556 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			556 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file network_chat_gui.cpp GUI for handling chat messages. */
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#include <stdarg.h> /* va_list */
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#ifdef ENABLE_NETWORK
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#include "../stdafx.h"
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#include "../strings_func.h"
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#include "../blitter/factory.hpp"
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#include "../console_func.h"
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#include "../video/video_driver.hpp"
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#include "../querystring_gui.h"
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#include "../town.h"
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#include "../window_func.h"
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#include "../core/geometry_func.hpp"
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#include "network.h"
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#include "network_client.h"
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#include "network_base.h"
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#include "../widgets/network_chat_widget.h"
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#include "table/strings.h"
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/** The draw buffer must be able to contain the chat message, client name and the "[All]" message,
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 * some spaces and possible translations of [All] to other languages. */
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assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40);
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/** Spacing between chat lines. */
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static const uint NETWORK_CHAT_LINE_SPACING = 3;
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/** Container for a message. */
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struct ChatMessage {
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	char message[DRAW_STRING_BUFFER]; ///< The action message.
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	TextColour colour;  ///< The colour of the message.
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	uint32 remove_time; ///< The time to remove the message.
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};
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/* used for chat window */
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static ChatMessage *_chatmsg_list = NULL; ///< The actual chat message list.
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static bool _chatmessage_dirty = false;   ///< Does the chat message need repainting?
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static bool _chatmessage_visible = false; ///< Is a chat message visible.
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static bool _chat_tab_completion_active;  ///< Whether tab completion is active.
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static uint MAX_CHAT_MESSAGES = 0;        ///< The limit of chat messages to show.
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/**
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 * The chatbox grows from the bottom so the coordinates are pixels from
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 * the left and pixels from the bottom. The height is the maximum height.
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 */
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static PointDimension _chatmsg_box;
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static uint8 *_chatmessage_backup = NULL; ///< Backup in case text is moved.
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/**
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 * Count the chat messages.
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 * @return The number of chat messages.
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 */
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static inline uint GetChatMessageCount()
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{
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	uint i = 0;
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	for (; i < MAX_CHAT_MESSAGES; i++) {
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		if (_chatmsg_list[i].message[0] == '\0') break;
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	}
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	return i;
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}
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/**
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 * Add a text message to the 'chat window' to be shown
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 * @param colour The colour this message is to be shown in
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 * @param duration The duration of the chat message in seconds
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 * @param message message itself in printf() style
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 */
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void CDECL NetworkAddChatMessage(TextColour colour, uint duration, const char *message, ...)
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{
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	char buf[DRAW_STRING_BUFFER];
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	va_list va;
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	va_start(va, message);
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	vsnprintf(buf, lengthof(buf), message, va);
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	va_end(va);
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	Utf8TrimString(buf, DRAW_STRING_BUFFER);
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	uint msg_count = GetChatMessageCount();
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	if (MAX_CHAT_MESSAGES == msg_count) {
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		memmove(&_chatmsg_list[0], &_chatmsg_list[1], sizeof(_chatmsg_list[0]) * (msg_count - 1));
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		msg_count = MAX_CHAT_MESSAGES - 1;
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	}
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	ChatMessage *cmsg = &_chatmsg_list[msg_count++];
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	strecpy(cmsg->message, buf, lastof(cmsg->message));
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	cmsg->colour = (colour & TC_IS_PALETTE_COLOUR) ? colour : TC_WHITE;
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	cmsg->remove_time = _realtime_tick + duration * 1000;
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	_chatmessage_dirty = true;
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}
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/** Initialize all font-dependent chat box sizes. */
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void NetworkReInitChatBoxSize()
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{
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	_chatmsg_box.y       = 3 * FONT_HEIGHT_NORMAL;
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	_chatmsg_box.height  = MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 2;
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	_chatmessage_backup  = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactoryBase::GetCurrentBlitter()->GetBytesPerPixel());
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}
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/** Initialize all buffers of the chat visualisation. */
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void NetworkInitChatMessage()
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{
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	MAX_CHAT_MESSAGES    = _settings_client.gui.network_chat_box_height;
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	_chatmsg_list        = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height);
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	_chatmsg_box.x       = 10;
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	_chatmsg_box.width   = _settings_client.gui.network_chat_box_width;
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	NetworkReInitChatBoxSize();
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	_chatmessage_visible = false;
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	for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
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		_chatmsg_list[i].message[0] = '\0';
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	}
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}
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/** Hide the chatbox */
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void NetworkUndrawChatMessage()
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{
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	/* Sometimes we also need to hide the cursor
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	 *   This is because both textmessage and the cursor take a shot of the
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	 *   screen before drawing.
