897 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			897 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file music_gui.cpp GUI for the music playback. */
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#include "stdafx.h"
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#include <vector>
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#include "openttd.h"
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#include "base_media_base.h"
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#include "music/music_driver.hpp"
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#include "window_gui.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "sound_func.h"
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#include "gfx_func.h"
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#include "zoom_func.h"
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#include "core/random_func.hpp"
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#include "error.h"
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#include "core/geometry_func.hpp"
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#include "string_func.h"
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#include "settings_type.h"
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#include "settings_gui.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/dropdown_type.h"
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#include "widgets/slider_func.h"
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#include "widgets/music_widget.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "safeguards.h"
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struct MusicSystem {
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	struct PlaylistEntry : MusicSongInfo {
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		const MusicSet *set;  ///< music set the song comes from
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		uint set_index;        ///< index of song in set
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		PlaylistEntry(const MusicSet *set, uint set_index) : MusicSongInfo(set->songinfo[set_index]), set(set), set_index(set_index) { }
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		bool IsValid() const { return !StrEmpty(this->songname); }
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	};
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	typedef std::vector<PlaylistEntry> Playlist;
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	enum PlaylistChoices {
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		PLCH_ALLMUSIC,
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		PLCH_OLDSTYLE,
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		PLCH_NEWSTYLE,
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		PLCH_EZYSTREET,
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		PLCH_CUSTOM1,
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		PLCH_CUSTOM2,
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		PLCH_THEMEONLY,
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		PLCH_MAX,
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	};
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	Playlist active_playlist;    ///< current play order of songs, including any shuffle
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	Playlist displayed_playlist; ///< current playlist as displayed in GUI, never in shuffled order
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	Playlist music_set;          ///< all songs in current music set, in set order
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	PlaylistChoices selected_playlist;
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	void BuildPlaylists();
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	void ChangePlaylist(PlaylistChoices pl);
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	void ChangeMusicSet(const std::string &set_name);
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	void Shuffle();
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	void Unshuffle();
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	void Play();
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	void Stop();
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	void Next();
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	void Prev();
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	void CheckStatus();
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	bool IsPlaying() const;
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	bool IsShuffle() const;
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	PlaylistEntry GetCurrentSong() const;
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	bool IsCustomPlaylist() const;
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	void PlaylistAdd(size_t song_index);
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	void PlaylistRemove(size_t song_index);
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	void PlaylistClear();
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private:
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	void ChangePlaylistPosition(int ofs);
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	int playlist_position;
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	void SaveCustomPlaylist(PlaylistChoices pl);
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	Playlist standard_playlists[PLCH_MAX];
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};
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MusicSystem _music;
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/** Rebuild all playlists for the current music set */
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void MusicSystem::BuildPlaylists()
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{
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	const MusicSet *set = BaseMusic::GetUsedSet();
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	/* Clear current playlists */
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	for (size_t i = 0; i < lengthof(this->standard_playlists); ++i) this->standard_playlists[i].clear();
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	this->music_set.clear();
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	/* Build standard playlists, and a list of available music */
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	for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
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		PlaylistEntry entry(set, i);
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		if (!entry.IsValid()) continue;
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		this->music_set.push_back(entry);
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		/* Add theme song to theme-only playlist */
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		if (i == 0) this->standard_playlists[PLCH_THEMEONLY].push_back(entry);
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		/* Don't add the theme song to standard playlists */
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		if (i > 0) {
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			this->standard_playlists[PLCH_ALLMUSIC].push_back(entry);
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			uint theme = (i - 1) / NUM_SONGS_CLASS;
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			this->standard_playlists[PLCH_OLDSTYLE + theme].push_back(entry);
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		}
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	}
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	/* Load custom playlists
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	 * Song index offsets are 1-based, zero indicates invalid/end-of-list value */
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	for (uint i = 0; i < NUM_SONGS_PLAYLIST; i++) {
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		if (_settings_client.music.custom_1[i] > 0) {
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			PlaylistEntry entry(set, _settings_client.music.custom_1[i] - 1);
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			if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM1].push_back(entry);
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		}
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		if (_settings_client.music.custom_2[i] > 0) {
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			PlaylistEntry entry(set, _settings_client.music.custom_2[i] - 1);
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			if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM2].push_back(entry);
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		}
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	}
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}
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/**
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 * Switch to another playlist, or reload the current one.
