1599 lines
		
	
	
		
			63 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1599 lines
		
	
	
		
			63 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/** @file player_gui.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "player_func.h"
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#include "player_base.h"
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#include "command_func.h"
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#include "network/network.h"
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#include "variables.h"
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#include "roadveh.h"
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#include "train.h"
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#include "aircraft.h"
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#include "newgrf.h"
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#include "network/network_data.h"
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#include "network/network_client.h"
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#include "network/network_gui.h"
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#include "player_face.h"
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#include "strings_func.h"
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#include "functions.h"
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#include "window_func.h"
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#include "date_func.h"
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#include "string_func.h"
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#include "settings_type.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/dropdown_type.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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/* player face selection window */
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struct facesel_d {
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	PlayerFace face; // player face bits
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	bool advanced;   // advance player face selection window
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(facesel_d));
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enum {
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	FIRST_GUI_CALL = INT_MAX,  ///< default value to specify thuis is the first call of the resizable gui
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};
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static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied, int top = FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
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static void DoSelectPlayerFace(PlayerID player, bool show_big, int top =  FIRST_GUI_CALL, int left = FIRST_GUI_CALL);
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static void DrawPlayerEconomyStats(const Player *p, byte mode)
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{
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	int x, y, i, j, year;
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	const Money (*tbl)[EXPENSES_END];
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	Money sum, cost;
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	StringID str;
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	if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
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		/* draw categories */
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		DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, TC_FROMSTRING);
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		for (i = 0; i != EXPENSES_END; i++)
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			DrawString(2, 27 + i * 10, STR_7011_CONSTRUCTION + i, TC_FROMSTRING);
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		DrawStringRightAligned(111, 27 + 10 * EXPENSES_END + 2, STR_7020_TOTAL, TC_FROMSTRING);
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		/* draw the price columns */
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		year = _cur_year - 2;
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		j = 3;
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		x = 215;
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		tbl = p->yearly_expenses + 2;
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		do {
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			if (year >= p->inaugurated_year) {
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				SetDParam(0, year);
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				DrawStringRightAlignedUnderline(x, 15, STR_7010, TC_FROMSTRING);
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				sum = 0;
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				for (i = 0; i != EXPENSES_END; i++) {
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					/* draw one row in the price column */
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					cost = (*tbl)[i];
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					if (cost != 0) {
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						sum += cost;
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						str = STR_701E;
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						if (cost < 0) { cost = -cost; str++; }
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						SetDParam(0, cost);
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						DrawStringRightAligned(x, 27 + i * 10, str, TC_FROMSTRING);
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					}
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				}
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				str = STR_701E;
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				if (sum < 0) { sum = -sum; str++; }
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				SetDParam(0, sum);
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				DrawStringRightAligned(x, 27 + EXPENSES_END * 10 + 2, str, TC_FROMSTRING);
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				GfxFillRect(x - 75, 27 + 10 * EXPENSES_END, x, 27 + 10 * EXPENSES_END, 215);
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				x += 95;
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			}
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			year++;
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			tbl--;
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		} while (--j != 0);
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		y = 27 + 10 * EXPENSES_END + 14;
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		/* draw max loan aligned to loan below (y += 10) */
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		SetDParam(0, _economy.max_loan);
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		DrawString(202, y + 10, STR_MAX_LOAN, TC_FROMSTRING);
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	} else {
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		y = 15;
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	}
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	DrawString(2, y, STR_7026_BANK_BALANCE, TC_FROMSTRING);
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	SetDParam(0, p->player_money);
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	DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
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	y += 10;
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	DrawString(2, y, STR_7027_LOAN, TC_FROMSTRING);
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	SetDParam(0, p->current_loan);
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	DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
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	y += 12;
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	GfxFillRect(182 - 75, y - 2, 182, y - 2, 215);
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	SetDParam(0, p->player_money - p->current_loan);
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	DrawStringRightAligned(182, y, STR_7028, TC_FROMSTRING);
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}
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enum PlayerFinancesWindowWidgets {
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	PFW_WIDGET_TOGGLE_SIZE   = 2,
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	PFW_WIDGET_INCREASE_LOAN = 6,
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	PFW_WIDGET_REPAY_LOAN    = 7,
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};
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static const Widget _player_finances_widgets[] = {
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{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,               STR_018B_CLOSE_WINDOW},
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{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   379,     0,    13, STR_700E_FINANCES,      STR_018C_WINDOW_TITLE_DRAG_THIS},
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{     WWT_IMGBTN,   RESIZE_NONE,    14,   380,   394,     0,    13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
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{  WWT_STICKYBOX,   RESIZE_NONE,    14,   395,   406,     0,    13, 0x0,                    STR_STICKY_BUTTON},
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{      WWT_PANEL,   RESIZE_NONE,    14,     0,   406,    14, 39 + 10 * EXPENSES_END, 0x0,    STR_NULL},
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{      WWT_PANEL,   RESIZE_NONE,    14,     0,   406, 40 + 10 * EXPENSES_END, 73 + 10 * EXPENSES_END, 0x0, STR_NULL},
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{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,   202, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_7029_BORROW,        STR_7035_INCREASE_SIZE_OF_LOAN},
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{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   203,   406, 74 + 10 * EXPENSES_END, 85 + 10 * EXPENSES_END, STR_702A_REPAY,         STR_7036_REPAY_PART_OF_LOAN},
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{   WIDGETS_END},
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};
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static const Widget _player_finances_small_widgets[] = {
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{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,               STR_018B_CLOSE_WINDOW},
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{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   253,     0,    13, STR_700E_FINANCES,      STR_018C_WINDOW_TITLE_DRAG_THIS},
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{     WWT_IMGBTN,   RESIZE_NONE,    14,   254,   267,     0,    13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
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{  WWT_STICKYBOX,   RESIZE_NONE,    14,   268,   279,     0,    13, 0x0,                    STR_STICKY_BUTTON},
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{      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,                    STR_NULL},
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{      WWT_PANEL,   RESIZE_NONE,    14,     0,   279,    14,    47, STR_NULL,               STR_NULL},
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{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,   139,    48,    59, STR_7029_BORROW,        STR_7035_INCREASE_SIZE_OF_LOAN},
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{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   140,   279,    48,    59, STR_702A_REPAY,         STR_7036_REPAY_PART_OF_LOAN},
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{   WIDGETS_END},
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};
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static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
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{
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	switch (e->event) {
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		case WE_PAINT: {
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			PlayerID player = (PlayerID)w->window_number;
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			const Player *p = GetPlayer(player);
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			/* Recheck the size of the window as it might need to be resized due to the local player changing */
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			int new_height = ((player != _local_player) ? 0 : 12) + ((WP(w, def_d).data_1 != 0) ? 48 : 74 + 10 * EXPENSES_END);
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			if (w->height != new_height) {
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				/* Make window dirty before and after resizing */
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				SetWindowDirty(w);
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				w->height = new_height;
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				SetWindowDirty(w);
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				w->SetWidgetHiddenState(PFW_WIDGET_INCREASE_LOAN, player != _local_player);
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				w->SetWidgetHiddenState(PFW_WIDGET_REPAY_LOAN,    player != _local_player);
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			}
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			/* Borrow button only shows when there is any more money to loan */
