119 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| #ifndef  YAPF_H
 | |
| #define  YAPF_H
 | |
| 
 | |
| #include "../debug.h"
 | |
| 
 | |
| /** Finds the best path for given ship.
 | |
| 	@param v        - the ship that needs to find a path
 | |
| 	@param tile     - the tile to find the path from (should be next tile the ship is about to enter)
 | |
| 	@param enterdir - diagonal direction which the ship will enter this new tile from
 | |
| 	@param tracks   - available tracks on the new tile (to choose from)
 | |
| 	@return         - the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
 | |
|  */
 | |
| Trackdir YapfChooseShipTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks);
 | |
| 
 | |
| /** Finds the best path for given road vehicle.
 | |
| 	@param v        - the RV that needs to find a path
 | |
| 	@param tile     - the tile to find the path from (should be next tile the RV is about to enter)
 | |
| 	@param enterdir - diagonal direction which the RV will enter this new tile from
 | |
| 	@param tracks   - available tracks on the new tile (to choose from)
 | |
| 	@return         - the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
 | |
| */
 | |
| Trackdir YapfChooseRoadTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir);
 | |
| 
 | |
| /** Finds the best path for given train.
 | |
| 	@param v        - the train that needs to find a path
 | |
| 	@param tile     - the tile to find the path from (should be next tile the train is about to enter)
 | |
| 	@param enterdir - diagonal direction which the RV will enter this new tile from
 | |
| 	@param tracks   - available tracks on the new tile (to choose from)
 | |
| 	@return         - the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
 | |
| */
 | |
| Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs);
 | |
| 
 | |
| /** Used by RV multistop feature to find the nearest road stop that has a free slot.
 | |
| 	@param v      - RV (its current tile will be the origin)
 | |
| 	@param tile   - destination tile
 | |
| 	@return       - distance from origin tile to the destination (number of road tiles) or UINT_MAX if path not found
 | |
| */
 | |
| uint YapfRoadVehDistanceToTile(const Vehicle* v, TileIndex tile);
 | |
| 
 | |
| /** Used when user sends RV to the nearest depot or if RV needs servicing.
 | |
| 		Returns the nearest depot (or NULL if depot was not found).
 | |
| */
 | |
| Depot* YapfFindNearestRoadDepot(const Vehicle *v);
 | |
| 
 | |
| /** Used when user sends train to the nearest depot or if train needs servicing.
 | |
| 	@v            - train that needs to go to some depot
 | |
| 	@max_distance - max distance (number of track tiles) from the current train position
 | |
| 	                  (used also as optimization - the pathfinder can stop path finding if max_distance
 | |
| 	                  was reached and no depot was seen)
 | |
| 	@reverse_penalty - penalty that should be added for the path that requires reversing the train first
 | |
| 	@depot_tile   - receives the depot tile if depot was found
 | |
| 	@reversed     - receives true if train needs to reversed first
 | |
| 	@return       - the true if depot was found.
 | |
| */
 | |
| bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed);
 | |
| 
 | |
| /** Returns true if it is better to reverse the train before leaving station */
 | |
| bool YapfCheckReverseTrain(Vehicle* v);
 | |
| 
 | |
| /** Use this function to notify YAPF that track layout (or signal configuration) has change */
 | |
| void YapfNotifyTrackLayoutChange(TileIndex tile, Track track);
 | |
| 
 | |
| /** performance measurement helpers */
 | |
| void* NpfBeginInterval(void);
 | |
| int NpfEndInterval(void* perf);
 | |
| 
 | |
| 
 | |
| extern int _aystar_stats_open_size;
 | |
| extern int _aystar_stats_closed_size;
 | |
| 
 | |
| 
 | |
| /** Track followers. They should help whenever any new code will need to walk through
 | |
| tracks, road or water tiles (pathfinders, signal controllers, vehicle controllers).
 | |
| It is an attempt to introduce API that should simplify tasks listed above.
 | |
| If you will need to use it:
 | |
| 	1. allocate/declare FollowTrack_t structure;
 | |
| 	2. call FollowTrackInit() and provide vehicle (if relevant)
 | |
| 	3. call one of 6 FollowTrackXxxx() APIs below
 | |
| 	4. check return value (if true then continue else stop)
 | |
| 	5. look at FollowTrack_t structure for the result
 | |
| 	6. optionally repeat steps 3..5
 | |
| 	7. in case of troubles contact KUDr
 | |
| */
 | |
| 
 | |
| /** Base struct for track followers. */
 | |
| typedef struct FollowTrack_t
 | |
| {
 | |
| 	const Vehicle*      m_veh;           ///< moving vehicle
 | |
| 	TileIndex           m_old_tile;      ///< the origin (vehicle moved from) before move
 | |
| 	Trackdir            m_old_td;        ///< the trackdir (the vehicle was on) before move
 | |
| 	TileIndex           m_new_tile;      ///< the new tile (the vehicle has entered)
 | |
| 	TrackdirBits        m_new_td_bits;   ///< the new set of available trackdirs
 | |
| 	DiagDirection       m_exitdir;       ///< exit direction (leaving the old tile)
 | |
| 	bool                m_is_tunnel;     ///< last turn passed tunnel
 | |
| 	bool                m_is_station;    ///< last turn passed station
 | |
| 	int                 m_tiles_skipped; ///< number of skipped tunnel or station tiles
 | |
| } FollowTrack_t;
 | |
| 
 | |
| /** Initializes FollowTrack_t structure */
 | |
| void FollowTrackInit(FollowTrack_t *This, const Vehicle* v);
 | |
| 
 | |
| /** Main track follower routines */
 | |
| bool FollowTrackWater    (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td);
 | |
| bool FollowTrackRoad     (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td);
 | |
| bool FollowTrackRail     (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td);
 | |
| bool FollowTrackWaterNo90(FollowTrack_t *This, TileIndex old_tile, Trackdir old_td);
 | |
| bool FollowTrackRoadNo90 (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td);
 | |
| bool FollowTrackRailNo90 (FollowTrack_t *This, TileIndex old_tile, Trackdir old_td);
 | |
| 
 | |
| /** Base tile length units */
 | |
| enum {
 | |
| 	YAPF_TILE_LENGTH = 100,
 | |
| 	YAPF_TILE_CORNER_LENGTH = 71
 | |
| };
 | |
| 
 | |
| #endif /* YAPF_H */
 | 