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 * @param pl Playlist to select
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 */
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void MusicSystem::ChangePlaylist(PlaylistChoices pl)
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{
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	assert(pl < PLCH_MAX && pl >= PLCH_ALLMUSIC);
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	this->displayed_playlist = this->standard_playlists[pl];
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	this->active_playlist = this->displayed_playlist;
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	this->selected_playlist = pl;
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	this->playlist_position = 0;
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	if (this->selected_playlist != PLCH_THEMEONLY) _settings_client.music.playlist = this->selected_playlist;
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	if (_settings_client.music.shuffle) {
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		this->Shuffle();
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		/* Shuffle() will also Play() if necessary, only start once */
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	} else if (_settings_client.music.playing) {
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		this->Play();
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	}
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	InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
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	InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/**
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 * Change to named music set, and reset playback.
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 * @param set_name Name of music set to select
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 */
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void MusicSystem::ChangeMusicSet(const std::string &set_name)
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{
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	BaseMusic::SetSet(set_name);
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	BaseMusic::ini_set = set_name;
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	this->BuildPlaylists();
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	this->ChangePlaylist(this->selected_playlist);
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	InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS, 0, true);
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}
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/** Enable shuffle mode and restart playback */
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void MusicSystem::Shuffle()
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{
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	_settings_client.music.shuffle = true;
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	this->active_playlist = this->displayed_playlist;
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	for (size_t i = 0; i < this->active_playlist.size(); i++) {
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		size_t shuffle_index = InteractiveRandom() % (this->active_playlist.size() - i);
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		std::swap(this->active_playlist[i], this->active_playlist[i + shuffle_index]);
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	}
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	if (_settings_client.music.playing) this->Play();
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	InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Disable shuffle and restart playback */
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void MusicSystem::Unshuffle()
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{
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	_settings_client.music.shuffle = false;
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	this->active_playlist = this->displayed_playlist;
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	if (_settings_client.music.playing) this->Play();
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	InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Start/restart playback at current song */
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void MusicSystem::Play()
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{
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	/* Always set the playing flag, even if there is no music */
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	_settings_client.music.playing = true;
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	MusicDriver::GetInstance()->StopSong();
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	/* Make sure playlist_position is a valid index, if playlist has changed etc. */
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	this->ChangePlaylistPosition(0);
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	/* If there is no music, don't try to play it */
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	if (this->active_playlist.empty()) return;
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	MusicSongInfo song = this->active_playlist[this->playlist_position];
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	if (_game_mode == GM_MENU && this->selected_playlist == PLCH_THEMEONLY) song.loop = true;
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	MusicDriver::GetInstance()->PlaySong(song);
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	InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Stop playback and set flag that we don't intend to play music */
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void MusicSystem::Stop()
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{
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	MusicDriver::GetInstance()->StopSong();
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	_settings_client.music.playing = false;
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	InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Skip to next track */
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void MusicSystem::Next()
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{
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	this->ChangePlaylistPosition(+1);
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	if (_settings_client.music.playing) this->Play();
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	InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Skip to previous track */
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void MusicSystem::Prev()
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{
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	this->ChangePlaylistPosition(-1);
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	if (_settings_client.music.playing) this->Play();
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	InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Check that music is playing if it should, and that appropriate playlist is active for game/main menu */
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void MusicSystem::CheckStatus()
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{
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	if ((_game_mode == GM_MENU) != (this->selected_playlist == PLCH_THEMEONLY)) {
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		/* Make sure the theme-only playlist is active when on the title screen, and not during gameplay */
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		this->ChangePlaylist((_game_mode == GM_MENU) ? PLCH_THEMEONLY : (PlaylistChoices)_settings_client.music.playlist);
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	}
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	if (this->active_playlist.empty()) return;
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	/* If we were supposed to be playing, but music has stopped, move to next song */
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	if (this->IsPlaying() && !MusicDriver::GetInstance()->IsSongPlaying()) this->Next();
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}
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/** Is the player getting music right now? */
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bool MusicSystem::IsPlaying() const
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{
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	return _settings_client.music.playing && !this->active_playlist.empty();
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}
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/** Is shuffle mode enabled? */
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bool MusicSystem::IsShuffle() const
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{
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	return _settings_client.music.shuffle;
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}
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/** Return the current song, or a dummy if none */
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MusicSystem::PlaylistEntry MusicSystem::GetCurrentSong() const
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{
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	if (!this->IsPlaying()) return PlaylistEntry(BaseMusic::GetUsedSet(), 0);
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	return this->active_playlist[this->playlist_position];
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}
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/** Is one of the custom playlists selected? */
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bool MusicSystem::IsCustomPlaylist() const
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{
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	return (this->selected_playlist == PLCH_CUSTOM1) || (this->selected_playlist == PLCH_CUSTOM2);
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}
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/**
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 * Append a song to a custom playlist.