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			w->SetWidgetDisabledState(PFW_WIDGET_INCREASE_LOAN, p->current_loan == _economy.max_loan);
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			/* Repay button only shows when there is any more money to repay */
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			w->SetWidgetDisabledState(PFW_WIDGET_REPAY_LOAN, player != _local_player || p->current_loan == 0);
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			SetDParam(0, p->index);
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			SetDParam(1, p->index);
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			SetDParam(2, LOAN_INTERVAL);
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			DrawWindowWidgets(w);
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			DrawPlayerEconomyStats(p, (byte)WP(w, def_d).data_1);
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		} break;
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		case WE_CLICK:
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			switch (e->we.click.widget) {
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				case PFW_WIDGET_TOGGLE_SIZE: {/* toggle size */
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					byte mode = (byte)WP(w, def_d).data_1;
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					bool stickied = !!(w->flags4 & WF_STICKY);
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					int oldtop = w->top;   ///< current top position of the window before closing it
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					int oldleft = w->left; ///< current left position of the window before closing it
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					PlayerID player = (PlayerID)w->window_number;
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					DeleteWindow(w);
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					/* Open up the (toggled size) Finance window at the same position as the previous */
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					DoShowPlayerFinances(player, !HasBit(mode, 0), stickied, oldtop, oldleft);
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				}
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				break;
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				case PFW_WIDGET_INCREASE_LOAN: /* increase loan */
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					DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY));
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					break;
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				case PFW_WIDGET_REPAY_LOAN: /* repay loan */
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					DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN));
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					break;
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			}
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			break;
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	}
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}
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static const WindowDesc _player_finances_desc = {
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	WDP_AUTO, WDP_AUTO, 407, 86 + 10 * EXPENSES_END, 407, 86 + 10 * EXPENSES_END,
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	WC_FINANCES, WC_NONE,
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	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
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	_player_finances_widgets,
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	PlayerFinancesWndProc
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};
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static const WindowDesc _player_finances_small_desc = {
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	WDP_AUTO, WDP_AUTO, 280, 60, 280, 60,
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	WC_FINANCES, WC_NONE,
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	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
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	_player_finances_small_widgets,
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	PlayerFinancesWndProc
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};
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/**
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 * Open the small/large finance window of the player
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 *
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 * @param player         the player who's finances are requested to be seen
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 * @param show_small     show large or small version opf the window
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 * @param show_stickied  previous "stickyness" of the window
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 * @param top            previous top position of the window
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 * @param left           previous left position of the window
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 *
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 * @pre is player a valid player
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 */
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static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied, int top, int left)
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{
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	if (!IsValidPlayer(player)) return;
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	Window *w = AllocateWindowDescFront(show_small ? &_player_finances_small_desc : &_player_finances_desc, player);
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	if (w != NULL) {
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		w->caption_color = w->window_number;
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		WP(w, def_d).data_1 = show_small;
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		if (show_stickied) w->flags4 |= WF_STICKY;
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		/* Check if repositioning from default is required */
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		if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
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			w->top = top;
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			w->left = left;
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		}
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	}
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}
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void ShowPlayerFinances(PlayerID player)
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{
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	DoShowPlayerFinances(player, false, false);
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}
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/* List of colours for the livery window */
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static const StringID _colour_dropdown[] = {
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	STR_00D1_DARK_BLUE,
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	STR_00D2_PALE_GREEN,
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	STR_00D3_PINK,
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	STR_00D4_YELLOW,
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	STR_00D5_RED,
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	STR_00D6_LIGHT_BLUE,
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	STR_00D7_GREEN,
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	STR_00D8_DARK_GREEN,
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	STR_00D9_BLUE,
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	STR_00DA_CREAM,
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	STR_00DB_MAUVE,
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	STR_00DC_PURPLE,
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	STR_00DD_ORANGE,
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	STR_00DE_BROWN,
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	STR_00DF_GREY,
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	STR_00E0_WHITE,
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};
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/* Association of liveries to livery classes */
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static const LiveryClass livery_class[LS_END] = {
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	LC_OTHER,
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	LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL,
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	LC_ROAD, LC_ROAD,
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	LC_SHIP, LC_SHIP,
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	LC_AIRCRAFT, LC_AIRCRAFT, LC_AIRCRAFT,
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	LC_ROAD, LC_ROAD,
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};
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/* Number of liveries in each class, used to determine the height of the livery window */
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static const byte livery_height[] = {
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	1,
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	13,
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	4,
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	2,
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	3,
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};
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struct livery_d {
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	uint32 sel;
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	LiveryClass livery_class;
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(livery_d));
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enum PlayerLiveryWindowWidgets {
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	PLW_WIDGET_CLASS_GENERAL = 2,
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	PLW_WIDGET_CLASS_RAIL,
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	PLW_WIDGET_CLASS_ROAD,
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	PLW_WIDGET_CLASS_SHIP,
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	PLW_WIDGET_CLASS_AIRCRAFT,
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	PLW_WIDGET_PRI_COL_DROPDOWN = 9,
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	PLW_WIDGET_SEC_COL_DROPDOWN,
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	PLW_WIDGET_MATRIX,
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};
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class DropDownListColourItem : public DropDownListItem {
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public:
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	DropDownListColourItem(int result, bool masked) : DropDownListItem(result, masked) {}
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	virtual ~DropDownListColourItem() {}
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	virtual StringID String() const
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	{
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		return _colour_dropdown[this->result];
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	}
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	virtual uint Height(uint width) const
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	{
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		return 14;
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	}
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	virtual void Draw(int x, int y, uint width, uint height, bool sel) const
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	{
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		DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOR_START + this->result, x + 16, y + 7);
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		DrawStringTruncated(x + 32, y + 3, this->String(), sel ? TC_WHITE : TC_BLACK, x + width - 30);
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	}
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};
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static void ShowColourDropDownMenu(Window *w, uint32 widget)
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{
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	uint32 used_colours = 0;
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	const Livery *livery;
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	LiveryScheme scheme;
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	/* Disallow other player colours for the primary colour */
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	if (HasBit(WP(w, livery_d).sel, LS_DEFAULT) && widget == PLW_WIDGET_PRI_COL_DROPDOWN) {
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		const Player *p;
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		FOR_ALL_PLAYERS(p) {
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			if (p->is_active && p->index != _local_player) SetBit(used_colours, p->player_color);
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		}
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	}
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	/* Get the first selected livery to use as the default dropdown item */
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	for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
