242 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| /*
 | |
|  * This file is part of OpenTTD.
 | |
|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 | |
|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | |
|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| /** @file tree_gui.cpp GUIs for building trees. */
 | |
| 
 | |
| #include "stdafx.h"
 | |
| #include "openttd.h"
 | |
| #include "window_gui.h"
 | |
| #include "gfx_func.h"
 | |
| #include "tilehighlight_func.h"
 | |
| #include "company_func.h"
 | |
| #include "company_base.h"
 | |
| #include "command_func.h"
 | |
| #include "sound_func.h"
 | |
| #include "tree_map.h"
 | |
| 
 | |
| #include "table/sprites.h"
 | |
| #include "table/strings.h"
 | |
| #include "table/tree_land.h"
 | |
| 
 | |
| void PlaceTreesRandomly();
 | |
| 
 | |
| /** Widget definitions for the build trees window. */
 | |
| enum BuildTreesWidgets {
 | |
| 	BTW_TYPE_11,
 | |
| 	BTW_TYPE_12,
 | |
| 	BTW_TYPE_13,
 | |
| 	BTW_TYPE_14,
 | |
| 	BTW_TYPE_21,
 | |
| 	BTW_TYPE_22,
 | |
| 	BTW_TYPE_23,
 | |
| 	BTW_TYPE_24,
 | |
| 	BTW_TYPE_31,
 | |
| 	BTW_TYPE_32,
 | |
| 	BTW_TYPE_33,
 | |
| 	BTW_TYPE_34,
 | |
| 	BTW_TYPE_RANDOM,
 | |
| 	BTW_MANY_RANDOM,
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * The build trees window.
 | |
|  */
 | |
| class BuildTreesWindow : public Window
 | |
| {
 | |
| 	uint16 base;        ///< Base tree number used for drawing the window.
 | |
| 	uint16 count;       ///< Number of different trees available.
 | |
| 	TreeType tree_to_plant; ///< Tree number to plant, \c TREE_INVALID for a random tree.
 | |
| 
 | |
| public:
 | |
| 	BuildTreesWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
 | |
| 	{
 | |
| 		this->InitNested(desc, window_number);
 | |
| 		ResetObjectToPlace();
 | |
| 	}
 | |
| 
 | |
| 	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 | |
| 	{
 | |
| 		if (widget != BTW_MANY_RANDOM) return;
 | |
| 
 | |
| 		if (_game_mode != GM_EDITOR) {
 | |
| 			size->width = 0;
 | |
| 			size->height = 0;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnPaint()
 | |
| 	{
 | |
| 		this->OnInvalidateData(0);
 | |
| 		this->DrawWidgets();
 | |
| 	}
 | |
| 
 | |
| 	virtual void DrawWidget(const Rect &r, int widget) const
 | |
| 	{
 | |
| 		static const PalSpriteID tree_sprites[] = {
 | |
| 			{ 0x655, PAL_NONE }, { 0x663, PAL_NONE }, { 0x678, PAL_NONE }, { 0x62B, PAL_NONE },
 | |
| 			{ 0x647, PAL_NONE }, { 0x639, PAL_NONE }, { 0x64E, PAL_NONE }, { 0x632, PAL_NONE },
 | |
| 			{ 0x67F, PAL_NONE }, { 0x68D, PAL_NONE }, { 0x69B, PAL_NONE }, { 0x6A9, PAL_NONE },
 | |
| 			{ 0x6AF, PAL_NONE }, { 0x6D2, PAL_NONE }, { 0x6D9, PAL_NONE }, { 0x6C4, PAL_NONE },
 | |
| 			{ 0x6CB, PAL_NONE }, { 0x6B6, PAL_NONE }, { 0x6BD, PAL_NONE }, { 0x6E0, PAL_NONE },
 | |
| 			{ 0x72E, PAL_NONE }, { 0x734, PAL_NONE }, { 0x74A, PAL_NONE }, { 0x74F, PAL_NONE },
 | |
| 			{ 0x76B, PAL_NONE }, { 0x78F, PAL_NONE }, { 0x788, PAL_NONE }, { 0x77B, PAL_NONE },
 | |
| 			{ 0x75F, PAL_NONE }, { 0x774, PAL_NONE }, { 0x720, PAL_NONE }, { 0x797, PAL_NONE },
 | |
| 			{ 0x79E, PAL_NONE }, { 0x7A5, PALETTE_TO_GREEN }, { 0x7AC, PALETTE_TO_RED }, { 0x7B3, PAL_NONE },
 | |
| 			{ 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED }
 | |
| 		};
 | |
| 
 | |
| 		if (widget < BTW_TYPE_11 || widget > BTW_TYPE_34 || widget - BTW_TYPE_11 >= this->count) return;
 | |
| 
 | |
| 		int i = this->base + widget - BTW_TYPE_11;
 | |
| 		DrawSprite(tree_sprites[i].sprite, tree_sprites[i].pal, (r.left + r.right) / 2, r.bottom - 7);
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnClick(Point pt, int widget, int click_count)
 | |
| 	{
 | |
| 		switch (widget) {
 | |
| 			case BTW_TYPE_11: case BTW_TYPE_12: case BTW_TYPE_13: case BTW_TYPE_14:
 | |
| 			case BTW_TYPE_21: case BTW_TYPE_22: case BTW_TYPE_23: case BTW_TYPE_24:
 | |
| 			case BTW_TYPE_31: case BTW_TYPE_32: case BTW_TYPE_33: case BTW_TYPE_34:
 | |
| 				if (widget - BTW_TYPE_11 >= this->count) break;
 | |
| 
 | |
| 				if (HandlePlacePushButton(this, widget, SPR_CURSOR_TREE, HT_RECT)) {
 | |
| 					this->tree_to_plant = (TreeType)(this->base + widget - BTW_TYPE_11);
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case BTW_TYPE_RANDOM: // tree of random type.