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	 *   Now the textmessage takes his shot and paints his data before the cursor
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	 *   does, so in the shot of the cursor is the screen-data of the textmessage
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	 *   included when the cursor hangs somewhere over the textmessage. To
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	 *   avoid wrong repaints, we undraw the cursor in that case, and everything
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	 *   looks nicely ;)
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	 * (and now hope this story above makes sense to you ;))
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	 */
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	if (_cursor.visible &&
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			_cursor.draw_pos.x + _cursor.draw_size.x >= _chatmsg_box.x &&
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			_cursor.draw_pos.x <= _chatmsg_box.x + _chatmsg_box.width &&
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			_cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _chatmsg_box.y - _chatmsg_box.height &&
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			_cursor.draw_pos.y <= _screen.height - _chatmsg_box.y) {
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		UndrawMouseCursor();
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	}
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	if (_chatmessage_visible) {
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		Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
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		int x      = _chatmsg_box.x;
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		int y      = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
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		int width  = _chatmsg_box.width;
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		int height = _chatmsg_box.height;
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		if (y < 0) {
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			height = max(height + y, min(_chatmsg_box.height, _screen.height));
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			y = 0;
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		}
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		if (x + width >= _screen.width) {
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			width = _screen.width - x;
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		}
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		if (width <= 0 || height <= 0) return;
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		_chatmessage_visible = false;
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		/* Put our 'shot' back to the screen */
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		blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
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		/* And make sure it is updated next time */
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		_video_driver->MakeDirty(x, y, width, height);
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		_chatmessage_dirty = true;
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	}
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}
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/** Check if a message is expired. */
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void NetworkChatMessageLoop()
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{
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	for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
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		ChatMessage *cmsg = &_chatmsg_list[i];
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		if (cmsg->message[0] == '\0') continue;
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		/* Message has expired, remove from the list */
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		if (cmsg->remove_time < _realtime_tick) {
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			/* Move the remaining messages over the current message */
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			if (i != MAX_CHAT_MESSAGES - 1) memmove(cmsg, cmsg + 1, sizeof(*cmsg) * (MAX_CHAT_MESSAGES - i - 1));
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			/* Mark the last item as empty */
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			_chatmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0';
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			_chatmessage_dirty = true;
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			/* Go one item back, because we moved the array 1 to the left */
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			i--;
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		}
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	}
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}
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/** Draw the chat message-box */
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void NetworkDrawChatMessage()
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{
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	Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
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	if (!_chatmessage_dirty) return;
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	/* First undraw if needed */
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	NetworkUndrawChatMessage();
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	if (_iconsole_mode == ICONSOLE_FULL) return;
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	/* Check if we have anything to draw at all */
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	uint count = GetChatMessageCount();
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	if (count == 0) return;
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	int x      = _chatmsg_box.x;
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	int y      = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
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	int width  = _chatmsg_box.width;
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	int height = _chatmsg_box.height;
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	if (y < 0) {
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		height = max(height + y, min(_chatmsg_box.height, _screen.height));
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		y = 0;
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	}
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	if (x + width >= _screen.width) {
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		width = _screen.width - x;
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	}
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	if (width <= 0 || height <= 0) return;
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	assert(blitter->BufferSize(width, height) <= (int)(_chatmsg_box.width * _chatmsg_box.height * blitter->GetBytesPerPixel()));
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	/* Make a copy of the screen as it is before painting (for undraw) */
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	blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
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	_cur_dpi = &_screen; // switch to _screen painting
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	int string_height = 0;
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	for (uint i = 0; i < count; i++) {
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		SetDParamStr(0, _chatmsg_list[i].message);
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		string_height += GetStringLineCount(STR_JUST_RAW_STRING, width - 1) * FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING;
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	}
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	string_height = min(string_height, MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING));
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	int top = _screen.height - _chatmsg_box.y - string_height - 2;
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	int bottom = _screen.height - _chatmsg_box.y - 2;
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	/* Paint a half-transparent box behind the chat messages */
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	GfxFillRect(_chatmsg_box.x, top - 2, _chatmsg_box.x + _chatmsg_box.width - 1, bottom,
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			PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR // black, but with some alpha for background
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		);
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	/* Paint the chat messages starting with the lowest at the bottom */
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	int ypos = bottom - 2;
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	for (int i = count - 1; i >= 0; i--) {
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		ypos = DrawStringMultiLine(_chatmsg_box.x + 3, _chatmsg_box.x + _chatmsg_box.width - 1, top, ypos, _chatmsg_list[i].message, _chatmsg_list[i].colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - NETWORK_CHAT_LINE_SPACING;
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		if (ypos < top) break;
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	}
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	/* Make sure the data is updated next flush */
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	_video_driver->MakeDirty(x, y, width, height);
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	_chatmessage_visible = true;
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	_chatmessage_dirty = false;
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}
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/**
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 * Send an actual chat message.
