1191 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1191 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file build_vehicle_gui.cpp GUI for building vehicles. */
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#include "stdafx.h"
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#include "engine_base.h"
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#include "engine_func.h"
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#include "station_base.h"
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#include "articulated_vehicles.h"
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#include "textbuf_gui.h"
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#include "command_func.h"
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#include "company_func.h"
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#include "vehicle_gui.h"
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#include "newgrf_engine.h"
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#include "newgrf_text.h"
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#include "group.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "date_func.h"
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#include "vehicle_func.h"
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#include "widgets/dropdown_func.h"
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#include "engine_gui.h"
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#include "cargotype.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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/**
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 * Get the height of a single 'entry' in the engine lists.
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 * @param type the vehicle type to get the height of
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 * @return the height for the entry
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 */
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uint GetEngineListHeight(VehicleType type)
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{
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	return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleHeight(type));
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}
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enum BuildVehicleWidgets {
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	BUILD_VEHICLE_WIDGET_CAPTION,
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	BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING,
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	BUILD_VEHICLE_WIDGET_SORT_DROPDOWN,
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	BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN,
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	BUILD_VEHICLE_WIDGET_LIST,
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	BUILD_VEHICLE_WIDGET_SCROLLBAR,
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	BUILD_VEHICLE_WIDGET_PANEL,
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	BUILD_VEHICLE_WIDGET_BUILD,
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	BUILD_VEHICLE_WIDGET_BUILD_SEL,
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	BUILD_VEHICLE_WIDGET_RENAME,
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	BUILD_VEHICLE_WIDGET_END
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};
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static const NWidgetPart _nested_build_vehicle_widgets[] = {
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	NWidget(NWID_HORIZONTAL),
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		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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		NWidget(WWT_CAPTION, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CAPTION), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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		NWidget(WWT_SHADEBOX, COLOUR_GREY),
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		NWidget(WWT_STICKYBOX, COLOUR_GREY),
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	EndContainer(),
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	NWidget(WWT_PANEL, COLOUR_GREY),
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		NWidget(NWID_HORIZONTAL),
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			NWidget(NWID_VERTICAL),
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				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
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				NWidget(NWID_SPACER), SetFill(1, 1),
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			EndContainer(),
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			NWidget(NWID_VERTICAL),
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				NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIAP),
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				NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
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			EndContainer(),
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		EndContainer(),
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	EndContainer(),
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	/* Vehicle list. */
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	NWidget(NWID_HORIZONTAL),
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		NWidget(WWT_MATRIX, COLOUR_GREY, BUILD_VEHICLE_WIDGET_LIST), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x101, STR_NULL),
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		NWidget(WWT_SCROLLBAR, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SCROLLBAR),
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	EndContainer(),
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	/* Panel with details. */
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	NWidget(WWT_PANEL, COLOUR_GREY, BUILD_VEHICLE_WIDGET_PANEL), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
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	/* Build/rename buttons, resize button. */
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	NWidget(NWID_HORIZONTAL),
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		NWidget(NWID_SELECTION, INVALID_COLOUR, BUILD_VEHICLE_WIDGET_BUILD_SEL),
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			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_BUILD), SetResize(1, 0), SetFill(1, 0),
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		EndContainer(),
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		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_RENAME), SetResize(1, 0), SetFill(1, 0),
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		NWidget(WWT_RESIZEBOX, COLOUR_GREY),
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	EndContainer(),
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};
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/** Special cargo filter criteria */
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enum {
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	CF_ANY  = CT_NO_REFIT, ///< Show all vehicles independent of carried cargo (i.e. no filtering)
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	CF_NONE = CT_INVALID,  ///< Show only vehicles which do not carry cargo (e.g. train engines)
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};
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static bool _internal_sort_order; // descending/ascending
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static byte _last_sort_criteria[]    = {0, 0, 0, 0};
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static bool _last_sort_order[]       = {false, false, false, false};
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static byte _last_filter_criteria[]  = {0, 0, 0, 0};
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static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
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{
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	int r = ListPositionOfEngine(*a) - ListPositionOfEngine(*b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL EngineIntroDateSorter(const EngineID *a, const EngineID *b)
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{
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	const int va = Engine::Get(*a)->intro_date;
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	const int vb = Engine::Get(*b)->intro_date;
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	const int r = va - vb;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL EngineNameSorter(const EngineID *a, const EngineID *b)
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{
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	static EngineID last_engine[2] = { INVALID_ENGINE, INVALID_ENGINE };
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	static char     last_name[2][64] = { "\0", "\0" };
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	const EngineID va = *a;
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	const EngineID vb = *b;
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	if (va != last_engine[0]) {
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		last_engine[0] = va;
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		SetDParam(0, va);
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		GetString(last_name[0], STR_ENGINE_NAME, lastof(last_name[0]));
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	}
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	if (vb != last_engine[1]) {
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		last_engine[1] = vb;
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		SetDParam(0, vb);
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		GetString(last_name[1], STR_ENGINE_NAME, lastof(last_name[1]));
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	}
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	int r = strcmp(last_name[0], last_name[1]); // sort by name
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL EngineReliabilitySorter(const EngineID *a, const EngineID *b)
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{
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	const int va = Engine::Get(*a)->reliability;
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	const int vb = Engine::Get(*b)->reliability;
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	const int r = va - vb;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL EngineCostSorter(const EngineID *a, const EngineID *b)
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{
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	Money va = Engine::Get(*a)->GetCost();
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	Money vb = Engine::Get(*b)->GetCost();
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	int r = ClampToI32(va - vb);
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL EngineSpeedSorter(const EngineID *a, const EngineID *b)
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{
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	int va = Engine::Get(*a)->GetDisplayMaxSpeed();
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	int vb = Engine::Get(*b)->GetDisplayMaxSpeed();
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	int r = va - vb;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL EnginePowerSorter(const EngineID *a, const EngineID *b)
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{
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	int va = Engine::Get(*a)->GetPower();
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	int vb = Engine::Get(*b)->GetPower();
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	int r = va - vb;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL EngineRunningCostSorter(const EngineID *a, const EngineID *b)
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{
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	Money va = Engine::Get(*a)->GetRunningCost();
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	Money vb = Engine::Get(*b)->GetRunningCost();
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	int r = ClampToI32(va - vb);
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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/* Train sorting functions */
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static int CDECL TrainEnginePowerVsRunningCostSorter(const EngineID *a, const EngineID *b)
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{
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	const Engine *e_a = Engine::Get(*a);
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	const Engine *e_b = Engine::Get(*b);
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	/* Here we are using a few tricks to get the right sort.
