# Conflicts: # src/landscape.cpp # src/landscape.h # src/misc_gui.cpp # src/newgrf_commons.cpp # src/order_cmd.cpp # src/pathfinder/yapf/yapf_base.hpp # src/station_cmd.cpp # src/tunnelbridge_cmd.cpp # src/vehicle.cpp # src/water_cmd.cpp # src/window.cpp
		
			
				
	
	
		
			748 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			748 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/**
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 * @file elrail.cpp
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 * This file deals with displaying wires and pylons for electric railways.
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 * <h2>Basics</h2>
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 *
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 * <h3>Tile Types</h3>
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 *
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 * We have two different types of tiles in the drawing code:
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 * Normal Railway Tiles (NRTs) which can have more than one track on it, and
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 * Special Railways tiles (SRTs) which have only one track (like crossings, depots
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 * stations, etc).
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 *
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 * <h3>Location Categories</h3>
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 *
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 * All tiles are categorized into three location groups (TLG):
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 * Group 0: Tiles with both an even X coordinate and an even Y coordinate
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 * Group 1: Tiles with an even X and an odd Y coordinate
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 * Group 2: Tiles with an odd X and an even Y coordinate
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 * Group 3: Tiles with both an odd X and Y coordinate.
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 *
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 * <h3>Pylon Points</h3>
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 * <h4>Control Points</h4>
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 * A Pylon Control Point (PCP) is a position where a wire (or rather two)
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 * is mounted onto a pylon.
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 * Each NRT does contain 4 PCPs which are bitmapped to a byte
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 * variable and are represented by the DiagDirection enum
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 *
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 * Each track ends on two PCPs and thus requires one pylon on each end. However,
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 * there is one exception: Straight-and-level tracks only have one pylon every
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 * other tile.
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 *
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 * Now on each edge there are two PCPs: One from each adjacent tile. Both PCPs
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 * are merged using an OR operation (i. e. if one tile needs a PCP at the position
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 * in question, both tiles get it).
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 *
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 * <h4>Position Points</h4>
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 * A Pylon Position Point (PPP) is a position where a pylon is located on the
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 * ground.  Each PCP owns 8 in (45 degree steps) PPPs that are located around
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 * it. PPPs are represented using the Direction enum. Each track bit has PPPs
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 * that are impossible (because the pylon would be situated on the track) and
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 * some that are preferred (because the pylon would be rectangular to the track).
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 *
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 * @image html elrail_tile.png
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 * @image html elrail_track.png
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 *
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 */
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#include "stdafx.h"
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#include "station_map.h"
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#include "viewport_func.h"
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#include "train.h"
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#include "rail_gui.h"
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#include "tunnelbridge_map.h"
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#include "tunnelbridge.h"
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#include "elrail_func.h"
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#include "company_base.h"
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#include "newgrf_railtype.h"
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#include "table/elrail_data.h"
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#include "safeguards.h"
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/**
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 * Get the tile location group of a tile.
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 * @param t The tile to get the tile location group of.
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 * @return The tile location group.
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 */
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static inline TLG GetTLG(TileIndex t)
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{
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	return (TLG)((HasBit(TileX(t), 0) << 1) + HasBit(TileY(t), 0));
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}
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struct DualTrackBits {
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	TrackBits primary;
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	TrackBits secondary;
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};
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/**
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 * Finds which Electrified Rail Bits are present on a given tile.
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 * @param t tile to check
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 * @param override pointer to PCP override, can be nullptr
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 * @return trackbits of tile if it is electrified
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 */
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static DualTrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
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{
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	DualTrackBits out;
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	out.primary = TRACK_BIT_NONE;
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	out.secondary = TRACK_BIT_NONE;
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	switch (GetTileType(t)) {
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		case MP_RAILWAY: {
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			switch (GetRailTileType(t)) {
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				case RAIL_TILE_NORMAL: case RAIL_TILE_SIGNALS: {
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					RailType secondary = GetTileSecondaryRailTypeIfValid(t);
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					TrackBits present_bits = GetTrackBits(t);
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					if (secondary != INVALID_RAILTYPE) {
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						if (HasRailCatenary(GetSecondaryRailType(t))) {
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							out.secondary = present_bits & TRACK_BIT_RT_2;
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						}
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						present_bits &= TRACK_BIT_RT_1;
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					}
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					if (HasRailCatenary(GetRailType(t))) {
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						out.primary = present_bits;
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					}
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					break;
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				}
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				default:
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					break;
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			}
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			break;
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		}
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		case MP_TUNNELBRIDGE: {
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			if (GetTunnelBridgeTransportType(t) != TRANSPORT_RAIL) break;
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			TrackBits primary_bits = GetPrimaryTunnelBridgeTrackBits(t);
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			TrackBits secondary_bits = GetSecondaryTunnelBridgeTrackBits(t);
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			if (HasRailCatenary(GetRailType(t))) {
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				out.primary = primary_bits;
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			}
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			if (secondary_bits && HasRailCatenary(GetSecondaryRailType(t))) {
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				out.secondary = secondary_bits;
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			}
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			if ((out.primary | out.secondary) && override != nullptr && (IsTunnel(t) || GetTunnelBridgeLength(t, GetOtherBridgeEnd(t)) > 0)) {
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				*override = 1 << GetTunnelBridgeDirection(t);
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			}
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			break;
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		}
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		case MP_ROAD:
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			if (!IsLevelCrossing(t)) break;
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			if (!HasRailCatenary(GetRailType(t))) break;
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			out.primary = GetCrossingRailBits(t);
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			break;
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		case MP_STATION:
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			if (!HasStationRail(t)) break;
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			if (!HasRailCatenary(GetRailType(t))) break;
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			out.primary = TrackToTrackBits(GetRailStationTrack(t));
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			break;
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		default:
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			break;
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	}
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	return out;
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}
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/**
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 * Masks out track bits when neighbouring tiles are unelectrified.
