1456 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1456 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/** @file toolbar_gui.cpp Code related to the (main) toolbar. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "window_func.h"
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#include "viewport_func.h"
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#include "command_func.h"
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#include "variables.h"
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#include "vehicle_gui.h"
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#include "rail_gui.h"
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#include "road_gui.h"
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#include "date_func.h"
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#include "vehicle_func.h"
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#include "sound_func.h"
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#include "terraform_gui.h"
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#include "transparency.h"
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#include "strings_func.h"
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#include "company_func.h"
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#include "company_gui.h"
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#include "vehicle_base.h"
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#include "cheat_func.h"
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#include "transparency_gui.h"
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#include "screenshot.h"
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#include "signs_func.h"
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#include "fios.h"
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#include "functions.h"
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#include "console_gui.h"
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#include "news_gui.h"
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#include "ai/ai_gui.hpp"
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#include "tilehighlight_func.h"
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#include "rail.h"
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#include "widgets/dropdown_type.h"
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#include "settings_type.h"
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#include "newgrf_config.h"
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#include "network/network.h"
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#include "network/network_gui.h"
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#include "network/network_func.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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static void SplitToolbar(Window *w);
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RailType _last_built_railtype;
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RoadType _last_built_roadtype;
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/** This enum gathers properties of both toolbars */
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enum ToolBarProperties {
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	TBP_BUTTONWIDTH        =  22,  ///< width of a button
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	TBP_BUTTONHEIGHT       =  22,  ///< height of a button as well as the toolbars
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	TBP_DATEPANELWIDTH     = 130,  ///< used in scenario editor to calculate width of the toolbar.
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	TBP_TOOLBAR_MINBUTTON  =  14,  ///< references both toolbars
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	TBP_NORMAL_MAXBUTTON   =  19,  ///< normal toolbar has this many buttons
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	TBP_SCENARIO_MAXBUTTON =  16,  ///< while the scenario has these
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};
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enum ToolbarMode {
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	TB_NORMAL,
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	TB_UPPER,
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	TB_LOWER
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};
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enum ToolbarNormalWidgets {
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	TBN_PAUSE         = 0,
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	TBN_FASTFORWARD,
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	TBN_SETTINGS,
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	TBN_SAVEGAME,
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	TBN_SMALLMAP,
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	TBN_TOWNDIRECTORY,
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	TBN_SUBSIDIES,
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	TBN_STATIONS,
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	TBN_FINANCES,
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	TBN_COMPANIES,
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	TBN_GRAPHICS,
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	TBN_LEAGUE,
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	TBN_INDUSTRIES,
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	TBN_VEHICLESTART,      ///< trains, actually.  So following are trucks, boats and planes
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	TBN_TRAINS        = TBN_VEHICLESTART,
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	TBN_ROADVEHS,
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	TBN_SHIPS,
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	TBN_AIRCRAFTS,
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	TBN_ZOOMIN,
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	TBN_ZOOMOUT,
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	TBN_RAILS,
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	TBN_ROADS,
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	TBN_WATER,
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	TBN_AIR,
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	TBN_LANDSCAPE,
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	TBN_MUSICSOUND,
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	TBN_NEWSREPORT,
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	TBN_HELP,
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	TBN_SWITCHBAR,         ///< only available when toolbar has been split
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};
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enum ToolbarScenEditorWidgets {
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	TBSE_PAUSE        = 0,
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	TBSE_FASTFORWARD,
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	TBSE_SAVESCENARIO = 3,
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	TBSE_SPACERPANEL,
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	TBSE_DATEPANEL,
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	TBSE_DATEBACKWARD,
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	TBSE_DATEFORWARD,
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	TBSE_SMALLMAP,
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	TBSE_ZOOMIN,
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	TBSE_ZOOMOUT,
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	TBSE_LANDGENERATE,
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	TBSE_TOWNGENERATE,
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	TBSE_INDUSTRYGENERATE,
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	TBSE_BUILDROAD,
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	TBSE_BUILDDOCKS,
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	TBSE_PLANTTREES,
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	TBSE_PLACESIGNS,
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};
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/**
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 * Drop down list entry for showing a checked/unchecked toggle item.
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 */
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class DropDownListCheckedItem : public DropDownListStringItem {
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public:
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	bool checked;
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	DropDownListCheckedItem(StringID string, int result, bool masked, bool checked) : DropDownListStringItem(string, result, masked), checked(checked) {}
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	virtual ~DropDownListCheckedItem() {}
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	void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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	{
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		if (checked) {
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			DrawString(left + 2, right - 2, top, STR_CHECKMARK, sel ? TC_WHITE : TC_BLACK);
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		}
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		DrawString(left + 2, right - 2, top, this->String(), sel ? TC_WHITE : TC_BLACK);
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	}
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};
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/**
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 * Drop down list entry for showing a company entry, with companies 'blob'.
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 */
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class DropDownListCompanyItem : public DropDownListItem {
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public:
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	bool greyed;
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	DropDownListCompanyItem(int result, bool masked, bool greyed) : DropDownListItem(result, masked), greyed(greyed) {}
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	virtual ~DropDownListCompanyItem() {}
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	bool Selectable() const
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	{
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		return true;
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	}
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	uint Width() const
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	{
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		char buffer[512];
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		CompanyID company = (CompanyID)result;
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		SetDParam(0, company);
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		SetDParam(1, company);
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		GetString(buffer, STR_COMPANY_NAME_COMPANY_NUM, lastof(buffer));
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		return GetStringBoundingBox(buffer).width + 19;
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	}
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	void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
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	{
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		CompanyID company = (CompanyID)result;
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		DrawCompanyIcon(company, left + 2, top + 1);
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		SetDParam(0, company);
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		SetDParam(1, company);
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		TextColour col;
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		if (this->greyed) {
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			col = TC_GREY;
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		} else {
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			col = sel ? TC_WHITE : TC_BLACK;
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		}
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		DrawString(left + 19, right - 2, top, STR_COMPANY_NAME_COMPANY_NUM, col);
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	}
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};
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/**
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 * Pop up a generic text only menu.
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 */
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static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count)
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{
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	DropDownList *list = new DropDownList();
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	for (int i = 0; i < count; i++) {
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		list->push_back(new DropDownListStringItem(string + i, i, false));
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	}
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	ShowDropDownList(w, list, 0, widget, 140, true, true);
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	SndPlayFx(SND_15_BEEP);
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}
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/** Enum for the Company Toolbar's network related buttons */
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enum {
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	CTMN_CLIENT_LIST = -1, ///< Show the client list
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	CTMN_NEW_COMPANY = -2, ///< Create a new company
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	CTMN_SPECTATE    = -3, ///< Become spectator
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};
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/**
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 * Pop up a generic company list menu.