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	 * We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
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	 * we will actually calculate cunning cost/power (to make it more than 1).
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	 * Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
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	 * Another thing is that both power and running costs should be doubled for multiheaded engines.
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	 * Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
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	Money va = (e_a->GetRunningCost()) / max(1U, (uint)e_a->GetPower());
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	Money vb = (e_b->GetRunningCost()) / max(1U, (uint)e_b->GetPower());
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	int r = ClampToI32(vb - va);
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL TrainEngineCapacitySorter(const EngineID *a, const EngineID *b)
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{
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	const RailVehicleInfo *rvi_a = RailVehInfo(*a);
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	const RailVehicleInfo *rvi_b = RailVehInfo(*b);
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	int va = GetTotalCapacityOfArticulatedParts(*a) * (rvi_a->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
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	int vb = GetTotalCapacityOfArticulatedParts(*b) * (rvi_b->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
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	int r = va - vb;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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static int CDECL TrainEnginesThenWagonsSorter(const EngineID *a, const EngineID *b)
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{
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	int val_a = (RailVehInfo(*a)->railveh_type == RAILVEH_WAGON ? 1 : 0);
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	int val_b = (RailVehInfo(*b)->railveh_type == RAILVEH_WAGON ? 1 : 0);
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	int r = val_a - val_b;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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/* Road vehicle sorting functions */
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static int CDECL RoadVehEngineCapacitySorter(const EngineID *a, const EngineID *b)
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{
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	int va = GetTotalCapacityOfArticulatedParts(*a);
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	int vb = GetTotalCapacityOfArticulatedParts(*b);
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	int r = va - vb;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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/* Ship vehicle sorting functions */
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static int CDECL ShipEngineCapacitySorter(const EngineID *a, const EngineID *b)
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{
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	const Engine *e_a = Engine::Get(*a);
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	const Engine *e_b = Engine::Get(*b);
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	int va = e_a->GetDisplayDefaultCapacity();
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	int vb = e_b->GetDisplayDefaultCapacity();
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	int r = va - vb;
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	/* Use EngineID to sort instead since we want consistent sorting */
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	if (r == 0) return EngineNumberSorter(a, b);
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	return _internal_sort_order ? -r : r;
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}
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/* Aircraft sorting functions */
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static int CDECL AircraftEngineCargoSorter(const EngineID *a, const EngineID *b)
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{
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	const Engine *e_a = Engine::Get(*a);
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	const Engine *e_b = Engine::Get(*b);
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	uint16 mail_a, mail_b;
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	int va = e_a->GetDisplayDefaultCapacity(&mail_a);
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	int vb = e_b->GetDisplayDefaultCapacity(&mail_b);
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	int r = va - vb;
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	if (r == 0) {
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		/* The planes have the same passenger capacity. Check mail capacity instead */
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		r = mail_a - mail_b;
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		if (r == 0) {
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			/* Use EngineID to sort instead since we want consistent sorting */
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			return EngineNumberSorter(a, b);
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		}
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	}
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	return _internal_sort_order ? -r : r;
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}
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static EngList_SortTypeFunction * const _sorter[][10] = {{
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	/* Trains */
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	&EngineNumberSorter,
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	&EngineCostSorter,
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	&EngineSpeedSorter,
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	&EnginePowerSorter,
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	&EngineIntroDateSorter,
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	&EngineNameSorter,
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	&EngineRunningCostSorter,
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	&TrainEnginePowerVsRunningCostSorter,
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	&EngineReliabilitySorter,
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	&TrainEngineCapacitySorter,
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}, {
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	/* Road vehicles */
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	&EngineNumberSorter,
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	&EngineCostSorter,
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	&EngineSpeedSorter,
