226 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			226 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
 | 
						|
 | 
						|
/*
 | 
						|
 * This file is part of OpenTTD.
 | 
						|
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 | 
						|
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | 
						|
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 */
 | 
						|
 | 
						|
/** @file 32bpp_ssse3.cpp Implementation of the SSSE3 32 bpp blitter. */
 | 
						|
 | 
						|
#ifdef WITH_SSE
 | 
						|
 | 
						|
#include "../stdafx.h"
 | 
						|
#include "../zoom_func.h"
 | 
						|
#include "../settings_type.h"
 | 
						|
#include "32bpp_ssse3.hpp"
 | 
						|
 | 
						|
/** Instantiation of the SSSE3 32bpp blitter factory. */
 | 
						|
static FBlitter_32bppSSSE3 iFBlitter_32bppSSSE3;
 | 
						|
 | 
						|
/**
 | 
						|
 * Draws a sprite to a (screen) buffer. It is templated to allow faster operation.
 | 
						|
 *
 | 
						|
 * @tparam mode blitter mode
 | 
						|
 * @param bp further blitting parameters
 | 
						|
 * @param zoom zoom level at which we are drawing
 | 
						|
 */
 | 
						|
IGNORE_UNINITIALIZED_WARNING_START
 | 
						|
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last>
 | 
						|
inline void Blitter_32bppSSSE3::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
 | 
						|
{
 | 
						|
	const byte * const remap = bp->remap;
 | 
						|
	Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left;
 | 
						|
	int effective_width = bp->width;
 | 
						|
 | 
						|
	/* Find where to start reading in the source sprite. */
 | 
						|
	const SpriteData * const sd = (const SpriteData *) bp->sprite;
 | 
						|
	const SpriteInfo * const si = &sd->infos[zoom];
 | 
						|
	const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
 | 
						|
	const Colour *src_rgba_line = (const Colour *) ((const byte *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
 | 
						|
 | 
						|
	if (read_mode != RM_WITH_MARGIN) {
 | 
						|
		src_rgba_line += bp->skip_left;
 | 
						|
		src_mv_line += bp->skip_left;
 | 
						|
	}
 | 
						|
	const MapValue *src_mv = src_mv_line;
 | 
						|
 | 
						|
	/* Load these variables into register before loop. */
 | 
						|
	const __m128i a_cm        = ALPHA_CONTROL_MASK;
 | 
						|
	const __m128i pack_low_cm = PACK_LOW_CONTROL_MASK;
 | 
						|
	const __m128i briAB_cm    = BRIGHTNESS_LOW_CONTROL_MASK;
 | 
						|
	const __m128i div_cleaner = BRIGHTNESS_DIV_CLEANER;
 | 
						|
	const __m128i ob_check    = OVERBRIGHT_PRESENCE_MASK;
 | 
						|
	const __m128i ob_mask     = OVERBRIGHT_VALUE_MASK;
 | 
						|
	const __m128i ob_cm       = OVERBRIGHT_CONTROL_MASK;
 | 
						|
	const __m128i tr_nom_base = TRANSPARENT_NOM_BASE;
 | 
						|
 | 
						|
	for (int y = bp->height; y != 0; y--) {
 | 
						|
		Colour *dst = dst_line;
 | 
						|
		const Colour *src = src_rgba_line + META_LENGTH;
 | 
						|
		if (mode == BM_COLOUR_REMAP) src_mv = src_mv_line;
 | 
						|
 | 
						|
		if (read_mode == RM_WITH_MARGIN) {
 | 
						|
			assert(bt_last == BT_NONE); // or you must ensure block type is preserved
 | 
						|
			src += src_rgba_line[0].data;
 | 
						|
			dst += src_rgba_line[0].data;
 | 
						|
			if (mode == BM_COLOUR_REMAP) src_mv += src_rgba_line[0].data;
 | 
						|
			const int width_diff = si->sprite_width - bp->width;
 | 
						|
			effective_width = bp->width - (int) src_rgba_line[0].data;
 | 
						|
			const int delta_diff = (int) src_rgba_line[1].data - width_diff;
 | 
						|
			const int new_width = effective_width - delta_diff;
 | 
						|
			effective_width = delta_diff > 0 ? new_width : effective_width;
 | 
						|
			if (effective_width <= 0) goto next_line;
 | 
						|
		}
 | 
						|
 | 
						|
		switch (mode) {
 | 
						|
			default:
 | 
						|
				for (uint x = (uint) effective_width / 2; x > 0; x--) {
 | 
						|
					__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
 | 
						|
					__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
 | 
						|
					ALPHA_BLEND_2();
 | 
						|
					_mm_storel_epi64((__m128i*) dst, srcABCD);
 | 
						|
					src += 2;
 | 
						|
					dst += 2;
 | 
						|
				}
 | 
						|
 | 
						|
				if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
 | 
						|
					__m128i srcABCD = _mm_cvtsi32_si128(src->data);
 | 
						|
					__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
 | 
						|
					ALPHA_BLEND_2();
 | 
						|
					dst->data = _mm_cvtsi128_si32(srcABCD);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case BM_COLOUR_REMAP:
 | 
						|
				for (uint x = (uint) effective_width / 2; x > 0; x--) {
 | 
						|
					__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
 | 
						|
					__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
 | 
						|
					uint32 mvX2 = *((uint32 *) const_cast<MapValue *>(src_mv));
 | 
						|
 | 
						|
					/* Remap colours. */
 | 
						|
					if (mvX2 & 0x00FF00FF) {
 | 
						|
						/* Written so the compiler uses CMOV. */
 | 
						|
						const Colour src0 = src[0];
 | 
						|
						const uint m0 = (byte) mvX2;
 | 
						|
						const uint r0 = remap[m0];
 | 
						|
						const Colour c0map = (this->LookupColourInPalette(r0).data & 0x00FFFFFF) | (src0.data & 0xFF000000);
 | 
						|
						Colour c0 = 0; // Use alpha of 0 to keep dst as is.
