518 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			518 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef RAIL_H
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| #define RAIL_H
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| 
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| #include "tile.h"
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| 
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| /*
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|  * Some enums for accesing the map bytes for rail tiles
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|  */
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| 
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| /* These types are used in the map5 byte for rail tiles. Use GetRailTileType() to
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|  * get these values */
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| typedef enum RailTileTypes {
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| 	RAIL_TYPE_NORMAL         = 0x0,
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| 	RAIL_TYPE_SIGNALS        = 0x40,
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| 	RAIL_TYPE_UNUSED         = 0x80, /* XXX: Maybe this could become waypoints? */
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| 	RAIL_TYPE_DEPOT_WAYPOINT = 0xC0, /* Is really depots and waypoints... */
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| 	RAIL_TILE_TYPE_MASK      = 0xC0,
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| } RailTileType;
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| 
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| enum { /* DEPRECATED TODO: Rewrite all uses of this */
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| 	RAIL_TYPE_SPECIAL = 0x80, /* This used to say "If this bit is set, then it's
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| 														 * not a regular track.", but currently, you
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| 														 * should rather view map5[6..7] as one type,
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| 														 * containing a value from RailTileTypes above.
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| 														 * This value is only maintained for backwards
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| 														 * compatibility */
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| 
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| 	/* There used to be RAIL_BIT_* enums here, they moved to (for now) npf.c as
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| 	 * TRACK_BIT_* */
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| };
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| 
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| /* These subtypes are used in the map5 byte when the main rail type is
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|  * RAIL_TYPE_DEPOT_WAYPOINT */
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| typedef enum RailTileSubtypes {
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| 	RAIL_SUBTYPE_DEPOT    = 0x00,
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| 	RAIL_SUBTYPE_WAYPOINT = 0x04,
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| 	RAIL_SUBTYPE_MASK     = 0x3C,
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| } RailTileSubtype;
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| 
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| typedef enum SignalTypes {
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| 	/* Stored in m4[0..1] for MP_RAILWAY */
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|   SIGTYPE_NORMAL  = 0,        // normal signal
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|   SIGTYPE_ENTRY   = 1,        // presignal block entry
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|   SIGTYPE_EXIT    = 2,        // presignal block exit
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|   SIGTYPE_COMBO   = 3,        // presignal inter-block
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| 	SIGTYPE_PBS     = 4,        // pbs signal
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| 	SIGTYPE_END,
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| 	SIGTYPE_MASK    = 7,
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| } SignalType;
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| 
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| typedef enum RailTypes {
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| 	RAILTYPE_RAIL   = 0,
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| 	RAILTYPE_MONO   = 1,
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| 	RAILTYPE_MAGLEV = 2,
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| 	RAILTYPE_END,
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| 	RAILTYPE_MASK   = 0x3,
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| 	INVALID_RAILTYPE = 0xFF,
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| } RailType;
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| 
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| enum {
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| 	SIG_SEMAPHORE_MASK = 1 << 3,
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| };
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| 
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| /* These are used to specify a single track. Can be translated to a trackbit
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|  * with TrackToTrackbit */
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| typedef enum Tracks {
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|   TRACK_DIAG1 = 0,
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|   TRACK_DIAG2 = 1,
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|   TRACK_UPPER = 2,
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|   TRACK_LOWER = 3,
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|   TRACK_LEFT  = 4,
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|   TRACK_RIGHT = 5,
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|   TRACK_END,
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|   INVALID_TRACK = 0xFF,
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| } Track;
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| 
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| /* These are the bitfield variants of the above */
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| typedef enum TrackBits {
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|   TRACK_BIT_DIAG1 = 1,  // 0
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|   TRACK_BIT_DIAG2 = 2,  // 1
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|   TRACK_BIT_UPPER = 4,  // 2
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|   TRACK_BIT_LOWER = 8,  // 3
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|   TRACK_BIT_LEFT  = 16, // 4