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	&EngineIntroDateSorter,
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	&EngineNameSorter,
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	&EngineRunningCostSorter,
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	&EngineReliabilitySorter,
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	&RoadVehEngineCapacitySorter,
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}, {
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	/* Ships */
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	&EngineNumberSorter,
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	&EngineCostSorter,
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	&EngineSpeedSorter,
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	&EngineIntroDateSorter,
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	&EngineNameSorter,
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	&EngineRunningCostSorter,
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	&EngineReliabilitySorter,
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	&ShipEngineCapacitySorter,
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}, {
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	/* Aircraft */
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	&EngineNumberSorter,
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	&EngineCostSorter,
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	&EngineSpeedSorter,
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	&EngineIntroDateSorter,
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	&EngineNameSorter,
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	&EngineRunningCostSorter,
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	&EngineReliabilitySorter,
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	&AircraftEngineCargoSorter,
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}};
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static const StringID _sort_listing[][11] = {{
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	/* Trains */
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	STR_SORT_BY_ENGINE_ID,
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	STR_SORT_BY_COST,
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	STR_SORT_BY_MAX_SPEED,
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	STR_SORT_BY_POWER,
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	STR_SORT_BY_INTRO_DATE,
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	STR_SORT_BY_NAME,
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	STR_SORT_BY_RUNNING_COST,
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	STR_SORT_BY_POWER_VS_RUNNING_COST,
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	STR_SORT_BY_RELIABILITY,
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	STR_SORT_BY_CARGO_CAPACITY,
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	INVALID_STRING_ID
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}, {
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	/* Road vehicles */
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	STR_SORT_BY_ENGINE_ID,
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	STR_SORT_BY_COST,
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	STR_SORT_BY_MAX_SPEED,
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	STR_SORT_BY_INTRO_DATE,
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	STR_SORT_BY_NAME,
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	STR_SORT_BY_RUNNING_COST,
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	STR_SORT_BY_RELIABILITY,
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	STR_SORT_BY_CARGO_CAPACITY,
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	INVALID_STRING_ID
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}, {
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	/* Ships */
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	STR_SORT_BY_ENGINE_ID,
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	STR_SORT_BY_COST,
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	STR_SORT_BY_MAX_SPEED,
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	STR_SORT_BY_INTRO_DATE,
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	STR_SORT_BY_NAME,
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	STR_SORT_BY_RUNNING_COST,
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	STR_SORT_BY_RELIABILITY,
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	STR_SORT_BY_CARGO_CAPACITY,
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	INVALID_STRING_ID
 | 
						|
}, {
 | 
						|
	/* Aircraft */
 | 
						|
	STR_SORT_BY_ENGINE_ID,
 | 
						|
	STR_SORT_BY_COST,
 | 
						|
	STR_SORT_BY_MAX_SPEED,
 | 
						|
	STR_SORT_BY_INTRO_DATE,
 | 
						|
	STR_SORT_BY_NAME,
 | 
						|
	STR_SORT_BY_RUNNING_COST,
 | 
						|
	STR_SORT_BY_RELIABILITY,
 | 
						|
	STR_SORT_BY_CARGO_CAPACITY,
 | 
						|
	INVALID_STRING_ID
 | 
						|
}};
 | 
						|
 | 
						|
/** Cargo filter functions */
 | 
						|
static bool CDECL CargoFilter(const EngineID *eid, const CargoID cid)
 | 
						|
{
 | 
						|
	if (cid == CF_ANY) return true;
 | 
						|
	uint32 refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true);
 | 
						|
	return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
 | 
						|
}
 | 
						|
 | 
						|
static GUIEngineList::FilterFunction * const _filter_funcs[] = {
 | 
						|
	&CargoFilter,
 | 
						|
};
 | 
						|
 | 
						|
static int DrawCargoCapacityInfo(int left, int right, int y, EngineID engine, bool refittable)
 | 
						|
{
 | 
						|
	CargoArray cap = GetCapacityOfArticulatedParts(engine);
 | 
						|
 | 
						|
	for (CargoID c = 0; c < NUM_CARGO; c++) {
 | 
						|
		if (cap[c] == 0) continue;
 | 
						|
 | 
						|
		SetDParam(0, c);
 | 
						|
		SetDParam(1, cap[c]);
 | 
						|
		SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
 | 
						|
		y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
		/* Only show as refittable once */
 | 
						|
		refittable = false;
 | 
						|
	}
 | 
						|
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
/* Draw rail wagon specific details */
 | 
						|
static int DrawRailWagonPurchaseInfo(int left, int right, int y, EngineID engine_number, const RailVehicleInfo *rvi)
 | 
						|
{
 | 
						|
	const Engine *e = Engine::Get(engine_number);
 | 
						|
 | 
						|
	/* Purchase cost */
 | 
						|
	SetDParam(0, e->GetCost());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_COST);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Wagon weight - (including cargo) */
 | 
						|
	uint weight = e->GetDisplayWeight();
 | 
						|
	SetDParam(0, weight);
 | 
						|
	uint cargo_weight = (e->CanCarryCargo() ? CargoSpec::Get(e->GetDefaultCargoType())->weight * e->GetDisplayDefaultCapacity() >> 4 : 0);
 | 
						|
	SetDParam(1, cargo_weight + weight);
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Wagon speed limit, displayed if above zero */