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 * Always adds to the currently active playlist.
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 * @param song_index Index of song in the current music set to add
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 */
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void MusicSystem::PlaylistAdd(size_t song_index)
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{
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	if (!this->IsCustomPlaylist()) return;
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	/* Pick out song from the music set */
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	if (song_index >= this->music_set.size()) return;
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	PlaylistEntry entry = this->music_set[song_index];
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	/* Check for maximum length */
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	if (this->standard_playlists[this->selected_playlist].size() >= NUM_SONGS_PLAYLIST) return;
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	/* Add it to the appropriate playlist, and the display */
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	this->standard_playlists[this->selected_playlist].push_back(entry);
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	this->displayed_playlist.push_back(entry);
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	/* Add it to the active playlist, if playback is shuffled select a random position to add at */
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	if (this->active_playlist.empty()) {
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		this->active_playlist.push_back(entry);
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		if (this->IsPlaying()) this->Play();
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	} else if (this->IsShuffle()) {
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		/* Generate a random position between 0 and n (inclusive, new length) to insert at */
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		size_t maxpos = this->displayed_playlist.size();
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		size_t newpos = InteractiveRandom() % maxpos;
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		this->active_playlist.insert(this->active_playlist.begin() + newpos, entry);
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		/* Make sure to shift up the current playback position if the song was inserted before it */
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		if ((int)newpos <= this->playlist_position) this->playlist_position++;
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	} else {
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		this->active_playlist.push_back(entry);
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	}
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	this->SaveCustomPlaylist(this->selected_playlist);
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	InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
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}
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/**
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 * Remove a song from a custom playlist.
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 * @param song_index Index in the custom playlist to remove.
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 */
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void MusicSystem::PlaylistRemove(size_t song_index)
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{
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	if (!this->IsCustomPlaylist()) return;
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	Playlist &pl = this->standard_playlists[this->selected_playlist];
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	if (song_index >= pl.size()) return;
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	/* Remove from "simple" playlists */
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	PlaylistEntry song = pl[song_index];
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	pl.erase(pl.begin() + song_index);
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	this->displayed_playlist.erase(this->displayed_playlist.begin() + song_index);
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	/* Find in actual active playlist (may be shuffled) and remove,
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	 * if it's the current song restart playback */
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	for (size_t i = 0; i < this->active_playlist.size(); i++) {
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		Playlist::iterator s2 = this->active_playlist.begin() + i;
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		if (s2->filename == song.filename && s2->cat_index == song.cat_index) {
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			this->active_playlist.erase(s2);
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			if ((int)i == this->playlist_position && this->IsPlaying()) this->Play();
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			break;
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		}
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	}
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	this->SaveCustomPlaylist(this->selected_playlist);
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	InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
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}
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/**
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 * Remove all songs from the current custom playlist.
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 * Effectively stops playback too.
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 */
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void MusicSystem::PlaylistClear()
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{
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	if (!this->IsCustomPlaylist()) return;
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	this->standard_playlists[this->selected_playlist].clear();
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	this->ChangePlaylist(this->selected_playlist);
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	this->SaveCustomPlaylist(this->selected_playlist);
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}
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/**
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 * Change playlist position pointer by the given offset, making sure to keep it within valid range.