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|   TRACK_BIT_RIGHT = 32, // 5
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| 	TRACK_BIT_MASK  = 0x3F,
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| } TrackBits;
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| 
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| /* These are a combination of tracks and directions. Values are 0-5 in one
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| direction (corresponding to the Track enum) and 8-13 in the other direction. */
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| typedef enum Trackdirs {
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|   TRACKDIR_DIAG1_NE = 0,
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|   TRACKDIR_DIAG2_SE = 1,
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|   TRACKDIR_UPPER_E  = 2,
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|   TRACKDIR_LOWER_E  = 3,
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|   TRACKDIR_LEFT_S   = 4,
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|   TRACKDIR_RIGHT_S  = 5,
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| 	/* Note the two missing values here. This enables trackdir -> track
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| 	 * conversion by doing (trackdir & 7) */
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|   TRACKDIR_DIAG1_SW = 8,
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|   TRACKDIR_DIAG2_NW = 9,
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|   TRACKDIR_UPPER_W  = 10,
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|   TRACKDIR_LOWER_W  = 11,
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|   TRACKDIR_LEFT_N   = 12,
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|   TRACKDIR_RIGHT_N  = 13,
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|   TRACKDIR_END,
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|   INVALID_TRACKDIR  = 0xFF,
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| } Trackdir;
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| 
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| /* These are a combination of tracks and directions. Values are 0-5 in one
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| direction (corresponding to the Track enum) and 8-13 in the other direction. */
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| typedef enum TrackdirBits {
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|   TRACKDIR_BIT_DIAG1_NE = 0x1,
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|   TRACKDIR_BIT_DIAG2_SE = 0x2,
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|   TRACKDIR_BIT_UPPER_E  = 0x4,
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|   TRACKDIR_BIT_LOWER_E  = 0x8,
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|   TRACKDIR_BIT_LEFT_S   = 0x10,
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|   TRACKDIR_BIT_RIGHT_S  = 0x20,
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| 	/* Again, note the two missing values here. This enables trackdir -> track conversion by doing (trackdir & 0xFF) */
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|   TRACKDIR_BIT_DIAG1_SW = 0x0100,
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|   TRACKDIR_BIT_DIAG2_NW = 0x0200,
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|   TRACKDIR_BIT_UPPER_W  = 0x0400,
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|   TRACKDIR_BIT_LOWER_W  = 0x0800,
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|   TRACKDIR_BIT_LEFT_N   = 0x1000,
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|   TRACKDIR_BIT_RIGHT_N  = 0x2000,
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| 	TRACKDIR_BIT_MASK			= 0x3F3F,
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|   INVALID_TRACKDIR_BIT  = 0xFFFF,
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| } TrackdirBits;
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| 
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| /* These are states in which a signal can be. Currently these are only two, so
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|  * simple boolean logic will do. But do try to compare to this enum instead of
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|  * normal boolean evaluation, since that will make future additions easier.
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|  */
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| typedef enum SignalStates {
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| 	SIGNAL_STATE_RED = 0,
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| 	SIGNAL_STATE_GREEN = 1,
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| } SignalState;
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| 
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| // these are the maximums used for updating signal blocks, and checking if a depot is in a pbs block
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| enum {
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| 	NUM_SSD_ENTRY = 256, // max amount of blocks
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| 	NUM_SSD_STACK = 32 ,// max amount of blocks to check recursively
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| };
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| 
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| /**
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|  * Maps a Trackdir to the corresponding TrackdirBits value
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|  */
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| static inline TrackdirBits TrackdirToTrackdirBits(Trackdir trackdir) { return (TrackdirBits)(1 << trackdir); }
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| 
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| /*
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|  * These functions check the validity of Tracks and Trackdirs. assert against
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|  * them when convenient.
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|  */
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| static inline bool IsValidTrack(Track track) { return track < TRACK_END; }
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| static inline bool IsValidTrackdir(Trackdir trackdir) { return (TrackdirToTrackdirBits(trackdir) & TRACKDIR_BIT_MASK) != 0; }
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| 
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| /*
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|  * Functions to map tracks to the corresponding bits in the signal
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|  * presence/status bytes in the map. You should not use these directly, but
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|  * wrapper functions below instead. XXX: Which are these?