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 */
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static TrackBits MaskWireBits(TileIndex t, TrackBits tracks)
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{
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	/* Single track bits are never masked out. */
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	if (HasAtMostOneBit(tracks)) [[likely]] return tracks;
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	if (!IsPlainRailTile(t)) return tracks;
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	TrackdirBits neighbour_tdb = TRACKDIR_BIT_NONE;
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	for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
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		/* If the neighbour tile is either not electrified or has no tracks that can be reached
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		 * from this tile, mark all trackdirs that can be reached from the neighbour tile
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		 * as needing no catenary. We make an exception for blocked station tiles with a matching
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		 * axis that still display wires to preserve visual continuity. */
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		TileIndex next_tile = TileAddByDiagDir(t, d);
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		RailType rt = GetTileRailTypeByEntryDir(next_tile, d);
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		if (rt == INVALID_RAILTYPE || !HasRailCatenary(rt) ||
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				((TrackdirBitsToTrackBits(GetTileTrackdirBits(next_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTracks(d)) == TRACK_BIT_NONE &&
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				(!HasStationTileRail(next_tile) || GetRailStationAxis(next_tile) != DiagDirToAxis(d) || !CanStationTileHaveWires(next_tile)))) {
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			neighbour_tdb |= DiagdirReachesTrackdirs(ReverseDiagDir(d));
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		}
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	}
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	/* If the tracks from either a diagonal crossing or don't overlap, both
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	 * trackdirs have to be marked to mask the corresponding track bit. Else
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	 * one marked trackdir is enough the mask the track bit. */
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	TrackBits mask;
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	if (tracks == TRACK_BIT_CROSS || !TracksOverlap(tracks)) {
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		/* If the tracks form either a diagonal crossing or don't overlap, both
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		 * trackdirs have to be marked to mask the corresponding track bit. */
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		mask = ~(TrackBits)((neighbour_tdb & (neighbour_tdb >> 8)) & TRACK_BIT_MASK);
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		/* If that results in no masked tracks and it is not a diagonal crossing,
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		 * require only one marked trackdir to mask. */
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		if (tracks != TRACK_BIT_CROSS && (mask & TRACK_BIT_MASK) == TRACK_BIT_MASK) mask = ~TrackdirBitsToTrackBits(neighbour_tdb);
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	} else {
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		/* Require only one marked trackdir to mask the track. */
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		mask = ~TrackdirBitsToTrackBits(neighbour_tdb);
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		/* If that results in an empty set, require both trackdirs for diagonal track. */
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		if ((tracks & mask) == TRACK_BIT_NONE) {
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			if ((neighbour_tdb & TRACKDIR_BIT_X_NE) == 0 || (neighbour_tdb & TRACKDIR_BIT_X_SW) == 0) mask |= TRACK_BIT_X;
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			if ((neighbour_tdb & TRACKDIR_BIT_Y_NW) == 0 || (neighbour_tdb & TRACKDIR_BIT_Y_SE) == 0) mask |= TRACK_BIT_Y;
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			/* If that still is not enough, require both trackdirs for any track. */
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			if ((tracks & mask) == TRACK_BIT_NONE) mask = ~(TrackBits)((neighbour_tdb & (neighbour_tdb >> 8)) & TRACK_BIT_MASK);
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		}
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	}
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	/* Mask the tracks only if at least one track bit would remain. */
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	return (tracks & mask) != TRACK_BIT_NONE ? tracks & mask : tracks;
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}
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/**
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 * Get the base wire sprite to use.
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 */
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static inline SpriteID GetWireBase(TileIndex tile, RailType rt, TileContext context = TCX_NORMAL)
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{
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	const RailTypeInfo *rti = GetRailTypeInfo(rt);
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	SpriteID wires = GetCustomRailSprite(rti, tile, RTSG_WIRES, context);
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	return wires == 0 ? SPR_WIRE_BASE : wires;
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}
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/**
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 * Get the base pylon sprite to use.
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 */
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static inline SpriteID GetPylonBase(TileIndex tile, RailType rt, TileContext context = TCX_NORMAL)
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{
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	const RailTypeInfo *rti = GetRailTypeInfo(rt);
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	SpriteID pylons = GetCustomRailSprite(rti, tile, RTSG_PYLONS, context);
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	return pylons == 0 ? SPR_PYLON_BASE : pylons;
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}
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/**
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 * Corrects the tileh for certain tile types. Returns an effective tileh for the track on the tile.