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		if (HasBit(WP(w, livery_d).sel, scheme)) break;
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	}
 | 
						|
	if (scheme == LS_END) scheme = LS_DEFAULT;
 | 
						|
	livery = &GetPlayer((PlayerID)w->window_number)->livery[scheme];
 | 
						|
 | 
						|
	DropDownList *list = new DropDownList();
 | 
						|
	for (uint i = 0; i < lengthof(_colour_dropdown); i++) {
 | 
						|
		list->push_back(new DropDownListColourItem(i, HasBit(used_colours, i)));
 | 
						|
	}
 | 
						|
 | 
						|
	ShowDropDownList(w, list, widget == PLW_WIDGET_PRI_COL_DROPDOWN ? livery->colour1 : livery->colour2, widget);
 | 
						|
}
 | 
						|
 | 
						|
static void SelectPlayerLiveryWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch (e->event) {
 | 
						|
		case WE_CREATE:
 | 
						|
			w->LowerWidget(WP(w, livery_d).livery_class + PLW_WIDGET_CLASS_GENERAL);
 | 
						|
			if (!_loaded_newgrf_features.has_2CC) {
 | 
						|
				w->HideWidget(PLW_WIDGET_SEC_COL_DROPDOWN);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_PAINT: {
 | 
						|
			const Player *p = GetPlayer((PlayerID)w->window_number);
 | 
						|
			LiveryScheme scheme = LS_DEFAULT;
 | 
						|
			int y = 51;
 | 
						|
 | 
						|
			/* Disable dropdown controls if no scheme is selected */
 | 
						|
			w->SetWidgetDisabledState(PLW_WIDGET_PRI_COL_DROPDOWN, (WP(w, livery_d).sel == 0));
 | 
						|
			w->SetWidgetDisabledState(PLW_WIDGET_SEC_COL_DROPDOWN, (WP(w, livery_d).sel == 0));
 | 
						|
 | 
						|
			if (!(WP(w, livery_d).sel == 0)) {
 | 
						|
				for (scheme = LS_BEGIN; scheme < LS_END; scheme++) {
 | 
						|
					if (HasBit(WP(w, livery_d).sel, scheme)) break;
 | 
						|
				}
 | 
						|
				if (scheme == LS_END) scheme = LS_DEFAULT;
 | 
						|
			}
 | 
						|
 | 
						|
			SetDParam(0, STR_00D1_DARK_BLUE + p->livery[scheme].colour1);
 | 
						|
			SetDParam(1, STR_00D1_DARK_BLUE + p->livery[scheme].colour2);
 | 
						|
 | 
						|
			DrawWindowWidgets(w);
 | 
						|
 | 
						|
			for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
 | 
						|
				if (livery_class[scheme] == WP(w, livery_d).livery_class) {
 | 
						|
					bool sel = HasBit(WP(w, livery_d).sel, scheme) != 0;
 | 
						|
 | 
						|
					if (scheme != LS_DEFAULT) {
 | 
						|
						DrawSprite(p->livery[scheme].in_use ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, 2, y);
 | 
						|
					}
 | 
						|
 | 
						|
					DrawString(15, y, STR_LIVERY_DEFAULT + scheme, sel ? TC_WHITE : TC_BLACK);
 | 
						|
 | 
						|
					DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(p->livery[scheme].colour1), 152, y);
 | 
						|
					DrawString(165, y, STR_00D1_DARK_BLUE + p->livery[scheme].colour1, sel ? TC_WHITE : TC_GOLD);
 | 
						|
 | 
						|
					if (_loaded_newgrf_features.has_2CC) {
 | 
						|
						DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(p->livery[scheme].colour2), 277, y);
 | 
						|
						DrawString(290, y, STR_00D1_DARK_BLUE + p->livery[scheme].colour2, sel ? TC_WHITE : TC_GOLD);
 | 
						|
					}
 | 
						|
 | 
						|
					y += 14;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		case WE_CLICK: {
 | 
						|
			switch (e->we.click.widget) {
 | 
						|
				/* Livery Class buttons */
 | 
						|
				case PLW_WIDGET_CLASS_GENERAL:
 | 
						|
				case PLW_WIDGET_CLASS_RAIL:
 | 
						|
				case PLW_WIDGET_CLASS_ROAD:
 | 
						|
				case PLW_WIDGET_CLASS_SHIP:
 | 
						|
				case PLW_WIDGET_CLASS_AIRCRAFT: {
 | 
						|
					LiveryScheme scheme;
 | 
						|
 | 
						|
					w->RaiseWidget(WP(w, livery_d).livery_class + PLW_WIDGET_CLASS_GENERAL);
 | 
						|
					WP(w, livery_d).livery_class = (LiveryClass)(e->we.click.widget - PLW_WIDGET_CLASS_GENERAL);
 | 
						|
					WP(w, livery_d).sel = 0;
 | 
						|
					w->LowerWidget(WP(w, livery_d).livery_class + PLW_WIDGET_CLASS_GENERAL);
 | 
						|
 | 
						|
					/* Select the first item in the list */
 | 
						|
					for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
 | 
						|
						if (livery_class[scheme] == WP(w, livery_d).livery_class) {
 | 
						|
							WP(w, livery_d).sel = 1 << scheme;
 | 
						|
							break;
 | 
						|
						}
 | 
						|
					}
 | 
						|
					w->height = 49 + livery_height[WP(w, livery_d).livery_class] * 14;
 | 
						|
					w->widget[PLW_WIDGET_MATRIX].bottom = w->height - 1;
 | 
						|
					w->widget[PLW_WIDGET_MATRIX].data = livery_height[WP(w, livery_d).livery_class] << 8 | 1;
 | 
						|
					MarkWholeScreenDirty();
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				case PLW_WIDGET_PRI_COL_DROPDOWN: /* First colour dropdown */
 | 
						|
					ShowColourDropDownMenu(w, PLW_WIDGET_PRI_COL_DROPDOWN);
 | 
						|
					break;
 | 
						|
 | 
						|
				case PLW_WIDGET_SEC_COL_DROPDOWN: /* Second colour dropdown */
 | 
						|
					ShowColourDropDownMenu(w, PLW_WIDGET_SEC_COL_DROPDOWN);
 | 
						|
					break;
 | 
						|
 | 
						|
				case PLW_WIDGET_MATRIX: {
 | 
						|
					LiveryScheme scheme;
 | 
						|
					LiveryScheme j = (LiveryScheme)((e->we.click.pt.y - 48) / 14);
 | 
						|
 | 
						|
					for (scheme = LS_BEGIN; scheme <= j; scheme++) {
 | 
						|
						if (livery_class[scheme] != WP(w, livery_d).livery_class) j++;
 | 
						|
						if (scheme >= LS_END) return;
 | 
						|
					}
 | 
						|
					if (j >= LS_END) return;
 | 
						|
 | 
						|
					/* If clicking on the left edge, toggle using the livery */
 | 
						|
					if (e->we.click.pt.x < 10) {
 | 
						|
						DoCommandP(0, j | (2 << 8), !GetPlayer((PlayerID)w->window_number)->livery[j].in_use, NULL, CMD_SET_PLAYER_COLOR);
 | 
						|
					}
 | 
						|
 | 
						|
					if (_ctrl_pressed) {
 | 
						|
						ToggleBit(WP(w, livery_d).sel, j);
 | 
						|
					} else {
 | 
						|
						WP(w, livery_d).sel = 1 << j;
 | 
						|
					}
 | 
						|
					SetWindowDirty(w);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		case WE_DROPDOWN_SELECT: {
 | 
						|
			LiveryScheme scheme;
 | 
						|
 | 
						|
			for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
 | 
						|
				if (HasBit(WP(w, livery_d).sel, scheme)) {
 | 
						|
					DoCommandP(0, scheme | (e->we.dropdown.button == PLW_WIDGET_PRI_COL_DROPDOWN ? 0 : 256), e->we.dropdown.index, NULL, CMD_SET_PLAYER_COLOR);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const Widget _select_player_livery_2cc_widgets[] = {
 | 
						|
{ WWT_CLOSEBOX, RESIZE_NONE, 14,   0,  10,   0,  13, STR_00C5,                  STR_018B_CLOSE_WINDOW },
 | 
						|
{  WWT_CAPTION, RESIZE_NONE, 14,  11, 399,   0,  13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,   0,  21,  14,  35, SPR_IMG_COMPANY_GENERAL,   STR_LIVERY_GENERAL_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  22,  43,  14,  35, SPR_IMG_TRAINLIST,         STR_LIVERY_TRAIN_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  44,  65,  14,  35, SPR_IMG_TRUCKLIST,         STR_LIVERY_ROADVEH_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  66,  87,  14,  35, SPR_IMG_SHIPLIST,          STR_LIVERY_SHIP_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  88, 109,  14,  35, SPR_IMG_AIRPLANESLIST,     STR_LIVERY_AIRCRAFT_TIP },
 | 
						|
{    WWT_PANEL, RESIZE_NONE, 14, 110, 399,  14,  35, 0x0,                       STR_NULL },
 | 
						|
{    WWT_PANEL, RESIZE_NONE, 14,   0, 149,  36,  47, 0x0,                       STR_NULL },
 | 
						|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 150, 274,  36,  47, STR_02BD,                  STR_LIVERY_PRIMARY_TIP },
 | 
						|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 275, 399,  36,  47, STR_02E1,                  STR_LIVERY_SECONDARY_TIP },
 | 
						|
{   WWT_MATRIX, RESIZE_NONE, 14,   0, 399,  48,  48 + 1 * 14, (1 << 8) | 1,     STR_LIVERY_PANEL_TIP },
 | 
						|
{ WIDGETS_END },
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _select_player_livery_2cc_desc = {
 | 
						|
	WDP_AUTO, WDP_AUTO, 400, 49 + 1 * 14, 400, 49 + 1 * 14,
 | 
						|
	WC_PLAYER_COLOR, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_select_player_livery_2cc_widgets,
 | 
						|
	SelectPlayerLiveryWndProc
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static const Widget _select_player_livery_widgets[] = {
 | 
						|
{ WWT_CLOSEBOX, RESIZE_NONE, 14,   0,  10,   0,  13, STR_00C5,                  STR_018B_CLOSE_WINDOW },
 | 
						|
{  WWT_CAPTION, RESIZE_NONE, 14,  11, 274,   0,  13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,   0,  21,  14,  35, SPR_IMG_COMPANY_GENERAL,   STR_LIVERY_GENERAL_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  22,  43,  14,  35, SPR_IMG_TRAINLIST,         STR_LIVERY_TRAIN_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  44,  65,  14,  35, SPR_IMG_TRUCKLIST,         STR_LIVERY_ROADVEH_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  66,  87,  14,  35, SPR_IMG_SHIPLIST,          STR_LIVERY_SHIP_TIP },
 | 
						|
{   WWT_IMGBTN, RESIZE_NONE, 14,  88, 109,  14,  35, SPR_IMG_AIRPLANESLIST,     STR_LIVERY_AIRCRAFT_TIP },
 | 
						|
{    WWT_PANEL, RESIZE_NONE, 14, 110, 274,  14,  35, 0x0,                       STR_NULL },
 | 
						|
{    WWT_PANEL, RESIZE_NONE, 14,   0, 149,  36,  47, 0x0,                       STR_NULL },
 | 
						|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 150, 274,  36,  47, STR_02BD,                  STR_LIVERY_PRIMARY_TIP },
 | 
						|
{ WWT_DROPDOWN, RESIZE_NONE, 14, 275, 275,  36,  47, STR_02E1,                  STR_LIVERY_SECONDARY_TIP },
 | 
						|
{   WWT_MATRIX, RESIZE_NONE, 14,   0, 274,  48,  48 + 1 * 14, (1 << 8) | 1,     STR_LIVERY_PANEL_TIP },
 | 
						|
{ WIDGETS_END },
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _select_player_livery_desc = {
 | 
						|
	WDP_AUTO, WDP_AUTO, 275, 49 + 1 * 14, 275, 49 + 1 * 14,
 | 
						|
	WC_PLAYER_COLOR, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_select_player_livery_widgets,
 | 
						|
	SelectPlayerLiveryWndProc
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Draws the face of a player.
 | 
						|
 * @param pf    the player's face
 | 
						|
 * @param color the (background) color of the gradient
 | 
						|
 * @param x     x-position to draw the face
 | 
						|
 * @param y     y-position to draw the face
 | 
						|
 */
 | 
						|
void DrawPlayerFace(PlayerFace pf, int color, int x, int y)
 | 
						|
{
 | 
						|
	GenderEthnicity ge = (GenderEthnicity)GetPlayerFaceBits(pf, PFV_GEN_ETHN, GE_WM);
 | 
						|
 | 
						|
	bool has_moustache   = !HasBit(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE,   ge) != 0;
 | 
						|
	bool has_tie_earring = !HasBit(ge, GENDER_FEMALE) || GetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge) != 0;
 | 
						|
	bool has_glasses     = GetPlayerFaceBits(pf, PFV_HAS_GLASSES, ge) != 0;
 | 
						|
	SpriteID pal;
 | 
						|
 | 
						|
	/* Modify eye colour palette only if 2 or more valid values exist */
 | 
						|
	if (_pf_info[PFV_EYE_COLOUR].valid_values[ge] < 2) {
 | 
						|
		pal = PAL_NONE;
 | 
						|
	} else {
 | 
						|
		switch (GetPlayerFaceBits(pf, PFV_EYE_COLOUR, ge)) {
 | 
						|
			default: NOT_REACHED();
 | 
						|
			case 0: pal = PALETTE_TO_BROWN; break;
 | 
						|
			case 1: pal = PALETTE_TO_BLUE;  break;
 | 
						|
			case 2: pal = PALETTE_TO_GREEN; break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Draw the gradient (background) */
 | 
						|
	DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOR(color), x, y);
 | 
						|
 | 
						|
	for (PlayerFaceVariable pfv = PFV_CHEEKS; pfv < PFV_END; pfv++) {
 | 
						|
		switch (pfv) {
 | 
						|
			case PFV_MOUSTACHE:   if (!has_moustache)   continue; break;
 | 
						|
			case PFV_LIPS:        /* FALL THROUGH */
 | 
						|
			case PFV_NOSE:        if (has_moustache)    continue; break;
 | 
						|
			case PFV_TIE_EARRING: if (!has_tie_earring) continue; break;
 | 
						|
			case PFV_GLASSES:     if (!has_glasses)     continue; break;
 | 
						|
			default: break;
 | 
						|
		}
 | 
						|
		DrawSprite(GetPlayerFaceSprite(pf, pfv, ge), (pfv == PFV_EYEBROWS) ? pal : PAL_NONE, x, y);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Names of the widgets. Keep them in the same order as in the widget array.
 | 
						|
 * Do not change the order of the widgets from PFW_WIDGET_HAS_MOUSTACHE_EARRING to PFW_WIDGET_GLASSES_R,
 | 
						|
 * this order is needed for the WE_CLICK event of DrawFaceStringLabel().
 | 
						|
 */
 | 
						|
enum PlayerFaceWindowWidgets {
 | 
						|
	PFW_WIDGET_CLOSEBOX = 0,
 | 
						|
	PFW_WIDGET_CAPTION,
 | 
						|
	PFW_WIDGET_TOGGLE_LARGE_SMALL,
 | 
						|
	PFW_WIDGET_SELECT_FACE,
 | 
						|
	PFW_WIDGET_CANCEL,
 | 
						|
	PFW_WIDGET_ACCEPT,
 | 
						|
	PFW_WIDGET_MALE,
 | 
						|
	PFW_WIDGET_FEMALE,
 | 
						|
	PFW_WIDGET_RANDOM_NEW_FACE,
 | 
						|
	PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON,
 | 
						|
	/* from here is the advanced player face selection window */
 | 
						|
	PFW_WIDGET_LOAD,
 | 
						|
	PFW_WIDGET_FACECODE,
 | 
						|
	PFW_WIDGET_SAVE,
 | 
						|
	PFW_WIDGET_ETHNICITY_EUR,
 | 
						|
	PFW_WIDGET_ETHNICITY_AFR,
 | 
						|
	PFW_WIDGET_HAS_MOUSTACHE_EARRING,
 | 
						|
	PFW_WIDGET_HAS_GLASSES,
 | 
						|
	PFW_WIDGET_EYECOLOUR_L,
 | 
						|
	PFW_WIDGET_EYECOLOUR,
 | 
						|
	PFW_WIDGET_EYECOLOUR_R,
 | 
						|
	PFW_WIDGET_CHIN_L,
 | 
						|
	PFW_WIDGET_CHIN,
 | 
						|
	PFW_WIDGET_CHIN_R,
 | 
						|
	PFW_WIDGET_EYEBROWS_L,