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 */
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static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
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{
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	DropDownList *list = new DropDownList();
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#ifdef ENABLE_NETWORK
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	if (widget == TBN_COMPANIES && _networking) {
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		/* Add the client list button for the companies menu */
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		list->push_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST, CTMN_CLIENT_LIST, false));
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		if (_local_company == COMPANY_SPECTATOR) {
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			list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
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		} else {
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			list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
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		}
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	}
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#endif /* ENABLE_NETWORK */
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	for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
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		if (!Company::IsValidID(c)) continue;
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		list->push_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
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	}
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	ShowDropDownList(w, list, _local_company == COMPANY_SPECTATOR ? CTMN_CLIENT_LIST : (int)_local_company, widget, 240, true, true);
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	SndPlayFx(SND_15_BEEP);
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}
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static ToolbarMode _toolbar_mode;
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static void SelectSignTool()
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{
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	if (_cursor.sprite == SPR_CURSOR_SIGN) {
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		ResetObjectToPlace();
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	} else {
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		SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
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		_place_proc = PlaceProc_Sign;
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	}
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}
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/* --- Pausing --- */
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static void ToolbarPauseClick(Window *w)
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{
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	if (_networking && !_network_server) return; // only server can pause the game
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	if (DoCommandP(0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
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}
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/* --- Fast forwarding --- */
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static void ToolbarFastForwardClick(Window *w)
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{
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	_fast_forward ^= true;
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	SndPlayFx(SND_15_BEEP);
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}
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/* --- Options button menu --- */
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enum OptionMenuEntries {
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	OME_GAMEOPTIONS,
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	OME_DIFFICULTIES,
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	OME_SETTINGS,
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	OME_NEWGRFSETTINGS,
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	OME_TRANSPARENCIES,
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	OME_SHOW_TOWNNAMES,
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	OME_SHOW_STATIONNAMES,
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	OME_SHOW_SIGNS,
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	OME_SHOW_WAYPOINTNAMES,
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	OME_FULL_ANIMATION,
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	OME_FULL_DETAILS,
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	OME_TRANSPARENTBUILDINGS,
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	OME_SHOW_STATIONSIGNS,
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};
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static void ToolbarOptionsClick(Window *w)
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{
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	DropDownList *list = new DropDownList();
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	list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS,             OME_GAMEOPTIONS, false));
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	list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_DIFFICULTY_SETTINGS,      OME_DIFFICULTIES, false));
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	list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS,          OME_SETTINGS, false));
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	list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS,          OME_NEWGRFSETTINGS, false));
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	list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS,     OME_TRANSPARENCIES, false));
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	list->push_back(new DropDownListItem(-1, false));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED,    OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES)));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES)));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED,         OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS)));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED,     OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_WAYPOINTS)));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION,          OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION)));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL,             OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL)));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS,   OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
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	list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS,       OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
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	ShowDropDownList(w, list, 0, TBN_SETTINGS, 140, true, true);
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	SndPlayFx(SND_15_BEEP);
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}
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static void MenuClickSettings(int index)
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{
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	switch (index) {
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		case OME_GAMEOPTIONS:          ShowGameOptions();                              return;
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		case OME_DIFFICULTIES:         ShowGameDifficulty();                           return;
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		case OME_SETTINGS:             ShowGameSettings();                             return;
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		case OME_NEWGRFSETTINGS:       ShowNewGRFSettings(!_networking, true, true, &_grfconfig);   return;
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		case OME_TRANSPARENCIES:       ShowTransparencyToolbar();                      break;
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		case OME_SHOW_TOWNNAMES:       ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES);    break;
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		case OME_SHOW_STATIONNAMES:    ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
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		case OME_SHOW_SIGNS:           ToggleBit(_display_opt, DO_SHOW_SIGNS);         break;
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		case OME_SHOW_WAYPOINTNAMES:   ToggleBit(_display_opt, DO_WAYPOINTS);          break;