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|  */
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| 
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| /**
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|  * Maps a trackdir to the bit that stores its status in the map arrays, in the
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|  * direction along with the trackdir.
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|  */
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| extern const byte _signal_along_trackdir[TRACKDIR_END];
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| static inline byte SignalAlongTrackdir(Trackdir trackdir) {return _signal_along_trackdir[trackdir];}
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| 
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| /**
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|  * Maps a trackdir to the bit that stores its status in the map arrays, in the
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|  * direction against the trackdir.
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|  */
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| static inline byte SignalAgainstTrackdir(Trackdir trackdir) {
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| 	extern const byte _signal_against_trackdir[TRACKDIR_END];
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| 	return _signal_against_trackdir[trackdir];
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| }
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| 
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| /**
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|  * Maps a Track to the bits that store the status of the two signals that can
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|  * be present on the given track.
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|  */
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| static inline byte SignalOnTrack(Track track) {
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| 	extern const byte _signal_on_track[TRACK_END];
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| 	return _signal_on_track[track];
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| }
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| 
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| /*
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|  * Some functions to query rail tiles
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|  */
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| 
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| /**
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|  * Returns the RailTileType of a given rail tile. (ie normal, with signals,
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|  * depot, etc.)
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|  */
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| static inline RailTileType GetRailTileType(TileIndex tile)
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| {
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| 	assert(IsTileType(tile, MP_RAILWAY));
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| 	return (_m[tile].m5 & RAIL_TILE_TYPE_MASK);
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| }
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| 
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| /**
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|  * Returns the rail type of the given rail tile (ie rail, mono, maglev).
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|  */
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| static inline RailType GetRailType(TileIndex tile) { return (RailType)(_m[tile].m3 & RAILTYPE_MASK); }
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| 
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| /**
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|  * Checks if a rail tile has signals.
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|  */
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| static inline bool HasSignals(TileIndex tile)
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| {
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| 	return GetRailTileType(tile) == RAIL_TYPE_SIGNALS;
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| }
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| 
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| /**
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|  * Returns the RailTileSubtype of a given rail tile with type
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|  * RAIL_TYPE_DEPOT_WAYPOINT
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|  */
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| static inline RailTileSubtype GetRailTileSubtype(TileIndex tile)
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| {
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| 	assert(GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT);
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| 	return (RailTileSubtype)(_m[tile].m5 & RAIL_SUBTYPE_MASK);
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| }
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| 
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| /**
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|  * Returns whether this is plain rails, with or without signals. Iow, if this
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|  * tiles RailTileType is RAIL_TYPE_NORMAL or RAIL_TYPE_SIGNALS.
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|  */
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| static inline bool IsPlainRailTile(TileIndex tile)
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| {
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| 	RailTileType rtt = GetRailTileType(tile);
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| 	return rtt == RAIL_TYPE_NORMAL || rtt == RAIL_TYPE_SIGNALS;
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| }
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| 
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| /**
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|  * Returns the tracks present on the given plain rail tile (IsPlainRailTile())
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|  */
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| static inline TrackBits GetTrackBits(TileIndex tile)
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| {
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| 	assert(GetRailTileType(tile) == RAIL_TYPE_NORMAL || GetRailTileType(tile) == RAIL_TYPE_SIGNALS);
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| 	return (TrackBits)(_m[tile].m5 & TRACK_BIT_MASK);
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| }
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| 
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| /**
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|  * Returns whether the given track is present on the given tile. Tile must be
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|  * a plain rail tile (IsPlainRailTile()).
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|  */
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| static inline bool HasTrack(TileIndex tile, Track track)
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| {
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| 	assert(IsValidTrack(track));
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| 	return HASBIT(GetTrackBits(tile), track);
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| }
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| 
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| /*
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|  * Functions describing logical relations between Tracks, TrackBits, Trackdirs
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|  * TrackdirBits, Direction and DiagDirections.