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 * @param tile The tile to analyse
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 * @param *tileh the tileh
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 */
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static void AdjustTileh(TileIndex tile, Slope *tileh)
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{
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	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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		if (IsTunnel(tile)) {
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			*tileh = SLOPE_STEEP; // XXX - Hack to make tunnel entrances to always have a pylon
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		} else if (IsRailCustomBridgeHeadTile(tile)) {
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			/* no change */
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		} else if (*tileh != SLOPE_FLAT) {
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			*tileh = SLOPE_FLAT;
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		} else {
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			*tileh = InclinedSlope(GetTunnelBridgeDirection(tile));
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		}
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	}
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}
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/**
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 * Returns the Z position of a Pylon Control Point.
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 *
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 * @param tile The tile the pylon should stand on.
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 * @param PCPpos The PCP of the tile.
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 * @return The Z position of the PCP.
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 */
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static int GetPCPElevation(TileIndex tile, DiagDirection PCPpos)
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{
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	/* The elevation of the "pylon"-sprite should be the elevation at the PCP.
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	 * PCPs are always on a tile edge.
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	 *
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	 * This position can be outside of the tile, i.e. ?_pcp_offset == TILE_SIZE > TILE_SIZE - 1.
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	 * So we have to move it inside the tile, because if the neighboured tile has a foundation,
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	 * that does not smoothly connect to the current tile, we will get a wrong elevation from GetSlopePixelZ().
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	 *
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	 * When we move the position inside the tile, we will get a wrong elevation if we have a slope.
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	 * To catch all cases we round the Z position to the next (TILE_HEIGHT / 2).
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	 * This will return the correct elevation for slopes and will also detect non-continuous elevation on edges.
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	 *
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	 * Also note that the result of GetSlopePixelZ() is very special on bridge-ramps.
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	 */
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	int z = GetSlopePixelZ(TileX(tile) * TILE_SIZE + std::min<int8_t>(x_pcp_offsets[PCPpos], TILE_SIZE - 1),
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	                       TileY(tile) * TILE_SIZE + std::min<int8_t>(y_pcp_offsets[PCPpos], TILE_SIZE - 1), true);
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	return (z + 2) & ~3; // this means z = (z + TILE_HEIGHT / 4) / (TILE_HEIGHT / 2) * (TILE_HEIGHT / 2);
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}
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/**
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 * Draws wires on a tunnel tile
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 *
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 * DrawTile_TunnelBridge() calls this function to draw the wires as SpriteCombine with the tunnel roof.
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 *
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 * @param ti The Tileinfo to draw the tile for
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 */
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void DrawRailCatenaryOnTunnel(const TileInfo *ti)
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{
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	/* xmin, ymin, xmax + 1, ymax + 1 of BB */
 | 
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	static const int _tunnel_wire_BB[4][4] = {
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		{ 0, 1, 16, 15 }, // NE
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		{ 1, 0, 15, 16 }, // SE
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		{ 0, 1, 16, 15 }, // SW
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		{ 1, 0, 15, 16 }, // NW
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	};
 | 
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	DiagDirection dir = GetTunnelBridgeDirection(ti->tile);
 | 
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 | 
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	SpriteID wire_base = GetWireBase(ti->tile, GetRailType(ti->tile));
 | 
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 | 
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	const SortableSpriteStruct *sss = &RailCatenarySpriteData_Tunnel[dir];
 | 
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	const int *BB_data = _tunnel_wire_BB[dir];
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	AddSortableSpriteToDraw(
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		wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
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		BB_data[2] - sss->x_offset, BB_data[3] - sss->y_offset, BB_Z_SEPARATOR - sss->z_offset + 1,
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		GetTilePixelZ(ti->tile) + sss->z_offset,
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		IsTransparencySet(TO_CATENARY),
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		BB_data[0] - sss->x_offset, BB_data[1] - sss->y_offset, BB_Z_SEPARATOR - sss->z_offset
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	);
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}
 | 
						|
 | 
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/**
 | 
						|
 * Draws wires and, if required, pylons on a given tile
 | 
						|
 * @param ti The Tileinfo to draw the tile for
 | 
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 */
 | 
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static void DrawRailCatenaryRailway(const TileInfo *ti)
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{
 | 
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	/* Pylons are placed on a tile edge, so we need to take into account
 | 
						|
	 * the track configuration of 2 adjacent tiles. trackconfig[0] stores the
 | 
						|
	 * current tile (home tile) while [1] holds the neighbour */
 | 
						|
	TrackBits trackconfig[TS_END];
 | 
						|
	TrackBits wireconfig[TS_END];
 | 
						|
	bool isflat[TS_END];
 | 
						|
	/* Note that ti->tileh has already been adjusted for Foundations */
 | 
						|
	Slope tileh[TS_END] = { ti->tileh, SLOPE_FLAT };
 | 
						|
 | 
						|
	/* Half tile slopes coincide only with horizontal/vertical track.
