91 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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#ifndef  FIXEDSIZEARRAY_HPP
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#define  FIXEDSIZEARRAY_HPP
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/** fixed size array
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 *  Upon construction it preallocates fixed size block of memory
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 *  for all items, but doesn't construct them. Item's construction
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 *  is delayed. */
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template <class Titem_, int Tcapacity_>
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struct CFixedSizeArrayT {
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	/** the only member of fixed size array is pointer to the block
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	 *  of C array of items. Header can be found on the offset -sizeof(CHdr). */
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	Titem_ *m_items;
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	/** header for fixed size array */
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	struct CHdr
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	{
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		int    m_num_items; ///< number of items in the array
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		int    m_ref_cnt;   ///< block reference counter (used by copy constructor and by destructor)
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	};
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	// make types and constants visible from outside
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	typedef Titem_ Titem; // type of array item
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	ST_CONST(int, Tcapacity = Tcapacity_); // the array capacity (maximum size)
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	ST_CONST(int, TitemSize = sizeof(Titem_)); // size of item
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	ST_CONST(int, ThdrSize  = sizeof(CHdr)); // size of header
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	/** Default constructor. Preallocate space for items and header, then initialize header. */
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	CFixedSizeArrayT()
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	{
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		// allocate block for header + items (don't construct items)
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		m_items = (Titem*)(((int8*)malloc(ThdrSize + Tcapacity * sizeof(Titem))) + ThdrSize);
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		SizeRef() = 0; // initial number of items
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		RefCnt() = 1; // initial reference counter
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	}
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	/** Copy constructor. Preallocate space for items and header, then initialize header. */
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	CFixedSizeArrayT(const CFixedSizeArrayT<Titem_, Tcapacity_>& src)
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	{
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		// share block (header + items) with the source array
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		m_items = const_cast<Titem*>(src.m_items); // here we break the 'const' modifier
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		RefCnt()++; // now we share block with the source
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	}
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	/** destroy remaining items and free the memory block */
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	~CFixedSizeArrayT()
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	{
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		// release one reference to the shared block
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		if ((--RefCnt()) > 0) return; // and return if there is still some owner
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		// walk through all allocated items backward and destroy them
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		for (Titem* pItem = &m_items[Size() - 1]; pItem >= m_items; pItem--) {
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			pItem->~Titem_();
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		}
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		free(((int8*)m_items) - ThdrSize);
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		m_items = NULL;
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	}
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protected:
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	/** return reference to the array header (non-const) */
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	FORCEINLINE CHdr& Hdr() { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
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	/** return reference to the array header (const) */
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	FORCEINLINE const CHdr& Hdr() const { return *(CHdr*)(((int8*)m_items) - ThdrSize); }
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	/** return reference to the block reference counter */
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	FORCEINLINE int& RefCnt() { return Hdr().m_ref_cnt; }
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	/** return reference to number of used items */
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	FORCEINLINE int& SizeRef() { return Hdr().m_num_items; }
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public:
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	/** return number of used items */
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	FORCEINLINE int Size() const { return Hdr().m_num_items; }
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	/** return true if array is full */
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	FORCEINLINE bool IsFull() const { return Size() >= Tcapacity; };
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	/** return true if array is empty */
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	FORCEINLINE bool IsEmpty() const { return Size() <= 0; };
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	/** index validation */
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	FORCEINLINE void CheckIdx(int idx) const { assert(idx >= 0); assert(idx < Size()); }
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	/** add (allocate), but don't construct item */
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	FORCEINLINE Titem& AddNC() { assert(!IsFull()); return m_items[SizeRef()++]; }
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	/** add and construct item using default constructor */
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	FORCEINLINE Titem& Add() { Titem& item = AddNC(); new(&item)Titem; return item; }
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	/** return item by index (non-const version) */
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	FORCEINLINE Titem& operator [] (int idx) { CheckIdx(idx); return m_items[idx]; }
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	/** return item by index (const version) */
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	FORCEINLINE const Titem& operator [] (int idx) const { CheckIdx(idx); return m_items[idx]; }
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};
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#endif /* FIXEDSIZEARRAY_HPP */
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