 | 
						|
	PFW_WIDGET_EYEBROWS,
 | 
						|
	PFW_WIDGET_EYEBROWS_R,
 | 
						|
	PFW_WIDGET_LIPS_MOUSTACHE_L,
 | 
						|
	PFW_WIDGET_LIPS_MOUSTACHE,
 | 
						|
	PFW_WIDGET_LIPS_MOUSTACHE_R,
 | 
						|
	PFW_WIDGET_NOSE_L,
 | 
						|
	PFW_WIDGET_NOSE,
 | 
						|
	PFW_WIDGET_NOSE_R,
 | 
						|
	PFW_WIDGET_HAIR_L,
 | 
						|
	PFW_WIDGET_HAIR,
 | 
						|
	PFW_WIDGET_HAIR_R,
 | 
						|
	PFW_WIDGET_JACKET_L,
 | 
						|
	PFW_WIDGET_JACKET,
 | 
						|
	PFW_WIDGET_JACKET_R,
 | 
						|
	PFW_WIDGET_COLLAR_L,
 | 
						|
	PFW_WIDGET_COLLAR,
 | 
						|
	PFW_WIDGET_COLLAR_R,
 | 
						|
	PFW_WIDGET_TIE_EARRING_L,
 | 
						|
	PFW_WIDGET_TIE_EARRING,
 | 
						|
	PFW_WIDGET_TIE_EARRING_R,
 | 
						|
	PFW_WIDGET_GLASSES_L,
 | 
						|
	PFW_WIDGET_GLASSES,
 | 
						|
	PFW_WIDGET_GLASSES_R,
 | 
						|
};
 | 
						|
 | 
						|
/** Widget description for the normal/simple player face selection dialog */
 | 
						|
static const Widget _select_player_face_widgets[] = {
 | 
						|
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                STR_018B_CLOSE_WINDOW},              // PFW_WIDGET_CLOSEBOX
 | 
						|
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   174,     0,    13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},    // PFW_WIDGET_CAPTION
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,    14,   175,   189,     0,    13, SPR_LARGE_SMALL_WINDOW,  STR_FACE_ADVANCED_TIP},              // PFW_WIDGET_TOGGLE_LARGE_SMALL
 | 
						|
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   189,    14,   150, 0x0,                     STR_NULL},                           // PFW_WIDGET_SELECT_FACE
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,    94,   151,   162, STR_012E_CANCEL,         STR_7047_CANCEL_NEW_FACE_SELECTION}, // PFW_WIDGET_CANCEL
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    95,   189,   151,   162, STR_012F_OK,             STR_7048_ACCEPT_NEW_FACE_SELECTION}, // PFW_WIDGET_ACCEPT
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,    95,   187,    75,    86, STR_7044_MALE,           STR_7049_SELECT_MALE_FACES},         // PFW_WIDGET_MALE
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,    95,   187,    87,    98, STR_7045_FEMALE,         STR_704A_SELECT_FEMALE_FACES},       // PFW_WIDGET_FEMALE
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     2,    93,   137,   148, STR_7046_NEW_FACE,       STR_704B_GENERATE_RANDOM_NEW_FACE},  // PFW_WIDGET_RANDOM_NEW_FACE
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    95,   187,    16,    27, STR_FACE_ADVANCED,       STR_FACE_ADVANCED_TIP},              // PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
/** Widget description for the advanced player face selection dialog */
 | 
						|
static const Widget _select_player_face_adv_widgets[] = {
 | 
						|
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                STR_018B_CLOSE_WINDOW},              // PFW_WIDGET_CLOSEBOX
 | 
						|
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   204,     0,    13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},    // PFW_WIDGET_CAPTION
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,    14,   205,   219,     0,    13, SPR_LARGE_SMALL_WINDOW,  STR_FACE_SIMPLE_TIP},                // PFW_WIDGET_TOGGLE_LARGE_SMALL
 | 
						|
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   219,    14,   207, 0x0,                     STR_NULL},                           // PFW_WIDGET_SELECT_FACE
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,    94,   208,   219, STR_012E_CANCEL,         STR_7047_CANCEL_NEW_FACE_SELECTION}, // PFW_WIDGET_CANCEL
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    95,   219,   208,   219, STR_012F_OK,             STR_7048_ACCEPT_NEW_FACE_SELECTION}, // PFW_WIDGET_ACCEPT
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,    96,   156,    32,    43, STR_7044_MALE,           STR_7049_SELECT_MALE_FACES},         // PFW_WIDGET_MALE
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,   157,   217,    32,    43, STR_7045_FEMALE,         STR_704A_SELECT_FEMALE_FACES},       // PFW_WIDGET_FEMALE
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     2,    93,   137,   148, STR_RANDOM,              STR_704B_GENERATE_RANDOM_NEW_FACE},  // PFW_WIDGET_RANDOM_NEW_FACE
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    95,   217,    16,    27, STR_FACE_SIMPLE,         STR_FACE_SIMPLE_TIP},                // PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     2,    93,   158,   169, STR_FACE_LOAD,           STR_FACE_LOAD_TIP},                  // PFW_WIDGET_LOAD
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     2,    93,   170,   181, STR_FACE_FACECODE,       STR_FACE_FACECODE_TIP},              // PFW_WIDGET_FACECODE
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     2,    93,   182,   193, STR_FACE_SAVE,           STR_FACE_SAVE_TIP},                  // PFW_WIDGET_SAVE
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,    96,   156,    46,    57, STR_FACE_EUROPEAN,       STR_FACE_SELECT_EUROPEAN},           // PFW_WIDGET_ETHNICITY_EUR
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,   157,   217,    46,    57, STR_FACE_AFRICAN,        STR_FACE_SELECT_AFRICAN},            // PFW_WIDGET_ETHNICITY_AFR
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   175,   217,    60,    71, STR_EMPTY,               STR_FACE_MOUSTACHE_EARRING_TIP},     // PFW_WIDGET_HAS_MOUSTACHE_EARRING
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   175,   217,    72,    83, STR_EMPTY,               STR_FACE_GLASSES_TIP},               // PFW_WIDGET_HAS_GLASSES
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   110,   121, SPR_ARROW_LEFT,          STR_FACE_EYECOLOUR_TIP},             // PFW_WIDGET_EYECOLOUR_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   110,   121, STR_EMPTY,               STR_FACE_EYECOLOUR_TIP},             // PFW_WIDGET_EYECOLOUR
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   110,   121, SPR_ARROW_RIGHT,         STR_FACE_EYECOLOUR_TIP},             // PFW_WIDGET_EYECOLOUR_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   158,   169, SPR_ARROW_LEFT,          STR_FACE_CHIN_TIP},                  // PFW_WIDGET_CHIN_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   158,   169, STR_EMPTY,               STR_FACE_CHIN_TIP},                  // PFW_WIDGET_CHIN
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   158,   169, SPR_ARROW_RIGHT,         STR_FACE_CHIN_TIP},                  // PFW_WIDGET_CHIN_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,    98,   109, SPR_ARROW_LEFT,          STR_FACE_EYEBROWS_TIP},              // PFW_WIDGET_EYEBROWS_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,    98,   109, STR_EMPTY,               STR_FACE_EYEBROWS_TIP},              // PFW_WIDGET_EYEBROWS
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,    98,   109, SPR_ARROW_RIGHT,         STR_FACE_EYEBROWS_TIP},              // PFW_WIDGET_EYEBROWS_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   146,   157, SPR_ARROW_LEFT,          STR_FACE_LIPS_MOUSTACHE_TIP},        // PFW_WIDGET_LIPS_MOUSTACHE_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   146,   157, STR_EMPTY,               STR_FACE_LIPS_MOUSTACHE_TIP},        // PFW_WIDGET_LIPS_MOUSTACHE
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   146,   157, SPR_ARROW_RIGHT,         STR_FACE_LIPS_MOUSTACHE_TIP},        // PFW_WIDGET_LIPS_MOUSTACHE_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   134,   145, SPR_ARROW_LEFT,          STR_FACE_NOSE_TIP},                  // PFW_WIDGET_NOSE_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   134,   145, STR_EMPTY,               STR_FACE_NOSE_TIP},                  // PFW_WIDGET_NOSE
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   134,   145, SPR_ARROW_RIGHT,         STR_FACE_NOSE_TIP},                  // PFW_WIDGET_NOSE_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,    86,    97, SPR_ARROW_LEFT,          STR_FACE_HAIR_TIP},                  // PFW_WIDGET_HAIR_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,    86,    97, STR_EMPTY,               STR_FACE_HAIR_TIP},                  // PFW_WIDGET_HAIR
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,    86,    97, SPR_ARROW_RIGHT,         STR_FACE_HAIR_TIP},                  // PFW_WIDGET_HAIR_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   170,   181, SPR_ARROW_LEFT,          STR_FACE_JACKET_TIP},                // PFW_WIDGET_JACKET_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   170,   181, STR_EMPTY,               STR_FACE_JACKET_TIP},                // PFW_WIDGET_JACKET
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   170,   181, SPR_ARROW_RIGHT,         STR_FACE_JACKET_TIP},                // PFW_WIDGET_JACKET_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   182,   193, SPR_ARROW_LEFT,          STR_FACE_COLLAR_TIP},                // PFW_WIDGET_COLLAR_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   182,   193, STR_EMPTY,               STR_FACE_COLLAR_TIP},                // PFW_WIDGET_COLLAR
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   182,   193, SPR_ARROW_RIGHT,         STR_FACE_COLLAR_TIP},                // PFW_WIDGET_COLLAR_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   194,   205, SPR_ARROW_LEFT,          STR_FACE_TIE_EARRING_TIP},           // PFW_WIDGET_TIE_EARRING_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   194,   205, STR_EMPTY,               STR_FACE_TIE_EARRING_TIP},           // PFW_WIDGET_TIE_EARRING
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   194,   205, SPR_ARROW_RIGHT,         STR_FACE_TIE_EARRING_TIP},           // PFW_WIDGET_TIE_EARRING_R
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    175,  183,   122,   133, SPR_ARROW_LEFT,          STR_FACE_GLASSES_TIP_2},             // PFW_WIDGET_GLASSES_L
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    184,  208,   122,   133, STR_EMPTY,               STR_FACE_GLASSES_TIP_2},             // PFW_WIDGET_GLASSES
 | 
						|
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    209,  217,   122,   133, SPR_ARROW_RIGHT,         STR_FACE_GLASSES_TIP_2},             // PFW_WIDGET_GLASSES_R
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw dynamic a label to the left of the button and a value in the button
 | 
						|
 *
 | 
						|
 * @param w              Window on which the widget is located
 | 
						|
 * @param widget_index   index of this widget in the window
 | 
						|
 * @param str            the label which will be draw
 | 
						|
 * @param val            the value which will be draw
 | 
						|
 * @param is_bool_widget is it a bool button
 | 
						|
 */
 | 
						|
void DrawFaceStringLabel(const Window *w, byte widget_index, StringID str, uint8 val, bool is_bool_widget)
 | 
						|
{
 | 
						|
	/* Write the label in gold (0x2) to the left of the button. */
 | 
						|
	DrawStringRightAligned(w->widget[widget_index].left - (is_bool_widget ? 5 : 14), w->widget[widget_index].top + 1, str, TC_GOLD);
 | 
						|
 | 
						|
	if (!w->IsWidgetDisabled(widget_index)) {
 | 
						|
		if (is_bool_widget) {
 | 
						|
			/* if it a bool button write yes or no */
 | 
						|
			str = (val != 0) ? STR_FACE_YES : STR_FACE_NO;
 | 
						|
		} else {
 | 
						|
			/* else write the value + 1 */
 | 
						|
			SetDParam(0, val + 1);
 | 
						|
			str = STR_JUST_INT;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Draw the value/bool in white (0xC). If the button clicked adds 1px to x and y text coordinates (IsWindowWidgetLowered()). */
 | 
						|
		DrawStringCentered(w->widget[widget_index].left + (w->widget[widget_index].right - w->widget[widget_index].left) / 2 +
 | 
						|
			w->IsWidgetLowered(widget_index), w->widget[widget_index].top + 1 + w->IsWidgetLowered(widget_index), str, TC_WHITE);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Player face selection window event definition
 | 
						|
 *
 | 
						|
 * @param w window pointer
 | 
						|
 * @param e event been triggered
 | 
						|
 */
 | 
						|
static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	PlayerFace *pf = &WP(w, facesel_d).face; // pointer to the player face bits
 | 
						|
	GenderEthnicity ge = (GenderEthnicity)GB(*pf, _pf_info[PFV_GEN_ETHN].offset, _pf_info[PFV_GEN_ETHN].length); // get the gender and ethnicity
 | 
						|
	bool is_female = HasBit(ge, GENDER_FEMALE); // get the gender: 0 == male and 1 == female
 | 
						|
	bool is_moust_male = !is_female && GetPlayerFaceBits(*pf, PFV_HAS_MOUSTACHE, ge) != 0; // is a male face with moustache
 | 
						|
 | 
						|
	switch (e->event) {
 | 
						|
		case WE_PAINT:
 | 
						|
			/* lower the non-selected gender button */
 | 
						|
			w->SetWidgetLoweredState(PFW_WIDGET_MALE,  !is_female);
 | 
						|
			w->SetWidgetLoweredState(PFW_WIDGET_FEMALE, is_female);
 | 
						|
 | 
						|
			/* advanced player face selection window */
 | 
						|
			if (WP(w, facesel_d).advanced) {
 | 
						|
				/* lower the non-selected ethnicity button */
 | 
						|
				w->SetWidgetLoweredState(PFW_WIDGET_ETHNICITY_EUR, !HasBit(ge, ETHNICITY_BLACK));
 | 
						|
				w->SetWidgetLoweredState(PFW_WIDGET_ETHNICITY_AFR,  HasBit(ge, ETHNICITY_BLACK));
 | 
						|
 | 
						|
 | 
						|
				/* Disable dynamically the widgets which PlayerFaceVariable has less than 2 options
 | 
						|
				* (or in other words you haven't any choice).
