 81fd47ac28
			
		
	
	81fd47ac28
	
	
	
		
			
			- Codechange: [NPF] Removed unused heuristic function NPFCalcTileHeuristic(). - Codechange: [NPF] Use DistanceTrack() instead of DistanceManhattan() for ship and train heuristic. - Codechange: Renamed variables x and y to dx and dy in some of the distance calculation functions.
		
			
				
	
	
		
			196 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
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| #include "ttd.h"
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| #include "debug.h"
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| #include "functions.h"
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| #include "map.h"
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| 
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| uint _map_log_x;
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| uint _map_log_y;
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| 
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| byte   *_map_type_and_height = NULL;
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| byte   *_map_owner           = NULL;
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| uint16 *_map2                = NULL;
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| byte   *_map3_lo             = NULL;
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| byte   *_map3_hi             = NULL;
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| byte   *_map5                = NULL;
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| byte   *_map_extra_bits      = NULL;
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| 
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| 
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| void InitMap(uint log_x, uint log_y)
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| {
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| 	uint map_size;
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| 
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| 	if (log_x < 6 || log_x > 11 || log_y < 6 || log_y > 11)
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| 		error("Invalid map size");
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| 
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| 	DEBUG(map, 1)("Allocating map of size %dx%d", log_x, log_y);
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| 
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| 	// XXX - MSVC6 volatile workaround
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| 	*(volatile uint*)&_map_log_x = log_x;
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| 	*(volatile uint*)&_map_log_y = log_y;
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| 
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| 	map_size = MapSize();
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| 
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| 	_map_type_and_height =
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| 		realloc(_map_type_and_height, map_size * sizeof(_map_type_and_height[0]));
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| 	_map_owner = realloc(_map_owner, map_size * sizeof(_map_owner[0]));
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| 	_map2      = realloc(_map2,      map_size * sizeof(_map2[0]));
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| 	_map3_lo   = realloc(_map3_lo,   map_size * sizeof(_map3_lo[0]));
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| 	_map3_hi   = realloc(_map3_hi,   map_size * sizeof(_map3_hi[0]));
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| 	_map5      = realloc(_map5,      map_size * sizeof(_map5[0]));
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| 	_map_extra_bits =
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| 		realloc(_map_extra_bits, map_size * sizeof(_map_extra_bits[0] / 4));
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| 
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| 	// XXX TODO handle memory shortage more gracefully
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| 	if (_map_type_and_height == NULL ||
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| 			_map_owner           == NULL ||
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| 			_map2                == NULL ||
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| 			_map3_lo             == NULL ||
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| 			_map3_hi             == NULL ||
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| 			_map5                == NULL ||
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| 			_map_extra_bits      == NULL)
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| 		error("Failed to allocate memory for the map");
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| }
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| 
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| 
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| #ifdef _DEBUG
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| TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
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| 	const char *exp, const char *file, int line)
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| {
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| 	int dx;
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| 	int dy;
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| 	uint x;
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| 	uint y;
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| 
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| 	dx = add & MapMaxX();
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| 	if (dx >= (int)MapSizeX() / 2) dx -= MapSizeX();
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| 	dy = (add - dx) / (int)MapSizeX();
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| 
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| 	x = TileX(tile) + dx;
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| 	y = TileY(tile) + dy;
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| 
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| 	if (x >= MapSizeX() || y >= MapSizeY()) {
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| 		char buf[512];
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| 
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| 		sprintf(buf, "TILE_ADD(%s) when adding 0x%.4X and 0x%.4X failed",
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| 			exp, tile, add);
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| #if !defined(_MSC_VER)
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| 		fprintf(stderr, "%s:%d %s\n", file, line, buf);
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| #else
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| 		_assert(buf, (char*)file, line);
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| #endif
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| 	}
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| 
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| 	assert(TILE_XY(x,y) == TILE_MASK(tile + add));
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| 
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| 	return TILE_XY(x,y);
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| }
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| #endif
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| 
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| 
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| uint ScaleByMapSize(uint n)
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| {
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| 	int shift = (int)MapLogX() - 8 + (int)MapLogY() - 8;
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| 
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| 	if (shift < 0)
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| 		return (n + (1 << -shift) - 1) >> -shift;