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		case OME_FULL_ANIMATION:       ToggleBit(_display_opt, DO_FULL_ANIMATION);     break;
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		case OME_FULL_DETAILS:         ToggleBit(_display_opt, DO_FULL_DETAIL);        break;
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		case OME_TRANSPARENTBUILDINGS: ToggleTransparency(TO_HOUSES);                  break;
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		case OME_SHOW_STATIONSIGNS:    ToggleTransparency(TO_SIGNS);                   break;
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	}
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	MarkWholeScreenDirty();
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}
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/* --- Saving/loading button menu --- */
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enum SaveLoadEditorMenuEntries {
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	SLEME_SAVE_SCENARIO   = 0,
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	SLEME_LOAD_SCENARIO,
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	SLEME_LOAD_HEIGHTMAP,
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	SLEME_EXIT_TOINTRO,
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	SLEME_EXIT_GAME       = 5,
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	SLEME_MENUCOUNT,
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};
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enum SaveLoadNormalMenuEntries {
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	SLNME_SAVE_GAME   = 0,
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	SLNME_LOAD_GAME,
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	SLNME_EXIT_TOINTRO,
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	SLNME_EXIT_GAME,
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	SLNME_MENUCOUNT,
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};
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static void ToolbarSaveClick(Window *w)
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{
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	PopupMainToolbMenu(w, TBN_SAVEGAME, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT);
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}
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static void ToolbarScenSaveOrLoad(Window *w)
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{
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	PopupMainToolbMenu(w, TBSE_SAVESCENARIO, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT);
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}
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static void MenuClickSaveLoad(int index = 0)
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{
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	if (_game_mode == GM_EDITOR) {
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		switch (index) {
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			case SLEME_SAVE_SCENARIO:  ShowSaveLoadDialog(SLD_SAVE_SCENARIO);  break;
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			case SLEME_LOAD_SCENARIO:  ShowSaveLoadDialog(SLD_LOAD_SCENARIO);  break;
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			case SLEME_LOAD_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
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			case SLEME_EXIT_TOINTRO:   AskExitToGameMenu();                    break;
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			case SLEME_EXIT_GAME:      HandleExitGameRequest();                break;
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		}
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	} else {
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		switch (index) {
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			case SLNME_SAVE_GAME:      ShowSaveLoadDialog(SLD_SAVE_GAME); break;
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			case SLNME_LOAD_GAME:      ShowSaveLoadDialog(SLD_LOAD_GAME); break;
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			case SLNME_EXIT_TOINTRO:   AskExitToGameMenu();               break;
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			case SLNME_EXIT_GAME:      HandleExitGameRequest();           break;
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		}
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	}
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}
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/* --- Map button menu --- */
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enum MapMenuEntries {
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	MME_SHOW_SMALLMAP        = 0,
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	MME_SHOW_EXTRAVIEWPORTS,
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	MME_SHOW_SIGNLISTS,
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	MME_SHOW_TOWNDIRECTORY,    ///< This entry is only used in Editor mode
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	MME_MENUCOUNT_NORMAL     = 3,
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	MME_MENUCOUNT_EDITOR     = 4,
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};
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static void ToolbarMapClick(Window *w)
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{
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						|
	PopupMainToolbMenu(w, TBN_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_NORMAL);
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenMapTownDir(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBSE_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_EDITOR);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickMap(int index)
 | 
						|
{
 | 
						|
	switch (index) {
 | 
						|
		case MME_SHOW_SMALLMAP:       ShowSmallMap();            break;
 | 
						|
		case MME_SHOW_EXTRAVIEWPORTS: ShowExtraViewPortWindow(); break;
 | 
						|
		case MME_SHOW_SIGNLISTS:      ShowSignList();            break;
 | 
						|
		case MME_SHOW_TOWNDIRECTORY:  if (_game_mode == GM_EDITOR) ShowTownDirectory(); break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Town button menu --- */
 | 
						|
 | 
						|
static void ToolbarTownClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_TOWNDIRECTORY, STR_TOWN_MENU_TOWN_DIRECTORY, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickTown(int index)
 | 
						|
{
 | 
						|
	ShowTownDirectory();
 | 
						|
}
 | 
						|
 | 
						|
/* --- Subidies button menu --- */
 | 
						|
 | 
						|
static void ToolbarSubsidiesClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickSubsidies(int index)
 | 
						|
{
 | 
						|
	ShowSubsidiesList();
 | 
						|
}
 | 
						|
 | 
						|
/* --- Stations button menu --- */
 | 
						|
 | 
						|
static void ToolbarStationsClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainCompanyToolbMenu(w, TBN_STATIONS);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickStations(int index)
 | 
						|
{
 | 
						|
	ShowCompanyStations((CompanyID)index);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Finances button menu --- */
 | 
						|
 | 
						|
static void ToolbarFinancesClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainCompanyToolbMenu(w, TBN_FINANCES);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickFinances(int index)
 | 
						|
{
 | 
						|
	ShowCompanyFinances((CompanyID)index);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Company's button menu --- */
 | 
						|
 | 
						|
static void ToolbarCompaniesClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainCompanyToolbMenu(w, TBN_COMPANIES);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickCompany(int index)
 | 
						|
{
 | 
						|
#ifdef ENABLE_NETWORK
 | 
						|
	if (_networking) {
 | 
						|
		switch (index) {
 | 
						|
			case CTMN_CLIENT_LIST:
 | 
						|
				ShowClientList();
 | 
						|
				return;
 | 
						|
 | 
						|
			case CTMN_NEW_COMPANY:
 | 
						|
				if (_network_server) {
 | 
						|
					DoCommandP(0, 0, _network_own_client_id, CMD_COMPANY_CTRL);
 | 
						|
				} else {
 | 
						|
					NetworkSend_Command(0, 0, 0, CMD_COMPANY_CTRL, NULL, NULL);
 | 
						|
				}
 | 
						|
				return;
 | 
						|
 | 
						|
			case CTMN_SPECTATE:
 | 
						|
				if (_network_server) {
 | 
						|
					NetworkServerDoMove(CLIENT_ID_SERVER, COMPANY_SPECTATOR);
 | 
						|
					MarkWholeScreenDirty();
 | 
						|
				} else {
 | 
						|
					NetworkClientRequestMove(COMPANY_SPECTATOR);
 | 
						|
				}
 | 
						|
				return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif /* ENABLE_NETWORK */
 | 
						|
