Slope tileh, Axis axis);
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static inline void ClearSingleBridgeMiddle(TileIndex t, Axis a)
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{
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	assert(MayHaveBridgeAbove(t));
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	CLRBIT(_m[t].extra, 6 + a);
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}
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static inline void ClearBridgeMiddle(TileIndex t)
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{
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	ClearSingleBridgeMiddle(t, AXIS_X);
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	ClearSingleBridgeMiddle(t, AXIS_Y);
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}
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static inline void SetBridgeMiddle(TileIndex t, Axis a)
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{
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	assert(MayHaveBridgeAbove(t));
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	SETBIT(_m[t].extra, 6 + a);
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}
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static inline void MakeBridgeRamp(TileIndex t, Owner o, uint bridgetype, DiagDirection d, TransportType tt)
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{
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	SetTileType(t, MP_TUNNELBRIDGE);
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	SetTileOwner(t, o);
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	_m[t].m2 = bridgetype << 4;
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	_m[t].m4 = 0;
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	_m[t].m5 = 1 << 7 | tt << 2 | d;
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}
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static inline void MakeRoadBridgeRamp(TileIndex t, Owner o, uint bridgetype, DiagDirection d)
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{
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	MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_ROAD);
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	_m[t].m3 = 0;
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}
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static inline void MakeRailBridgeRamp(TileIndex t, Owner o, uint bridgetype, DiagDirection d, RailType r)
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{
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	MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_RAIL);
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	_m[t].m3 = r;
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}
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#endif /* BRIDGE_MAP_H */
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