186 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file newgrf_town.cpp Implementation of the town part of NewGRF houses. */
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#include "stdafx.h"
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#include "debug.h"
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#include "town.h"
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#include "newgrf_town.h"
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#include "safeguards.h"
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/* virtual */ uint32 TownScopeResolver::GetVariable(byte variable, uint32 parameter, GetVariableExtra *extra) const
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{
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	switch (variable) {
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		/* Larger towns */
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		case 0x40:
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			if (_settings_game.economy.larger_towns == 0) return 2;
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			if (this->t->larger_town) return 1;
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			return 0;
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		/* Town index */
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		case 0x41: return this->t->index;
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		/* Get a variable from the persistent storage */
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		case 0x7C: {
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			/* Check the persistent storage for the GrfID stored in register 100h. */
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			uint32 grfid = GetRegister(0x100);
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			if (grfid == 0xFFFFFFFF) {
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				if (this->ro.grffile == nullptr) return 0;
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				grfid = this->ro.grffile->grfid;
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			}
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			std::list<PersistentStorage *>::iterator iter;
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			for (iter = this->t->psa_list.begin(); iter != this->t->psa_list.end(); iter++) {
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				if ((*iter)->grfid == grfid) return (*iter)->GetValue(parameter);
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			}
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			return 0;
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		}
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		/* Town properties */
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		case 0x80: return this->t->xy;
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		case 0x81: return GB(this->t->xy, 8, 8);
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		case 0x82: return ClampToU16(this->t->cache.population);
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		case 0x83: return GB(ClampToU16(this->t->cache.population), 8, 8);
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		case 0x8A: return this->t->grow_counter / TOWN_GROWTH_TICKS;
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		case 0x92: return this->t->flags;  // In original game, 0x92 and 0x93 are really one word. Since flags is a byte, this is to adjust
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		case 0x93: return 0;
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		case 0x94: return ClampToU16(this->t->cache.squared_town_zone_radius[0]);
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		case 0x95: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[0]), 8, 8);
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		case 0x96: return ClampToU16(this->t->cache.squared_town_zone_radius[1]);
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		case 0x97: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[1]), 8, 8);
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		case 0x98: return ClampToU16(this->t->cache.squared_town_zone_radius[2]);
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		case 0x99: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[2]), 8, 8);
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		case 0x9A: return ClampToU16(this->t->cache.squared_town_zone_radius[3]);
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		case 0x9B: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[3]), 8, 8);
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		case 0x9C: return ClampToU16(this->t->cache.squared_town_zone_radius[4]);
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		case 0x9D: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[4]), 8, 8);
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		case 0x9E: return this->t->ratings[0];
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		case 0x9F: return GB(this->t->ratings[0], 8, 8);
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		case 0xA0: return this->t->ratings[1];
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		case 0xA1: return GB(this->t->ratings[1], 8, 8);
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		case 0xA2: return this->t->ratings[2];
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		case 0xA3: return GB(this->t->ratings[2], 8, 8);
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		case 0xA4: return this->t->ratings[3];
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		case 0xA5: return GB(this->t->ratings[3], 8, 8);
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		case 0xA6: return this->t->ratings[4];
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		case 0xA7: return GB(this->t->ratings[4], 8, 8);
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		case 0xA8: return this->t->ratings[5];
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		case 0xA9: return GB(this->t->ratings[5], 8, 8);
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		case 0xAA: return this->t->ratings[6];
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		case 0xAB: return GB(this->t->ratings[6], 8, 8);
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		case 0xAC: return this->t->ratings[7];
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		case 0xAD: return GB(this->t->ratings[7], 8, 8);
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		case 0xAE: return this->t->have_ratings;
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		case 0xB2: return this->t->statues;
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		case 0xB6: return ClampToU16(this->t->cache.num_houses);
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		case 0xB9: return this->t->growth_rate / TOWN_GROWTH_TICKS;
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		case 0xBA: return ClampToU16(this->t->supplied[CT_PASSENGERS].new_max);
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		case 0xBB: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].new_max), 8, 8);
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		case 0xBC: return ClampToU16(this->t->supplied[CT_MAIL].new_max);
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		case 0xBD: return GB(ClampToU16(this->t->supplied[CT_MAIL].new_max), 8, 8);
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		case 0xBE: return ClampToU16(this->t->supplied[CT_PASSENGERS].new_act);
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		case 0xBF: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].new_act), 8, 8);
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		case 0xC0: return ClampToU16(this->t->supplied[CT_MAIL].new_act);
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		case 0xC1: return GB(ClampToU16(this->t->supplied[CT_MAIL].new_act), 8, 8);
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		case 0xC2: return ClampToU16(this->t->supplied[CT_PASSENGERS].old_max);