	ShowCompany((CompanyID)index);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Graphs button menu --- */
 | 
						|
 | 
						|
static void ToolbarGraphsClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_GRAPHICS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickGraphs(int index)
 | 
						|
{
 | 
						|
	switch (index) {
 | 
						|
		case 0: ShowOperatingProfitGraph();    break;
 | 
						|
		case 1: ShowIncomeGraph();             break;
 | 
						|
		case 2: ShowDeliveredCargoGraph();     break;
 | 
						|
		case 3: ShowPerformanceHistoryGraph(); break;
 | 
						|
		case 4: ShowCompanyValueGraph();       break;
 | 
						|
		case 5: ShowCargoPaymentRates();       break;
 | 
						|
		/* functions for combined graphs/league button */
 | 
						|
		case 6: ShowCompanyLeagueTable();      break;
 | 
						|
		case 7: ShowPerformanceRatingDetail(); break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- League button menu --- */
 | 
						|
 | 
						|
static void ToolbarLeagueClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, 2);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickLeague(int index)
 | 
						|
{
 | 
						|
	switch (index) {
 | 
						|
		case 0: ShowCompanyLeagueTable();      break;
 | 
						|
		case 1: ShowPerformanceRatingDetail(); break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Industries button menu --- */
 | 
						|
 | 
						|
static void ToolbarIndustryClick(Window *w)
 | 
						|
{
 | 
						|
	/* Disable build-industry menu if we are a spectator */
 | 
						|
	PopupMainToolbMenu(w, TBN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 1 : 2);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickIndustry(int index)
 | 
						|
{
 | 
						|
	switch (index) {
 | 
						|
		case 0: ShowIndustryDirectory();   break;
 | 
						|
		case 1: ShowBuildIndustryWindow(); break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Trains button menu + 1 helper function for all vehicles. --- */
 | 
						|
 | 
						|
static void ToolbarVehicleClick(Window *w, VehicleType veh)
 | 
						|
{
 | 
						|
	const Vehicle *v;
 | 
						|
	int dis = ~0;
 | 
						|
 | 
						|
	FOR_ALL_VEHICLES(v) {
 | 
						|
		if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner);
 | 
						|
	}
 | 
						|
	PopupMainCompanyToolbMenu(w, TBN_VEHICLESTART + veh, dis);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void ToolbarTrainClick(Window *w)
 | 
						|
{
 | 
						|
	ToolbarVehicleClick(w, VEH_TRAIN);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickShowTrains(int index)
 | 
						|
{
 | 
						|
	ShowVehicleListWindow((CompanyID)index, VEH_TRAIN);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Road vehicle button menu --- */
 | 
						|
 | 
						|
static void ToolbarRoadClick(Window *w)
 | 
						|
{
 | 
						|
	ToolbarVehicleClick(w, VEH_ROAD);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickShowRoad(int index)
 | 
						|
{
 | 
						|
	ShowVehicleListWindow((CompanyID)index, VEH_ROAD);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Ship button menu --- */
 | 
						|
 | 
						|
static void ToolbarShipClick(Window *w)
 | 
						|
{
 | 
						|
	ToolbarVehicleClick(w, VEH_SHIP);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickShowShips(int index)
 | 
						|
{
 | 
						|
	ShowVehicleListWindow((CompanyID)index, VEH_SHIP);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Aircraft button menu --- */
 | 
						|
 | 
						|
static void ToolbarAirClick(Window *w)
 | 
						|
{
 | 
						|
	ToolbarVehicleClick(w, VEH_AIRCRAFT);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickShowAir(int index)
 | 
						|
{
 | 
						|
	ShowVehicleListWindow((CompanyID)index, VEH_AIRCRAFT);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Zoom in button --- */
 | 
						|
 | 
						|
static void ToolbarZoomInClick(Window *w)
 | 
						|
{
 | 
						|
	if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | 
						|
		w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMIN : (byte)TBN_ZOOMIN);
 | 
						|
		SndPlayFx(SND_15_BEEP);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Zoom out button --- */
 | 
						|
 | 
						|
static void ToolbarZoomOutClick(Window *w)
 | 
						|
{
 | 
						|
	if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | 
						|
		w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMOUT : (byte)TBN_ZOOMOUT);
 | 
						|
		SndPlayFx(SND_15_BEEP);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Rail button menu --- */
 | 
						|
 | 
						|
static void ToolbarBuildRailClick(Window *w)
 | 
						|
{
 | 
						|
	const Company *c = Company::Get(_local_company);
 | 
						|
	DropDownList *list = new DropDownList();
 | 
						|
	for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
 | 
						|
		const RailtypeInfo *rti = GetRailTypeInfo(rt);
 | 
						|
		/* Skip rail type if it has no label */
 | 
						|
		if (rti->label == 0) continue;
 | 
						|
		list->push_back(new DropDownListStringItem(rti->strings.menu_text, rt, !HasBit(c->avail_railtypes, rt)));
 | 
						|
	}
 | 
						|
	ShowDropDownList(w, list, _last_built_railtype, TBN_RAILS, 140, true, true);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickBuildRail(int index)
 | 
						|
{
 | 
						|
	_last_built_railtype = (RailType)index;
 | 
						|
	ShowBuildRailToolbar(_last_built_railtype, -1);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Road button menu --- */
 | 
						|
 | 
						|
static void ToolbarBuildRoadClick(Window *w)
 | 
						|
{
 | 
						|
	const Company *c = Company::Get(_local_company);
 | 
						|
	DropDownList *list = new DropDownList();
 | 
						|
	for (RoadType rt = ROADTYPE_BEGIN; rt != ROADTYPE_END; rt++) {
 | 
						|
		/* The standard road button is *always* available */
 | 
						|
		list->push_back(new DropDownListStringItem(STR_ROAD_MENU_ROAD_CONSTRUCTION + rt, rt, !(HasBit(c->avail_roadtypes, rt) || rt == ROADTYPE_ROAD)));
 | 
						|
	}
 | 
						|
	ShowDropDownList(w, list, _last_built_roadtype, TBN_ROADS, 140, true, true);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickBuildRoad(int index)
 | 
						|
{
 | 
						|
	_last_built_roadtype = (RoadType)index;
 | 
						|
	ShowBuildRoadToolbar(_last_built_roadtype);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Water button menu --- */
 | 
						|
 | 
						|
static void ToolbarBuildWaterClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_WATER, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickBuildWater(int index)
 | 
						|
{
 | 
						|
	ShowBuildDocksToolbar();
 | 
						|
}
 | 
						|
 | 
						|
/* --- Airport button menu --- */
 | 
						|
 | 
						|
static void ToolbarBuildAirClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_AIR, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickBuildAir(int index)
 | 
						|
{
 | 
						|
	ShowBuildAirToolbar();
 | 
						|
}
 | 
						|
 | 
						|
/* --- Forest button menu --- */
 | 
						|
 | 
						|
static void ToolbarForestClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_LANDSCAPE, STR_LANDSCAPING_MENU_LANDSCAPING, 3);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickForest(int index)
 | 
						|
{
 | 
						|
	switch (index) {
 | 
						|
		case 0: ShowTerraformToolbar();  break;
 | 
						|
		case 1: ShowBuildTreesToolbar(); break;
 | 
						|
		case 2: SelectSignTool();        break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Music button menu --- */
 | 
						|
 | 
						|
static void ToolbarMusicClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_MUSICSOUND, STR_TOOLBAR_SOUND_MUSIC, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickMusicWindow(int index)
 | 
						|
{
 | 
						|
	ShowMusicWindow();
 | 
						|
}
 | 
						|
 | 
						|
/* --- Newspaper button menu --- */
 | 
						|
 | 
						|
static void ToolbarNewspaperClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_NEWSREPORT, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickNewspaper(int index)
 | 
						|
{
 | 
						|
	switch (index) {
 | 
						|
		case 0: ShowLastNewsMessage(); break;
 | 
						|
		case 1: ShowMessageOptions();  break;
 | 
						|
		case 2: ShowMessageHistory();  break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Help button menu --- */
 | 
						|
 | 
						|
static void ToolbarHelpClick(Window *w)
 | 
						|
{
 | 
						|
	PopupMainToolbMenu(w, TBN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, 7);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickSmallScreenshot()
 | 
						|
{
 | 
						|
	SetScreenshotType(SC_VIEWPORT);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickWorldScreenshot()
 | 
						|
{
 | 
						|
	SetScreenshotType(SC_WORLD);
 | 
						|
}
 | 
						|
 | 
						|