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 * If the playlist is empty, position is always set to 0.
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 * @param ofs Amount to move playlist position by.
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 */
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void MusicSystem::ChangePlaylistPosition(int ofs)
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{
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	if (this->active_playlist.empty()) {
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		this->playlist_position = 0;
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	} else {
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		this->playlist_position += ofs;
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		while (this->playlist_position >= (int)this->active_playlist.size()) this->playlist_position -= (int)this->active_playlist.size();
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		while (this->playlist_position < 0) this->playlist_position += (int)this->active_playlist.size();
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	}
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}
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/**
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 * Save a custom playlist to settings after modification.
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 * @param pl Playlist to store back
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 */
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void MusicSystem::SaveCustomPlaylist(PlaylistChoices pl)
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{
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	byte *settings_pl;
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	if (pl == PLCH_CUSTOM1) {
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		settings_pl = _settings_client.music.custom_1;
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	} else if (pl == PLCH_CUSTOM2) {
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		settings_pl = _settings_client.music.custom_2;
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	} else {
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		return;
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	}
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	size_t num = 0;
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	MemSetT(settings_pl, 0, NUM_SONGS_PLAYLIST);
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	for (Playlist::const_iterator song = this->standard_playlists[pl].begin(); song != this->standard_playlists[pl].end(); ++song) {
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		/* Music set indices in the settings playlist are 1-based, 0 means unused slot */
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		settings_pl[num++] = (byte)song->set_index + 1;
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	}
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}
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/**
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 * Check music playback status and start/stop/song-finished.
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 * Called from main loop.
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 */
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void MusicLoop()
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{
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	_music.CheckStatus();
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}
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						|
/**
 | 
						|
 * Change the configured music set and reset playback
 | 
						|
 * @param index Index of music set to switch to
 | 
						|
 */
 | 
						|
void ChangeMusicSet(int index)
 | 
						|
{
 | 
						|
	if (BaseMusic::GetIndexOfUsedSet() == index) return;
 | 
						|
	_music.ChangeMusicSet(BaseMusic::GetSet(index)->name);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Prepare the music system for use.
 | 
						|
 * Called from \c InitializeGame
 | 
						|
 */
 | 
						|
void InitializeMusic()
 | 
						|
{
 | 
						|
	_music.BuildPlaylists();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
struct MusicTrackSelectionWindow : public Window {
 | 
						|
	MusicTrackSelectionWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
 | 
						|
	{
 | 
						|
		this->InitNested(number);
 | 
						|
		this->LowerWidget(WID_MTS_LIST_LEFT);
 | 
						|
		this->LowerWidget(WID_MTS_LIST_RIGHT);
 | 
						|
		this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
 | 
						|
		this->LowerWidget(WID_MTS_ALL + _settings_client.music.playlist);
 | 
						|
	}
 | 
						|
 | 
						|
	void SetStringParameters(int widget) const override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_MTS_PLAYLIST:
 | 
						|
				SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _settings_client.music.playlist);
 | 
						|
				break;
 | 
						|
			case WID_MTS_CAPTION:
 | 
						|
				SetDParamStr(0, BaseMusic::GetUsedSet()->name);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Some data on this window has become invalid.
 | 
						|
	 * @param data Information about the changed data.
