237 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file station_base.h Base classes/functions for stations. */
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#ifndef STATION_BASE_H
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#define STATION_BASE_H
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#include "base_station_base.h"
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#include "newgrf_airport.h"
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#include "cargopacket.h"
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#include "industry_type.h"
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#include "newgrf_storage.h"
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typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
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extern StationPool _station_pool;
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static const byte INITIAL_STATION_RATING = 175;
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struct GoodsEntry {
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	enum AcceptancePickup {
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		ACCEPTANCE,
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		PICKUP
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	};
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	GoodsEntry() :
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		acceptance_pickup(0),
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		days_since_pickup(255),
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		rating(INITIAL_STATION_RATING),
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		last_speed(0),
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		last_age(255)
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	{}
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	byte acceptance_pickup;
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	byte days_since_pickup;
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	byte rating;
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	byte last_speed;
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	byte last_age;
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	byte amount_fract;      ///< Fractional part of the amount in the cargo list
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	StationCargoList cargo; ///< The cargo packets of cargo waiting in this station
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};
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/** All airport-related information. Only valid if tile != INVALID_TILE. */
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struct Airport : public TileArea {
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	typedef PersistentStorageArray<int32, 16> PersistentStorage;
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	Airport() : TileArea(INVALID_TILE, 0, 0) {}
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	uint64 flags;       ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
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	byte type;          ///< Type of this airport, @see AirportTypes.
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	byte layout;        ///< Airport layout number.
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	Direction rotation; ///< How this airport is rotated.
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	PersistentStorage psa; ///< Persistent storage for NewGRF airports
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	/**
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	 * Get the AirportSpec that from the airport type of this airport. If there
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	 * is no airport (\c tile == INVALID_TILE) then return the dummy AirportSpec.
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	 * @return The AirportSpec for this airport.
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	 */
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	const AirportSpec *GetSpec() const
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	{
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		if (this->tile == INVALID_TILE) return &AirportSpec::dummy;
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		return AirportSpec::Get(this->type);
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	}
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	/**
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	 * Get the finite-state machine for this airport or the finite-state machine
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	 * for the dummy airport in case this isn't an airport.
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	 * @pre this->type < NEW_AIRPORT_OFFSET.
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	 * @return The state machine for this airport.
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	 */
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	const AirportFTAClass *GetFTA() const
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	{
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		return this->GetSpec()->fsm;
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	}
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	/** Check if this airport has at least one hangar. */
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	FORCEINLINE bool HasHangar() const
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	{
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		return this->GetSpec()->nof_depots > 0;
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	}
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	/**
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	 * Add the tileoffset to the base tile of this airport but rotate it first.
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	 * The base tile is the northernmost tile of this airport. This function
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	 * helps to make sure that getting the tile of a hangar works even for
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	 * rotated airport layouts without requiring a rotated array of hangar tiles.
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	 * @param tidc The tilediff to add to the airport tile.
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	 * @return The tile of this airport plus the rotated offset.
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	 */
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	FORCEINLINE TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
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	{
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		const AirportSpec *as = this->GetSpec();
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		switch (this->rotation) {
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			case DIR_N: return this->tile + ToTileIndexDiff(tidc);
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			case DIR_E: return this->tile + TileDiffXY(tidc.y, as->size_x - 1 - tidc.x);
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			case DIR_S: return this->tile + TileDiffXY(as->size_x - 1 - tidc.x, as->size_y - 1 - tidc.y);
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			case DIR_W: return this->tile + TileDiffXY(as->size_y - 1 - tidc.y, tidc.x);
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			default: NOT_REACHED();
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		}
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	}
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	/**
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	 * Get the first tile of the given hangar.
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	 * @param hangar_num The hangar to get the location of.
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	 * @pre hangar_num < GetNumHangars().
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	 * @return A tile with the given hangar.