static void MenuClickHelp(int index)
 | 
						|
{
 | 
						|
	switch (index) {
 | 
						|
		case 0: PlaceLandBlockInfo();       break;
 | 
						|
		case 2: IConsoleSwitch();           break;
 | 
						|
		case 3: ShowAIDebugWindow();        break;
 | 
						|
		case 4: MenuClickSmallScreenshot(); break;
 | 
						|
		case 5: MenuClickWorldScreenshot(); break;
 | 
						|
		case 6: ShowAboutWindow();          break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* --- Switch toolbar button --- */
 | 
						|
 | 
						|
static void ToolbarSwitchClick(Window *w)
 | 
						|
{
 | 
						|
	if (_toolbar_mode != TB_LOWER) {
 | 
						|
		_toolbar_mode = TB_LOWER;
 | 
						|
	} else {
 | 
						|
		_toolbar_mode = TB_UPPER;
 | 
						|
	}
 | 
						|
 | 
						|
	SplitToolbar(w);
 | 
						|
	w->HandleButtonClick(TBN_SWITCHBAR);
 | 
						|
	SetWindowDirty(w);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
}
 | 
						|
 | 
						|
/* --- Scenario editor specific handlers. */
 | 
						|
 | 
						|
static void ToolbarScenDateBackward(Window *w)
 | 
						|
{
 | 
						|
	/* don't allow too fast scrolling */
 | 
						|
	if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
 | 
						|
		w->HandleButtonClick(TBSE_DATEBACKWARD);
 | 
						|
		w->SetDirty();
 | 
						|
 | 
						|
		_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR);
 | 
						|
		SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
 | 
						|
	}
 | 
						|
	_left_button_clicked = false;
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenDateForward(Window *w)
 | 
						|
{
 | 
						|
	/* don't allow too fast scrolling */
 | 
						|
	if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
 | 
						|
		w->HandleButtonClick(TBSE_DATEFORWARD);
 | 
						|
		w->SetDirty();
 | 
						|
 | 
						|
		_settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR);
 | 
						|
		SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
 | 
						|
	}
 | 
						|
	_left_button_clicked = false;
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenGenLand(Window *w)
 | 
						|
{
 | 
						|
	w->HandleButtonClick(TBSE_LANDGENERATE);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
 | 
						|
	ShowEditorTerraformToolbar();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void ToolbarScenGenTown(Window *w)
 | 
						|
{
 | 
						|
	w->HandleButtonClick(TBSE_TOWNGENERATE);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
	ShowBuildTownWindow();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenGenIndustry(Window *w)
 | 
						|
{
 | 
						|
	w->HandleButtonClick(TBSE_INDUSTRYGENERATE);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
	ShowBuildIndustryWindow();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenBuildRoad(Window *w)
 | 
						|
{
 | 
						|
	w->HandleButtonClick(TBSE_BUILDROAD);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
	ShowBuildRoadScenToolbar();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenBuildDocks(Window *w)
 | 
						|
{
 | 
						|
	w->HandleButtonClick(TBSE_BUILDDOCKS);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
	ShowBuildDocksScenToolbar();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenPlantTrees(Window *w)
 | 
						|
{
 | 
						|
	w->HandleButtonClick(TBSE_PLANTTREES);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
	ShowBuildTreesToolbar();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarScenPlaceSign(Window *w)
 | 
						|
{
 | 
						|
	w->HandleButtonClick(TBSE_PLACESIGNS);
 | 
						|
	SndPlayFx(SND_15_BEEP);
 | 
						|
	SelectSignTool();
 | 
						|
}
 | 
						|
 | 
						|
static void ToolbarBtn_NULL(Window *w)
 | 
						|
{
 | 
						|
}
 | 
						|
 | 
						|
/* --- Resizing the toolbar */
 | 
						|
 | 
						|
static void ResizeToolbar(Window *w)
 | 
						|
{
 | 
						|
	/* There are 27 buttons plus some spacings if the space allows it */
 | 
						|
	uint button_width;
 | 
						|
	uint spacing;
 | 
						|
	uint widgetcount = w->widget_count - 1;
 | 
						|
 | 
						|
	if (w->width >= (int)widgetcount * TBP_BUTTONWIDTH) {
 | 
						|
		button_width = TBP_BUTTONWIDTH;
 | 
						|
		spacing = w->width - (widgetcount * button_width);
 | 
						|
	} else {
 | 
						|
		button_width = w->width / widgetcount;
 | 
						|
		spacing = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	static const uint extra_spacing_at[] = { 4, 8, 13, 17, 19, 24, 0 };
 | 
						|
	uint i = 0;
 | 
						|
	for (uint x = 0, j = 0; i < widgetcount; i++) {
 | 
						|
		if (extra_spacing_at[j] == i) {
 | 
						|
			j++;
 | 
						|
			uint add = spacing / (lengthof(extra_spacing_at) - j);
 | 
						|
			spacing -= add;
 | 
						|
			x += add;
 | 
						|
		}
 | 
						|
 | 
						|
		w->widget[i].type = WWT_IMGBTN;
 | 
						|
		w->widget[i].left = x;
 | 
						|
		x += (spacing != 0) ? button_width : (w->width - x) / (widgetcount - i);
 | 
						|
		w->widget[i].right = x - 1;
 | 
						|
	}
 | 
						|
 | 
						|
	w->widget[i].type = WWT_EMPTY; // i now points to the last item
 | 
						|
	_toolbar_mode = TB_NORMAL;
 | 
						|
}
 | 
						|
 | 
						|
/* --- Split the toolbar */
 | 
						|
 | 
						|
static void SplitToolbar(Window *w)
 | 
						|
{
 | 
						|
	static const byte arrange14[] = {
 | 
						|
		0,  1, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 27,
 | 
						|
		2,  3,  4,  5,  6,  7,  8,  9, 10, 12, 24, 25, 26, 27,
 | 
						|
	};
 | 
						|
	static const byte arrange15[] = {
 | 
						|
		0,  1,  4, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
 | 
						|
		0,  2,  4,  3,  5,  6,  7,  8,  9, 10, 12, 24, 25, 26, 27,
 | 
						|
	};
 | 
						|
	static const byte arrange16[] = {
 | 
						|
		0,  1,  2,  4, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
 | 
						|
		0,  1,  3,  5,  6,  7,  8,  9, 10, 12, 24, 25, 26, 17, 18, 27,
 | 
						|
	};
 | 
						|
	static const byte arrange17[] = {
 | 
						|
		0,  1,  2,  4,  6, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
 | 
						|
		0,  1,  3,  4,  6,  5,  7,  8,  9, 10, 12, 24, 25, 26, 17, 18, 27,
 | 
						|
	};
 | 
						|
	static const byte arrange18[] = {
 | 
						|
		0,  1,  2,  4,  5,  6,  7,  8,  9, 12, 19, 20, 21, 22, 23, 17, 18, 27,
 | 
						|
		0,  1,  3,  4,  5,  6,  7, 10, 13, 14, 15, 16, 24, 25, 26, 17, 18, 27,
 | 
						|
	};
 | 
						|
	static const byte arrange19[] = {
 | 
						|
		0,  1,  2,  4,  5,  6, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 17, 18, 27,
 | 
						|
		0,  1,  3,  4,  7,  8,  9, 10, 12, 25, 19, 20, 21, 22, 23, 26, 17, 18, 27,
 | 
						|
	};
 | 
						|
 | 
						|
	static const byte *arrangements[] = { arrange14, arrange15, arrange16, arrange17, arrange18, arrange19 };
 | 
						|
 | 
						|
	uint max_icons = max(TBP_TOOLBAR_MINBUTTON, (ToolBarProperties)((w->width + TBP_BUTTONWIDTH / 2) / TBP_BUTTONWIDTH));
 | 
						|
 | 
						|
	assert(max_icons >= TBP_TOOLBAR_MINBUTTON && max_icons <= TBP_NORMAL_MAXBUTTON);
 | 
						|
 | 
						|
	/* first hide all icons */
 | 
						|
	for (uint i = 0; i < w->widget_count - 1; i++) {
 | 
						|
		w->widget[i].type = WWT_EMPTY;
 | 
						|
	}
 | 
						|
 | 
						|
	/* now activate them all on their proper positions */
 | 
						|
	for (uint i = 0, x = 0, n = max_icons - TBP_TOOLBAR_MINBUTTON; i < max_icons; i++) {
 | 
						|
		uint icon = arrangements[n][i + ((_toolbar_mode == TB_LOWER) ? max_icons : 0)];
 | 
						|
		w->widget[icon].type = WWT_IMGBTN;
 | 
						|
		w->widget[icon].left = x;
 | 
						|
		x += (w->width - x) / (max_icons - i);
 | 
						|
		w->widget[icon].right = x - 1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
typedef void MenuClickedProc(int index);
 | 
						|
 | 
						|
static MenuClickedProc * const _menu_clicked_procs[] = {
 | 
						|
	NULL,                 // 0
 | 
						|
	NULL,                 // 1
 | 
						|
	MenuClickSettings,    // 2
 | 
						|
	MenuClickSaveLoad,    // 3
 | 
						|
	MenuClickMap,         // 4
 | 
						|
	MenuClickTown,        // 5
 | 
						|
	MenuClickSubsidies,   // 6
 | 
						|
	MenuClickStations,    // 7
 | 
						|
	MenuClickFinances,    // 8
 | 
						|
	MenuClickCompany,     // 9
 | 
						|
	MenuClickGraphs,      // 10
 | 
						|
	MenuClickLeague,      // 11
 | 
						|
	MenuClickIndustry,    // 12
 | 
						|
	MenuClickShowTrains,  // 13
 | 
						|
	MenuClickShowRoad,    // 14
 | 
						|
	MenuClickShowShips,   // 15
 | 
						|
	MenuClickShowAir,     // 16
 | 
						|
	MenuClickMap,         // 17
 | 
						|
	NULL,                 // 18
 | 
						|
	MenuClickBuildRail,   // 19
 | 
						|
	MenuClickBuildRoad,   // 20
 | 
						|
	MenuClickBuildWater,  // 21
 | 
						|
	MenuClickBuildAir,    // 22
 | 
						|
	MenuClickForest,      // 23
 | 
						|
	MenuClickMusicWindow, // 24