 | 
						|
	if (_settings_game.vehicle.wagon_speed_limits) {
 | 
						|
		uint max_speed = e->GetDisplayMaxSpeed();
 | 
						|
		if (max_speed > 0) {
 | 
						|
			SetDParam(0, max_speed);
 | 
						|
			DrawString(left, right, y, STR_PURCHASE_INFO_SPEED);
 | 
						|
			y += FONT_HEIGHT_NORMAL;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Running cost */
 | 
						|
	if (rvi->running_cost_class != INVALID_PRICE) {
 | 
						|
		SetDParam(0, e->GetRunningCost());
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
 | 
						|
		y += FONT_HEIGHT_NORMAL;
 | 
						|
	}
 | 
						|
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
/* Draw locomotive specific details */
 | 
						|
static int DrawRailEnginePurchaseInfo(int left, int right, int y, EngineID engine_number, const RailVehicleInfo *rvi)
 | 
						|
{
 | 
						|
	const Engine *e = Engine::Get(engine_number);
 | 
						|
 | 
						|
	/* Purchase Cost - Engine weight */
 | 
						|
	SetDParam(0, e->GetCost());
 | 
						|
	SetDParam(1, e->GetDisplayWeight());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_COST_WEIGHT);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Max speed - Engine power */
 | 
						|
	SetDParam(0, e->GetDisplayMaxSpeed());
 | 
						|
	SetDParam(1, e->GetPower());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_SPEED_POWER);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Max tractive effort - not applicable if old acceleration or maglev */
 | 
						|
	if (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL && GetRailTypeInfo(rvi->railtype)->acceleration_type != 2) {
 | 
						|
		SetDParam(0, e->GetDisplayMaxTractiveEffort());
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_MAX_TE);
 | 
						|
		y += FONT_HEIGHT_NORMAL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Running cost */
 | 
						|
	if (rvi->running_cost_class != INVALID_PRICE) {
 | 
						|
		SetDParam(0, e->GetRunningCost());
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
 | 
						|
		y += FONT_HEIGHT_NORMAL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Powered wagons power - Powered wagons extra weight */
 | 
						|
	if (rvi->pow_wag_power != 0) {
 | 
						|
		SetDParam(0, rvi->pow_wag_power);
 | 
						|
		SetDParam(1, rvi->pow_wag_weight);
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT);
 | 
						|
		y += FONT_HEIGHT_NORMAL;
 | 
						|
	};
 | 
						|
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
/* Draw road vehicle specific details */
 | 
						|
static int DrawRoadVehPurchaseInfo(int left, int right, int y, EngineID engine_number)
 | 
						|
{
 | 
						|
	const Engine *e = Engine::Get(engine_number);
 | 
						|
 | 
						|
	/* Purchase cost - Max speed */
 | 
						|
	SetDParam(0, e->GetCost());
 | 
						|
	SetDParam(1, e->GetDisplayMaxSpeed());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_COST_SPEED);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Running cost */
 | 
						|
	SetDParam(0, e->GetRunningCost());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
/* Draw ship specific details */
 | 
						|
static int DrawShipPurchaseInfo(int left, int right, int y, EngineID engine_number, bool refittable)
 | 
						|
{
 | 
						|
	const Engine *e = Engine::Get(engine_number);
 | 
						|
 | 
						|
	/* Purchase cost - Max speed */
 | 
						|
	SetDParam(0, e->GetCost());
 | 
						|
	SetDParam(1, e->GetDisplayMaxSpeed());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_COST_SPEED);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Cargo type + capacity */
 | 
						|
	SetDParam(0, e->GetDefaultCargoType());
 | 
						|
	SetDParam(1, e->GetDisplayDefaultCapacity());
 | 
						|
	SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Running cost */
 | 
						|
	SetDParam(0, e->GetRunningCost());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
/* Draw aircraft specific details */
 | 
						|
static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_number, bool refittable)
 | 
						|
{
 | 
						|
	const Engine *e = Engine::Get(engine_number);
 | 
						|
	CargoID cargo = e->GetDefaultCargoType();
 | 
						|
 | 
						|
	/* Purchase cost - Max speed */
 | 
						|
	SetDParam(0, e->GetCost());
 | 
						|
	SetDParam(1, e->GetDisplayMaxSpeed());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_COST_SPEED);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Cargo capacity */
 | 
						|
	uint16 mail_capacity;
 | 
						|
	uint capacity = e->GetDisplayDefaultCapacity(&mail_capacity);
 | 
						|
	if (mail_capacity > 0) {
 | 
						|
		SetDParam(0, cargo);
 | 
						|
		SetDParam(1, capacity);
 | 
						|
		SetDParam(2, CT_MAIL);
 | 
						|
		SetDParam(3, mail_capacity);
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_AIRCRAFT_CAPACITY);
 | 
						|
	} else {
 | 
						|
		/* Note, if the default capacity is selected by the refit capacity
 | 
						|
		 * callback, then the capacity shown is likely to be incorrect. */
 | 
						|
		SetDParam(0, cargo);
 | 
						|
		SetDParam(1, capacity);
 | 
						|
		SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
 | 
						|
	}
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	/* Running cost */
 | 
						|
	SetDParam(0, e->GetRunningCost());
 | 
						|
	DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
 | 
						|
	y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Display additional text from NewGRF in the purchase information window
 | 
						|
 * @param left   Left border of text bounding box
 | 
						|
 * @param right  Right border of text bounding box
 | 
						|
 * @param y      Top border of text bounding box
 | 
						|
 * @param engine Engine to query the additional purchase information for
 | 
						|
 * @return       Bottom border of text bounding box
 | 
						|
 */
 | 
						|
static uint ShowAdditionalText(int left, int right, int y, EngineID engine)
 | 
						|
{
 | 
						|
	uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL);
 | 
						|
	if (callback == CALLBACK_FAILED) return y;
 | 
						|
 | 
						|
	/* STR_BLACK_STRING is used to start the string with {BLACK} */
 | 
						|
	SetDParam(0, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback));
 | 
						|
	PrepareTextRefStackUsage(0);
 | 
						|
	uint result = DrawStringMultiLine(left, right, y, INT32_MAX, STR_BLACK_STRING);
 | 
						|
	StopTextRefStackUsage();
 | 
						|
	return result;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw the purchase info details of a vehicle at a given location.
 | 
						|
 * @param left,right,y location where to draw the info
 | 
						|
 * @param engine_number the engine of which to draw the info of
 | 
						|
 * @return y after drawing all the text
 | 
						|
 */
 | 
						|
int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number)
 | 
						|
{
 | 
						|
	const Engine *e = Engine::Get(engine_number);
 | 
						|
	YearMonthDay ymd;