 | 
						|
	 * Faking a flat slope results in the correct sprites on positions. */
 | 
						|
	Corner halftile_corner = CORNER_INVALID;
 | 
						|
	if (IsHalftileSlope(tileh[TS_HOME])) {
 | 
						|
		halftile_corner = GetHalftileSlopeCorner(tileh[TS_HOME]);
 | 
						|
		tileh[TS_HOME] = SLOPE_FLAT;
 | 
						|
	}
 | 
						|
 | 
						|
	TLG tlg = GetTLG(ti->tile);
 | 
						|
	byte PCPstatus = 0;
 | 
						|
	byte OverridePCP = 0;
 | 
						|
	byte PPPpreferred[DIAGDIR_END];
 | 
						|
	byte PPPallowed[DIAGDIR_END];
 | 
						|
 | 
						|
	/* Find which rail bits are present, and select the override points.
 | 
						|
	 * We don't draw a pylon:
 | 
						|
	 * 1) INSIDE a tunnel (we wouldn't see it anyway)
 | 
						|
	 * 2) on the "far" end of a bridge head (the one that connects to bridge middle),
 | 
						|
	 *    because that one is drawn on the bridge. Exception is for length 0 bridges
 | 
						|
	 *    which have no middle tiles */
 | 
						|
	DualTrackBits home_track_config = GetRailTrackBitsUniversal(ti->tile, &OverridePCP);
 | 
						|
	trackconfig[TS_HOME] = home_track_config.primary | home_track_config.secondary;
 | 
						|
	wireconfig[TS_HOME] = MaskWireBits(ti->tile, trackconfig[TS_HOME]);
 | 
						|
	/* If a track bit is present that is not in the main direction, the track is level */
 | 
						|
	isflat[TS_HOME] = ((trackconfig[TS_HOME] & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);
 | 
						|
 | 
						|
	AdjustTileh(ti->tile, &tileh[TS_HOME]);
 | 
						|
 | 
						|
	SpriteID pylon_normal = 0;
 | 
						|
	SpriteID pylon_halftile = 0;
 | 
						|
	SpriteID pylon_normal_secondary = 0;
 | 
						|
	SpriteID pylon_halftile_secondary = 0;
 | 
						|
 | 
						|
	auto get_pylon_sprite = [&](DiagDirection edge, bool halftile) -> SpriteID {
 | 
						|
		static const uint edge_tracks[] = {
 | 
						|
			TRACK_BIT_UPPER | TRACK_BIT_RIGHT, // DIAGDIR_NE
 | 
						|
			TRACK_BIT_LOWER | TRACK_BIT_RIGHT, // DIAGDIR_SE
 | 
						|
			TRACK_BIT_LOWER | TRACK_BIT_LEFT,  // DIAGDIR_SW
 | 
						|
			TRACK_BIT_UPPER | TRACK_BIT_LEFT,  // DIAGDIR_NW
 | 
						|
		};
 | 
						|
		if (home_track_config.secondary && (home_track_config.secondary & edge_tracks[edge])) {
 | 
						|
			if (pylon_normal_secondary == 0) {
 | 
						|
				pylon_normal_secondary = GetPylonBase(ti->tile, GetSecondaryRailType(ti->tile));
 | 
						|
			}
 | 
						|
			if (halftile) {
 | 
						|
				if (pylon_halftile_secondary == 0) {
 | 
						|
					pylon_halftile_secondary = (halftile_corner != CORNER_INVALID) ? GetPylonBase(ti->tile, GetSecondaryRailType(ti->tile), TCX_UPPER_HALFTILE) : pylon_normal_secondary;
 | 
						|
				}
 | 
						|
				return pylon_halftile_secondary;
 | 
						|
			} else {
 | 
						|
				return pylon_normal_secondary;
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			if (pylon_normal == 0) {
 | 
						|
				pylon_normal = GetPylonBase(ti->tile, GetRailType(ti->tile));
 | 
						|
			}
 | 
						|
			if (halftile) {
 | 
						|
				if (pylon_halftile == 0) {
 | 
						|
					pylon_halftile = (halftile_corner != CORNER_INVALID) ? GetPylonBase(ti->tile, GetRailType(ti->tile), TCX_UPPER_HALFTILE) : pylon_normal;
 | 
						|
				}
 | 
						|
				return pylon_halftile;
 | 
						|
			} else {
 | 
						|
				return pylon_normal;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	};
 | 
						|
 | 
						|
	for (DiagDirection i = DIAGDIR_BEGIN; i < DIAGDIR_END; i++) {
 | 
						|
		static const uint edge_corners[] = {
 | 
						|
			1 << CORNER_N | 1 << CORNER_E, // DIAGDIR_NE
 | 
						|
			1 << CORNER_S | 1 << CORNER_E, // DIAGDIR_SE
 | 
						|
			1 << CORNER_S | 1 << CORNER_W, // DIAGDIR_SW
 | 
						|
			1 << CORNER_N | 1 << CORNER_W, // DIAGDIR_NW
 | 
						|
		};
 | 
						|
		SpriteID pylon_base = get_pylon_sprite(i, halftile_corner != CORNER_INVALID && HasBit(edge_corners[i], halftile_corner));
 | 
						|
		TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
 | 
						|
		int elevation = GetPCPElevation(ti->tile, i);
 | 
						|
 | 
						|
		/* Here's one of the main headaches. GetTileSlope does not correct for possibly
 | 
						|
		 * existing foundataions, so we do have to do that manually later on.*/
 | 
						|
		tileh[TS_NEIGHBOUR] = GetTileSlope(neighbour);
 | 
						|
		DualTrackBits neighbour_track_config = GetRailTrackBitsUniversal(neighbour, nullptr);
 | 
						|
		trackconfig[TS_NEIGHBOUR] = neighbour_track_config.primary | neighbour_track_config.secondary;