 | 
						|
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 | 
						|
	 */
 | 
						|
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
 | 
						|
	{
 | 
						|
		if (!gui_scope) return;
 | 
						|
		for (int i = 0; i < 6; i++) {
 | 
						|
			this->SetWidgetLoweredState(WID_MTS_ALL + i, i == _settings_client.music.playlist);
 | 
						|
		}
 | 
						|
		this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
 | 
						|
	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_MTS_PLAYLIST: {
 | 
						|
				Dimension d = {0, 0};
 | 
						|
 | 
						|
				for (int i = 0; i < 6; i++) {
 | 
						|
					SetDParam(0, STR_MUSIC_PLAYLIST_ALL + i);
 | 
						|
					d = maxdim(d, GetStringBoundingBox(STR_PLAYLIST_PROGRAM));
 | 
						|
				}
 | 
						|
				d.width += padding.width;
 | 
						|
				d.height += padding.height;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_MTS_LIST_LEFT: case WID_MTS_LIST_RIGHT: {
 | 
						|
				Dimension d = {0, 0};
 | 
						|
 | 
						|
				for (MusicSystem::Playlist::const_iterator song = _music.music_set.begin(); song != _music.music_set.end(); ++song) {
 | 
						|
					SetDParam(0, song->tracknr);
 | 
						|
					SetDParam(1, 2);
 | 
						|
					SetDParamStr(2, song->songname);
 | 
						|
					Dimension d2 = GetStringBoundingBox(STR_PLAYLIST_TRACK_NAME);
 | 
						|
					d.width = std::max(d.width, d2.width);
 | 
						|
					d.height += d2.height;
 | 
						|
				}
 | 
						|
				d.width += padding.width;
 | 
						|
				d.height += padding.height;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void DrawWidget(const Rect &r, int widget) const override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_MTS_LIST_LEFT: {
 | 
						|
				GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_BLACK);
 | 
						|
 | 
						|
				int y = r.top + WD_FRAMERECT_TOP;
 | 
						|
				for (MusicSystem::Playlist::const_iterator song = _music.music_set.begin(); song != _music.music_set.end(); ++song) {
 | 
						|
					SetDParam(0, song->tracknr);
 | 
						|
					SetDParam(1, 2);
 | 
						|
					SetDParamStr(2, song->songname);
 | 
						|
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
 | 
						|
					y += FONT_HEIGHT_SMALL;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_MTS_LIST_RIGHT: {
 | 
						|
				GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_BLACK);
 | 
						|
 | 
						|
				int y = r.top + WD_FRAMERECT_TOP;
 | 
						|
				for (MusicSystem::Playlist::const_iterator song = _music.active_playlist.begin(); song != _music.active_playlist.end(); ++song) {
 | 
						|
					SetDParam(0, song->tracknr);
 | 
						|
					SetDParam(1, 2);
 | 
						|
					SetDParamStr(2, song->songname);
 | 
						|
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
 | 
						|
					y += FONT_HEIGHT_SMALL;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnClick(Point pt, int widget, int click_count) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_MTS_LIST_LEFT: { // add to playlist
 | 
						|
				int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
 | 
						|
				_music.PlaylistAdd(y);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_MTS_LIST_RIGHT: { // remove from playlist
 | 
						|
				int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
 | 
						|
				_music.PlaylistRemove(y);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_MTS_MUSICSET: {
 | 
						|
				int selected = 0;
 | 
						|
				ShowDropDownList(this, BuildMusicSetDropDownList(&selected), selected, widget, 0, true, false);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_MTS_CLEAR: // clear
 | 
						|
				_music.PlaylistClear();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_MTS_ALL: case WID_MTS_OLD: case WID_MTS_NEW:
 | 
						|
			case WID_MTS_EZY: case WID_MTS_CUSTOM1: case WID_MTS_CUSTOM2: // set playlist
 | 
						|
				_music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_MTS_ALL));
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void OnDropdownSelect(int widget, int index) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_MTS_MUSICSET:
 | 
						|
				ChangeMusicSet(index);
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				NOT_REACHED();
 | 
						|
		}
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static const NWidgetPart _nested_music_track_selection_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 | 
						|
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_MTS_CAPTION), SetDataTip(STR_PLAYLIST_MUSIC_SELECTION_SETNAME, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | 
						|
		NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_MTS_MUSICSET), SetDataTip(STR_PLAYLIST_CHANGE_SET, STR_PLAYLIST_TOOLTIP_CHANGE_SET),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_GREY),
 | 
						|
		NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2),
 | 
						|
			/* Left panel. */
 | 
						|
			NWidget(NWID_VERTICAL),
 | 
						|
				NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_PLAYLIST_TRACK_INDEX, STR_NULL),
 | 
						|
				NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_LEFT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK), EndContainer(),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 | 
						|
			EndContainer(),
 | 
						|
			/* Middle buttons. */
 | 
						|
			NWidget(NWID_VERTICAL),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(60, 30), // Space above the first button from the title bar.