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 * @param buf The message to send.
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 * @param type The type of destination.
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 * @param dest The actual destination index.
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 */
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static void SendChat(const char *buf, DestType type, int dest)
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{
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	if (StrEmpty(buf)) return;
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	if (!_network_server) {
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		MyClient::SendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, 0);
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	} else {
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		NetworkServerSendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, CLIENT_ID_SERVER);
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	}
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}
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/** Window to enter the chat message in. */
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struct NetworkChatWindow : public Window {
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	DestType dtype;       ///< The type of destination.
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	StringID dest_string; ///< String representation of the destination.
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	int dest;             ///< The identifier of the destination.
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	QueryString message_editbox; ///< Message editbox.
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	/**
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	 * Create a chat input window.
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	 * @param desc Description of the looks of the window.
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	 * @param type The type of destination.
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	 * @param dest The actual destination index.
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	 */
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	NetworkChatWindow(WindowDesc *desc, DestType type, int dest) : Window(desc), message_editbox(NETWORK_CHAT_LENGTH)
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	{
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		this->dtype   = type;
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		this->dest    = dest;
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		this->querystrings[WID_NC_TEXTBOX] = &this->message_editbox;
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		this->message_editbox.cancel_button = WID_NC_CLOSE;
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		this->message_editbox.ok_button = WID_NC_SENDBUTTON;
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		static const StringID chat_captions[] = {
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			STR_NETWORK_CHAT_ALL_CAPTION,
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			STR_NETWORK_CHAT_COMPANY_CAPTION,
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			STR_NETWORK_CHAT_CLIENT_CAPTION
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		};
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		assert((uint)this->dtype < lengthof(chat_captions));
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		this->dest_string = chat_captions[this->dtype];
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		this->InitNested(type);
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		this->SetFocusedWidget(WID_NC_TEXTBOX);
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		InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
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		_chat_tab_completion_active = false;
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		PositionNetworkChatWindow(this);
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	}
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	~NetworkChatWindow()
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	{
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		InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
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	}
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	/**
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	 * Find the next item of the list of things that can be auto-completed.
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	 * @param item The current indexed item to return. This function can, and most
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	 *     likely will, alter item, to skip empty items in the arrays.
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	 * @return Returns the char that matched to the index.
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	 */
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	const char *ChatTabCompletionNextItem(uint *item)
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	{
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		static char chat_tab_temp_buffer[64];
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		/* First, try clients */
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		if (*item < MAX_CLIENT_SLOTS) {
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			/* Skip inactive clients */
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			NetworkClientInfo *ci;
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			FOR_ALL_CLIENT_INFOS_FROM(ci, *item) {
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				*item = ci->index;
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				return ci->client_name;
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			}
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			*item = MAX_CLIENT_SLOTS;
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		}
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		/* Then, try townnames
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		 * Not that the following assumes all town indices are adjacent, ie no
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		 * towns have been deleted. */
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		if (*item < (uint)MAX_CLIENT_SLOTS + Town::GetPoolSize()) {
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			const Town *t;
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			FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_SLOTS) {
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				/* Get the town-name via the string-system */
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				SetDParam(0, t->index);
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				GetString(chat_tab_temp_buffer, STR_TOWN_NAME, lastof(chat_tab_temp_buffer));
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				return &chat_tab_temp_buffer[0];
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			}
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		}
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		return NULL;
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	}
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	/**
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	 * Find what text to complete. It scans for a space from the left and marks
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	 *  the word right from that as to complete. It also writes a \0 at the
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	 *  position of the space (if any). If nothing found, buf is returned.