 | 
						|
		wireconfig[TS_NEIGHBOUR] = MaskWireBits(neighbour, trackconfig[TS_NEIGHBOUR]);
 | 
						|
		if (IsTunnelTile(neighbour) && i != GetTunnelBridgeDirection(neighbour)) wireconfig[TS_NEIGHBOUR] = trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
 | 
						|
 | 
						|
		/* Ignore station tiles that allow neither wires nor pylons. */
 | 
						|
		if (IsRailStationTile(neighbour) && !CanStationTileHavePylons(neighbour) && !CanStationTileHaveWires(neighbour)) wireconfig[TS_NEIGHBOUR] = trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
 | 
						|
 | 
						|
		/* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
 | 
						|
		 * we have to draw all pillars on the current tile. */
 | 
						|
		if (elevation != GetPCPElevation(neighbour, ReverseDiagDir(i))) wireconfig[TS_NEIGHBOUR] = trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
 | 
						|
 | 
						|
		isflat[TS_NEIGHBOUR] = ((trackconfig[TS_NEIGHBOUR] & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);
 | 
						|
 | 
						|
		PPPpreferred[i] = 0xFF; // We start with preferring everything (end-of-line in any direction)
 | 
						|
		PPPallowed[i] = AllowedPPPonPCP[i];
 | 
						|
 | 
						|
		/* We cycle through all the existing tracks at a PCP and see what
 | 
						|
		 * PPPs we want to have, or may not have at all */
 | 
						|
		for (uint k = 0; k < NUM_TRACKS_AT_PCP; k++) {
 | 
						|
			/* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
 | 
						|
			if (TrackSourceTile[i][k] == TS_NEIGHBOUR &&
 | 
						|
			    IsBridgeTile(neighbour) &&
 | 
						|
			    GetTunnelBridgeDirection(neighbour) == ReverseDiagDir(i)) {
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			/* We check whether the track in question (k) is present in the tile
 | 
						|
			 * (TrackSourceTile) */
 | 
						|
			DiagDirection PCPpos = i;
 | 
						|
			if (HasBit(wireconfig[TrackSourceTile[i][k]], TracksAtPCP[i][k])) {
 | 
						|
				/* track found, if track is in the neighbour tile, adjust the number
 | 
						|
				 * of the PCP for preferred/allowed determination*/
 | 
						|
				PCPpos = (TrackSourceTile[i][k] == TS_HOME) ? i : ReverseDiagDir(i);
 | 
						|
				SetBit(PCPstatus, i); // This PCP is in use
 | 
						|
				PPPpreferred[i] &= PreferredPPPofTrackAtPCP[TracksAtPCP[i][k]][PCPpos];
 | 
						|
			}
 | 
						|
 | 
						|
			if (HasBit(trackconfig[TrackSourceTile[i][k]], TracksAtPCP[i][k])) {
 | 
						|
				PPPallowed[i] &= ~DisallowedPPPofTrackAtPCP[TracksAtPCP[i][k]][PCPpos];
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* Deactivate all PPPs if PCP is not used */
 | 
						|
		if (!HasBit(PCPstatus, i)) {
 | 
						|
			PPPpreferred[i] = 0;
 | 
						|
			PPPallowed[i] = 0;
 | 
						|
		}
 | 
						|
 | 
						|
		Foundation foundation = FOUNDATION_NONE;
 | 
						|
 | 
						|
		/* Station and road crossings are always "flat", so adjust the tileh accordingly */
 | 
						|
		if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
 | 
						|
 | 
						|
		/* Read the foundations if they are present, and adjust the tileh */
 | 
						|
		if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasRailCatenary(GetTileRailTypeByEntryDir(neighbour, i))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
 | 
						|
		if (IsBridgeTile(neighbour)) {
 | 
						|
			foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
 | 
						|
		}
 | 
						|
 | 
						|
		ApplyFoundationToSlope(foundation, tileh[TS_NEIGHBOUR]);
 | 
						|
 | 
						|
		/* Half tile slopes coincide only with horizontal/vertical track.
 | 
						|
		 * Faking a flat slope results in the correct sprites on positions. */
 | 
						|
		if (IsHalftileSlope(tileh[TS_NEIGHBOUR])) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
 | 
						|
 | 
						|
		AdjustTileh(neighbour, &tileh[TS_NEIGHBOUR]);
 | 
						|
 | 
						|
		/* If we have a straight (and level) track, we want a pylon only every 2 tiles
 | 
						|
		 * Delete the PCP if this is the case.
 | 
						|
		 * Level means that the slope is the same, or the track is flat */
 | 
						|
		if (tileh[TS_HOME] == tileh[TS_NEIGHBOUR] || (isflat[TS_HOME] && isflat[TS_NEIGHBOUR])) {
 | 
						|
			for (uint k = 0; k < NUM_IGNORE_GROUPS; k++) {
 | 
						|
				if (PPPpreferred[i] == IgnoredPCP[k][tlg][i]) ClrBit(PCPstatus, i);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* Now decide where we draw our pylons. First try the preferred PPPs, but they may not exist.