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|  *
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|  * TODO: Add #unndefs or something similar to remove the arrays used below
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|  * from the global scope and expose direct uses of them.
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|  */
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| 
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| /**
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|  * Maps a trackdir to the reverse trackdir.
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|  */
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| static inline Trackdir ReverseTrackdir(Trackdir trackdir) {
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| 	extern const Trackdir _reverse_trackdir[TRACKDIR_END];
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| 	return _reverse_trackdir[trackdir];
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| }
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| 
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| /*
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|  * Maps a Track to the corresponding TrackBits value
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|  */
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| static inline TrackBits TrackToTrackBits(Track track) { return (TrackBits)(1 << track); }
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| 
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| /* Returns the Track that a given Trackdir represents */
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| static inline Track TrackdirToTrack(Trackdir trackdir) { return (Track)(trackdir & 0x7); }
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| 
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| /* Returns a Trackdir for the given Track. Since every Track corresponds to
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|  * two Trackdirs, we choose the one which points between NE and S.
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|  * Note that the actual implementation is quite futile, but this might change
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|  * in the future.
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|  */
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| static inline Trackdir TrackToTrackdir(Track track) { return (Trackdir)track; }
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| 
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| /* Returns a TrackdirBit mask that contains the two TrackdirBits that
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|  * correspond with the given Track (one for each direction).
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|  */
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| static inline TrackdirBits TrackToTrackdirBits(Track track) { Trackdir td = TrackToTrackdir(track); return TrackdirToTrackdirBits(td) | TrackdirToTrackdirBits(ReverseTrackdir(td));}
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| 
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| /**
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|  * Maps a trackdir to the trackdir that you will end up on if you go straight
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|  * ahead. This will be the same trackdir for diagonal trackdirs, but a
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|  * different (alternating) one for straight trackdirs
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|  */
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| static inline Trackdir NextTrackdir(Trackdir trackdir) {
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| 	extern const Trackdir _next_trackdir[TRACKDIR_END];
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| 	return _next_trackdir[trackdir];
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| }
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| 
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| /**
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|  * Maps a track to all tracks that make 90 deg turns with it.
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|  */
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| static inline TrackBits TrackCrossesTracks(Track track) {
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| 	extern const TrackBits _track_crosses_tracks[TRACK_END];
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| 	return _track_crosses_tracks[track];
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| }
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| 
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| /**
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|  * Maps a trackdir to the (4-way) direction the tile is exited when following
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|  * that trackdir.
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|  */
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| static inline DiagDirection TrackdirToExitdir(Trackdir trackdir) {
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| 	extern const DiagDirection _trackdir_to_exitdir[TRACKDIR_END];
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| 	return _trackdir_to_exitdir[trackdir];
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| }
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| 
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| /**
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|  * Maps a track and an (4-way) dir to the trackdir that represents the track
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|  * with the exit in the given direction.
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|  */
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| static inline Trackdir TrackExitdirToTrackdir(Track track, DiagDirection diagdir) {
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| 	extern const Trackdir _track_exitdir_to_trackdir[TRACK_END][DIAGDIR_END];
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| 	return _track_exitdir_to_trackdir[track][diagdir];
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| }
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| 
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| /**
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|  * Maps a track and an (4-way) dir to the trackdir that represents the track
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|  * with the exit in the given direction.
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|  */
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| static inline Trackdir TrackEnterdirToTrackdir(Track track, DiagDirection diagdir) {
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| 	extern const Trackdir _track_enterdir_to_trackdir[TRACK_END][DIAGDIR_END];
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| 	return _track_enterdir_to_trackdir[track][diagdir];
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| }
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| 
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| /**
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|  * Maps a track and a full (8-way) direction to the trackdir that represents
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|  * the track running in the given direction.