 | 
						|
	MenuClickNewspaper,   // 25
 | 
						|
	MenuClickHelp,        // 26
 | 
						|
};
 | 
						|
 | 
						|
/* --- Toolbar handling for the 'normal' case */
 | 
						|
 | 
						|
typedef void ToolbarButtonProc(Window *w);
 | 
						|
 | 
						|
static ToolbarButtonProc * const _toolbar_button_procs[] = {
 | 
						|
	ToolbarPauseClick,
 | 
						|
	ToolbarFastForwardClick,
 | 
						|
	ToolbarOptionsClick,
 | 
						|
	ToolbarSaveClick,
 | 
						|
	ToolbarMapClick,
 | 
						|
	ToolbarTownClick,
 | 
						|
	ToolbarSubsidiesClick,
 | 
						|
	ToolbarStationsClick,
 | 
						|
	ToolbarFinancesClick,
 | 
						|
	ToolbarCompaniesClick,
 | 
						|
	ToolbarGraphsClick,
 | 
						|
	ToolbarLeagueClick,
 | 
						|
	ToolbarIndustryClick,
 | 
						|
	ToolbarTrainClick,
 | 
						|
	ToolbarRoadClick,
 | 
						|
	ToolbarShipClick,
 | 
						|
	ToolbarAirClick,
 | 
						|
	ToolbarZoomInClick,
 | 
						|
	ToolbarZoomOutClick,
 | 
						|
	ToolbarBuildRailClick,
 | 
						|
	ToolbarBuildRoadClick,
 | 
						|
	ToolbarBuildWaterClick,
 | 
						|
	ToolbarBuildAirClick,
 | 
						|
	ToolbarForestClick,
 | 
						|
	ToolbarMusicClick,
 | 
						|
	ToolbarNewspaperClick,
 | 
						|
	ToolbarHelpClick,
 | 
						|
	ToolbarSwitchClick,
 | 
						|
};
 | 
						|
 | 
						|
struct MainToolbarWindow : Window {
 | 
						|
	MainToolbarWindow(const WindowDesc *desc) : Window(desc)
 | 
						|
	{
 | 
						|
		this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button
 | 
						|
		this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button
 | 
						|
 | 
						|
		CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
 | 
						|
 | 
						|
		this->FindWindowPlacementAndResize(desc);
 | 
						|
		PositionMainToolbar(this);
 | 
						|
		DoZoomInOutWindow(ZOOM_NONE, this);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPaint()
 | 
						|
	{
 | 
						|
		/* Draw brown-red toolbar bg. */
 | 
						|
		GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB2);
 | 
						|
		GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB4, FILLRECT_CHECKER);
 | 
						|
 | 
						|
		/* If spectator, disable all construction buttons
 | 
						|
		 * ie : Build road, rail, ships, airports and landscaping
 | 
						|
		 * Since enabled state is the default, just disable when needed */
 | 
						|
		this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END);
 | 
						|
		/* disable company list drop downs, if there are no companies */
 | 
						|
		this->SetWidgetsDisabledState(Company::GetNumItems() == TBN_PAUSE, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END);
 | 
						|
 | 
						|
		this->SetWidgetDisabledState(TBN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
 | 
						|
		this->SetWidgetDisabledState(TBN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
 | 
						|
 | 
						|
		this->DrawWidgets();
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnClick(Point pt, int widget)
 | 
						|
	{
 | 
						|
		if (_game_mode != GM_MENU && !this->IsWidgetDisabled(widget)) _toolbar_button_procs[widget](this);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnDropdownSelect(int widget, int index)
 | 
						|
	{
 | 
						|
		_menu_clicked_procs[widget](index);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 | 
						|
	{
 | 
						|
		switch (keycode) {
 | 
						|
			case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(this); break;
 | 
						|
			case WKC_F2: ShowGameOptions(); break;
 | 
						|
			case WKC_F3: MenuClickSaveLoad(); break;
 | 
						|
			case WKC_F4: ShowSmallMap(); break;
 | 
						|
			case WKC_F5: ShowTownDirectory(); break;
 | 
						|
			case WKC_F6: ShowSubsidiesList(); break;
 | 
						|
			case WKC_F7: ShowCompanyStations(_local_company); break;
 | 
						|
			case WKC_F8: ShowCompanyFinances(_local_company); break;
 | 
						|
			case WKC_F9: ShowCompany(_local_company); break;
 | 
						|
			case WKC_F10: ShowOperatingProfitGraph(); break;
 | 
						|
			case WKC_F11: ShowCompanyLeagueTable(); break;
 | 
						|
			case WKC_F12: ShowBuildIndustryWindow(); break;
 | 
						|
			case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_company, VEH_TRAIN); break;
 | 
						|
			case WKC_SHIFT | WKC_F2: ShowVehicleListWindow(_local_company, VEH_ROAD); break;
 | 
						|
			case WKC_SHIFT | WKC_F3: ShowVehicleListWindow(_local_company, VEH_SHIP); break;
 | 
						|
			case WKC_SHIFT | WKC_F4: ShowVehicleListWindow(_local_company, VEH_AIRCRAFT); break;
 | 
						|
			case WKC_NUM_PLUS: // Fall through
 | 
						|
			case WKC_EQUALS: // Fall through
 | 
						|
			case WKC_SHIFT | WKC_EQUALS: // Fall through
 | 
						|
			case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(this); break;
 | 
						|
			case WKC_NUM_MINUS: // Fall through
 | 
						|
			case WKC_MINUS: // Fall through
 | 
						|
			case WKC_SHIFT | WKC_MINUS: // Fall through
 | 
						|
			case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(this); break;
 | 
						|
			case WKC_SHIFT | WKC_F7: if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, -1); break;
 | 
						|
			case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(_last_built_roadtype); break;
 | 
						|
			case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
 | 
						|
			case WKC_SHIFT | WKC_F10: if (CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) ShowBuildAirToolbar(); break;
 | 
						|
			case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
 | 
						|
			case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
 | 
						|
			case WKC_CTRL  | 'S': MenuClickSmallScreenshot(); break;
 | 
						|
			case WKC_CTRL  | 'G': MenuClickWorldScreenshot(); break;
 | 
						|
			case WKC_CTRL | WKC_ALT | 'C': if (!_networking) ShowCheatWindow(); break;
 | 
						|
			case 'A': if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, 4); break; // Invoke Autorail
 | 
						|
			case 'L': ShowTerraformToolbar(); break;
 | 
						|
			case 'M': ShowSmallMap(); break;
 | 
						|
			case 'V': ShowExtraViewPortWindow(); break;
 | 
						|
			default: return ES_NOT_HANDLED;
 | 
						|
		}
 | 
						|
		return ES_HANDLED;
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 | 
						|
	{
 | 
						|
		_place_proc(tile);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnTick()
 | 
						|
	{
 | 
						|
		if (this->IsWidgetLowered(TBN_PAUSE) != !!_pause_mode) {
 | 
						|
			this->ToggleWidgetLoweredState(TBN_PAUSE);
 | 
						|
			this->InvalidateWidget(TBN_PAUSE);
 | 
						|
		}
 | 
						|
 | 
						|
		if (this->IsWidgetLowered(TBN_FASTFORWARD) != !!_fast_forward) {
 | 
						|
			this->ToggleWidgetLoweredState(TBN_FASTFORWARD);
 | 
						|
			this->InvalidateWidget(TBN_FASTFORWARD);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnResize(Point delta)
 | 
						|
	{
 | 
						|
		if (this->width <= TBP_NORMAL_MAXBUTTON * TBP_BUTTONWIDTH) {
 | 
						|
			SplitToolbar(this);
 | 
						|
		} else {
 | 
						|
			ResizeToolbar(this);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnTimeout()
 | 
						|
	{
 | 
						|
		for (uint i = TBN_SETTINGS; i < this->widget_count - 1; i++) {
 | 
						|
			if (this->IsWidgetLowered(i)) {
 | 
						|
				this->RaiseWidget(i);
 | 
						|
				this->InvalidateWidget(i);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnInvalidateData(int data)
 | 
						|
	{
 | 
						|
		if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBN_ZOOMIN, TBN_ZOOMOUT);
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static const Widget _toolb_normal_widgets[] = {
 | 
						|
{     WWT_IMGBTN,   RESIZE_LEFT,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_PAUSE,           STR_TOOLBAR_TOOLTIP_PAUSE_GAME},               // TBN_PAUSE
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_FASTFORWARD,     STR_FAST_FORWARD},                             // TBN_FASTFORWARD
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_SETTINGS,        STR_TOOLBAR_TOOLTIP_OPTIONS},                  // TBN_SETTINGS
 | 
						|
{   WWT_IMGBTN_2,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_SAVE,            STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME},   // TBN_SAVEGAME
 | 
						|
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_SMALLMAP,        STR_TOOLBAR_TOOLTIP_DISPLAY_MAP},              // TBN_SMALLMAP
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_TOWN,            STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY},   // TBN_TOWNDIRECTORY
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_SUBSIDIES,       STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES},        // TBN_SUBSIDIES
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_COMPANY_LIST,    STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS},  // TBN_STATIONS