 | 
						|
		 * In that case, we try the any of the allowed ones. if they don't exist either, don't draw
 | 
						|
		 * anything. Note that the preferred PPPs still contain the end-of-line markers.
 | 
						|
		 * Remove those (simply by ANDing with allowed, since these markers are never allowed) */
 | 
						|
		if ((PPPallowed[i] & PPPpreferred[i]) != 0) PPPallowed[i] &= PPPpreferred[i];
 | 
						|
 | 
						|
		ViewportSortableSpriteSpecialFlags special_flags = VSSF_NONE;
 | 
						|
 | 
						|
		if (IsBridgeAbove(ti->tile)) {
 | 
						|
			Track bridgetrack = GetBridgeAxis(ti->tile) == AXIS_X ? TRACK_X : TRACK_Y;
 | 
						|
			int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
 | 
						|
 | 
						|
			int max_z = GetTileMaxZ(ti->tile);
 | 
						|
			if ((height <= max_z + 1) &&
 | 
						|
					(i == PCPpositions[bridgetrack][0] || i == PCPpositions[bridgetrack][1])) {
 | 
						|
				SetBit(OverridePCP, i);
 | 
						|
			}
 | 
						|
 | 
						|
			if (height <= max_z + 1) special_flags = VSSSF_SORT_SPECIAL | VSSSF_SORT_DIAG_VEH;
 | 
						|
		}
 | 
						|
 | 
						|
		if (PPPallowed[i] != 0 && HasBit(PCPstatus, i) && !HasBit(OverridePCP, i) &&
 | 
						|
				(!IsRailStationTile(ti->tile) || CanStationTileHavePylons(ti->tile))) {
 | 
						|
			for (Direction k = DIR_BEGIN; k < DIR_END; k++) {
 | 
						|
				byte temp = PPPorder[i][GetTLG(ti->tile)][k];
 | 
						|
 | 
						|
				if (HasBit(PPPallowed[i], temp)) {
 | 
						|
					uint x  = ti->x + x_pcp_offsets[i] + x_ppp_offsets[temp];
 | 
						|
					uint y  = ti->y + y_pcp_offsets[i] + y_ppp_offsets[temp];
 | 
						|
 | 
						|
					/* Don't build the pylon if it would be outside the tile */
 | 
						|
					if (!HasBit(OwnedPPPonPCP[i], temp)) {
 | 
						|
						/* We have a neighbour that will draw it, bail out */
 | 
						|
						if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE) break;
 | 
						|
						continue; // No neighbour, go looking for a better position
 | 
						|
					}
 | 
						|
 | 
						|
					AddSortableSpriteToDraw(pylon_base + pylon_sprites[temp], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE,
 | 
						|
						elevation, IsTransparencySet(TO_CATENARY), -1, -1, 0, nullptr, special_flags);
 | 
						|
 | 
						|
					break; // We already have drawn a pylon, bail out
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* The wire above the tunnel is drawn together with the tunnel-roof (see DrawRailCatenaryOnTunnel()) */
 | 
						|
	if (IsTunnelTile(ti->tile)) return;
 | 
						|
 | 
						|
	/* Don't draw a wire under a low bridge */
 | 
						|
	if (IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_BRIDGES)) {
 | 
						|
		int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
 | 
						|
 | 
						|
		if (height <= GetTileMaxZ(ti->tile) + 1) return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Don't draw a wire if the station tile does not want any */
 | 
						|
	if (IsRailStationTile(ti->tile) && !CanStationTileHaveWires(ti->tile)) return;
 | 
						|
 | 
						|
	Track halftile_track;
 | 
						|
	switch (halftile_corner) {
 | 
						|
		case CORNER_W: halftile_track = TRACK_LEFT; break;
 | 
						|
		case CORNER_S: halftile_track = TRACK_LOWER; break;
 | 
						|
		case CORNER_E: halftile_track = TRACK_RIGHT; break;
 | 
						|
		case CORNER_N: halftile_track = TRACK_UPPER; break;
 | 
						|
		default:       halftile_track = INVALID_TRACK; break;
 | 
						|
	}
 | 
						|
 | 
						|
	SpriteID wire_normal = 0;
 | 
						|
	SpriteID wire_halftile = 0;
 | 
						|
	SpriteID wire_normal_secondary = 0;
 | 
						|
	SpriteID wire_halftile_secondary = 0;
 | 
						|
 | 
						|
	auto get_wire_sprite = [&](Track track, bool halftile) -> SpriteID {
 | 
						|
		if (home_track_config.secondary && HasTrack(home_track_config.secondary, track)) {
 | 
						|
			if (wire_normal_secondary == 0) {
 | 
						|
				wire_normal_secondary = GetWireBase(ti->tile, GetSecondaryRailType(ti->tile));
 | 
						|
			}
 | 
						|
			if (halftile) {
 | 
						|
				if (wire_halftile_secondary == 0) {
 | 
						|
					wire_halftile_secondary = (halftile_corner != CORNER_INVALID) ? GetWireBase(ti->tile, GetSecondaryRailType(ti->tile), TCX_UPPER_HALFTILE) : wire_normal_secondary;
 | 
						|
				}
 | 
						|
				return wire_halftile_secondary;
 | 
						|