 | 
						|
	ConvertDateToYMD(e->intro_date, &ymd);
 | 
						|
	bool refittable = IsArticulatedVehicleRefittable(engine_number);
 | 
						|
	bool articulated_cargo = false;
 | 
						|
 | 
						|
	switch (e->type) {
 | 
						|
		default: NOT_REACHED();
 | 
						|
		case VEH_TRAIN:
 | 
						|
			if (e->u.rail.railveh_type == RAILVEH_WAGON) {
 | 
						|
				y = DrawRailWagonPurchaseInfo(left, right, y, engine_number, &e->u.rail);
 | 
						|
			} else {
 | 
						|
				y = DrawRailEnginePurchaseInfo(left, right, y, engine_number, &e->u.rail);
 | 
						|
			}
 | 
						|
			articulated_cargo = true;
 | 
						|
			break;
 | 
						|
 | 
						|
		case VEH_ROAD:
 | 
						|
			y = DrawRoadVehPurchaseInfo(left, right, y, engine_number);
 | 
						|
			articulated_cargo = true;
 | 
						|
			break;
 | 
						|
 | 
						|
		case VEH_SHIP:
 | 
						|
			y = DrawShipPurchaseInfo(left, right, y, engine_number, refittable);
 | 
						|
			break;
 | 
						|
 | 
						|
		case VEH_AIRCRAFT:
 | 
						|
			y = DrawAircraftPurchaseInfo(left, right, y, engine_number, refittable);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (articulated_cargo) {
 | 
						|
		/* Cargo type + capacity, or N/A */
 | 
						|
		int new_y = DrawCargoCapacityInfo(left, right, y, engine_number, refittable);
 | 
						|
 | 
						|
		if (new_y == y) {
 | 
						|
			SetDParam(0, CT_INVALID);
 | 
						|
			SetDParam(2, STR_EMPTY);
 | 
						|
			DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
 | 
						|
			y += FONT_HEIGHT_NORMAL;
 | 
						|
		} else {
 | 
						|
			y = new_y;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Draw details, that applies to all types except rail wagons */
 | 
						|
	if (e->type != VEH_TRAIN || e->u.rail.railveh_type != RAILVEH_WAGON) {
 | 
						|
		/* Design date - Life length */
 | 
						|
		SetDParam(0, ymd.year);
 | 
						|
		SetDParam(1, e->GetLifeLengthInDays() / DAYS_IN_LEAP_YEAR);
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_DESIGNED_LIFE);
 | 
						|
		y += FONT_HEIGHT_NORMAL;
 | 
						|
 | 
						|
		/* Reliability */
 | 
						|
		SetDParam(0, ToPercent16(e->reliability));
 | 
						|
		DrawString(left, right, y, STR_PURCHASE_INFO_RELIABILITY);
 | 
						|
		y += FONT_HEIGHT_NORMAL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Additional text from NewGRF */
 | 
						|
	y = ShowAdditionalText(left, right, y, engine_number);
 | 
						|
	if (refittable) y = ShowRefitOptionsList(left, right, y, engine_number);
 | 
						|
 | 
						|
	return y;
 | 
						|
}
 | 
						|
 | 
						|
/** Engine drawing loop
 | 
						|
 * @param type Type of vehicle (VEH_*)
 | 
						|
 * @param l The left most location of the list
 | 
						|
 * @param r The right most location of the list
 | 
						|
 * @param y The top most location of teh list
 | 
						|
 * @param eng_list What engines to draw
 | 
						|
 * @param min where to start in the list
 | 
						|
 * @param max where in the list to end
 | 
						|
 * @param selected_id what engine to highlight as selected, if any
 | 
						|
 * @param show_count Whether to show the amount of engines or not
 | 
						|
 * @param selected_group the group to list the engines of
 | 
						|
 */
 | 
						|
void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
 | 
						|
{
 | 
						|
	static const int sprite_widths[]  = { 60, 60, 76, 67 };
 | 
						|
	static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
 | 
						|
 | 
						|
	/* Obligatory sanity checks! */
 | 
						|
	assert((uint)type < lengthof(sprite_widths));
 | 
						|
	assert_compile(lengthof(sprite_y_offsets) == lengthof(sprite_widths));
 | 
						|
	assert(max <= eng_list->Length());
 | 
						|
 | 
						|
	bool rtl = _dynlang.text_dir == TD_RTL;
 | 
						|
	int step_size = GetEngineListHeight(type);
 | 
						|
	int sprite_width = sprite_widths[type];
 | 
						|
 | 
						|
	int sprite_x        = (rtl ? r - sprite_width / 2 : l + sprite_width / 2) - 1;
 | 
						|
	int sprite_y_offset = sprite_y_offsets[type] + step_size / 2;
 | 
						|
 | 
						|
	int text_left  = l + (rtl ? WD_FRAMERECT_LEFT : sprite_width);
 | 
						|
	int text_right = r - (rtl ? sprite_width : WD_FRAMERECT_RIGHT);
 | 
						|
 | 
						|
	int normal_text_y_offset = (step_size - FONT_HEIGHT_NORMAL) / 2;
 | 
						|
	int small_text_y_offset  = step_size - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1;
 | 
						|
 | 
						|
	for (; min < max; min++, y += step_size) {
 | 
						|
		const EngineID engine = (*eng_list)[min];
 | 
						|
		/* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_company here. */
 | 
						|
		const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine);
 | 
						|
 | 
						|
		SetDParam(0, engine);
 | 
						|
		DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK);
 | 
						|
		DrawVehicleEngine(l, r, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company));
 | 
						|
		if (show_count) {
 | 
						|
			SetDParam(0, num_engines);
 | 
						|
			DrawString(text_left, text_right, y + small_text_y_offset, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
struct BuildVehicleWindow : Window {
 | 
						|
	VehicleType vehicle_type;
 | 
						|
	union {
 | 
						|
		RailTypeByte railtype;
 | 
						|
		AirportFTAClass::Flags flags;
 | 
						|
		RoadTypes roadtypes;
 | 
						|
	} filter;
 | 
						|
	bool descending_sort_order;
 | 
						|
	byte sort_criteria;
 | 
						|
	bool listview_mode;
 | 
						|
	EngineID sel_engine;
 | 
						|
	EngineID rename_engine;
 | 
						|
	GUIEngineList eng_list;
 | 
						|
	CargoID cargo_filter[NUM_CARGO + 2];        ///< Available cargo filters; CargoID or CF_ANY or CF_NONE
 | 
						|
	StringID cargo_filter_texts[NUM_CARGO + 3]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID
 | 
						|
	byte cargo_filter_criteria;                 ///< Selected cargo filter
 | 
						|
	int details_height;                         ///< Minimal needed height of the details panels (found so far).
 | 
						|
 | 
						|
	BuildVehicleWindow(const WindowDesc *desc, TileIndex tile, VehicleType type) : Window()
 | 
						|
	{
 | 
						|
		this->vehicle_type = type;
 | 
						|
		this->window_number = tile == INVALID_TILE ? (int)type : tile;
 | 
						|
 | 
						|
		this->sel_engine      = INVALID_ENGINE;
 | 
						|
 | 
						|
		this->sort_criteria         = _last_sort_criteria[type];
 | 
						|
		this->descending_sort_order = _last_sort_order[type];
 | 
						|
		this->cargo_filter_criteria = _last_filter_criteria[type];
 | 
						|
 | 
						|
		/* Populate filter list */
 | 
						|
		uint filter_items = 0;
 | 
						|
 | 
						|
		/* Add item for disabling filtering */
 | 
						|
		this->cargo_filter[filter_items] = CF_ANY;
 | 
						|
		this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_ALL_TYPES;
 | 
						|
		filter_items++;
 | 
						|
 | 
						|
		/* Add item for vehicles not carrying anything, e.g. train engines.
