Files
openttd/src/settings_func.h
Jonathan G Rennison ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00

44 lines
1.7 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file settings_func.h Functions related to setting/changing the settings. */
#ifndef SETTINGS_FUNC_H
#define SETTINGS_FUNC_H
#include "company_type.h"
#include "string_type.h"
struct IniFile;
void IConsoleSetSetting(const char *name, const char *value, bool force_newgame = false);
void IConsoleSetSetting(const char *name, int32 value);
void IConsoleGetSetting(const char *name, bool force_newgame = false);
void IConsoleListSettings(const char *prefilter, bool show_defaults);
void LoadFromConfig(bool minimal = false);
void SaveToConfig();
void IniLoadWindowSettings(IniFile &ini, const char *grpname, void *desc);
void IniSaveWindowSettings(IniFile &ini, const char *grpname, void *desc);
StringList GetGRFPresetList();
struct GRFConfig *LoadGRFPresetFromConfig(const char *config_name);
void SaveGRFPresetToConfig(const char *config_name, struct GRFConfig *config);
void DeleteGRFPresetFromConfig(const char *config_name);
void SetDefaultCompanySettings(CompanyID cid);
void SyncCompanySettings();
void SetupTimeSettings();
const char *GetSettingNameByIndex(uint32 idx);
const char *GetCompanySettingNameByIndex(uint32 idx);
#endif /* SETTINGS_FUNC_H */