			} else {
 | 
						|
				return wire_normal_secondary;
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			if (wire_normal == 0) {
 | 
						|
				wire_normal = GetWireBase(ti->tile, GetRailType(ti->tile));
 | 
						|
			}
 | 
						|
			if (halftile) {
 | 
						|
				if (wire_halftile == 0) {
 | 
						|
					wire_halftile = (halftile_corner != CORNER_INVALID) ? GetWireBase(ti->tile, GetRailType(ti->tile), TCX_UPPER_HALFTILE) : wire_normal;
 | 
						|
				}
 | 
						|
				return wire_halftile;
 | 
						|
			} else {
 | 
						|
				return wire_normal;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	};
 | 
						|
 | 
						|
	/* Drawing of pylons is finished, now draw the wires */
 | 
						|
	for (Track t : SetTrackBitIterator(wireconfig[TS_HOME])) {
 | 
						|
		SpriteID wire_base = get_wire_sprite(t, (t == halftile_track));
 | 
						|
		byte PCPconfig = HasBit(PCPstatus, PCPpositions[t][0]) +
 | 
						|
			(HasBit(PCPstatus, PCPpositions[t][1]) << 1);
 | 
						|
 | 
						|
		const SortableSpriteStruct *sss;
 | 
						|
		int tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; // tileh for the slopes, 0 otherwise
 | 
						|
 | 
						|
		assert(PCPconfig != 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that)
 | 
						|
		assert(!IsSteepSlope(tileh[TS_HOME]));
 | 
						|
		sss = &RailCatenarySpriteData[Wires[tileh_selector][t][PCPconfig]];
 | 
						|
 | 
						|
		/*
 | 
						|
		 * The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE.
 | 
						|
		 * Therefore it is safe to use GetSlopePixelZ() for the elevation.
 | 
						|
		 * Also note that the result of GetSlopePixelZ() is very special for bridge-ramps, so we round the result up or
 | 
						|
		 * down to the nearest full height change.
 | 
						|
		 */
 | 
						|
		AddSortableSpriteToDraw(wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
 | 
						|
			sss->x_size, sss->y_size, sss->z_size, (GetSlopePixelZ(ti->x + sss->x_offset, ti->y + sss->y_offset, true) + 4) / 8 * 8 + sss->z_offset,
 | 
						|
			IsTransparencySet(TO_CATENARY));
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draws wires on a tunnel tile
 | 
						|
 *
 | 
						|
 * DrawTile_TunnelBridge() calls this function to draw the wires on the bridge.
 | 
						|
 *
 | 
						|
 * @param ti The Tileinfo to draw the tile for
 | 
						|
 */
 | 
						|
void DrawRailCatenaryOnBridge(const TileInfo *ti)
 | 
						|
{
 | 
						|
	TileIndex end = GetSouthernBridgeEnd(ti->tile);
 | 
						|
	TileIndex start = GetOtherBridgeEnd(end);
 | 
						|
 | 
						|
	uint length = GetTunnelBridgeLength(start, end);
 | 
						|
	uint num = GetTunnelBridgeLength(ti->tile, start) + 1;
 | 
						|
	uint height;
 | 
						|
 | 
						|
	const SortableSpriteStruct *sss;
 | 
						|
	Axis axis = GetBridgeAxis(ti->tile);
 | 
						|
	TLG tlg = GetTLG(ti->tile);
 | 
						|
 | 
						|
	RailCatenarySprite offset = (RailCatenarySprite)(axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH);
 | 
						|
 | 
						|
	if ((length % 2) && num == length) {
 | 
						|
		/* Draw the "short" wire on the southern end of the bridge
 | 
						|
		 * only needed if the length of the bridge is odd */
 | 
						|
		sss = &RailCatenarySpriteData[WIRE_X_FLAT_BOTH + offset];
 | 
						|
	} else {
 | 
						|
		/* Draw "long" wires on all other tiles of the bridge (one pylon every two tiles) */
 | 
						|
		sss = &RailCatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset];
 | 
						|
	}
 | 
						|
 | 
						|
	height = GetBridgePixelHeight(end);
 | 
						|
 | 
						|
	SpriteID wire_base = GetWireBase(end, GetRailType(end), TCX_ON_BRIDGE);
 | 
						|
 | 
						|
	AddSortableSpriteToDraw(wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
 | 
						|
		sss->x_size, sss->y_size, sss->z_size, height + sss->z_offset,
 | 
						|
		IsTransparencySet(TO_CATENARY)
 | 
						|
	);
 | 
						|
 | 
						|
	SpriteID pylon_base = GetPylonBase(end, GetRailType(end), TCX_ON_BRIDGE);
 | 
						|
 | 
						|
	/* Finished with wires, draw pylons
 | 
						|
	 * every other tile needs a pylon on the northern end */
 | 
						|
	if (num % 2) {
 | 
						|
		DiagDirection PCPpos = (axis == AXIS_X ? DIAGDIR_NE : DIAGDIR_NW);
 | 
						|
		Direction PPPpos = (axis == AXIS_X ? DIR_NW : DIR_NE);
 | 
						|
		if (HasBit(tlg, (axis == AXIS_X ? 0 : 1))) PPPpos = ReverseDir(PPPpos);
