152 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef GFX_H
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| #define GFX_H
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| 
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| typedef byte Pixel;
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| 
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| typedef struct ColorList {
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| 	byte unk0, unk1, unk2;
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| 	byte window_color_1a, window_color_1b;
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| 	byte window_color_bga, window_color_bgb;
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| 	byte window_color_2;
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| } ColorList;
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| 
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| struct DrawPixelInfo {
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| 	Pixel *dst_ptr;
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| 	int left, top, width, height;
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| 	int pitch;
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| 	uint16 zoom;
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| };
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| 
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| 
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| typedef struct CursorVars {
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| 	Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
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| 	Point draw_pos, draw_size;    ///< position and size bounding-box for drawing
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| 	CursorID sprite; ///< current image of cursor
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| 
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| 	int wheel;       ///< mouse wheel movement
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| 	const CursorID *animate_list, *animate_cur; ///< in case of animated cursor, list of frames
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| 	uint animate_timeout;                       ///< current frame in list of animated cursor
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| 
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| 	bool visible;    ///< cursor is visible
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| 	bool dirty;      ///< the rect occupied by the mouse is dirty (redraw)
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| 	bool fix_at;     ///< mouse is moving, but cursor is not (used for scrolling)
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| 	bool in_window;  ///< mouse inside this window, determines drawing logic
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| } CursorVars;
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| 
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| 
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| typedef enum FontSizes {
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| 	FS_NORMAL,
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| 	FS_SMALL,
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| 	FS_LARGE,
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| 	FS_END,
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| } FontSize;
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| 
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| 
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| void RedrawScreenRect(int left, int top, int right, int bottom);
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| void GfxScroll(int left, int top, int width, int height, int xo, int yo);
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| 
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| 
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| // XXX doesn't really belong here, but the only
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| // consumers always use it in conjunction with DoDrawString()
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| #define UPARROW   "\x80"
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| #define DOWNARROW "\xAA"
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| 
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| 
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| int DrawStringCentered(int x, int y, StringID str, uint16 color);
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| int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color);
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| int DoDrawStringCentered(int x, int y, const char *str, uint16 color);
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| 
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| int DrawString(int x, int y, StringID str, uint16 color);
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| int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw);
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| 
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| int DoDrawString(const char *string, int x, int y, uint16 color);
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| int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw);
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| 
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| void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color);
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| void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color);
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| 
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| void DrawStringRightAligned(int x, int y, StringID str, uint16 color);
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| void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw);
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| 
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| void GfxFillRect(int left, int top, int right, int bottom, int color);
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| void GfxDrawLine(int left, int top, int right, int bottom, int color);
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| void DrawFrameRect(int left, int top, int right, int bottom, int color, int flags);
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| uint16 GetDrawStringPlayerColor(PlayerID player);
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| 
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| int GetStringWidth(const char *str);
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| void LoadStringWidthTable(void);
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| void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
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| void DrawStringMultiLine(int x, int y, StringID str, int maxw);
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| void DrawDirtyBlocks(void);
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| void SetDirtyBlocks(int left, int top, int right, int bottom);
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| void MarkWholeScreenDirty(void);
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| 
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| void GfxInitPalettes(void);
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| 
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| bool FillDrawPixelInfo(DrawPixelInfo* n, const DrawPixelInfo* o, int left, int top, int width, int height);
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| 
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| /* window.c */
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| void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
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| 
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| void SetMouseCursor(uint cursor);
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| void SetAnimatedMouseCursor(const CursorID *table);
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| void CursorTick(void);
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| void DrawMouseCursor(void);
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| void ScreenSizeChanged(void);
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| void UndrawMouseCursor(void);
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| bool ChangeResInGame(int w, int h);
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| void SortResolutions(int count);
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| void ToggleFullScreen(bool fs);
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| 
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| /* gfx.c */
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| #define ASCII_LETTERSTART 32
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| extern FontSize _cur_fontsize;
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| extern byte _stringwidth_table[FS_END][224];
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| 
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| static inline byte GetCharacterWidth(FontSize size, byte key)
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| {
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| 	assert(key >= ASCII_LETTERSTART);
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| 	return _stringwidth_table[size][key - ASCII_LETTERSTART];
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| }
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| 
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| static inline byte GetCharacterHeight(FontSize size)
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| {
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| 	switch (size) {
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| 		default: NOT_REACHED();
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| 		case FS_NORMAL: return 10;
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| 		case FS_SMALL:  return 6;
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| 		case FS_LARGE:  return 18;
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| 	}
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| }
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| 
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| VARDEF DrawPixelInfo _screen;
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| VARDEF DrawPixelInfo *_cur_dpi;
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| VARDEF ColorList _color_list[16];
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| VARDEF CursorVars _cursor;
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| 
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| VARDEF int _pal_first_dirty;
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| VARDEF int _pal_last_dirty;
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| 
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| VARDEF bool _use_dos_palette;
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| 
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| typedef struct Colour {
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| 	byte r;
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| 	byte g;
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| 	byte b;
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| } Colour;
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| 
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| extern Colour _cur_palette[256];
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| 
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| 
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| typedef enum StringColorFlags {
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| 	IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
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| } StringColorFlags;
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| 
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| #ifdef _DEBUG
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| extern bool _dbg_screen_rect;
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| #endif
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| 
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| #endif /* GFX_H */
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