 | 
						|
						c0 = r0 == 0 ? c0 : c0map;
 | 
						|
						c0 = m0 != 0 ? c0 : src0;
 | 
						|
						srcABCD = _mm_cvtsi32_si128(c0.data);
 | 
						|
 | 
						|
						const Colour src1 = src[1];
 | 
						|
						const uint m1 = (byte) (mvX2 >> 16);
 | 
						|
						const uint r1 = remap[m1];
 | 
						|
						const Colour c1map = (this->LookupColourInPalette(r1).data & 0x00FFFFFF) | (src1.data & 0xFF000000);
 | 
						|
						Colour c1 = 0;
 | 
						|
						c1 = r1 == 0 ? c1 : c1map;
 | 
						|
						c1 = m1 != 0 ? c1 : src1;
 | 
						|
						INSR32(c1.data, srcABCD, 1);
 | 
						|
 | 
						|
						if ((mvX2 & 0xFF00FF00) != 0x80008000) {
 | 
						|
							ADJUST_BRIGHTNESS_2(srcABCD, mvX2);
 | 
						|
						}
 | 
						|
					}
 | 
						|
 | 
						|
					/* Blend colours. */
 | 
						|
					ALPHA_BLEND_2();
 | 
						|
					_mm_storel_epi64((__m128i *) dst, srcABCD);
 | 
						|
					dst += 2;
 | 
						|
					src += 2;
 | 
						|
					src_mv += 2;
 | 
						|
				}
 | 
						|
 | 
						|
				if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
 | 
						|
					/* In case the m-channel is zero, do not remap this pixel in any way. */
 | 
						|
					__m128i srcABCD;
 | 
						|
					if (src_mv->m) {
 | 
						|
						const uint r = remap[src_mv->m];
 | 
						|
						if (r != 0) {
 | 
						|
							Colour remapped_colour = AdjustBrightness(this->LookupColourInPalette(r), src_mv->v);
 | 
						|
							if (src->a == 255) {
 | 
						|
								*dst = remapped_colour;
 | 
						|
							} else {
 | 
						|
								remapped_colour.a = src->a;
 | 
						|
								srcABCD = _mm_cvtsi32_si128(remapped_colour.data);
 | 
						|
								goto bmcr_alpha_blend_single;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					} else {
 | 
						|
						srcABCD = _mm_cvtsi32_si128(src->data);
 | 
						|
						if (src->a < 255) {
 | 
						|
bmcr_alpha_blend_single:
 | 
						|
							__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
 | 
						|
							ALPHA_BLEND_2();
 | 
						|
						}
 | 
						|
						dst->data = _mm_cvtsi128_si32(srcABCD);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
 | 
						|
			case BM_TRANSPARENT:
 | 
						|
				/* Make the current colour a bit more black, so it looks like this image is transparent. */
 | 
						|
				for (uint x = (uint) bp->width / 2; x > 0; x--) {
 | 
						|
					__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
 | 
						|
					__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
 | 
						|
					DARKEN_2();
 | 
						|
					_mm_storel_epi64((__m128i *) dst, dstAB);
 | 
						|
					src += 2;
 | 
						|
					dst += 2;
 | 
						|
				}
 | 
						|
 | 
						|
				if ((bt_last == BT_NONE && bp->width & 1) || bt_last == BT_ODD) {
 | 
						|
					__m128i srcABCD = _mm_cvtsi32_si128(src->data);
 | 
						|
					__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
 | 
						|
					DARKEN_2();
 | 
						|
					dst->data = _mm_cvtsi128_si32(dstAB);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
next_line:
 | 
						|
		if (mode == BM_COLOUR_REMAP) src_mv_line += si->sprite_width;
 | 
						|
		src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
 | 
						|
		dst_line += bp->pitch;
 | 
						|
	}
 | 
						|
}
 | 
						|
IGNORE_UNINITIALIZED_WARNING_STOP
 | 
						|
 | 
						|
/**
 | 
						|
 * Draws a sprite to a (screen) buffer. Calls adequate templated function.
 | 
						|
 *
 | 
						|
 * @param bp further blitting parameters
 | 
						|
 * @param mode blitter mode
 | 
						|
 * @param zoom zoom level at which we are drawing
 | 
						|
 */
 | 
						|
void Blitter_32bppSSSE3::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
 | 
						|
{
 | 
						|
	switch (mode) {
 | 
						|
		case BM_NORMAL: {
 | 
						|
			if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) {
 | 
						|
				const BlockType bt_last = (BlockType) (bp->width & 1);
 | 
						|
				switch (bt_last) {
 | 
						|
					case BT_EVEN: Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN>(bp, zoom); return;
 | 
						|
					case BT_ODD:  Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD>(bp, zoom); return;
 | 
						|
					default: NOT_REACHED();
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE>(bp, zoom); return;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case BM_COLOUR_REMAP:
 | 
						|
			if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) {
 | 
						|
				Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE>(bp, zoom); return;
 | 
						|
			} else {
 | 
						|
				Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE>(bp, zoom); return;
 | 
						|
			}
 | 
						|
		case BM_TRANSPARENT:  Draw<BM_TRANSPARENT, RM_NONE, BT_NONE>(bp, zoom); return;
 | 
						|
		default: NOT_REACHED();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#endif /* WITH_SSE */
 |