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(0, 16), // Space above 'clear' button
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_MTS_CLEAR), SetFill(1, 0), SetDataTip(STR_PLAYLIST_CLEAR, STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1),
 | 
						|
				NWidget(NWID_SPACER), SetFill(0, 1),
 | 
						|
			EndContainer(),
 | 
						|
			/* Right panel. */
 | 
						|
			NWidget(NWID_VERTICAL),
 | 
						|
				NWidget(WWT_LABEL, COLOUR_GREY, WID_MTS_PLAYLIST), SetDataTip(STR_PLAYLIST_PROGRAM, STR_NULL),
 | 
						|
				NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_RIGHT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK), EndContainer(),
 | 
						|
				NWidget(NWID_SPACER), SetMinimalSize(0, 2),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
static WindowDesc _music_track_selection_desc(
 | 
						|
	WDP_AUTO, "music_track", 0, 0,
 | 
						|
	WC_MUSIC_TRACK_SELECTION, WC_NONE,
 | 
						|
	0,
 | 
						|
	_nested_music_track_selection_widgets, lengthof(_nested_music_track_selection_widgets)
 | 
						|
);
 | 
						|
 | 
						|
static void ShowMusicTrackSelection()
 | 
						|
{
 | 
						|
	AllocateWindowDescFront<MusicTrackSelectionWindow>(&_music_track_selection_desc, 0);
 | 
						|
}
 | 
						|
 | 
						|
struct MusicWindow : public Window {
 | 
						|
	MusicWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
 | 
						|
	{
 | 
						|
		this->InitNested(number);
 | 
						|
		this->LowerWidget(_settings_client.music.playlist + WID_M_ALL);
 | 
						|
		this->SetWidgetLoweredState(WID_M_SHUFFLE, _settings_client.music.shuffle);
 | 
						|
 | 
						|
		UpdateDisabledButtons();
 | 
						|
	}
 | 
						|
 | 
						|
	void UpdateDisabledButtons()
 | 
						|
	{
 | 
						|
		/* Disable music control widgets if there is no music
 | 
						|
		 * -- except Programme button! So you can still select a music set. */
 | 
						|
		this->SetWidgetsDisabledState(
 | 
						|
			BaseMusic::GetUsedSet()->num_available == 0,
 | 
						|
			WID_M_PREV, WID_M_NEXT, WID_M_STOP, WID_M_PLAY, WID_M_SHUFFLE,
 | 
						|
			WID_M_ALL, WID_M_OLD, WID_M_NEW, WID_M_EZY, WID_M_CUSTOM1, WID_M_CUSTOM2,
 | 
						|
			WIDGET_LIST_END
 | 
						|
			);
 | 
						|
	}
 | 
						|
 | 
						|
	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			/* Make sure that WID_M_SHUFFLE and WID_M_PROGRAMME have the same size.