 | 
						|
				* If the widgets depend on a HAS-variable and this is false the widgets will be disabled, too. */
 | 
						|
 | 
						|
				/* Eye colour buttons */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_EYE_COLOUR].valid_values[ge] < 2,
 | 
						|
					PFW_WIDGET_EYECOLOUR, PFW_WIDGET_EYECOLOUR_L, PFW_WIDGET_EYECOLOUR_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Chin buttons */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_CHIN].valid_values[ge] < 2,
 | 
						|
					PFW_WIDGET_CHIN, PFW_WIDGET_CHIN_L, PFW_WIDGET_CHIN_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Eyebrows buttons */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_EYEBROWS].valid_values[ge] < 2,
 | 
						|
					PFW_WIDGET_EYEBROWS, PFW_WIDGET_EYEBROWS_L, PFW_WIDGET_EYEBROWS_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Lips or (if it a male face with a moustache) moustache buttons */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[is_moust_male ? PFV_MOUSTACHE : PFV_LIPS].valid_values[ge] < 2,
 | 
						|
					PFW_WIDGET_LIPS_MOUSTACHE, PFW_WIDGET_LIPS_MOUSTACHE_L, PFW_WIDGET_LIPS_MOUSTACHE_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Nose buttons | male faces with moustache haven't any nose options */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_NOSE].valid_values[ge] < 2 || is_moust_male,
 | 
						|
					PFW_WIDGET_NOSE, PFW_WIDGET_NOSE_L, PFW_WIDGET_NOSE_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Hair buttons */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_HAIR].valid_values[ge] < 2,
 | 
						|
					PFW_WIDGET_HAIR, PFW_WIDGET_HAIR_L, PFW_WIDGET_HAIR_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Jacket buttons */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_JACKET].valid_values[ge] < 2,
 | 
						|
					PFW_WIDGET_JACKET, PFW_WIDGET_JACKET_L, PFW_WIDGET_JACKET_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Collar buttons */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_COLLAR].valid_values[ge] < 2,
 | 
						|
					PFW_WIDGET_COLLAR, PFW_WIDGET_COLLAR_L, PFW_WIDGET_COLLAR_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Tie/earring buttons | female faces without earring haven't any earring options */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_TIE_EARRING].valid_values[ge] < 2 ||
 | 
						|
						(is_female && GetPlayerFaceBits(*pf, PFV_HAS_TIE_EARRING, ge) == 0),
 | 
						|
					PFW_WIDGET_TIE_EARRING, PFW_WIDGET_TIE_EARRING_L, PFW_WIDGET_TIE_EARRING_R, WIDGET_LIST_END);
 | 
						|
 | 
						|
				/* Glasses buttons | faces without glasses haven't any glasses options */
 | 
						|
				w->SetWidgetsDisabledState(_pf_info[PFV_GLASSES].valid_values[ge] < 2 || GetPlayerFaceBits(*pf, PFV_HAS_GLASSES, ge) == 0,
 | 
						|
					PFW_WIDGET_GLASSES, PFW_WIDGET_GLASSES_L, PFW_WIDGET_GLASSES_R, WIDGET_LIST_END);
 | 
						|
			}
 | 
						|
 | 
						|
			DrawWindowWidgets(w);
 | 
						|
 | 
						|
			/* Draw dynamic button value and labels for the advanced player face selection window */
 | 
						|
			if (WP(w, facesel_d).advanced) {
 | 
						|
				if (is_female) {
 | 
						|
					/* Only for female faces */
 | 
						|
					DrawFaceStringLabel(w, PFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_EARRING,   GetPlayerFaceBits(*pf, PFV_HAS_TIE_EARRING, ge), true );
 | 
						|
					DrawFaceStringLabel(w, PFW_WIDGET_TIE_EARRING,           STR_FACE_EARRING,   GetPlayerFaceBits(*pf, PFV_TIE_EARRING,     ge), false);
 | 
						|
				} else {
 | 
						|
					/* Only for male faces */
 | 
						|
					DrawFaceStringLabel(w, PFW_WIDGET_HAS_MOUSTACHE_EARRING, STR_FACE_MOUSTACHE, GetPlayerFaceBits(*pf, PFV_HAS_MOUSTACHE,   ge), true );
 | 
						|
					DrawFaceStringLabel(w, PFW_WIDGET_TIE_EARRING,           STR_FACE_TIE,       GetPlayerFaceBits(*pf, PFV_TIE_EARRING,     ge), false);
 | 
						|
				}
 | 
						|
				if (is_moust_male) {
 | 
						|
					/* Only for male faces with moustache */
 | 
						|
					DrawFaceStringLabel(w, PFW_WIDGET_LIPS_MOUSTACHE,        STR_FACE_MOUSTACHE, GetPlayerFaceBits(*pf, PFV_MOUSTACHE,       ge), false);
 | 
						|
				} else {
 | 
						|
					/* Only for female faces or male faces without moustache */
 | 
						|
					DrawFaceStringLabel(w, PFW_WIDGET_LIPS_MOUSTACHE,        STR_FACE_LIPS,      GetPlayerFaceBits(*pf, PFV_LIPS,            ge), false);
 | 
						|
				}
 | 
						|
				/* For all faces */
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_HAS_GLASSES,           STR_FACE_GLASSES,     GetPlayerFaceBits(*pf, PFV_HAS_GLASSES,     ge), true );
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_HAIR,                  STR_FACE_HAIR,        GetPlayerFaceBits(*pf, PFV_HAIR,            ge), false);
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_EYEBROWS,              STR_FACE_EYEBROWS,    GetPlayerFaceBits(*pf, PFV_EYEBROWS,        ge), false);
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_EYECOLOUR,             STR_FACE_EYECOLOUR,   GetPlayerFaceBits(*pf, PFV_EYE_COLOUR,      ge), false);
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_GLASSES,               STR_FACE_GLASSES,     GetPlayerFaceBits(*pf, PFV_GLASSES,         ge), false);
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_NOSE,                  STR_FACE_NOSE,        GetPlayerFaceBits(*pf, PFV_NOSE,            ge), false);
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_CHIN,                  STR_FACE_CHIN,        GetPlayerFaceBits(*pf, PFV_CHIN,            ge), false);
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_JACKET,                STR_FACE_JACKET,      GetPlayerFaceBits(*pf, PFV_JACKET,          ge), false);
 | 
						|
				DrawFaceStringLabel(w, PFW_WIDGET_COLLAR,                STR_FACE_COLLAR,      GetPlayerFaceBits(*pf, PFV_COLLAR,          ge), false);
 | 
						|
			}
 | 
						|
 | 
						|
			/* Draw the player face picture */
 | 
						|
			DrawPlayerFace(*pf, GetPlayer((PlayerID)w->window_number)->player_color, 2, 16);
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_CLICK:
 | 
						|
			switch (e->we.click.widget) {
 | 
						|
				/* Toggle size, advanced/simple face selection */
 | 
						|
				case PFW_WIDGET_TOGGLE_LARGE_SMALL:
 | 
						|
				case PFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON: {
 | 
						|
					int oldtop = w->top;     ///< current top position of the window before closing it
 | 
						|
					int oldleft = w->left;   ///< current top position of the window before closing it
 | 
						|
 | 
						|
					DoCommandP(0, 0, *pf, NULL, CMD_SET_PLAYER_FACE);
 | 
						|
					DeleteWindow(w);
 | 
						|
					/* Open up the (toggled size) Face selection window at the same position as the previous */
 | 
						|
					DoSelectPlayerFace((PlayerID)w->window_number, !WP(w, facesel_d).advanced, oldtop, oldleft);
 | 
						|
				} break;
 | 
						|
 | 
						|
				/* Cancel button */
 | 
						|
				case PFW_WIDGET_CANCEL:
 | 
						|
					DeleteWindow(w);
 | 
						|
					break;
 | 
						|
 | 
						|
				/* OK button */
 | 
						|
				case PFW_WIDGET_ACCEPT:
 | 
						|
					DoCommandP(0, 0, *pf, NULL, CMD_SET_PLAYER_FACE);
 | 
						|
					DeleteWindow(w);
 | 
						|
					break;
 | 
						|
 | 
						|
				/* Load button */
 | 
						|
				case PFW_WIDGET_LOAD:
 | 
						|
					*pf = _player_face;
 | 
						|
					ScaleAllPlayerFaceBits(*pf);
 | 
						|
					ShowErrorMessage(INVALID_STRING_ID, STR_FACE_LOAD_DONE, 0, 0);
 | 
						|
					SetWindowDirty(w);
 | 
						|
					break;
 | 
						|
 | 
						|
				/* 'Player face number' button, view and/or set player face number */
 | 
						|
				case PFW_WIDGET_FACECODE:
 | 
						|
					SetDParam(0, *pf);
 | 
						|
					ShowQueryString(STR_JUST_INT, STR_FACE_FACECODE_CAPTION, 10 + 1, 0, w, CS_NUMERAL);
 | 
						|
					break;
 | 
						|
 | 
						|
				/* Save button */
 | 
						|
				case PFW_WIDGET_SAVE:
 | 
						|
					_player_face = *pf;
 | 
						|
					ShowErrorMessage(INVALID_STRING_ID, STR_FACE_SAVE_DONE, 0, 0);
 | 
						|
					break;
 | 
						|
 | 
						|
				/* Toggle gender (male/female) button */
 | 
						|
				case PFW_WIDGET_MALE:
 | 
						|
				case PFW_WIDGET_FEMALE:
 | 
						|
					SetPlayerFaceBits(*pf, PFV_GENDER, ge, e->we.click.widget - PFW_WIDGET_MALE);
 | 
						|
					ScaleAllPlayerFaceBits(*pf);
 | 
						|
					SetWindowDirty(w);
 | 
						|
					break;
 | 
						|
 | 
						|
				/* Randomize face button */
 | 
						|
				case PFW_WIDGET_RANDOM_NEW_FACE:
 | 
						|
					RandomPlayerFaceBits(*pf, ge, WP(w, facesel_d).advanced);
 | 
						|
					SetWindowDirty(w);
 | 
						|
					break;
 | 
						|
 | 
						|
				/* Toggle ethnicity (european/african) button */
 | 
						|
				case PFW_WIDGET_ETHNICITY_EUR:
 | 
						|
				case PFW_WIDGET_ETHNICITY_AFR:
 | 
						|
					SetPlayerFaceBits(*pf, PFV_ETHNICITY, ge, e->we.click.widget - PFW_WIDGET_ETHNICITY_EUR);
 | 
						|
					ScaleAllPlayerFaceBits(*pf);
 | 
						|
					SetWindowDirty(w);
 | 
						|
					break;
 | 
						|
 | 
						|
				default:
 | 
						|
					/* For all buttons from PFW_WIDGET_HAS_MOUSTACHE_EARRING to PFW_WIDGET_GLASSES_R is the same function.