 | 
						|
		 * This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
 | 
						|
		if (type == VEH_TRAIN) {
 | 
						|
			this->cargo_filter[filter_items] = CF_NONE;
 | 
						|
			this->cargo_filter_texts[filter_items] = STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE;
 | 
						|
			filter_items++;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Collect available cargo types for filtering */
 | 
						|
		const CargoSpec *cargo;
 | 
						|
		FOR_ALL_CARGOSPECS(cargo) {
 | 
						|
			if (IsCargoInClass(cargo->Index(), CC_SPECIAL)) continue; // exclude fake cargo types
 | 
						|
			this->cargo_filter[filter_items] = cargo->Index();
 | 
						|
			this->cargo_filter_texts[filter_items] = cargo->name;
 | 
						|
			filter_items++;
 | 
						|
		}
 | 
						|
 | 
						|
		this->cargo_filter_texts[filter_items] = INVALID_STRING_ID;
 | 
						|
		if (this->cargo_filter_criteria >= filter_items) this->cargo_filter_criteria = 0;
 | 
						|
 | 
						|
		this->eng_list.SetFilterFuncs(_filter_funcs);
 | 
						|
		this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
 | 
						|
 | 
						|
		switch (type) {
 | 
						|
			default: NOT_REACHED();
 | 
						|
			case VEH_TRAIN:
 | 
						|
				this->filter.railtype = (tile == INVALID_TILE) ? RAILTYPE_END : GetRailType(tile);
 | 
						|
				break;
 | 
						|
			case VEH_ROAD:
 | 
						|
				this->filter.roadtypes = (tile == INVALID_TILE) ? ROADTYPES_ALL : GetRoadTypes(tile);
 | 
						|
			case VEH_SHIP:
 | 
						|
				break;
 | 
						|
			case VEH_AIRCRAFT:
 | 
						|
				this->filter.flags =
 | 
						|
					tile == INVALID_TILE ? AirportFTAClass::ALL : Station::GetByTile(tile)->Airport()->flags;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		this->listview_mode = (this->window_number <= VEH_END);
 | 
						|
 | 
						|
		this->CreateNestedTree(desc);
 | 
						|
 | 
						|
		/* If we are just viewing the list of vehicles, we do not need the Build button.
 | 
						|
		 * So we just hide it, and enlarge the Rename buton by the now vacant place. */
 | 
						|
		if (this->listview_mode) this->GetWidget<NWidgetStacked>(BUILD_VEHICLE_WIDGET_BUILD_SEL)->SetDisplayedPlane(SZSP_NONE);
 | 
						|
 | 
						|
		NWidgetCore *widget = this->GetWidget<NWidgetCore>(BUILD_VEHICLE_WIDGET_LIST);
 | 
						|
		widget->tool_tip = STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP + type;
 | 
						|
 | 
						|
		widget = this->GetWidget<NWidgetCore>(BUILD_VEHICLE_WIDGET_BUILD);
 | 
						|
		widget->widget_data = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON + type;
 | 
						|
		widget->tool_tip    = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP + type;
 | 
						|
 | 
						|
		widget = this->GetWidget<NWidgetCore>(BUILD_VEHICLE_WIDGET_RENAME);
 | 
						|
		widget->widget_data = STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON + type;
 | 
						|
		widget->tool_tip    = STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP + type;
 | 
						|
 | 
						|
		this->details_height = ((this->vehicle_type == VEH_TRAIN) ? 10 : 9) * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 | 
						|
 | 
						|
		this->FinishInitNested(desc, tile == INVALID_TILE ? (int)type : tile);
 | 
						|
 | 
						|
		this->owner = (tile != INVALID_TILE) ? GetTileOwner(tile) : _local_company;
 | 
						|
 | 
						|
		this->eng_list.ForceRebuild();
 | 
						|
		this->GenerateBuildList(); // generate the list, since we need it in the next line
 | 
						|
		/* Select the first engine in the list as default when opening the window */
 | 
						|
		if (this->eng_list.Length() > 0) this->sel_engine = this->eng_list[0];
 | 
						|
	}
 | 
						|
 | 
						|
	/** Filter the engine list against the currently selected cargo filter */
 | 
						|
	void FilterEngineList()
 | 
						|
	{
 | 
						|
		this->eng_list.Filter(this->cargo_filter[this->cargo_filter_criteria]);
 | 
						|
		if (0 == this->eng_list.Length()) { // no engine passed through the filter, invalidate the previously selected engine
 | 
						|
			this->sel_engine = INVALID_ENGINE;
 | 
						|
		} else if (!this->eng_list.Contains(this->sel_engine)) { // previously selected engine didn't pass the filter, select the first engine of the list
 | 
						|
			this->sel_engine = this->eng_list[0];
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/** Filter a single engine */
 | 
						|
	bool FilterSingleEngine(EngineID eid)
 | 
						|
	{
 | 
						|
		CargoID filter_type = this->cargo_filter[this->cargo_filter_criteria];
 | 
						|
		return (filter_type == CF_ANY || CargoFilter(&eid, filter_type));
 | 
						|
	}
 | 
						|
 | 
						|
	/* Figure out what train EngineIDs to put in the list */
 | 
						|
	void GenerateBuildTrainList()
 | 
						|
	{
 | 
						|
		EngineID sel_id = INVALID_ENGINE;
 | 
						|
		int num_engines = 0;
 | 
						|
		int num_wagons  = 0;
 | 
						|
 | 
						|
		this->filter.railtype = (this->listview_mode) ? RAILTYPE_END : GetRailType(this->window_number);
 | 
						|
 | 
						|
		this->eng_list.Clear();
 | 
						|
 | 
						|
		/* Make list of all available train engines and wagons.
