Files
openttd/src/league_cmd.h
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00

55 lines
2.0 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file league_cmd.h Command definitions related to league tables. */
#ifndef LEAGUE_CMD_H
#define LEAGUE_CMD_H
#include "command_aux.h"
struct LeagueTableCmdData : public CommandAuxiliarySerialisable<LeagueTableCmdData> {
std::string title;
std::string header;
std::string footer;
virtual void Serialise(CommandSerialisationBuffer &buffer) const override
{
buffer.Send_string(this->title);
buffer.Send_string(this->header);
buffer.Send_string(this->footer);
}
CommandCost Deserialise(CommandDeserialisationBuffer &buffer)
{
buffer.Recv_string(this->title, SVS_ALLOW_CONTROL_CODE | SVS_REPLACE_WITH_QUESTION_MARK);
buffer.Recv_string(this->header, SVS_ALLOW_CONTROL_CODE | SVS_REPLACE_WITH_QUESTION_MARK);
buffer.Recv_string(this->footer, SVS_ALLOW_CONTROL_CODE | SVS_REPLACE_WITH_QUESTION_MARK);
return CommandCost();
}
};
struct LeagueTableElementCmdData : public CommandAuxiliarySerialisable<LeagueTableElementCmdData> {
std::string text_str;
std::string score;
virtual void Serialise(CommandSerialisationBuffer &buffer) const override
{
buffer.Send_string(this->text_str);
buffer.Send_string(this->score);
}
CommandCost Deserialise(CommandDeserialisationBuffer &buffer)
{
buffer.Recv_string(this->text_str, SVS_ALLOW_CONTROL_CODE | SVS_REPLACE_WITH_QUESTION_MARK);
buffer.Recv_string(this->score, SVS_ALLOW_CONTROL_CODE | SVS_REPLACE_WITH_QUESTION_MARK);
return CommandCost();
}
};
#endif /* LEAGUE_CMD_H */