189 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			189 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef ENGINE_H
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| #define ENGINE_H
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| 
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| #include "sprite.h"
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| 
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| typedef struct RailVehicleInfo {
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| 	byte image_index;
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| 	byte flags; /* 1=multihead engine, 2=wagon */
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| 	byte base_cost;
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| 	uint16 max_speed;
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| 	uint16 power;
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| 	byte weight;
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| 	byte running_cost_base;
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| 	byte engclass; // 0: steam, 1: diesel, 2: electric
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| 	byte capacity;
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| 	byte cargo_type;
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| } RailVehicleInfo;
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| 
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| typedef struct ShipVehicleInfo {
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| 	byte image_index;
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| 	byte base_cost;
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| 	uint16 max_speed;
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| 	byte cargo_type;
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| 	uint16 capacity;
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| 	byte running_cost;
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| 	byte sfx;
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| 	byte refittable;
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| } ShipVehicleInfo;
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| 
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| typedef struct AircraftVehicleInfo {
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| 	byte image_index;
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| 	byte base_cost;
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| 	byte running_cost;
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| 	byte subtype;
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| 	byte sfx;
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| 	byte acceleration;
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| 	byte max_speed;
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| 	byte mail_capacity;
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| 	uint16 passenger_capacity;
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| } AircraftVehicleInfo;
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| 
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| typedef struct RoadVehicleInfo {
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| 	byte image_index;
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| 	byte base_cost;
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| 	byte running_cost;
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| 	byte sfx;
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| 	byte max_speed;
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| 	byte capacity;
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| 	byte cargo_type;
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| } RoadVehicleInfo;
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| 
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| typedef struct EngineInfo {
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| 	uint16 base_intro;
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| 	byte unk2;
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| 	byte lifelength;
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| 	byte base_life;
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| 	byte railtype_climates;
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| } EngineInfo;
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| 
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| typedef struct Engine {
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| 	uint16 intro_date;
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| 	uint16 age;
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| 	uint16 reliability;
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| 	uint16 reliability_spd_dec;
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| 	uint16 reliability_start, reliability_max, reliability_final;
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| 	uint16 duration_phase_1, duration_phase_2, duration_phase_3;
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| 	byte lifelength;
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| 	byte flags;
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| 	byte preview_player;
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| 	byte preview_wait;
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| 	byte railtype;
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| 	byte player_avail;
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| 	byte type;				// type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
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| } Engine;
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| 
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| 
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| enum {
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| 	RVI_MULTIHEAD = 1,
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| 	RVI_WAGON = 2,
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| };
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| 
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| 
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| void AddTypeToEngines(void);
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| void StartupEngines(void);
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| 
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| 
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| extern byte _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO];
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| enum {
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| 	CID_DEFAULT = 29,
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| 	CID_PURCHASE = 30,
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| 	NUM_CID = 31,
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| };
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| extern byte _local_cargo_id_ctype[NUM_CID];
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| extern byte _local_cargo_id_landscape[NUM_CID];
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| 
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| extern uint32 _engine_refit_masks[256];
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| 
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| extern byte _engine_original_sprites[256];
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| void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group, byte *train_id, int trains);
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| void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group);
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| // loaded is in percents, overriding_engine 0xffff is none
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| int GetCustomEngineSprite(byte engine, const Vehicle *v, byte direction);
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| #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
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| #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)
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| 
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| typedef enum VehicleTrigger {
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| 	VEHICLE_TRIGGER_NEW_CARGO = 1,
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| 	// Externally triggered only for the first vehicle in chain
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| 	VEHICLE_TRIGGER_DEPOT = 2,
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| 	// Externally triggered only for the first vehicle in chain, only if whole chain is empty
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| 	VEHICLE_TRIGGER_EMPTY = 4,
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| 	// Not triggered externally (called for the whole chain if we got NEW_CARGO)
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| 	VEHICLE_TRIGGER_ANY_NEW_CARGO = 8,
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| } VehicleTrigger;
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| void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
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| 
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| void SetCustomEngineName(int engine, const char *name);
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| StringID GetCustomEngineName(int engine);
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| 
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| 
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| void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod);
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| void DrawRoadVehEngine(int x, int y, int engine, uint32 image_ormod);
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| void DrawShipEngine(int x, int y, int engine, uint32 image_ormod);
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| void DrawAircraftEngine(int x, int y, int engine, uint32 image_ormod);
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| 
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| void DrawTrainEngineInfo(int engine, int x, int y, int maxw);
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| void DrawRoadVehEngineInfo(int engine, int x, int y, int maxw);
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| void DrawShipEngineInfo(int engine, int x, int y, int maxw);
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| void DrawAircraftEngineInfo(int engine, int x, int y, int maxw);
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| 
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| void AcceptEnginePreview(Engine *e, int player);
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| 
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| void LoadCustomEngineNames(void);
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| void DeleteCustomEngineNames(void);
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| 
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| bool IsEngineBuildable(uint engine, byte type);
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| void UnInitNewgrEngines(void);
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| 
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| enum {
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| 	NUM_NORMAL_RAIL_ENGINES = 54,
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| 	NUM_MONORAIL_ENGINES = 30,
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| 	NUM_MAGLEV_ENGINES = 32,
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| 	NUM_TRAIN_ENGINES = NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES + NUM_MAGLEV_ENGINES,
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| 	NUM_ROAD_ENGINES = 88,
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| 	NUM_SHIP_ENGINES = 11,
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| 	NUM_AIRCRAFT_ENGINES = 41,
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| 	TOTAL_NUM_ENGINES = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES + NUM_AIRCRAFT_ENGINES,
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| 	AIRCRAFT_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES,
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| 	SHIP_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES,
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| 	ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES,
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| };
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| VARDEF Engine _engines[TOTAL_NUM_ENGINES];
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| #define DEREF_ENGINE(i) (&_engines[i])
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| VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES];
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| 
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| /* Access Vehicle Data */
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| //#include "table/engines.h"
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| extern EngineInfo _engine_info[TOTAL_NUM_ENGINES];
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| extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];
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| extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES];
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| extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES];
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| extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES];
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| 
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| static inline RailVehicleInfo *RailVehInfo(uint e)
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| {
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| 	assert(e < lengthof(_rail_vehicle_info));
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| 	return &_rail_vehicle_info[e];
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| }
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| 
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| static inline ShipVehicleInfo *ShipVehInfo(uint e)
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| {
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| 	assert(e - SHIP_ENGINES_INDEX < lengthof(_ship_vehicle_info));
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| 	return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX];
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| }
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| 
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| static inline AircraftVehicleInfo *AircraftVehInfo(uint e)
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| {
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| 	assert(e - AIRCRAFT_ENGINES_INDEX < lengthof(_aircraft_vehicle_info));
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| 	return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX];
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| }
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| 
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| static inline RoadVehicleInfo *RoadVehInfo(uint e)
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| {
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| 	assert(e - ROAD_ENGINES_INDEX < lengthof(_road_vehicle_info));
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| 	return &_road_vehicle_info[e - ROAD_ENGINES_INDEX];
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| }
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| 
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| #endif
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