 | 
						|
					* Therefor is this combined function.
 | 
						|
					* First it checks which PlayerFaceVariable will be change and then
 | 
						|
					* a: invert the value for boolean variables
 | 
						|
					* or b: it checks inside of IncreasePlayerFaceBits() if a left (_L) butten is pressed and then decrease else increase the variable */
 | 
						|
					if (WP(w, facesel_d).advanced && e->we.click.widget >= PFW_WIDGET_HAS_MOUSTACHE_EARRING && e->we.click.widget <= PFW_WIDGET_GLASSES_R) {
 | 
						|
						PlayerFaceVariable pfv; // which PlayerFaceVariable shall be edited
 | 
						|
 | 
						|
						if (e->we.click.widget < PFW_WIDGET_EYECOLOUR_L) { // Bool buttons
 | 
						|
							switch (e->we.click.widget - PFW_WIDGET_HAS_MOUSTACHE_EARRING) {
 | 
						|
								default: NOT_REACHED();
 | 
						|
								case 0: pfv = is_female ? PFV_HAS_TIE_EARRING : PFV_HAS_MOUSTACHE; break; // Has earring/moustache button
 | 
						|
								case 1: pfv = PFV_HAS_GLASSES; break; // Has glasses button
 | 
						|
							}
 | 
						|
							SetPlayerFaceBits(*pf, pfv, ge, !GetPlayerFaceBits(*pf, pfv, ge));
 | 
						|
							ScaleAllPlayerFaceBits(*pf);
 | 
						|
 | 
						|
						} else { // Value buttons
 | 
						|
							switch ((e->we.click.widget - PFW_WIDGET_EYECOLOUR_L) / 3) {
 | 
						|
								default: NOT_REACHED();
 | 
						|
								case 0: pfv = PFV_EYE_COLOUR; break;  // Eye colour buttons
 | 
						|
								case 1: pfv = PFV_CHIN; break;        // Chin buttons
 | 
						|
								case 2: pfv = PFV_EYEBROWS; break;    // Eyebrows buttons
 | 
						|
								case 3: pfv = is_moust_male ? PFV_MOUSTACHE : PFV_LIPS; break; // Moustache or lips buttons
 | 
						|
								case 4: pfv = PFV_NOSE; break;        // Nose buttons
 | 
						|
								case 5: pfv = PFV_HAIR; break;        // Hair buttons
 | 
						|
								case 6: pfv = PFV_JACKET; break;      // Jacket buttons
 | 
						|
								case 7: pfv = PFV_COLLAR; break;      // Collar buttons
 | 
						|
								case 8: pfv = PFV_TIE_EARRING; break; // Tie/earring buttons
 | 
						|
								case 9: pfv = PFV_GLASSES; break;     // Glasses buttons
 | 
						|
							}
 | 
						|
							/* 0 == left (_L), 1 == middle or 2 == right (_R) - button click */
 | 
						|
							IncreasePlayerFaceBits(*pf, pfv, ge, (((e->we.click.widget - PFW_WIDGET_EYECOLOUR_L) % 3) != 0) ? 1 : -1);
 | 
						|
						}
 | 
						|
 | 
						|
						SetWindowDirty(w);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_ON_EDIT_TEXT:
 | 
						|
			/* Set a new player face number */
 | 
						|
			if (!StrEmpty(e->we.edittext.str)) {
 | 
						|
				*pf = strtoul(e->we.edittext.str, NULL, 10);
 | 
						|
				ScaleAllPlayerFaceBits(*pf);
 | 
						|
				ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_SET, 0, 0);
 | 
						|
				SetWindowDirty(w);
 | 
						|
			} else {
 | 
						|
				ShowErrorMessage(INVALID_STRING_ID, STR_FACE_FACECODE_ERR, 0, 0);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** normal/simple player face selection window description */
 | 
						|
static const WindowDesc _select_player_face_desc = {
 | 
						|
	WDP_AUTO, WDP_AUTO, 190, 163, 190, 163,
 | 
						|
	WC_PLAYER_FACE, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | 
						|
	_select_player_face_widgets,
 | 
						|
	SelectPlayerFaceWndProc
 | 
						|
};
 | 
						|
 | 
						|
/** advanced player face selection window description */
 | 
						|
static const WindowDesc _select_player_face_adv_desc = {
 | 
						|
	WDP_AUTO, WDP_AUTO, 220, 220, 220, 220,
 | 
						|
	WC_PLAYER_FACE, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | 
						|
	_select_player_face_adv_widgets,
 | 
						|
	SelectPlayerFaceWndProc
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Open the simple/advanced player face selection window
 | 
						|
 *
 | 
						|
 * @param player the player which face shall be edited
 | 
						|
 * @param adv    simple or advanced player face selection window
 | 
						|
 * @param top    previous top position of the window
 | 
						|
 * @param left   previous left position of the window
 | 
						|
 *
 | 
						|
 * @pre is player a valid player
 | 
						|
 */
 | 
						|
static void DoSelectPlayerFace(PlayerID player, bool adv, int top, int left)
 | 
						|
{
 | 
						|
	if (!IsValidPlayer(player)) return;
 | 
						|
 | 
						|
	Window *w = AllocateWindowDescFront(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player); // simple or advanced window
 | 
						|
 | 
						|
	if (w != NULL) {
 | 
						|
		w->caption_color = w->window_number;
 | 
						|
		WP(w, facesel_d).face = GetPlayer((PlayerID)w->window_number)->face;
 | 
						|
		WP(w, facesel_d).advanced = adv;
 | 
						|
 | 
						|
		/* Check if repositioning from default is required */
 | 
						|
		if (top != FIRST_GUI_CALL && left != FIRST_GUI_CALL) {
 | 
						|
			w->top = top;
 | 
						|
			w->left = left;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* Names of the widgets. Keep them in the same order as in the widget array */
 | 
						|
enum PlayerCompanyWindowWidgets {
 | 
						|
	PCW_WIDGET_CLOSEBOX = 0,
 | 
						|
	PCW_WIDGET_CAPTION,
 | 
						|
	PCW_WIDGET_FACE,
 | 
						|
	PCW_WIDGET_NEW_FACE,
 | 
						|
	PCW_WIDGET_COLOR_SCHEME,
 | 
						|
	PCW_WIDGET_PRESIDENT_NAME,
 | 
						|
	PCW_WIDGET_COMPANY_NAME,
 | 
						|
	PCW_WIDGET_BUILD_VIEW_HQ,
 | 
						|
	PCW_WIDGET_RELOCATE_HQ,
 | 
						|
	PCW_WIDGET_BUY_SHARE,
 | 
						|
	PCW_WIDGET_SELL_SHARE,
 | 
						|
	PCW_WIDGET_COMPANY_PASSWORD,
 | 
						|
};
 | 
						|
 | 
						|
static const Widget _player_company_widgets[] = {
 | 
						|
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                          STR_018B_CLOSE_WINDOW},
 | 
						|
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   359,     0,    13, STR_7001,                          STR_018C_WINDOW_TITLE_DRAG_THIS},
 | 
						|
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   359,    14,   157, 0x0,                               STR_NULL},
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,    89,   158,   169, STR_7004_NEW_FACE,                 STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,    90,   179,   158,   169, STR_7005_COLOR_SCHEME,             STR_7031_CHANGE_THE_COMPANY_VEHICLE},
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   180,   269,   158,   169, STR_7009_PRESIDENT_NAME,           STR_7032_CHANGE_THE_PRESIDENT_S},
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   270,   359,   158,   169, STR_7008_COMPANY_NAME,             STR_7033_CHANGE_THE_COMPANY_NAME},
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,   266,   355,    18,    29, STR_7072_VIEW_HQ,                  STR_7070_BUILD_COMPANY_HEADQUARTERS},
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,    14,   266,   355,    32,    43, STR_RELOCATE_HQ,                   STR_RELOCATE_COMPANY_HEADQUARTERS},
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,     0,   179,   158,   169, STR_7077_BUY_25_SHARE_IN_COMPANY,  STR_7079_BUY_25_SHARE_IN_THIS_COMPANY},
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   180,   359,   158,   169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY},
 | 
						|
{ WWT_PUSHTXTBTN,   RESIZE_NONE,    14,   266,   355,   138,   149, STR_COMPANY_PASSWORD,              STR_COMPANY_PASSWORD_TOOLTIP},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Draws text "Vehicles:" and number of all vehicle types, or "(none)"
 | 
						|
 * @param player ID of player to print statistics of
 | 
						|
 */
 | 
						|
static void DrawPlayerVehiclesAmount(PlayerID player)
 | 
						|
{
 | 
						|
	const int x = 110;
 | 
						|
	int y = 63;
 | 
						|
	const Vehicle *v;
 | 
						|
	uint train = 0;
 | 
						|
	uint road  = 0;
 | 
						|
	uint air   = 0;
 | 
						|
	uint ship  = 0;
 | 
						|
 | 
						|
	DrawString(x, y, STR_7039_VEHICLES, TC_FROMSTRING);
 | 
						|
 | 
						|
	FOR_ALL_VEHICLES(v) {
 | 
						|
		if (v->owner == player) {
 | 
						|
			switch (v->type) {
 | 
						|
				case VEH_TRAIN:    if (IsFrontEngine(v)) train++; break;
 | 
						|
				case VEH_ROAD:     if (IsRoadVehFront(v)) road++; break;
 | 
						|
				case VEH_AIRCRAFT: if (IsNormalAircraft(v)) air++; break;
 | 
						|
				case VEH_SHIP:     ship++; break;
 | 
						|
				default: break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (train + road + air + ship == 0) {
 | 
						|
		DrawString(x + 70, y, STR_7042_NONE, TC_FROMSTRING);
 | 
						|
	} else {
 | 
						|
		if (train != 0) {
 | 
						|
			SetDParam(0, train);
 | 
						|
			DrawString(x + 70, y, STR_TRAINS, TC_FROMSTRING);
 | 
						|
			y += 10;
 | 
						|
		}
 | 
						|
 | 
						|
		if (road != 0) {
 | 
						|
			SetDParam(0, road);
 | 
						|
			DrawString(x + 70, y, STR_ROAD_VEHICLES, TC_FROMSTRING);
 | 
						|
			y += 10;
 | 
						|
		}
 | 
						|
 | 
						|
		if (air != 0) {
 | 
						|
			SetDParam(0, air);
 | 
						|
			DrawString(x + 70, y, STR_AIRCRAFT, TC_FROMSTRING);
 | 
						|
			y += 10;
 | 
						|
		}
 | 
						|
 | 
						|
		if (ship != 0) {
 | 
						|
			SetDParam(0, ship);
 | 
						|
			DrawString(x + 70, y, STR_SHIPS, TC_FROMSTRING);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int GetAmountOwnedBy(const Player *p, PlayerID owner)
 | 
						|
{
 | 
						|
	return (p->share_owners[0] == owner) +
 | 
						|
				 (p->share_owners[1] == owner) +
 | 
						|
				 (p->share_owners[2] == owner) +
 | 
						|
				 (p->share_owners[3] == owner);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draws list of all companies with shares
 | 
						|
 * @param p pointer to the Player structure
 | 
						|
 */
 | 
						|
static void DrawCompanyOwnerText(const Player *p)
 | 
						|
{
 | 
						|
	const Player *p2;
 | 
						|
	uint num = 0;
 | 
						|
	const byte height = GetCharacterHeight(FS_NORMAL);
 | 
						|
 | 
						|
	FOR_ALL_PLAYERS(p2) {
 | 
						|
		uint amt = GetAmountOwnedBy(p, p2->index);
 | 
						|
		if (amt != 0) {
 | 
						|
			SetDParam(0, amt * 25);
 | 
						|
			SetDParam(1, p2->index);
 | 
						|
 | 
						|
			DrawString(120, (num++) * height + 116, STR_707D_OWNED_BY, TC_FROMSTRING);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Player company window event definition
 | 
						|
 *
 | 
						|
 * @param w window pointer
 | 
						|
 * @param e event been triggered
 | 
						|
 */
 | 
						|
static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch (e->event) {
 | 
						|
		case WE_PAINT: {
 | 
						|
			const Player *p = GetPlayer((PlayerID)w->window_number);
 | 
						|
			bool local = w->window_number == _local_player;
 | 
						|
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_NEW_FACE,       !local);
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_COLOR_SCHEME,   !local);
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_PRESIDENT_NAME, !local);
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_COMPANY_NAME,   !local);
 | 
						|
			w->widget[PCW_WIDGET_BUILD_VIEW_HQ].data = (local && p->location_of_house == 0) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ;
 | 
						|
			if (local && p->location_of_house != 0) w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; //HQ is already built.