 | 
						|
		 * Also check to see if the previously selected engine is still available,
 | 
						|
		 * and if not, reset selection to INVALID_ENGINE. This could be the case
 | 
						|
		 * when engines become obsolete and are removed */
 | 
						|
		const Engine *e;
 | 
						|
		FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
 | 
						|
			EngineID eid = e->index;
 | 
						|
			const RailVehicleInfo *rvi = &e->u.rail;
 | 
						|
 | 
						|
			if (this->filter.railtype != RAILTYPE_END && !HasPowerOnRail(rvi->railtype, this->filter.railtype)) continue;
 | 
						|
			if (!IsEngineBuildable(eid, VEH_TRAIN, _local_company)) continue;
 | 
						|
 | 
						|
			/* Filter now! So num_engines and num_wagons is valid */
 | 
						|
			if (!FilterSingleEngine(eid)) continue;
 | 
						|
 | 
						|
			*this->eng_list.Append() = eid;
 | 
						|
 | 
						|
			if (rvi->railveh_type != RAILVEH_WAGON) {
 | 
						|
				num_engines++;
 | 
						|
			} else {
 | 
						|
				num_wagons++;
 | 
						|
			}
 | 
						|
 | 
						|
			if (eid == this->sel_engine) sel_id = eid;
 | 
						|
		}
 | 
						|
 | 
						|
		this->sel_engine = sel_id;
 | 
						|
 | 
						|
		/* make engines first, and then wagons, sorted by ListPositionOfEngine() */
 | 
						|
		_internal_sort_order = false;
 | 
						|
		EngList_Sort(&this->eng_list, TrainEnginesThenWagonsSorter);
 | 
						|
 | 
						|
		/* and then sort engines */
 | 
						|
		_internal_sort_order = this->descending_sort_order;
 | 
						|
		EngList_SortPartial(&this->eng_list, _sorter[0][this->sort_criteria], 0, num_engines);
 | 
						|
 | 
						|
		/* and finally sort wagons */
 | 
						|
		EngList_SortPartial(&this->eng_list, _sorter[0][this->sort_criteria], num_engines, num_wagons);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Figure out what road vehicle EngineIDs to put in the list */
 | 
						|
	void GenerateBuildRoadVehList()
 | 
						|
	{
 | 
						|
		EngineID sel_id = INVALID_ENGINE;
 | 
						|
 | 
						|
		this->eng_list.Clear();
 | 
						|
 | 
						|
		const Engine *e;
 | 
						|
		FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) {
 | 
						|
			EngineID eid = e->index;
 | 
						|
			if (!IsEngineBuildable(eid, VEH_ROAD, _local_company)) continue;
 | 
						|
			if (!HasBit(this->filter.roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD)) continue;
 | 
						|
			*this->eng_list.Append() = eid;
 | 
						|
 | 
						|
			if (eid == this->sel_engine) sel_id = eid;
 | 
						|
		}
 | 
						|
		this->sel_engine = sel_id;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Figure out what ship EngineIDs to put in the list */
 | 
						|
	void GenerateBuildShipList()
 | 
						|
	{
 | 
						|
		EngineID sel_id = INVALID_ENGINE;
 | 
						|
		this->eng_list.Clear();
 | 
						|
 | 
						|
		const Engine *e;
 | 
						|
		FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) {
 | 
						|
			EngineID eid = e->index;
 | 
						|
			if (!IsEngineBuildable(eid, VEH_SHIP, _local_company)) continue;
 | 
						|
			*this->eng_list.Append() = eid;
 | 
						|
 | 
						|
			if (eid == this->sel_engine) sel_id = eid;
 | 
						|
		}
 | 
						|
		this->sel_engine = sel_id;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Figure out what aircraft EngineIDs to put in the list */
 | 
						|
	void GenerateBuildAircraftList()
 | 
						|
	{
 | 
						|
		EngineID sel_id = INVALID_ENGINE;
 | 
						|
 | 
						|
		this->eng_list.Clear();
 | 
						|
 | 
						|
		const Station *st = this->listview_mode ? NULL : Station::GetByTile(this->window_number);
 | 
						|
 | 
						|
		/* Make list of all available planes.
 | 
						|
		 * Also check to see if the previously selected plane is still available,
 | 
						|
		 * and if not, reset selection to INVALID_ENGINE. This could be the case
 | 
						|
		 * when planes become obsolete and are removed */
 | 
						|
		const Engine *e;
 | 
						|
		FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) {
 | 
						|
			EngineID eid = e->index;
 | 
						|
			if (!IsEngineBuildable(eid, VEH_AIRCRAFT, _local_company)) continue;
 | 
						|
			/* First VEH_END window_numbers are fake to allow a window open for all different types at once */
 | 
						|
			if (!this->listview_mode && !CanVehicleUseStation(eid, st)) continue;
 | 
						|
 | 
						|
			*this->eng_list.Append() = eid;
 | 
						|
			if (eid == this->sel_engine) sel_id = eid;
 | 
						|
		}
 | 
						|
 | 
						|
		this->sel_engine = sel_id;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Generate the list of vehicles */
 | 
						|
	void GenerateBuildList()
 | 
						|
	{
 | 
						|
		if (!this->eng_list.NeedRebuild()) return;
 | 
						|
		switch (this->vehicle_type) {
 | 
						|
			default: NOT_REACHED();
 | 
						|
			case VEH_TRAIN:
 | 
						|
				this->GenerateBuildTrainList();
 | 
						|
				this->eng_list.Compact();
 | 
						|
				this->eng_list.RebuildDone();
 | 
						|
				return; // trains should not reach the last sorting
 | 
						|
			case VEH_ROAD:
 | 
						|
				this->GenerateBuildRoadVehList();
 | 
						|
				break;
 | 
						|
			case VEH_SHIP:
 | 
						|
				this->GenerateBuildShipList();
 | 
						|
				break;
 | 
						|
			case VEH_AIRCRAFT:
 | 
						|
				this->GenerateBuildAircraftList();
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		this->FilterEngineList();
 | 
						|
 | 
						|
		_internal_sort_order = this->descending_sort_order;
 | 
						|
		EngList_Sort(&this->eng_list, _sorter[this->vehicle_type][this->sort_criteria]);
 | 
						|
 | 
						|
		this->eng_list.Compact();
 | 
						|
		this->eng_list.RebuildDone();
 | 
						|
	}
 | 
						|
 | 
						|
	void OnClick(Point pt, int widget, int click_count)
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING:
 | 
						|
				this->descending_sort_order ^= true;
 | 
						|
				_last_sort_order[this->vehicle_type] = this->descending_sort_order;
 | 
						|
				this->eng_list.ForceRebuild();
 | 
						|
				this->SetDirty();
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_LIST: {
 | 
						|
				uint i = (pt.y - this->GetWidget<NWidgetBase>(BUILD_VEHICLE_WIDGET_LIST)->pos_y) / this->resize.step_height + this->vscroll.GetPosition();
 | 
						|
				size_t num_items = this->eng_list.Length();
 | 
						|
				this->sel_engine = (i < num_items) ? this->eng_list[i] : INVALID_ENGINE;
 | 
						|
				this->SetDirty();
 | 
						|