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	 */
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	static char *ChatTabCompletionFindText(char *buf)
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	{
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		char *p = strrchr(buf, ' ');
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		if (p == NULL) return buf;
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		*p = '\0';
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		return p + 1;
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	}
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	/**
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	 * See if we can auto-complete the current text of the user.
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	 */
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	void ChatTabCompletion()
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	{
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		static char _chat_tab_completion_buf[NETWORK_CHAT_LENGTH];
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		assert(this->message_editbox.text.max_bytes == lengthof(_chat_tab_completion_buf));
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		Textbuf *tb = &this->message_editbox.text;
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		size_t len, tb_len;
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		uint item;
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		char *tb_buf, *pre_buf;
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		const char *cur_name;
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		bool second_scan = false;
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		item = 0;
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		/* Copy the buffer so we can modify it without damaging the real data */
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		pre_buf = (_chat_tab_completion_active) ? strdup(_chat_tab_completion_buf) : strdup(tb->buf);
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		tb_buf  = ChatTabCompletionFindText(pre_buf);
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		tb_len  = strlen(tb_buf);
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		while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
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			item++;
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			if (_chat_tab_completion_active) {
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						|
				/* We are pressing TAB again on the same name, is there another name
 | 
						|
				 *  that starts with this? */
 | 
						|
				if (!second_scan) {
 | 
						|
					size_t offset;
 | 
						|
					size_t length;
 | 
						|
 | 
						|
					/* If we are completing at the begin of the line, skip the ': ' we added */
 | 
						|
					if (tb_buf == pre_buf) {
 | 
						|
						offset = 0;
 | 
						|
						length = (tb->bytes - 1) - 2;
 | 
						|
					} else {
 | 
						|
						/* Else, find the place we are completing at */
 | 
						|
						offset = strlen(pre_buf) + 1;
 | 
						|
						length = (tb->bytes - 1) - offset;
 | 
						|
					}
 | 
						|
 | 
						|
					/* Compare if we have a match */
 | 
						|
					if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
 | 
						|
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
 | 
						|
				/* Now any match we make on _chat_tab_completion_buf after this, is perfect */
 | 
						|
			}
 | 
						|
 | 
						|
			len = strlen(cur_name);
 | 
						|
			if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
 | 
						|
				/* Save the data it was before completion */
 | 
						|
				if (!second_scan) snprintf(_chat_tab_completion_buf, lengthof(_chat_tab_completion_buf), "%s", tb->buf);
 | 
						|
				_chat_tab_completion_active = true;
 | 
						|
 | 
						|
				/* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
 | 
						|
				if (pre_buf == tb_buf) {
 | 
						|
					this->message_editbox.text.Print("%s: ", cur_name);
 | 
						|
				} else {
 | 
						|
					this->message_editbox.text.Print("%s %s", pre_buf, cur_name);
 | 
						|
				}
 | 
						|
 | 
						|
				this->SetDirty();
 | 
						|
				free(pre_buf);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (second_scan) {
 | 
						|
			/* We walked all possibilities, and the user presses tab again.. revert to original text */
