- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
		
			
				
	
	
		
			174 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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	ProjectType="Visual C++"
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	Version="7.10"
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	Name="openttd"
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	RootNameSpace="openttd"
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	SccProjectName=""
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	SccLocalPath="">
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	<Platforms>
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		<Platform
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			Name="Win32"/>
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	</Platforms>
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	<Configurations>
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		<Configuration
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			Name="Release|Win32"
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			OutputDirectory="..\objs\$(ConfigurationName)"
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			IntermediateDirectory="..\objs\$(ConfigurationName)"
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			ConfigurationType="1"
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			UseOfMFC="0"
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			ATLMinimizesCRunTimeLibraryUsage="FALSE"
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			CharacterSet="2"
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			WholeProgramOptimization="TRUE">
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			<Tool
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				Name="VCCLCompilerTool"
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				Optimization="3"
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				GlobalOptimizations="TRUE"
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				InlineFunctionExpansion="2"
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				EnableIntrinsicFunctions="TRUE"
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				FavorSizeOrSpeed="2"
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				OmitFramePointers="TRUE"
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				OptimizeForProcessor="1"
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				AdditionalIncludeDirectories="..\objs\langs"
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				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
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				StringPooling="TRUE"
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				ExceptionHandling="TRUE"
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				RuntimeLibrary="0"
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				StructMemberAlignment="3"
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				BufferSecurityCheck="FALSE"
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				EnableFunctionLevelLinking="TRUE"
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				DefaultCharIsUnsigned="TRUE"
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				UsePrecompiledHeader="0"
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				PrecompiledHeaderThrough=""
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				PrecompiledHeaderFile=""
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				AssemblerOutput="2"
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				AssemblerListingLocation="$(IntDir)/"
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				ObjectFile="$(IntDir)/"
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				ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
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				BrowseInformation="1"
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				BrowseInformationFile="$(IntDir)/"
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				WarningLevel="3"
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				WarnAsError="TRUE"
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				SuppressStartupBanner="TRUE"
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				DebugInformationFormat="3"
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				CallingConvention="1"
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				CompileAs="0"/>
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			<Tool
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				Name="VCCustomBuildTool"/>
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			<Tool
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				Name="VCLinkerTool"
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				AdditionalDependencies="unicows.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
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				LinkIncremental="1"
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				SuppressStartupBanner="TRUE"
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				IgnoreDefaultLibraryNames=""
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				GenerateDebugInformation="TRUE"
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				SubSystem="2"
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				OptimizeReferences="2"
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				OptimizeForWindows98="1"
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				TargetMachine="1"/>
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			<Tool
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				Name="VCMIDLTool"
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				TypeLibraryName=".\Release/openttd.tlb"
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				HeaderFileName=""/>
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			<Tool
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				Name="VCPostBuildEventTool"/>
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			<Tool
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				Name="VCPreBuildEventTool"/>
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			<Tool
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				Name="VCPreLinkEventTool"/>
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			<Tool
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				Name="VCResourceCompilerTool"
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				PreprocessorDefinitions="NDEBUG"
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				Culture="1053"/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"/>
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			<Tool
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				Name="VCWebDeploymentTool"/>
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			<Tool
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				Name="VCManagedWrapperGeneratorTool"/>
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			<Tool
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				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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		</Configuration>
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		<Configuration
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			Name="Debug|Win32"
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			OutputDirectory="..\objs\$(ConfigurationName)\"
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			IntermediateDirectory="..\objs\$(ConfigurationName)\"
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			ConfigurationType="1"
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			UseOfMFC="0"
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			ATLMinimizesCRunTimeLibraryUsage="FALSE"
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			CharacterSet="1">
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			<Tool
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				Name="VCCLCompilerTool"
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				Optimization="0"
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				AdditionalIncludeDirectories="..\objs\langs"
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				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
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				BasicRuntimeChecks="3"
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				RuntimeLibrary="1"
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				UsePrecompiledHeader="0"
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				AssemblerListingLocation="$(IntDir)/"
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				ObjectFile="$(IntDir)/"
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				ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
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				WarningLevel="3"
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				WarnAsError="TRUE"
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				SuppressStartupBanner="TRUE"
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				Detect64BitPortabilityProblems="FALSE"
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				DebugInformationFormat="4"
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				CallingConvention="1"
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				CompileAs="0"/>
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			<Tool
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				Name="VCCustomBuildTool"/>
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			<Tool
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				Name="VCLinkerTool"
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				AdditionalDependencies="unicows.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
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				LinkIncremental="0"
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				SuppressStartupBanner="TRUE"
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				IgnoreDefaultLibraryNames="LIBCMT.lib"
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				GenerateDebugInformation="TRUE"
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				SubSystem="2"
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				TargetMachine="1"/>
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			<Tool
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				Name="VCMIDLTool"
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				TypeLibraryName=".\Debug/openttd.tlb"
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				HeaderFileName=""/>
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			<Tool
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				Name="VCPostBuildEventTool"/>
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			<Tool
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				Name="VCPreBuildEventTool"/>
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			<Tool
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				Name="VCPreLinkEventTool"/>
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			<Tool
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				Name="VCResourceCompilerTool"
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				PreprocessorDefinitions="_DEBUG"
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				Culture="1053"/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"/>
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						|
			<Tool
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				Name="VCXMLDataGeneratorTool"/>
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						|
			<Tool
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				Name="VCWebDeploymentTool"/>
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						|
			<Tool
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				Name="VCManagedWrapperGeneratorTool"/>
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						|
			<Tool
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				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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		</Configuration>
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	</Configurations>
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	<References>
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	</References>
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	<Files>
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!!FILES!!
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		<File
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			RelativePath=".\..\media\mainicon.ico">
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		</File>
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		<File
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			RelativePath=".\..\media\openttd.ico">
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		</File>
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		<File
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			RelativePath=".\..\readme.txt">
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		</File>
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	</Files>
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	<Globals>
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	</Globals>
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</VisualStudioProject>
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