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| 	else
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| 		return n << shift;
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| }
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| 
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| 
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| uint ScaleByMapSize1D(uint n)
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| {
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| 	int shift = ((int)MapLogX() - 8 + (int)MapLogY() - 8) / 2;
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| 
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| 	if (shift < 0)
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| 		return (n + (1 << -shift) - 1) >> -shift;
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| 	else
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| 		return n << shift;
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| }
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| 
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| 
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| // This function checks if we add addx/addy to tile, if we
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| //  do wrap around the edges. For example, tile = (10,2) and
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| //  addx = +3 and addy = -4. This function will now return
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| //  INVALID_TILE, because the y is wrapped. This is needed in
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| //  for example, farmland. When the tile is not wrapped,
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| //  the result will be tile + TILE_XY(addx, addy)
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| uint TileAddWrap(TileIndex tile, int addx, int addy)
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| {
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| 	uint x, y;
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| 	x = TileX(tile) + addx;
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| 	y = TileY(tile) + addy;
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| 
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| 	// Are we about to wrap?
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| 		if (x < MapMaxX() && y < MapMaxY())
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| 		return tile + TILE_XY(addx, addy);
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| 
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| 	return INVALID_TILE;
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| }
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| 
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| const TileIndexDiffC _tileoffs_by_dir[] = {
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| 	{-1,  0},
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| 	{ 0,  1},
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| 	{ 1,  0},
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| 	{ 0, -1}
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| };
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| 
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| uint DistanceManhattan(TileIndex t0, TileIndex t1)
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| {
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| 	const uint dx = abs(TileX(t0) - TileX(t1));
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| 	const uint dy = abs(TileY(t0) - TileY(t1));
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| 	return dx + dy;
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| }
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| 
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| 
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| uint DistanceSquare(TileIndex t0, TileIndex t1)
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| {
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| 	const int dx = TileX(t0) - TileX(t1);
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| 	const int dy = TileY(t0) - TileY(t1);
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| 	return dx * dx + dy * dy;
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| }
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| 
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| 
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| uint DistanceMax(TileIndex t0, TileIndex t1)
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| {
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| 	const uint dx = abs(TileX(t0) - TileX(t1));
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| 	const uint dy = abs(TileY(t0) - TileY(t1));
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| 	return dx > dy ? dx : dy;
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| }
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| 
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| 
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| uint DistanceMaxPlusManhattan(TileIndex t0, TileIndex t1)
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| {
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| 	const uint dx = abs(TileX(t0) - TileX(t1));
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| 	const uint dy = abs(TileY(t0) - TileY(t1));
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| 	return dx > dy ? 2 * dx + dy : 2 * dy + dx;
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| }
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| 
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| uint DistanceTrack(TileIndex t0, TileIndex t1)
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| {
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| 	const uint dx = abs(TileX(t0) - TileX(t1));
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| 	const uint dy = abs(TileY(t0) - TileY(t1));
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| 
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| 	const uint straightTracks = 2 * min(dx, dy); /* The number of straight (not full length) tracks */
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| 	/* OPTIMISATION:
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| 	 * Original: diagTracks = max(dx, dy) - min(dx,dy);
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| 	 * Proof:
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| 	 * (dx-dy) - straightTracks  == (min + max) - straightTracks = min + // max - 2 * min = max - min */
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| 	const uint diagTracks = dx + dy - straightTracks; /* The number of diagonal (full tile length) tracks. */
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| 
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| 	return diagTracks + straightTracks * STRAIGHT_TRACK_LENGTH;
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| }
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| 
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| uint DistanceFromEdge(TileIndex tile)
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| {
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| 	const uint xl = TileX(tile);
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| 	const uint yl = TileY(tile);
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| 	const uint xh = MapSizeX() - 1 - xl;
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| 	const uint yh = MapSizeY() - 1 - yl;
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| 	const uint minl = xl < yl ? xl : yl;
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| 	const uint minh = xh < yh ? xh : yh;
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| 	return minl < minh ? minl : minh;
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| }
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| 
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