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		case 0xC3: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].old_max), 8, 8);
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		case 0xC4: return ClampToU16(this->t->supplied[CT_MAIL].old_max);
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		case 0xC5: return GB(ClampToU16(this->t->supplied[CT_MAIL].old_max), 8, 8);
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		case 0xC6: return ClampToU16(this->t->supplied[CT_PASSENGERS].old_act);
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		case 0xC7: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].old_act), 8, 8);
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		case 0xC8: return ClampToU16(this->t->supplied[CT_MAIL].old_act);
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		case 0xC9: return GB(ClampToU16(this->t->supplied[CT_MAIL].old_act), 8, 8);
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		case 0xCA: return this->t->GetPercentTransported(CT_PASSENGERS);
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		case 0xCB: return this->t->GetPercentTransported(CT_MAIL);
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		case 0xCC: return this->t->received[TE_FOOD].new_act;
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		case 0xCD: return GB(this->t->received[TE_FOOD].new_act, 8, 8);
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		case 0xCE: return this->t->received[TE_WATER].new_act;
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		case 0xCF: return GB(this->t->received[TE_WATER].new_act, 8, 8);
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		case 0xD0: return this->t->received[TE_FOOD].old_act;
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		case 0xD1: return GB(this->t->received[TE_FOOD].old_act, 8, 8);
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		case 0xD2: return this->t->received[TE_WATER].old_act;
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		case 0xD3: return GB(this->t->received[TE_WATER].old_act, 8, 8);
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		case 0xD4: return this->t->road_build_months;
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		case 0xD5: return this->t->fund_buildings_months;
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	}
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	DEBUG(grf, 1, "Unhandled town variable 0x%X", variable);
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	extra->available = false;
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	return UINT_MAX;
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}
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/* virtual */ void TownScopeResolver::StorePSA(uint pos, int32 value)
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{
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	if (this->readonly) return;
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	assert(this->t != nullptr);
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	/* We can't store anything if the caller has no #GRFFile. */
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	if (this->ro.grffile == nullptr) return;
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	/* Check the persistent storage for the GrfID stored in register 100h. */
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	uint32 grfid = GetRegister(0x100);
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	/* A NewGRF can only write in the persistent storage associated to its own GRFID. */
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	if (grfid == 0xFFFFFFFF) grfid = this->ro.grffile->grfid;
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	if (grfid != this->ro.grffile->grfid) return;
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	/* Check if the storage exists. */
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	std::list<PersistentStorage *>::iterator iter;
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	for (iter = t->psa_list.begin(); iter != t->psa_list.end(); iter++) {
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		if ((*iter)->grfid == grfid) {
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			(*iter)->StoreValue(pos, value);
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			return;
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		}
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	}
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	/* Create a new storage. */
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	assert(PersistentStorage::CanAllocateItem());
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	PersistentStorage *psa = new PersistentStorage(grfid, GSF_FAKE_TOWNS, this->t->xy);
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	psa->StoreValue(pos, value);
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	t->psa_list.push_back(psa);
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}
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/* virtual */ uint32 FakeTownScopeResolver::GetVariable(byte variable, uint32 parameter, GetVariableExtra *extra) const
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{
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	switch (variable) {
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		/* Town index */
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		case 0x41: return 0xFFFF;
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		case 0x40: case 0x7C: case 0x80: case 0x81: case 0x82: case 0x83: case 0x8A: case 0x92:
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		case 0x93: case 0x94: case 0x95: case 0x96: case 0x97: case 0x98: case 0x99: case 0x9A:
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		case 0x9B: case 0x9C: case 0x9D: case 0x9E: case 0x9F: case 0xA0: case 0xA1: case 0xA2:
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		case 0xA3: case 0xA4: case 0xA5: case 0xA6: case 0xA7: case 0xA8: case 0xA9: case 0xAA:
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		case 0xAB: case 0xAC: case 0xAD: case 0xAE: case 0xB2: case 0xB6: case 0xB9: case 0xBA:
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		case 0xBB: case 0xBC: case 0xBD: case 0xBE: case 0xBF: case 0xC0: case 0xC1: case 0xC2:
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		case 0xC3: case 0xC4: case 0xC5: case 0xC6: case 0xC7: case 0xC8: case 0xC9: case 0xCA:
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		case 0xCB: case 0xCC: case 0xCD: case 0xCE: case 0xCF: case 0xD0: case 0xD1: case 0xD2:
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		case 0xD3: case 0xD4: case 0xD5:
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			return 0;
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	}
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	DEBUG(grf, 1, "Unhandled town variable 0x%X", variable);
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	extra->available = false;
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	return UINT_MAX;
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}
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/**
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 * Resolver for a town.
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 * @param grffile NewGRF file associated with the town.
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 * @param t %Town of the scope.
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 * @param readonly Scope may change persistent storage of the town.
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 */
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TownResolverObject::TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly)
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		: ResolverObject(grffile), town_scope(*this, t, readonly)
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{
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}
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