 | 
						|
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_COMPANY_FINANCE, STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES}, // TBN_FINANCES
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_COMPANY_GENERAL, STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL},  // TBN_COMPANIES
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_GRAPHS,          STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS},           // TBN_GRAPHICS
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_COMPANY_LEAGUE,  STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE},   // TBN_LEAGUE
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_INDUSTRY,        STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW}, // TBN_INDUSTRIES
 | 
						|
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_TRAINLIST,       STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS},         // TBN_TRAINS
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_TRUCKLIST,       STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES},  // TBN_ROADVEHS
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_SHIPLIST,        STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS},          // TBN_SHIPS
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_AIRPLANESLIST,   STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT},       // TBN_AIRCRAFTS
 | 
						|
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_ZOOMIN,          STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN},         // TBN_ZOOMIN
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_ZOOMOUT,         STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT},        // TBN_ZOOMOUT
 | 
						|
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_BUILDRAIL,       STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK},     // TBN_RAILS
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_BUILDROAD,       STR_TOOLBAR_TOOLTIP_BUILD_ROADS},              // TBN_ROADS
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_BUILDWATER,      STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS},         // TBN_WATER
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_BUILDAIR,        STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS},           // TBN_AIR
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_LANDSCAPING,     STR_LANDSCAPING_TOOLBAR_TIP},                  // TBN_LANDSCAPE tree icon is SPR_IMG_PLANTTREES
 | 
						|
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_MUSIC,           STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW},  // TBN_MUSICSOUND
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_MESSAGES,        STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS},   // TBN_NEWSREPORT
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_IMG_QUERY,           STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION},   // TBN_HELP
 | 
						|
{     WWT_IMGBTN,   RESIZE_NONE,  COLOUR_GREY,     0,     0,     0,    21, SPR_SWITCH_TOOLBAR,      STR_EMPTY},                                    // TBN_SWITCHBAR
 | 
						|
{   WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _toolb_normal_desc(
 | 
						|
	0, 0, 0, TBP_BUTTONHEIGHT, 640, TBP_BUTTONHEIGHT,
 | 
						|
	WC_MAIN_TOOLBAR, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_NO_FOCUS,
 | 
						|
	_toolb_normal_widgets
 | 
						|
);
 | 
						|
 | 
						|
 | 
						|
/* --- Toolbar handling for the scenario editor */
 | 
						|
 | 
						|
static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
 | 
						|
	ToolbarPauseClick,
 | 
						|
	ToolbarFastForwardClick,
 | 
						|
	ToolbarOptionsClick,
 | 
						|
	ToolbarScenSaveOrLoad,
 | 
						|
	ToolbarBtn_NULL,
 | 
						|
	ToolbarBtn_NULL,
 | 
						|
	ToolbarScenDateBackward,
 | 
						|
	ToolbarScenDateForward,
 | 
						|
	ToolbarScenMapTownDir,
 | 
						|
	ToolbarZoomInClick,
 | 
						|
	ToolbarZoomOutClick,
 | 
						|
	ToolbarScenGenLand,
 | 
						|
	ToolbarScenGenTown,
 | 
						|
	ToolbarScenGenIndustry,
 | 
						|
	ToolbarScenBuildRoad,
 | 
						|
	ToolbarScenBuildDocks,
 | 
						|
	ToolbarScenPlantTrees,
 | 
						|
	ToolbarScenPlaceSign,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	NULL,
 | 
						|
	ToolbarMusicClick,
 | 
						|
	NULL,
 | 
						|
	ToolbarHelpClick,
 | 
						|
};
 | 
						|
 | 
						|
struct ScenarioEditorToolbarWindow : Window {
 | 
						|
public:
 | 
						|
	ScenarioEditorToolbarWindow(const WindowDesc *desc) : Window(desc)
 | 
						|
	{
 | 
						|
		CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
 | 
						|
 | 
						|
		this->FindWindowPlacementAndResize(desc);
 | 
						|
		PositionMainToolbar(this);
 | 
						|
		DoZoomInOutWindow(ZOOM_NONE, this);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPaint()
 | 
						|
	{
 | 
						|
		this->SetWidgetDisabledState(TBSE_DATEBACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR);
 | 
						|
		this->SetWidgetDisabledState(TBSE_DATEFORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR);
 | 
						|
 | 
						|
		/* Draw brown-red toolbar bg. */
 | 
						|
		GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB2);
 | 
						|
		GfxFillRect(0, 0, this->width - 1, this->height - 1, 0xB4, FILLRECT_CHECKER);
 | 
						|
 | 
						|
		this->DrawWidgets();
 | 
						|
 | 
						|
		SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
 | 
						|
		DrawString(this->widget[TBSE_DATEBACKWARD].right, this->widget[TBSE_DATEFORWARD].left, 6, STR_DATE_LONG_WHITE, TC_FROMSTRING, SA_CENTER);
 | 
						|
 | 
						|
		/* We hide this panel when the toolbar space gets too small */
 | 
						|
		const Widget *panel = &this->widget[TBSE_SPACERPANEL];
 | 
						|
		if (panel->left != panel->right) {
 | 
						|
			DrawString(panel->left + 1, panel->right - 1,  1, STR_SCENEDIT_TOOLBAR_OPENTTD, TC_FROMSTRING, SA_CENTER);
 | 
						|
			DrawString(panel->left + 1, panel->right - 1, 11, STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR, TC_FROMSTRING, SA_CENTER);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnClick(Point pt, int widget)
 | 
						|
	{
 | 
						|
		if (_game_mode == GM_MENU) return;
 | 
						|
		_scen_toolbar_button_procs[widget](this);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnDropdownSelect(int widget, int index)
 | 
						|
	{
 | 
						|
		/* The map button is in a different location on the scenario
 | 
						|
		 * editor toolbar, so we need to adjust for it. */
 | 
						|
		if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP;
 | 
						|
		_menu_clicked_procs[widget](index);
 | 
						|
		SndPlayFx(SND_15_BEEP);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
 | 
						|
	{
 | 
						|
		switch (keycode) {
 | 
						|
			case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(this); break;
 | 
						|
			case WKC_F2: ShowGameOptions(); break;
 | 
						|
			case WKC_F3: MenuClickSaveLoad(); break;
 | 
						|
			case WKC_F4: ToolbarScenGenLand(this); break;
 | 
						|
			case WKC_F5: ToolbarScenGenTown(this); break;
 | 
						|
			case WKC_F6: ToolbarScenGenIndustry(this); break;
 | 
						|
			case WKC_F7: ToolbarScenBuildRoad(this); break;
 | 
						|
			case WKC_F8: ToolbarScenBuildDocks(this); break;
 | 
						|
			case WKC_F9: ToolbarScenPlantTrees(this); break;
 | 
						|
			case WKC_F10: ToolbarScenPlaceSign(this); break;
 | 
						|
			case WKC_F11: ShowMusicWindow(); break;
 | 
						|
			case WKC_F12: PlaceLandBlockInfo(); break;
 | 
						|
			case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break;
 | 
						|
			case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break;
 | 
						|
 | 
						|
			/* those following are all fall through */
 | 
						|
			case WKC_NUM_PLUS:
 | 
						|
			case WKC_EQUALS:
 | 
						|
			case WKC_SHIFT | WKC_EQUALS:
 | 
						|
			case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(this); break;
 | 
						|
 | 
						|
			/* those following are all fall through */
 | 
						|
			case WKC_NUM_MINUS:
 | 
						|
			case WKC_MINUS:
 | 
						|
			case WKC_SHIFT | WKC_MINUS:
 | 
						|
			case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(this); break;
 | 
						|
 | 
						|
			case 'L': ShowEditorTerraformToolbar(); break;
 | 
						|
			case 'M': ShowSmallMap(); break;
 | 
						|
			case 'V': ShowExtraViewPortWindow(); break;
 | 
						|
			default: return ES_NOT_HANDLED;
 | 
						|
		}
 | 
						|
		return ES_HANDLED;
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 | 
						|
	{
 | 
						|
		_place_proc(tile);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnResize(Point delta)
 | 
						|
	{
 | 
						|
		/* There are 16 buttons plus some spacings if the space allows it.