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	 */
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	FORCEINLINE TileIndex GetHangarTile(uint hangar_num) const
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	{
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		const AirportSpec *as = this->GetSpec();
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		for (uint i = 0; i < as->nof_depots; i++) {
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			if (as->depot_table[i].hangar_num == hangar_num) {
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				return this->GetRotatedTileFromOffset(as->depot_table[i].ti);
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			}
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		}
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		NOT_REACHED();
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	}
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	/**
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	 * Get the hangar number of the hangar on a specific tile.
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	 * @param tile The tile to query.
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	 * @pre IsHangarTile(tile).
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	 * @return The hangar number of the hangar at the given tile.
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	 */
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	FORCEINLINE uint GetHangarNum(TileIndex tile) const
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	{
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		const AirportSpec *as = this->GetSpec();
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		for (uint i = 0; i < as->nof_depots; i++) {
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			if (this->GetRotatedTileFromOffset(as->depot_table[i].ti) == tile) {
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				return as->depot_table[i].hangar_num;
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			}
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		}
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		NOT_REACHED();
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	}
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	/** Get the number of hangars on this airport. */
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	FORCEINLINE uint GetNumHangars() const
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	{
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		uint num = 0;
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		uint counted = 0;
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		const AirportSpec *as = this->GetSpec();
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		for (uint i = 0; i < as->nof_depots; i++) {
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			if (!HasBit(counted, as->depot_table[i].hangar_num)) {
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				num++;
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				SetBit(counted, as->depot_table[i].hangar_num);
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			}
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		}
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		return num;
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	}
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};
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typedef SmallVector<Industry *, 2> IndustryVector;
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/** Station data structure */
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struct Station : SpecializedStation<Station, false> {
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public:
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	RoadStop *GetPrimaryRoadStop(RoadStopType type) const
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	{
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		return type == ROADSTOP_BUS ? bus_stops : truck_stops;
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	}
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	RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const;
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	RoadStop *bus_stops;    ///< All the road stops
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	TileArea bus_station;   ///< Tile area the bus 'station' part covers
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	RoadStop *truck_stops;  ///< All the truck stops
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	TileArea truck_station; ///< Tile area the truck 'station' part covers
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	Airport airport;        ///< Tile area the airport covers
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	TileIndex dock_tile;    ///< The location of the dock
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	IndustryType indtype;   ///< Industry type to get the name from
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	StationHadVehicleOfTypeByte had_vehicle_of_type;
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	byte time_since_load;
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	byte time_since_unload;
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	byte last_vehicle_type;
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	std::list<Vehicle *> loading_vehicles;
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	GoodsEntry goods[NUM_CARGO];  ///< Goods at this station
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	uint32 always_accepted;       ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
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	IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
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	Station(TileIndex tile = INVALID_TILE);
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	~Station();
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	void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);
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	/**
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	 * Marks the tiles of the station as dirty.
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	 *
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	 * @ingroup dirty
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	 */
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	void MarkTilesDirty(bool cargo_change) const;
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	void UpdateVirtCoord();
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	/* virtual */ uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
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	/* virtual */ uint GetPlatformLength(TileIndex tile) const;
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	void RecomputeIndustriesNear();
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	static void RecomputeIndustriesNearForAll();
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	uint GetCatchmentRadius() const;
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	Rect GetCatchmentRect() const;
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	/* virtual */ FORCEINLINE bool TileBelongsToRailStation(TileIndex tile) const
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	{
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		return IsRailStationTile(tile) && GetStationIndex(tile) == this->index;
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	}
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	FORCEINLINE bool TileBelongsToAirport(TileIndex tile) const
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	{
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		return IsAirportTile(tile) && GetStationIndex(tile) == this->index;
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	}
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	/* virtual */ uint32 GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const;
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	/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
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};
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#define FOR_ALL_STATIONS(var) FOR_ALL_BASE_STATIONS_OF_TYPE(Station, var)
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#endif /* STATION_BASE_H */
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