 | 
						|
			this->message_editbox.text.Assign(_chat_tab_completion_buf);
 | 
						|
			_chat_tab_completion_active = false;
 | 
						|
 | 
						|
			this->SetDirty();
 | 
						|
		}
 | 
						|
		free(pre_buf);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
 | 
						|
	{
 | 
						|
		Point pt = { 0, _screen.height - sm_height - FindWindowById(WC_STATUS_BAR, 0)->height };
 | 
						|
		return pt;
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 | 
						|
	{
 | 
						|
		if (widget != WID_NC_DESTINATION) return;
 | 
						|
 | 
						|
		if (this->dtype == DESTTYPE_CLIENT) {
 | 
						|
			SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
 | 
						|
		}
 | 
						|
		Dimension d = GetStringBoundingBox(this->dest_string);
 | 
						|
		d.width  += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 | 
						|
		d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 | 
						|
		*size = maxdim(*size, d);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void DrawWidget(const Rect &r, int widget) const
 | 
						|
	{
 | 
						|
		if (widget != WID_NC_DESTINATION) return;
 | 
						|
 | 
						|
		if (this->dtype == DESTTYPE_CLIENT) {
 | 
						|
			SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
 | 
						|
		}
 | 
						|
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, this->dest_string, TC_BLACK, SA_RIGHT);
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnClick(Point pt, int widget, int click_count)
 | 
						|
	{
 | 
						|
		switch (widget) {
 | 
						|
			/* Send */
 | 
						|
			case WID_NC_SENDBUTTON: SendChat(this->message_editbox.text.buf, this->dtype, this->dest);
 | 
						|
				/* FALL THROUGH */
 | 
						|
			case WID_NC_CLOSE: /* Cancel */ delete this; break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	virtual EventState OnKeyPress(WChar key, uint16 keycode)
 | 
						|
	{
 | 
						|
		EventState state = ES_NOT_HANDLED;
 | 
						|
		if (keycode == WKC_TAB) {
 | 
						|
			ChatTabCompletion();
 | 
						|
			state = ES_HANDLED;
 | 
						|
		}
 | 
						|
		return state;
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void OnEditboxChanged(int wid)
 | 
						|
	{
 | 
						|
		_chat_tab_completion_active = false;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Some data on this window has become invalid.
 | 
						|
	 * @param data Information about the changed data.
 | 
						|
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 | 
						|
	 */
 | 
						|
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 | 
						|
	{
 | 
						|
		if (data == this->dest) delete this;
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
/** The widgets of the chat window. */
 | 
						|
static const NWidgetPart _nested_chat_window_widgets[] = {
 | 
						|
	NWidget(NWID_HORIZONTAL),
 | 
						|
		NWidget(WWT_CLOSEBOX, COLOUR_GREY, WID_NC_CLOSE),
 | 
						|
		NWidget(WWT_PANEL, COLOUR_GREY, WID_NC_BACKGROUND),
 | 
						|
			NWidget(NWID_HORIZONTAL),
 | 
						|
				NWidget(WWT_TEXT, COLOUR_GREY, WID_NC_DESTINATION), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NULL, STR_NULL),
 | 
						|
				NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NC_TEXTBOX), SetMinimalSize(100, 12), SetPadding(1, 0, 1, 0), SetResize(1, 0),
 | 
						|
																	SetDataTip(STR_NETWORK_CHAT_OSKTITLE, STR_NULL),
 | 
						|
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NC_SENDBUTTON), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NETWORK_CHAT_SEND, STR_NULL),
 | 
						|
			EndContainer(),
 | 
						|
		EndContainer(),
 | 
						|
	EndContainer(),
 | 
						|
};
 | 
						|
 | 
						|
/** The description of the chat window. */
 | 
						|
static WindowDesc _chat_window_desc(
 | 
						|
	WDP_MANUAL, NULL, 640, 14, // x, y, width, height
 | 
						|
	WC_SEND_NETWORK_MSG, WC_NONE,
 | 
						|
	0,
 | 
						|
	_nested_chat_window_widgets, lengthof(_nested_chat_window_widgets)
 | 
						|
);
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Show the chat window.
 | 
						|
 * @param type The type of destination.
 | 
						|
 * @param dest The actual destination index.
 | 
						|
 */
 | 
						|
void ShowNetworkChatQueryWindow(DestType type, int dest)
 | 
						|
{
 | 
						|
	DeleteWindowByClass(WC_SEND_NETWORK_MSG);
 | 
						|
	new NetworkChatWindow(&_chat_window_desc, type, dest);
 | 
						|
}
 | 
						|
 | 
						|
#endif /* ENABLE_NETWORK */
 |