 | 
						|
		 * Furthermore there are two panels of which one is non - essential
 | 
						|
		 * and that one can be removed if the space is too small. */
 | 
						|
		uint buttons_width;
 | 
						|
		uint spacing;
 | 
						|
 | 
						|
		static const int normal_min_width = (TBP_SCENARIO_MAXBUTTON * TBP_BUTTONWIDTH) + (2 * TBP_DATEPANELWIDTH);
 | 
						|
		static const int one_less_panel_min_width = (TBP_SCENARIO_MAXBUTTON * TBP_BUTTONWIDTH) + TBP_DATEPANELWIDTH;
 | 
						|
 | 
						|
		if (this->width >= one_less_panel_min_width) {
 | 
						|
			buttons_width = TBP_SCENARIO_MAXBUTTON * TBP_BUTTONWIDTH;
 | 
						|
			spacing = this->width - ((this->width >= normal_min_width) ? normal_min_width : one_less_panel_min_width);
 | 
						|
		} else {
 | 
						|
			buttons_width = this->width - TBP_DATEPANELWIDTH;
 | 
						|
			spacing = 0;
 | 
						|
		}
 | 
						|
		static const uint extra_spacing_at[] = { 3, 4, 7, 8, 10, 17, 0 };
 | 
						|
 | 
						|
		for (uint i = 0, x = 0, j = 0, b = 0; i < this->widget_count; i++) {
 | 
						|
			switch (i) {
 | 
						|
				case TBSE_SPACERPANEL:
 | 
						|
					this->widget[i].left = x;
 | 
						|
					if (this->width < normal_min_width) {
 | 
						|
						this->widget[i].right = x;
 | 
						|
						j++;
 | 
						|
						continue;
 | 
						|
					}
 | 
						|
 | 
						|
					x += TBP_DATEPANELWIDTH;
 | 
						|
					this->widget[i].right = x - 1;
 | 
						|
					break;
 | 
						|
 | 
						|
				case TBSE_DATEPANEL: {
 | 
						|
					int offset = x - this->widget[i].left;
 | 
						|
					this->widget[i + 1].left  += offset;
 | 
						|
					this->widget[i + 1].right += offset;
 | 
						|
					this->widget[i + 2].left  += offset;
 | 
						|
					this->widget[i + 2].right += offset;
 | 
						|
					this->widget[i].left = x;
 | 
						|
					x += TBP_DATEPANELWIDTH;
 | 
						|
					this->widget[i].right = x - 1;
 | 
						|
					i += 2;
 | 
						|
				} break;
 | 
						|
 | 
						|
				default:
 | 
						|
					if (this->widget[i].bottom == 0) continue;
 | 
						|
 | 
						|
					this->widget[i].left = x;
 | 
						|
					x += buttons_width / (TBP_SCENARIO_MAXBUTTON - b);
 | 
						|
					this->widget[i].right = x - 1;
 | 
						|
					buttons_width -= buttons_width / (TBP_SCENARIO_MAXBUTTON - b);
 | 
						|
					b++;
 | 
						|
					break;
 | 
						|
			}
 | 
						|
 | 
						|
			if (extra_spacing_at[j] == i) {
 | 
						|
				j++;
 | 
						|
				uint add = spacing / (lengthof(extra_spacing_at) - j);
 | 
						|
				spacing -= add;
 | 
						|
				x += add;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnTick()
 | 
						|
	{
 | 
						|
		if (this->IsWidgetLowered(TBSE_PAUSE) != !!_pause_mode) {
 | 
						|
			this->ToggleWidgetLoweredState(TBSE_PAUSE);
 | 
						|
			this->SetDirty();
 | 
						|
		}
 | 
						|
 | 
						|
		if (this->IsWidgetLowered(TBSE_FASTFORWARD) != !!_fast_forward) {
 | 
						|
			this->ToggleWidgetLoweredState(TBSE_FASTFORWARD);
 | 
						|
			this->SetDirty();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnInvalidateData(int data)
 | 
						|
	{
 | 
						|
		if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBSE_ZOOMIN, TBSE_ZOOMOUT);
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
static const Widget _toolb_scen_widgets[] = {
 | 
						|
{  WWT_IMGBTN, RESIZE_LEFT,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_PAUSE,       STR_TOOLBAR_TOOLTIP_PAUSE_GAME},                  // TBSE_PAUSE
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD},                                // TBSE_FASTFORWARD
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_SETTINGS,    STR_TOOLBAR_TOOLTIP_OPTIONS},
 | 
						|
{WWT_IMGBTN_2, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_SAVE,        STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO}, // TBSE_SAVESCENARIO
 | 
						|
 | 
						|
{   WWT_PANEL, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, 0x0,                 STR_NULL},                                        // TBSE_SPACERPANEL
 | 
						|
 | 
						|
{   WWT_PANEL, RESIZE_NONE,  COLOUR_GREY,   0, 129,  0, 21, 0x0,                 STR_NULL},                                        // TBSE_DATEPANEL
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   3,  14,  5, 16, SPR_ARROW_DOWN,      STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD}, // TBSE_DATEBACKWARD
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY, 113, 125,  5, 16, SPR_ARROW_UP,        STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD},  // TBSE_DATEFORWARD
 | 
						|
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_SMALLMAP,    STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY},  // TBSE_SMALLMAP
 | 
						|
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_ZOOMIN,      STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN},            // TBSE_ZOOMIN
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_ZOOMOUT,     STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT},           // TBSE_ZOOMOUT
 | 
						|
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION},       // TBSE_LANDGENERATE
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_TOWN,        STR_SCENEDIT_TOOLBAR_TOWN_GENERATION},            // TBSE_TOWNGENERATE
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_INDUSTRY,    STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION},        // TBSE_INDUSTRYGENERATE
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_BUILDROAD,   STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION},          // TBSE_BUILDROAD
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_BUILDWATER,  STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS},            // TBSE_BUILDDOCKS
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_PLANTTREES,  STR_SCENEDIT_TOOLBAR_PLANT_TREES},                // TBSE_PLANTTREES
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_SIGN,        STR_SCENEDIT_TOOLBAR_PLACE_SIGN},                 // TBSE_PLACESIGNS
 | 
						|
 | 
						|
{   WWT_EMPTY, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | 
						|
{   WWT_EMPTY, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | 
						|
{   WWT_EMPTY, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | 
						|
{   WWT_EMPTY, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | 
						|
{   WWT_EMPTY, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | 
						|
{   WWT_EMPTY, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_MUSIC,       STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW},
 | 
						|
{   WWT_EMPTY, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0,  0, 0x0,                 STR_NULL},
 | 
						|
{  WWT_IMGBTN, RESIZE_NONE,  COLOUR_GREY,   0,   0,  0, 21, SPR_IMG_QUERY,       STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION},
 | 
						|
{WIDGETS_END},
 | 
						|
};
 | 
						|
 | 
						|
static const WindowDesc _toolb_scen_desc(
 | 
						|
	0, 0, 130, TBP_BUTTONHEIGHT, 640, TBP_BUTTONHEIGHT,
 | 
						|
	WC_MAIN_TOOLBAR, WC_NONE,
 | 
						|
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_NO_FOCUS,
 | 
						|
	_toolb_scen_widgets
 | 
						|
);
 | 
						|
 | 
						|
/* --- Allocating the toolbar --- */
 | 
						|
 | 
						|
void AllocateToolbar()
 | 
						|
{
 | 
						|
	/* Clean old GUI values; railtype is (re)set by rail_gui.cpp */
 | 
						|
	_last_built_roadtype = ROADTYPE_ROAD;
 | 
						|
 | 
						|
	if (_game_mode == GM_EDITOR) {
 | 
						|
		new ScenarioEditorToolbarWindow(&_toolb_scen_desc);;
 | 
						|
	} else {
 | 
						|
		new MainToolbarWindow(&_toolb_normal_desc);
 | 
						|
	}
 | 
						|
}
 |