 | 
						|
			 * This can't be done by using NC_EQUALSIZE as the WID_M_INFO is
 | 
						|
			 * between those widgets and of different size. */
 | 
						|
			case WID_M_SHUFFLE: case WID_M_PROGRAMME: {
 | 
						|
				Dimension d = maxdim(GetStringBoundingBox(STR_MUSIC_PROGRAM), GetStringBoundingBox(STR_MUSIC_SHUFFLE));
 | 
						|
				d.width += padding.width;
 | 
						|
				d.height += padding.height;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_M_TRACK_NR: {
 | 
						|
				Dimension d = GetStringBoundingBox(STR_MUSIC_TRACK_NONE);
 | 
						|
				d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 | 
						|
				d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_M_TRACK_NAME: {
 | 
						|
				Dimension d = GetStringBoundingBox(STR_MUSIC_TITLE_NONE);
 | 
						|
				for (MusicSystem::Playlist::const_iterator song = _music.music_set.begin(); song != _music.music_set.end(); ++song) {
 | 
						|
					SetDParamStr(0, song->songname);
 | 
						|
					d = maxdim(d, GetStringBoundingBox(STR_MUSIC_TITLE_NAME));
 | 
						|
				}
 | 
						|
				d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 | 
						|
				d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 | 
						|
				*size = maxdim(*size, d);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			/* Hack-ish: set the proper widget data; only needs to be done once
 | 
						|
			 * per (Re)Init as that's the only time the language changes. */
 | 
						|
			case WID_M_PREV: this->GetWidget<NWidgetCore>(WID_M_PREV)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_NEXT : SPR_IMG_SKIP_TO_PREV; break;
 | 
						|
			case WID_M_NEXT: this->GetWidget<NWidgetCore>(WID_M_NEXT)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_PREV : SPR_IMG_SKIP_TO_NEXT; break;
 | 
						|
			case WID_M_PLAY: this->GetWidget<NWidgetCore>(WID_M_PLAY)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_PLAY_MUSIC_RTL : SPR_IMG_PLAY_MUSIC; break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void DrawWidget(const Rect &r, int widget) const override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_M_TRACK_NR: {
 | 
						|
				GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
 | 
						|
				if (BaseMusic::GetUsedSet()->num_available == 0) {
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				StringID str = STR_MUSIC_TRACK_NONE;
 | 
						|
				if (_music.IsPlaying()) {
 | 
						|
					SetDParam(0, _music.GetCurrentSong().tracknr);
 | 
						|
					SetDParam(1, 2);
 | 
						|
					str = STR_MUSIC_TRACK_DIGIT;
 | 
						|
				}
 | 
						|
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_M_TRACK_NAME: {
 | 
						|
				GfxFillRect(r.left, r.top + 1, r.right - 1, r.bottom, PC_BLACK);
 | 
						|
				StringID str = STR_MUSIC_TITLE_NONE;
 | 
						|
				MusicSystem::PlaylistEntry entry(_music.GetCurrentSong());
 | 
						|
				if (BaseMusic::GetUsedSet()->num_available == 0) {
 | 
						|
					str = STR_MUSIC_TITLE_NOMUSIC;
 | 
						|
				} else if (_music.IsPlaying()) {
 | 
						|
					str = STR_MUSIC_TITLE_NAME;
 | 
						|
					SetDParamStr(0, entry.songname);
 | 
						|
				}
 | 
						|
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_FROMSTRING, SA_HOR_CENTER);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_M_MUSIC_VOL:
 | 
						|
				DrawVolumeSliderWidget(r, _settings_client.music.music_vol);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_M_EFFECT_VOL:
 | 
						|
				DrawVolumeSliderWidget(r, _settings_client.music.effect_vol);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Some data on this window has become invalid.
 | 
						|
	 * @param data Information about the changed data.
 | 
						|
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 | 
						|
	 */
 | 
						|
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
 | 
						|
	{
 | 
						|
		if (!gui_scope) return;
 | 
						|
		for (int i = 0; i < 6; i++) {
 | 
						|
			this->SetWidgetLoweredState(WID_M_ALL + i, i == _settings_client.music.playlist);
 | 
						|
		}
 | 
						|
 | 
						|
		UpdateDisabledButtons();
 | 
						|
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
 | 
						|
	void OnClick(Point pt, int widget, int click_count) override
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case WID_M_PREV: // skip to prev
 | 
						|
				_music.Prev();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_M_NEXT: // skip to next
 | 
						|
				_music.Next();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_M_STOP: // stop playing
 | 
						|
				_music.Stop();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_M_PLAY: // start playing
 | 
						|
				_music.Play();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: { // volume sliders
 | 
						|
				byte &vol = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
 | 
						|
				if (ClickVolumeSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, vol)) {
 | 
						|
					if (widget == WID_M_MUSIC_VOL) MusicDriver::GetInstance()->SetVolume(vol);
 | 
						|
					this->SetWidgetDirty(widget);
 | 
						|
					SetWindowClassesDirty(WC_GAME_OPTIONS);
 | 
						|
				}
 | 
						|
 | 
						|
				if (click_count > 0) this->mouse_capture_widget = widget;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case WID_M_SHUFFLE: // toggle shuffle