				if (click_count > 1) this->OnClick(pt, BUILD_VEHICLE_WIDGET_BUILD, 1);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN: // Select sorting criteria dropdown menu
 | 
						|
				ShowDropDownMenu(this, _sort_listing[this->vehicle_type], this->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN: // Select cargo filtering criteria dropdown menu
 | 
						|
				ShowDropDownMenu(this, this->cargo_filter_texts, this->cargo_filter_criteria, BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN, 0, 0);
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_BUILD: {
 | 
						|
				EngineID sel_eng = this->sel_engine;
 | 
						|
				if (sel_eng != INVALID_ENGINE) {
 | 
						|
					CommandCallback *callback = (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildPrimaryVehicle;
 | 
						|
					DoCommandP(this->window_number, sel_eng, 0, GetCmdBuildVeh(this->vehicle_type), callback);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_RENAME: {
 | 
						|
				EngineID sel_eng = this->sel_engine;
 | 
						|
				if (sel_eng != INVALID_ENGINE) {
 | 
						|
					this->rename_engine = sel_eng;
 | 
						|
					SetDParam(0, sel_eng);
 | 
						|
					ShowQueryString(STR_ENGINE_NAME, STR_QUERY_RENAME_TRAIN_TYPE_CAPTION + this->vehicle_type, MAX_LENGTH_ENGINE_NAME_BYTES, MAX_LENGTH_ENGINE_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnInvalidateData(int data)
 | 
						|
	{
 | 
						|
		this->eng_list.ForceRebuild();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void SetStringParameters(int widget) const
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case BUILD_VEHICLE_WIDGET_CAPTION:
 | 
						|
				if (this->vehicle_type == VEH_TRAIN && !this->listview_mode) {
 | 
						|
					const RailtypeInfo *rti = GetRailTypeInfo(this->filter.railtype);
 | 
						|
					SetDParam(0, rti->strings.build_caption);
 | 
						|
				} else {
 | 
						|
					SetDParam(0, (this->listview_mode ? STR_VEHICLE_LIST_AVAILABLE_TRAINS : STR_BUY_VEHICLE_TRAIN_ALL_CAPTION) + this->vehicle_type);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN:
 | 
						|
				SetDParam(0, _sort_listing[this->vehicle_type][this->sort_criteria]);
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN:
 | 
						|
				SetDParam(0, this->cargo_filter_texts[this->cargo_filter_criteria]);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case BUILD_VEHICLE_WIDGET_LIST:
 | 
						|
				resize->height = GetEngineListHeight(this->vehicle_type);
 | 
						|
				size->height = 3 * resize->height;
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_PANEL:
 | 
						|
				size->height = this->details_height;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void DrawWidget(const Rect &r, int widget) const
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case BUILD_VEHICLE_WIDGET_LIST:
 | 
						|
				DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll.GetPosition(), min(this->vscroll.GetPosition() + this->vscroll.GetCapacity(), this->eng_list.Length()), this->sel_engine, false, DEFAULT_GROUP);
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING:
 | 
						|
				this->DrawSortButtonState(BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPaint()
 | 
						|
	{
 | 
						|
		this->GenerateBuildList();
 | 
						|
		this->vscroll.SetCount(this->eng_list.Length());
 | 
						|
 | 
						|
		this->DrawWidgets();
 | 
						|
 | 
						|
		if (!this->IsShaded()) {
 | 
						|
			int needed_height = this->details_height;
 | 
						|
			/* Draw details panels. */
 | 
						|
			for (int side = 0; side < 2; side++) {
 | 
						|
				if (this->sel_engine != INVALID_ENGINE) {
 | 
						|
					NWidgetBase *nwi = this->GetWidget<NWidgetBase>(BUILD_VEHICLE_WIDGET_PANEL);
 | 
						|
					int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT,
 | 
						|
							nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine);
 | 
						|
					needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
 | 
						|
				this->details_height = needed_height;
 | 
						|
				this->ReInit();
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnQueryTextFinished(char *str)
 | 
						|
	{
 | 
						|
		if (str == NULL) return;
 | 
						|
 | 
						|
		DoCommandP(0, this->rename_engine, 0, CMD_RENAME_ENGINE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type), NULL, str);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnDropdownSelect(int widget, int index)
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN:
 | 
						|
				if (this->sort_criteria != index) {
 | 
						|
					this->sort_criteria = index;
 | 
						|
					_last_sort_criteria[this->vehicle_type] = this->sort_criteria;
 | 
						|
					this->eng_list.ForceRebuild();
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN: // Select a cargo filter criteria
 | 
						|
				if (this->cargo_filter_criteria != index) {
 | 
						|
					this->cargo_filter_criteria = index;
 | 
						|
					_last_filter_criteria[this->vehicle_type] = this->cargo_filter_criteria;
 | 
						|
					/* deactivate filter if criteria is 'Show All', activate it otherwise */
 | 
						|
					this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
 | 
						|
					this->eng_list.ForceRebuild();
 | 
						|
				}
 | 
						|
				break;
 | 
						|
		}
 | 
						|
		this->SetDirty();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnResize()
 | 
						|
	{
 | 
						|
		this->vscroll.SetCapacityFromWidget(this, BUILD_VEHICLE_WIDGET_LIST);
 | 
						|
		this->GetWidget<NWidgetCore>(BUILD_VEHICLE_WIDGET_LIST)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _build_vehicle_desc(
 | 
						|
	WDP_AUTO, 240, 268,
 | 
						|
	WC_BUILD_VEHICLE, WC_NONE,
 | 
						|
	WDF_UNCLICK_BUTTONS | WDF_CONSTRUCTION,
 | 
						|
	_nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets)
 | 
						|
);
 | 
						|
 | 
						|
void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
 | 
						|
{
 | 
						|
	/* We want to be able to open both Available Train as Available Ships,
 | 
						|
	 *  so if tile == INVALID_TILE (Available XXX Window), use 'type' as unique number.
 | 
						|
	 *  As it always is a low value, it won't collide with any real tile
 | 
						|
	 *  number. */
 | 
						|
	uint num = (tile == INVALID_TILE) ? (int)type : tile;
 | 
						|
 | 
						|
	assert(IsCompanyBuildableVehicleType(type));
 | 
						|
 | 
						|
	DeleteWindowById(WC_BUILD_VEHICLE, num);
 | 
						|
 | 
						|
	new BuildVehicleWindow(&_build_vehicle_desc, tile, type);
 | 
						|
}
 |