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|  */
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| static inline Trackdir TrackDirectionToTrackdir(Track track, Direction dir) {
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| 	extern const Trackdir _track_direction_to_trackdir[TRACK_END][DIR_END];
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| 	return _track_direction_to_trackdir[track][dir];
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| }
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| 
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| /**
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|  * Maps a (4-way) direction to the diagonal trackdir that runs in that
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|  * direction.
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|  */
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| static inline Trackdir DiagdirToDiagTrackdir(DiagDirection diagdir) {
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| 	extern const Trackdir _dir_to_diag_trackdir[DIAGDIR_END];
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| 	return _dir_to_diag_trackdir[diagdir];
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| }
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| 
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| /**
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|  * Maps a trackdir to the trackdirs that can be reached from it (ie, when
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|  * entering the next tile. This
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|  */
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| extern const TrackdirBits _exitdir_reaches_trackdirs[DIAGDIR_END];
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| /* Note that there is no direct table for this function (there used to be),
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|  * but it uses two simpeler tables to achieve the result */
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| static inline TrackdirBits TrackdirReachesTrackdirs(Trackdir trackdir) { return _exitdir_reaches_trackdirs[TrackdirToExitdir(trackdir)]; }
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| 
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| /**
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|  * Maps a trackdir to all trackdirs that make 90 deg turns with it.
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|  */
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| static inline TrackdirBits TrackdirCrossesTrackdirs(Trackdir trackdir) {
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| 	extern const TrackdirBits _track_crosses_trackdirs[TRACKDIR_END];
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| 	return _track_crosses_trackdirs[TrackdirToTrack(trackdir)];
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| }
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| 
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| /**
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|  * Maps a (4-way) direction to the reverse.
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|  */
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| static inline DiagDirection ReverseDiagdir(DiagDirection diagdir) {
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| 	extern const DiagDirection _reverse_diagdir[DIAGDIR_END];
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| 	return _reverse_diagdir[diagdir];
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| }
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| 
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| /**
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|  * Maps a (8-way) direction to a (4-way) DiagDirection
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|  */
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| static inline DiagDirection DirToDiagdir(Direction dir) {
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| 	assert(dir < DIR_END);
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| 	return (DiagDirection)(dir >> 1);
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| }
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| 
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| /* Checks if a given Track is diagonal */
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| static inline bool IsDiagonalTrack(Track track) { return (track == TRACK_DIAG1) || (track == TRACK_DIAG2); }
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| 
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| /* Checks if a given Trackdir is diagonal. */
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| static inline bool IsDiagonalTrackdir(Trackdir trackdir) { return IsDiagonalTrack(TrackdirToTrack(trackdir)); }
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| 
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| /*
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|  * Functions quering signals on tiles.
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|  */
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| 
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| /**
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|  * Checks for the presence of signals (either way) on the given track on the
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|  * given rail tile.
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|  */
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| static inline bool HasSignalOnTrack(TileIndex tile, Track track)
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| {
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| 	assert(IsValidTrack(track));
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| 	return ((GetRailTileType(tile) == RAIL_TYPE_SIGNALS) && ((_m[tile].m3 & SignalOnTrack(track)) != 0));
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| }
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| 
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| /**
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|  * Checks for the presence of signals along the given trackdir on the given
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|  * rail tile.
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|  *
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|  * Along meaning if you are currently driving on the given trackdir, this is
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|  * the signal that is facing us (for which we stop when it's red).
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|  */
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| static inline bool HasSignalOnTrackdir(TileIndex tile, Trackdir trackdir)
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| {
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| 	assert (IsValidTrackdir(trackdir));
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| 	return (GetRailTileType(tile) == RAIL_TYPE_SIGNALS) && (_m[tile].m3 & SignalAlongTrackdir(trackdir));
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| }
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| 
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| /**
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|  * Gets the state of the signal along the given trackdir.
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|  *
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|  * Along meaning if you are currently driving on the given trackdir, this is
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|  * the signal that is facing us (for which we stop when it's red).
