Files
openttd/src/screenshot.h
Jonathan G Rennison f39b6f4ba3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/genworld_gui.cpp
#	src/landscape.cpp
#	src/lang/english.txt
#	src/saveload/afterload.cpp
#	src/screenshot.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings.ini
#	src/tile_type.h
#	src/widgets/genworld_widget.h
2021-04-10 18:29:36 +01:00

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2.1 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file screenshot.h Functions to make screenshots. */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats();
const char *GetCurrentScreenshotExtension();
/** Type of requested screenshot */
enum ScreenshotType {
SC_VIEWPORT, ///< Screenshot of viewport.
SC_CRASHLOG, ///< Raw screenshot from blitter buffer.
SC_ZOOMEDIN, ///< Fully zoomed in screenshot of the visible area.
SC_DEFAULTZOOM, ///< Zoomed to default zoom level screenshot of the visible area.
SC_WORLD, ///< World screenshot.
SC_WORLD_ZOOM, ///< World screenshot using current zoom level.
SC_HEIGHTMAP, ///< Heightmap of the world.
SC_MINIMAP, ///< Minimap screenshot.
SC_SMALLMAP, ///< Smallmap window screenshot.
};
class SmallMapWindow;
void SetupScreenshotViewport(ScreenshotType t, struct Viewport *vp, uint32 width = 0, uint32 height = 0);
bool MakeHeightmapScreenshot(const char *filename);
bool MakeSmallMapScreenshot(unsigned int width, unsigned int height, SmallMapWindow *window);
void MakeScreenshotWithConfirm(ScreenshotType t);
bool MakeScreenshot(ScreenshotType t, const char *name, uint32 width = 0, uint32 height = 0);
bool MakeMinimapWorldScreenshot(const char *name);
void SetScreenshotAuxiliaryText(const char *key, const char *value);
inline void ClearScreenshotAuxiliaryText() { SetScreenshotAuxiliaryText(nullptr, nullptr); }
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
extern char _full_screenshot_name[MAX_PATH];
#endif /* SCREENSHOT_H */