 | 
						|
				if (_music.IsShuffle()) {
 | 
						|
					_music.Unshuffle();
 | 
						|
				} else {
 | 
						|
					_music.Shuffle();
 | 
						|
				}
 | 
						|
				this->SetWidgetLoweredState(WID_M_SHUFFLE, _music.IsShuffle());
 | 
						|
				this->SetWidgetDirty(WID_M_SHUFFLE);
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_M_PROGRAMME: // show track selection
 | 
						|
				ShowMusicTrackSelection();
 | 
						|
				break;
 | 
						|
 | 
						|
			case WID_M_ALL: case WID_M_OLD: case WID_M_NEW:
 | 
						|
			case WID_M_EZY: case WID_M_CUSTOM1: case WID_M_CUSTOM2: // playlist
 | 
						|
				_music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_M_ALL));
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static const NWidgetPart _nested_music_window_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 | 
						|
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_MUSIC_JAZZ_JUKEBOX_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 | 
						|
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 | 
						|
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 | 
						|
	EndContainer(),
 | 
						|
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(NWID_VERTICAL),
 | 
						|
			NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
 | 
						|
			NWidget(NWID_HORIZONTAL),
 | 
						|
				NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PREV), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_PREV, STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK),
 | 
						|
				NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_NEXT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_NEXT, STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION),
 | 
						|
				NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_STOP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_STOP_MUSIC, STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC),
 | 
						|
				NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PLAY), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_PLAY_MUSIC, STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
		NWidget(WWT_PANEL, COLOUR_GREY, WID_M_SLIDERS),
 | 
						|
			NWidget(NWID_HORIZONTAL), SetPIP(4, 0, 4),
 | 
						|
				NWidget(NWID_VERTICAL),
 | 
						|
					NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_MUSIC_VOLUME, STR_NULL),
 | 
						|
					NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_MUSIC_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
 | 
						|
				EndContainer(),
 | 
						|
				NWidget(NWID_VERTICAL),
 | 
						|
					NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_EFFECTS_VOLUME, STR_NULL),
 | 
						|
					NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_EFFECT_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
 | 
						|
				EndContainer(),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(WWT_PANEL, COLOUR_GREY, WID_M_BACKGROUND),
 | 
						|
		NWidget(NWID_HORIZONTAL), SetPIP(6, 0, 6),
 | 
						|
			NWidget(NWID_VERTICAL),
 | 
						|
				NWidget(NWID_SPACER), SetFill(0, 1),
 | 
						|
				NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_SHUFFLE), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_SHUFFLE, STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE),
 | 
						|
				NWidget(NWID_SPACER), SetFill(0, 1),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_VERTICAL), SetPadding(0, 0, 3, 3),
 | 
						|
				NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK), SetFill(0, 0), SetDataTip(STR_MUSIC_TRACK, STR_NULL),
 | 
						|
				NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NR), EndContainer(),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_VERTICAL), SetPadding(0, 3, 3, 0),
 | 
						|
				NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK_TITLE), SetFill(1, 0), SetDataTip(STR_MUSIC_XTITLE, STR_NULL),
 | 
						|
				NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NAME), SetFill(1, 0), EndContainer(),
 | 
						|
			EndContainer(),
 | 
						|
			NWidget(NWID_VERTICAL),
 | 
						|
				NWidget(NWID_SPACER), SetFill(0, 1),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_M_PROGRAMME), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_PROGRAM, STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION),
 | 
						|
				NWidget(NWID_SPACER), SetFill(0, 1),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
	NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
 | 
						|
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
 | 
						|
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
 | 
						|
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
 | 
						|
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
 | 
						|
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
 | 
						|
		NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
static WindowDesc _music_window_desc(
 | 
						|
	WDP_AUTO, "music", 0, 0,
 | 
						|
	WC_MUSIC_WINDOW, WC_NONE,
 | 
						|
	0,
 | 
						|
	_nested_music_window_widgets, lengthof(_nested_music_window_widgets)
 | 
						|
);
 | 
						|
 | 
						|
void ShowMusicWindow()
 | 
						|
{
 | 
						|
	AllocateWindowDescFront<MusicWindow>(&_music_window_desc, 0);
 | 
						|
}
 |