 | 
						|
		uint x = ti->x + x_pcp_offsets[PCPpos] + x_ppp_offsets[PPPpos];
 | 
						|
		uint y = ti->y + y_pcp_offsets[PCPpos] + y_ppp_offsets[PPPpos];
 | 
						|
		AddSortableSpriteToDraw(pylon_base + pylon_sprites[PPPpos], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_CATENARY), -1, -1);
 | 
						|
	}
 | 
						|
 | 
						|
	/* need a pylon on the southern end of the bridge */
 | 
						|
	if (GetTunnelBridgeLength(ti->tile, start) + 1 == length) {
 | 
						|
		DiagDirection PCPpos = (axis == AXIS_X ? DIAGDIR_SW : DIAGDIR_SE);
 | 
						|
		Direction PPPpos = (axis == AXIS_X ? DIR_NW : DIR_NE);
 | 
						|
		if (HasBit(tlg, (axis == AXIS_X ? 0 : 1))) PPPpos = ReverseDir(PPPpos);
 | 
						|
		uint x = ti->x + x_pcp_offsets[PCPpos] + x_ppp_offsets[PPPpos];
 | 
						|
		uint y = ti->y + y_pcp_offsets[PCPpos] + y_ppp_offsets[PPPpos];
 | 
						|
		AddSortableSpriteToDraw(pylon_base + pylon_sprites[PPPpos], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE, height, IsTransparencySet(TO_CATENARY), -1, -1);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draws overhead wires and pylons for electric railways.
 | 
						|
 * @param ti The TileInfo struct of the tile being drawn
 | 
						|
 * @see DrawRailCatenaryRailway
 | 
						|
 */
 | 
						|
void DrawRailCatenary(const TileInfo *ti)
 | 
						|
{
 | 
						|
	switch (GetTileType(ti->tile)) {
 | 
						|
		case MP_RAILWAY:
 | 
						|
			if (IsRailDepot(ti->tile)) {
 | 
						|
				const SortableSpriteStruct *sss = &RailCatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
 | 
						|
 | 
						|
				SpriteID wire_base = GetWireBase(ti->tile, GetRailType(ti->tile));
 | 
						|
 | 
						|
				/* This wire is not visible with the default depot sprites */
 | 
						|
				AddSortableSpriteToDraw(
 | 
						|
					wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
 | 
						|
					sss->x_size, sss->y_size, sss->z_size,
 | 
						|
					GetTileMaxPixelZ(ti->tile) + sss->z_offset,
 | 
						|
					IsTransparencySet(TO_CATENARY)
 | 
						|
				);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case MP_TUNNELBRIDGE:
 | 
						|
		case MP_ROAD:
 | 
						|
		case MP_STATION:
 | 
						|
			break;
 | 
						|
 | 
						|
		default: return;
 | 
						|
	}
 | 
						|
	DrawRailCatenaryRailway(ti);
 | 
						|
}
 | 
						|
 | 
						|
void SettingsDisableElrail(int32_t new_value)
 | 
						|
{
 | 
						|
	bool disable = (new_value != 0);
 | 
						|
 | 
						|
	/* pick appropriate railtype for elrail engines depending on setting */
 | 
						|
	const RailType new_railtype = disable ? RAILTYPE_RAIL : RAILTYPE_ELECTRIC;
 | 
						|
 | 
						|
	/* walk through all train engines */
 | 
						|
	for (Engine *e : Engine::IterateType(VEH_TRAIN)) {
 | 
						|
		RailVehicleInfo *rv_info = &e->u.rail;
 | 
						|
		/* update railtype of engines intended to use elrail */
 | 
						|
		if (rv_info->intended_railtype == RAILTYPE_ELECTRIC) {
 | 
						|
			rv_info->railtype = new_railtype;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* when disabling elrails, make sure that all existing trains can run on
 | 
						|
	 *  normal rail too */
 | 
						|
	if (disable) {
 | 
						|
		for (Train *t : Train::Iterate()) {
 | 
						|
			if (t->railtype == RAILTYPE_ELECTRIC) {
 | 
						|
				/* this railroad vehicle is now compatible only with elrail,
 | 
						|
				 *  so add there also normal rail compatibility */
 | 
						|
				t->compatible_railtypes |= RAILTYPES_RAIL;
 | 
						|
				t->railtype = RAILTYPE_RAIL;
 | 
						|
				SetBit(t->flags, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Fix the total power and acceleration for trains */
 | 
						|
	for (Train *t : Train::IterateFrontOnly()) {
 | 
						|
		/* power and acceleration is cached only for front engines */
 | 
						|
		if (t->IsFrontEngine()) {
 | 
						|
			t->ConsistChanged(CCF_TRACK);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (Company *c : Company::Iterate()) c->avail_railtypes = GetCompanyRailTypes(c->index);
 | 
						|
 | 
						|
	/* This resets the _last_built_railtype, which will be invalid for electric
 | 
						|
	 * rails. It may have unintended consequences if that function is ever
 | 
						|
	 * extended, though. */
 | 
						|
	ReinitGuiAfterToggleElrail(disable);
 | 
						|
}
 |