 | 
						|
			w->SetWidgetDisabledState(PCW_WIDGET_BUILD_VIEW_HQ, !local && p->location_of_house == 0);
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_RELOCATE_HQ,      !local || p->location_of_house == 0);
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_BUY_SHARE,        local);
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_SELL_SHARE,       local);
 | 
						|
			w->SetWidgetHiddenState(PCW_WIDGET_COMPANY_PASSWORD, !local || !_networking);
 | 
						|
 | 
						|
			if (!local) {
 | 
						|
				if (_patches.allow_shares) { // Shares are allowed
 | 
						|
					/* If all shares are owned by someone (none by nobody), disable buy button */
 | 
						|
					w->SetWidgetDisabledState(PCW_WIDGET_BUY_SHARE, GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 0 ||
 | 
						|
							/* Only 25% left to buy. If the player is human, disable buying it up.. TODO issues! */
 | 
						|
							(GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 1 && !p->is_ai) ||
 | 
						|
							/* Spectators cannot do anything of course */
 | 
						|
							_local_player == PLAYER_SPECTATOR);
 | 
						|
 | 
						|
					/* If the player doesn't own any shares, disable sell button */
 | 
						|
					w->SetWidgetDisabledState(PCW_WIDGET_SELL_SHARE, (GetAmountOwnedBy(p, _local_player) == 0) ||
 | 
						|
							/* Spectators cannot do anything of course */
 | 
						|
							_local_player == PLAYER_SPECTATOR);
 | 
						|
				} else { // Shares are not allowed, disable buy/sell buttons
 | 
						|
					w->DisableWidget(PCW_WIDGET_BUY_SHARE);
 | 
						|
					w->DisableWidget(PCW_WIDGET_SELL_SHARE);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			SetDParam(0, p->index);
 | 
						|
			SetDParam(1, p->index);
 | 
						|
 | 
						|
			DrawWindowWidgets(w);
 | 
						|
 | 
						|
			/* Player face */
 | 
						|
			DrawPlayerFace(p->face, p->player_color, 2, 16);
 | 
						|
 | 
						|
			/* "xxx (Manager)" */
 | 
						|
			SetDParam(0, p->index);
 | 
						|
			DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94);
 | 
						|
 | 
						|
			/* "Inaugurated:" */
 | 
						|
			SetDParam(0, p->inaugurated_year);
 | 
						|
			DrawString(110, 23, STR_7038_INAUGURATED, TC_FROMSTRING);
 | 
						|
 | 
						|
			/* "Colour scheme:" */
 | 
						|
			DrawString(110, 43, STR_7006_COLOR_SCHEME, TC_FROMSTRING);
 | 
						|
			/* Draw company-colour bus */
 | 
						|
			DrawSprite(SPR_VEH_BUS_SW_VIEW, PLAYER_SPRITE_COLOR(p->index), 215, 44);
 | 
						|
 | 
						|
			/* "Vehicles:" */
 | 
						|
			DrawPlayerVehiclesAmount((PlayerID)w->window_number);
 | 
						|
 | 
						|
			/* "Company value:" */
 | 
						|
			SetDParam(0, CalculateCompanyValue(p));
 | 
						|
			DrawString(110, 106, STR_7076_COMPANY_VALUE, TC_FROMSTRING);
 | 
						|
 | 
						|
			/* Shares list */
 | 
						|
			DrawCompanyOwnerText(p);
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		case WE_CLICK:
 | 
						|
			switch (e->we.click.widget) {
 | 
						|
				case PCW_WIDGET_NEW_FACE: DoSelectPlayerFace((PlayerID)w->window_number, false); break;
 | 
						|
 | 
						|
				case PCW_WIDGET_COLOR_SCHEME: {
 | 
						|
					Window *wf = AllocateWindowDescFront(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number);
 | 
						|
					if (wf != NULL) {
 | 
						|
						wf->caption_color = wf->window_number;
 | 
						|
						WP(wf, livery_d).livery_class = LC_OTHER;
 | 
						|
						WP(wf, livery_d).sel = 1;
 | 
						|
						wf->LowerWidget(2);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				case PCW_WIDGET_PRESIDENT_NAME: {
 | 
						|
					const Player *p = GetPlayer((PlayerID)w->window_number);
 | 
						|
					WP(w, def_d).byte_1 = 0;
 | 
						|
					SetDParam(0, p->index);
 | 
						|
					ShowQueryString(STR_PLAYER_NAME, STR_700B_PRESIDENT_S_NAME, 31, 94, w, CS_ALPHANUMERAL);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				case PCW_WIDGET_COMPANY_NAME: {
 | 
						|
					Player *p = GetPlayer((PlayerID)w->window_number);
 | 
						|
					WP(w, def_d).byte_1 = 1;
 | 
						|
					SetDParam(0, p->index);
 | 
						|
					ShowQueryString(STR_COMPANY_NAME, STR_700A_COMPANY_NAME, 31, 150, w, CS_ALPHANUMERAL);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				case PCW_WIDGET_BUILD_VIEW_HQ: {
 | 
						|
					TileIndex tile = GetPlayer((PlayerID)w->window_number)->location_of_house;
 | 
						|
					if (tile == 0) {
 | 
						|
						if ((byte)w->window_number != _local_player)
 | 
						|
							return;
 | 
						|
						SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, w);
 | 
						|
						SetTileSelectSize(2, 2);
 | 
						|
						w->LowerWidget(PCW_WIDGET_BUILD_VIEW_HQ);
 | 
						|
						w->InvalidateWidget(PCW_WIDGET_BUILD_VIEW_HQ);
 | 
						|
					} else {
 | 
						|
						ScrollMainWindowToTile(tile);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				case PCW_WIDGET_RELOCATE_HQ:
 | 
						|
					SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, w);
 | 
						|
					SetTileSelectSize(2, 2);
 | 
						|
					w->LowerWidget(PCW_WIDGET_RELOCATE_HQ);
 | 
						|
					w->InvalidateWidget(PCW_WIDGET_RELOCATE_HQ);
 | 
						|
					break;
 | 
						|
 | 
						|
				case PCW_WIDGET_BUY_SHARE:
 | 
						|
					DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS));
 | 
						|
					break;
 | 
						|
 | 
						|
				case PCW_WIDGET_SELL_SHARE:
 | 
						|
					DoCommandP(0, w->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN));
 | 
						|
					break;
 | 
						|
 | 
						|
#ifdef ENABLE_NETWORK
 | 
						|
				case PCW_WIDGET_COMPANY_PASSWORD:
 | 
						|
					if (w->window_number == _local_player) ShowNetworkCompanyPasswordWindow();
 | 
						|
					break;
 | 
						|
#endif /* ENABLE_NETWORK */
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_MOUSELOOP:
 | 
						|
			/* redraw the window every now and then */
 | 
						|
			if ((++w->vscroll.pos & 0x1F) == 0) SetWindowDirty(w);
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_PLACE_OBJ:
 | 
						|
			if (DoCommandP(e->we.place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
 | 
						|
				ResetObjectToPlace();
 | 
						|
				w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; // this button can now behave as a normal push button
 | 
						|
				w->RaiseButtons();
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_ABORT_PLACE_OBJ:
 | 
						|
			w->RaiseButtons();
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_DESTROY:
 | 
						|
			DeleteWindowById(WC_PLAYER_FACE, w->window_number);
 | 
						|
			if (w->window_number == _local_player) DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_ON_EDIT_TEXT:
 | 
						|
			if (StrEmpty(e->we.edittext.str)) return;
 | 
						|
 | 
						|
			_cmd_text = e->we.edittext.str;
 | 
						|
			switch (WP(w, def_d).byte_1) {
 | 
						|
				case 0: /* Change president name */
 | 
						|
					DoCommandP(0, 0, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
 | 
						|
					break;
 | 
						|
				case 1: /* Change company name */
 | 
						|
					DoCommandP(0, 0, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static const WindowDesc _player_company_desc = {
 | 
						|
	WDP_AUTO, WDP_AUTO, 360, 170, 360, 170,
 | 
						|
	WC_COMPANY, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | 
						|
	_player_company_widgets,
 | 
						|
	PlayerCompanyWndProc
 | 
						|
};
 | 
						|
 | 
						|
void ShowPlayerCompany(PlayerID player)
 | 
						|
{
 | 
						|
	Window *w;
 | 
						|
 | 
						|
	if (!IsValidPlayer(player)) return;
 | 
						|
 | 
						|
	w = AllocateWindowDescFront(&_player_company_desc, player);
 | 
						|
	if (w != NULL) w->caption_color = w->window_number;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
static void BuyCompanyWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch (e->event) {
 | 
						|
		case WE_PAINT: {
 | 
						|
			Player *p = GetPlayer((PlayerID)w->window_number);
 | 
						|
			SetDParam(0, STR_COMPANY_NAME);
 | 
						|
			SetDParam(1, p->index);
 | 
						|
			DrawWindowWidgets(w);
 | 
						|
 | 
						|
			DrawPlayerFace(p->face, p->player_color, 2, 16);
 | 
						|
 | 
						|
			SetDParam(0, p->index);
 | 
						|
			SetDParam(1, p->bankrupt_value);
 | 
						|
			DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
 | 
						|
		} break;
 | 
						|
 | 
						|
		case WE_CLICK:
 | 
						|
			switch (e->we.click.widget) {
 | 
						|
				case 3:
 | 
						|
					DeleteWindow(w);
 | 
						|
					break;
 | 
						|
				case 4: {
 | 
						|
					DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const Widget _buy_company_widgets[] = {
 | 
						|
{   WWT_CLOSEBOX,   RESIZE_NONE,     5,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