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|  */
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| static inline SignalState GetSignalState(TileIndex tile, Trackdir trackdir)
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| {
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| 	assert(IsValidTrackdir(trackdir));
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| 	assert(HasSignalOnTrack(tile, TrackdirToTrack(trackdir)));
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| 	return ((_m[tile].m2 & SignalAlongTrackdir(trackdir))?SIGNAL_STATE_GREEN:SIGNAL_STATE_RED);
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| }
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| 
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| /**
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|  * Gets the type of signal on a given track on a given rail tile with signals.
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|  *
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|  * Note that currently, the track argument is not used, since
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|  * signal types cannot be mixed. This function is trying to be
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|  * future-compatible, though.
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|  */
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| static inline SignalType GetSignalType(TileIndex tile, Track track)
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| {
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| 	assert(IsValidTrack(track));
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| 	assert(GetRailTileType(tile) == RAIL_TYPE_SIGNALS);
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| 	return (SignalType)(_m[tile].m4 & SIGTYPE_MASK);
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| }
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| 
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| /**
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|  * Checks if this tile contains semaphores (returns true) or normal signals
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|  * (returns false) on the given track. Does not check if there are actually
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|  * signals on the track, you should use HasSignalsOnTrack() for that.
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|  *
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|  * Note that currently, the track argument is not used, since
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|  * semaphores/electric signals cannot be mixed. This function is trying to be
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|  * future-compatible, though.
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|  */
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| static inline bool HasSemaphores(TileIndex tile, Track track)
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| {
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| 	assert(IsValidTrack(track));
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| 	return (_m[tile].m4 & SIG_SEMAPHORE_MASK);
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| }
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| 
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| /**
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|  * Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
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|  * Note that there is no check if the given trackdir is actually present on
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|  * the tile!
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|  * The given trackdir is used when there are (could be) multiple rail types on
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|  * one tile.
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|  */
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| RailType GetTileRailType(TileIndex tile, Trackdir trackdir);
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| 
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| /**
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|  * Returns whether the given tile is a level crossing.
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|  */
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| static inline bool IsLevelCrossing(TileIndex tile)
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| {
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| 	return (_m[tile].m5 & 0xF0) == 0x10;
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| }
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| 
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| /**
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|  * Gets the transport type of the given track on the given crossing tile.
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|  * @return  The transport type of the given track, either TRANSPORT_ROAD,
 | |
|  * TRANSPORT_RAIL.
 | |
|  */
 | |
| static inline TransportType GetCrossingTransportType(TileIndex tile, Track track)
 | |
| {
 | |
| 	/* XXX: Nicer way to write this? */
 | |
| 	switch(track)
 | |
| 	{
 | |
| 		/* When map5 bit 3 is set, the road runs in the y direction (DIAG2) */
 | |
| 		case TRACK_DIAG1:
 | |
| 			return (HASBIT(_m[tile].m5, 3) ? TRANSPORT_RAIL : TRANSPORT_ROAD);
 | |
| 		case TRACK_DIAG2:
 | |
| 			return (HASBIT(_m[tile].m5, 3) ? TRANSPORT_ROAD : TRANSPORT_RAIL);
 | |
| 		default:
 | |
| 			assert(0);
 | |
| 	}
 | |
| 	return INVALID_TRANSPORT;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Checks if an engine of the given RailType can drive on a tile with a given
 | |
|  * RailType. This would normally just be an equality check, but for electric
 | |
|  * rails (which also support non-electric engines).
 | |
|  * @return Whether the engine can drive on this tile.
 | |
|  * @param  enginetype The RailType of the engine we are considering.
 | |
|  * @param  tiletype   The RailType of the tile we are considering.
 | |
|  */
 | |
| static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype)
 | |
| {
 | |
| 	static const bool EquivRailTypes[RAILTYPE_END][RAILTYPE_END] = {
 | |
| 	{ true, false, false },
 | |
| 	{ false, true, false },
 | |
| 	{ false, false, true },
 | |
| 	};
 | |
| 
 | |
| 	return EquivRailTypes[enginetype][tiletype];
 | |
| }
 | |
| 
 | |
| #endif // RAIL_H
 | 