 | |
| 				if (HandlePlacePushButton(this, BTW_TYPE_RANDOM, SPR_CURSOR_TREE, HT_RECT)) {
 | |
| 					this->tree_to_plant = TREE_INVALID;
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case BTW_MANY_RANDOM: // place trees randomly over the landscape
 | |
| 				this->LowerWidget(BTW_MANY_RANDOM);
 | |
| 				this->flags4 |= WF_TIMEOUT_BEGIN;
 | |
| 				SndPlayFx(SND_15_BEEP);
 | |
| 				PlaceTreesRandomly();
 | |
| 				MarkWholeScreenDirty();
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnPlaceObject(Point pt, TileIndex tile)
 | |
| 	{
 | |
| 		VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_PLANT_TREES);
 | |
| 		VpSetPlaceSizingLimit(20);
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
 | |
| 	{
 | |
| 		VpSelectTilesWithMethod(pt.x, pt.y, select_method);
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
 | |
| 	{
 | |
| 		if (pt.x != -1 && select_proc == DDSP_PLANT_TREES) {
 | |
| 			DoCommandP(end_tile, this->tree_to_plant, start_tile,
 | |
| 				CMD_PLANT_TREE | CMD_MSG(STR_ERROR_CAN_T_PLANT_TREE_HERE));
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnInvalidateData(int data = 0)
 | |
| 	{
 | |
| 		this->base  = _tree_base_by_landscape[_settings_game.game_creation.landscape];
 | |
| 		this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnTimeout()
 | |
| 	{
 | |
| 		this->RaiseWidget(BTW_MANY_RANDOM);
 | |
| 		this->SetWidgetDirty(BTW_MANY_RANDOM);
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnPlaceObjectAbort()
 | |
| 	{
 | |
| 		this->RaiseButtons();
 | |
| 	}
 | |
| };
 | |
| 
 | |
| static const NWidgetPart _nested_build_trees_widgets[] = {
 | |
| 	NWidget(NWID_HORIZONTAL),
 | |
| 		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
 | |
| 		NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_PLANT_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | |
| 		NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
 | |
| 		NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
 | |
| 	EndContainer(),
 | |
| 	NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
 | |
| 		NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 | |
| 		NWidget(NWID_HORIZONTAL),
 | |
| 			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 | |
| 			NWidget(NWID_VERTICAL),
 | |
| 				NWidget(NWID_HORIZONTAL),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_11), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_12), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_13), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_14), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 				EndContainer(),
 | |
| 				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
 | |
| 				NWidget(NWID_HORIZONTAL),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_21), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_22), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_23), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_24), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 				EndContainer(),
 | |
| 				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
 | |
| 				NWidget(NWID_HORIZONTAL),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_31), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_32), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_33), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 					NWidget(NWID_SPACER), SetMinimalSize(1, 0),
 | |
| 					NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_34), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
 | |
| 					EndContainer(),
 | |
| 				EndContainer(),
 | |
| 				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
 | |
| 				NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_TYPE_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TOOLTIP),
 | |
| 				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
 | |
| 				NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_MANY_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TREES_BUTTON, STR_TREES_RANDOM_TREES_TOOLTIP),
 | |
| 				NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 | |
| 			EndContainer(),
 | |
| 			NWidget(NWID_SPACER), SetMinimalSize(2, 0),
 | |
| 		EndContainer(),
 | |
| 	EndContainer(),
 | |
| };
 | |
| 
 | |
| static const WindowDesc _build_trees_desc(
 | |
| 	WDP_AUTO, 0, 0,
 | |
| 	WC_BUILD_TREES, WC_NONE,
 | |
| 	WDF_CONSTRUCTION,
 | |
| 	_nested_build_trees_widgets, lengthof(_nested_build_trees_widgets)
 | |
| );
 | |
| 
 | |
| void ShowBuildTreesToolbar()
 | |
| {
 | |
| 	if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
 | |
| 	AllocateWindowDescFront<BuildTreesWindow>(&_build_trees_desc, 0);
 | |
| }
 | 