 | 
						|
{    WWT_CAPTION,   RESIZE_NONE,     5,    11,   333,     0,    13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS},
 | 
						|
{      WWT_PANEL,   RESIZE_NONE,     5,     0,   333,    14,   136, 0x0,                   STR_NULL},
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,     5,   148,   207,   117,   128, STR_00C9_NO,           STR_NULL},
 | 
						|
{    WWT_TEXTBTN,   RESIZE_NONE,     5,   218,   277,   117,   128, STR_00C8_YES,          STR_NULL},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _buy_company_desc = {
 | 
						|
	153, 171, 334, 137, 334, 137,
 | 
						|
	WC_BUY_COMPANY, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | 
						|
	_buy_company_widgets,
 | 
						|
	BuyCompanyWndProc
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
void ShowBuyCompanyDialog(uint player)
 | 
						|
{
 | 
						|
	AllocateWindowDescFront(&_buy_company_desc, player);
 | 
						|
}
 | 
						|
 | 
						|
/********** HIGHSCORE and ENDGAME windows */
 | 
						|
 | 
						|
/* Always draw a maximized window and within there the centered background */
 | 
						|
static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y)
 | 
						|
{
 | 
						|
	uint i;
 | 
						|
	/* resize window to "full-screen" */
 | 
						|
	w->width = _screen.width;
 | 
						|
	w->height = _screen.height;
 | 
						|
	w->widget[0].right = w->width - 1;
 | 
						|
	w->widget[0].bottom = w->height - 1;
 | 
						|
 | 
						|
	DrawWindowWidgets(w);
 | 
						|
 | 
						|
	/* Center Highscore/Endscreen background */
 | 
						|
	*x = max(0, (_screen.width  / 2) - (640 / 2));
 | 
						|
	*y = max(0, (_screen.height / 2) - (480 / 2));
 | 
						|
	for (i = 0; i < 10; i++) // the image is split into 10 50px high parts
 | 
						|
		DrawSprite(WP(w, highscore_d).background_img + i, PAL_NONE, *x, *y + (i * 50));
 | 
						|
}
 | 
						|
 | 
						|
extern StringID EndGameGetPerformanceTitleFromValue(uint value);
 | 
						|
 | 
						|
/** End game window shown at the end of the game */
 | 
						|
static void EndGameWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch (e->event) {
 | 
						|
		case WE_PAINT: {
 | 
						|
			const Player *p;
 | 
						|
			uint x, y;
 | 
						|
 | 
						|
			SetupHighScoreEndWindow(w, &x, &y);
 | 
						|
 | 
						|
			if (!IsValidPlayer(_local_player)) break;
 | 
						|
 | 
						|
			p = GetPlayer(_local_player);
 | 
						|
			/* We need to get performance from last year because the image is shown
 | 
						|
			 * at the start of the new year when these things have already been copied */
 | 
						|
			if (WP(w, highscore_d).background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
 | 
						|
				SetDParam(0, p->index);
 | 
						|
				SetDParam(1, p->index);
 | 
						|
				SetDParam(2, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
 | 
						|
				DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640);
 | 
						|
			} else {
 | 
						|
				SetDParam(0, p->index);
 | 
						|
				SetDParam(1, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
 | 
						|
				DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
 | 
						|
			}
 | 
						|
		} break;
 | 
						|
 | 
						|
		case WE_CLICK: /* Close the window (and show the highscore window) */
 | 
						|
			DeleteWindow(w);
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_DESTROY: /* Show the highscore window when this one is closed */
 | 
						|
			if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
 | 
						|
			ShowHighscoreTable(w->window_number, WP(w, highscore_d).rank);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void HighScoreWndProc(Window *w, WindowEvent *e)
 | 
						|
{
 | 
						|
	switch (e->event) {
 | 
						|
		case WE_PAINT: {
 | 
						|
			const HighScore *hs = _highscore_table[w->window_number];
 | 
						|
			uint x, y;
 | 
						|
			uint8 i;
 | 
						|
 | 
						|
			SetupHighScoreEndWindow(w, &x, &y);
 | 
						|
 | 
						|
			SetDParam(0, _patches.ending_year);
 | 
						|
			SetDParam(1, w->window_number + STR_6801_EASY);
 | 
						|
			DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
 | 
						|
 | 
						|
			/* Draw Highscore peepz */
 | 
						|
			for (i = 0; i < lengthof(_highscore_table[0]); i++) {
 | 
						|
				SetDParam(0, i + 1);
 | 
						|
				DrawString(x + 40, y + 140 + (i * 55), STR_0212, TC_BLACK);
 | 
						|
 | 
						|
				if (hs[i].company[0] != '\0') {
 | 
						|
					TextColour colour = (WP(w, highscore_d).rank == (int8)i) ? TC_RED : TC_BLACK; // draw new highscore in red
 | 
						|
 | 
						|
					DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
 | 
						|
					SetDParam(0, hs[i].title);
 | 
						|
					SetDParam(1, hs[i].score);
 | 
						|
					DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		} break;
 | 
						|
 | 
						|
		case WE_CLICK: /* Onclick to close window, and in destroy event handle the rest */
 | 
						|
			DeleteWindow(w);
 | 
						|
			break;
 | 
						|
 | 
						|
		case WE_DESTROY: /* Get back all the hidden windows */
 | 
						|
			if (_game_mode != GM_MENU) ShowVitalWindows();
 | 
						|
 | 
						|
			if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
 | 
						|
			break;
 | 
						|
		}
 | 
						|
}
 | 
						|
 | 
						|
static const Widget _highscore_widgets[] = {
 | 
						|
{      WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL},
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _highscore_desc = {
 | 
						|
	0, 0, 641, 481, 641, 481,
 | 
						|
	WC_HIGHSCORE, WC_NONE,
 | 
						|
	0,
 | 
						|
	_highscore_widgets,
 | 
						|
	HighScoreWndProc
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _endgame_desc = {
 | 
						|
	0, 0, 641, 481, 641, 481,
 | 
						|
	WC_ENDSCREEN, WC_NONE,
 | 
						|
	0,
 | 
						|
	_highscore_widgets,
 | 
						|
	EndGameWndProc
 | 
						|
};
 | 
						|
 | 
						|
/** Show the highscore table for a given difficulty. When called from
 | 
						|
 * endgame ranking is set to the top5 element that was newly added
 | 
						|
 * and is thus highlighted */
 | 
						|
void ShowHighscoreTable(int difficulty, int8 ranking)
 | 
						|
{
 | 
						|
	Window *w;
 | 
						|
 | 
						|
	/* pause game to show the chart */
 | 
						|
	if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
 | 
						|
 | 
						|
	/* Close all always on-top windows to get a clean screen */
 | 
						|
	if (_game_mode != GM_MENU) HideVitalWindows();
 | 
						|
 | 
						|
	DeleteWindowByClass(WC_HIGHSCORE);
 | 
						|
	w = AllocateWindowDesc(&_highscore_desc);
 | 
						|
 | 
						|
	if (w != NULL) {
 | 
						|
		MarkWholeScreenDirty();
 | 
						|
		w->window_number = difficulty; // show highscore chart for difficulty...
 | 
						|
		WP(w, highscore_d).background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
 | 
						|
		WP(w, highscore_d).rank = ranking;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** Show the endgame victory screen in 2050. Update the new highscore
 | 
						|
 * if it was high enough */
 | 
						|
void ShowEndGameChart()
 | 
						|
{
 | 
						|
	Window *w;
 | 
						|
 | 
						|
	/* Dedicated server doesn't need the highscore window */
 | 
						|
	if (_network_dedicated) return;
 | 
						|
	/* Pause in single-player to have a look at the highscore at your own leisure */
 | 
						|
	if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
 | 
						|
 | 
						|
	HideVitalWindows();
 | 
						|
	DeleteWindowByClass(WC_ENDSCREEN);
 | 
						|
	w = AllocateWindowDesc(&_endgame_desc);
 | 
						|
 | 
						|
	if (w != NULL) {
 | 
						|
		MarkWholeScreenDirty();
 | 
						|
 | 
						|
		WP(w, highscore_d).background_img = SPR_TYCOON_IMG1_BEGIN;
 | 
						|
 | 
						|
		if (_local_player != PLAYER_SPECTATOR) {
 | 
						|
			const Player *p = GetPlayer(_local_player);
 | 
						|
			if (p->old_economy[0].performance_history == SCORE_MAX)
 | 
						|
				WP(w, highscore_d).background_img = SPR_TYCOON_IMG2_BEGIN;
 | 
						|
		}
 | 
						|
 | 
						|
		/* In a network game show the endscores of the custom difficulty 'network' which is the last one
 | 
						|
		 * as well as generate a TOP5 of that game, and not an all-time top5. */
 | 
						|
		if (_networking) {
 | 
						|
			w->window_number = lengthof(_highscore_table) - 1;
 | 
						|
			WP(w, highscore_d).rank = SaveHighScoreValueNetwork();
 | 
						|
		} else {
 | 
						|
			/* in single player _local player is always valid */
 | 
						|
			const Player *p = GetPlayer(_local_player);
 | 
						|
			w->window_number = _opt.diff_level;
 | 
						|
			WP(w, highscore_d).rank = SaveHighScoreValue(p);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |