
# Conflicts: # cmake/CompileFlags.cmake # src/3rdparty/squirrel/squirrel/sqclosure.h # src/3rdparty/squirrel/squirrel/sqobject.h # src/3rdparty/squirrel/squirrel/sqvm.h # src/aircraft.h # src/airport_gui.cpp # src/blitter/32bpp_sse_func.hpp # src/blitter/null.hpp # src/bridge_gui.cpp # src/build_vehicle_gui.cpp # src/cargotype.h # src/cheat_gui.cpp # src/command.cpp # src/command_func.h # src/company_gui.cpp # src/console_gui.cpp # src/date_gui.cpp # src/depot_gui.cpp # src/dock_gui.cpp # src/economy.cpp # src/error_gui.cpp # src/fileio.cpp # src/fios.cpp # src/fios_gui.cpp # src/fontcache/spritefontcache.h # src/framerate_gui.cpp # src/game/game_text.cpp # src/gamelog.cpp # src/genworld_gui.cpp # src/gfx_layout_fallback.cpp # src/group_gui.cpp # src/highscore_gui.cpp # src/hotkeys.cpp # src/industry_cmd.cpp # src/industry_gui.cpp # src/landscape.cpp # src/main_gui.cpp # src/misc_cmd.cpp # src/misc_gui.cpp # src/network/core/tcp_game.cpp # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/network/network_server.cpp # src/network/network_server.h # src/newgrf_airport.cpp # src/newgrf_airport.h # src/newgrf_airporttiles.cpp # src/newgrf_airporttiles.h # src/newgrf_animation_base.h # src/newgrf_canal.cpp # src/newgrf_commons.h # src/newgrf_config.cpp # src/newgrf_debug_gui.cpp # src/newgrf_engine.cpp # src/newgrf_engine.h # src/newgrf_generic.cpp # src/newgrf_gui.cpp # src/newgrf_house.cpp # src/newgrf_house.h # src/newgrf_industries.cpp # src/newgrf_industries.h # src/newgrf_industrytiles.cpp # src/newgrf_industrytiles.h # src/newgrf_object.cpp # src/newgrf_object.h # src/newgrf_railtype.cpp # src/newgrf_railtype.h # src/newgrf_roadstop.cpp # src/newgrf_roadstop.h # src/newgrf_roadtype.cpp # src/newgrf_roadtype.h # src/newgrf_spritegroup.cpp # src/newgrf_spritegroup.h # src/newgrf_station.cpp # src/newgrf_station.h # src/newgrf_town.cpp # src/newgrf_town.h # src/news_gui.cpp # src/object_gui.cpp # src/order_gui.cpp # src/os/macosx/crashlog_osx.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/os/windows/win32.cpp # src/os/windows/win32_main.cpp # src/pathfinder/npf/npf.cpp # src/pathfinder/npf/queue.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/road_gui.cpp # src/roadveh.h # src/saveload/saveload.cpp # src/screenshot.cpp # src/script/api/script_text.hpp # src/settings.cpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_table.cpp # src/signs_cmd.cpp # src/signs_gui.cpp # src/smallmap_gui.cpp # src/smallmap_gui.h # src/spriteloader/grf.hpp # src/station_cmd.cpp # src/station_gui.cpp # src/station_map.h # src/statusbar_gui.cpp # src/stdafx.h # src/strgen/strgen.cpp # src/table/newgrf_debug_data.h # src/terraform_gui.cpp # src/timer/timer_game_calendar.cpp # src/timer/timer_window.cpp # src/town.h # src/town_cmd.cpp # src/town_gui.cpp # src/train_gui.cpp # src/transparency_gui.cpp # src/vehicle_gui.cpp # src/water_cmd.cpp # src/waypoint_cmd.cpp # src/widget.cpp # src/widget_type.h # src/widgets/dropdown.cpp # src/widgets/rail_widget.h # src/widgets/terraform_widget.h # src/window.cpp # src/window_gui.h
82 lines
2.5 KiB
C
82 lines
2.5 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file waypoint_base.h Base of waypoints. */
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#ifndef WAYPOINT_BASE_H
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#define WAYPOINT_BASE_H
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#include "base_station_base.h"
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/**
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* Enum to handle waypoint flags.
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*/
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enum WaypointFlags {
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WPF_HIDE_LABEL = 0, ///< Hide waypoint label
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WPF_ROAD = 1, ///< This is a road waypoint
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};
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/** Representation of a waypoint. */
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struct Waypoint FINAL : SpecializedStation<Waypoint, true> {
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uint16 town_cn; ///< The N-1th waypoint for this town (consecutive number)
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uint16 waypoint_flags; ///< Waypoint flags, see WaypointFlags
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TileArea road_waypoint_area; ///< Tile area the road waypoint part covers
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/**
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* Create a waypoint at the given tile.
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* @param tile The location of the waypoint.
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*/
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Waypoint(TileIndex tile = INVALID_TILE) : SpecializedStation<Waypoint, true>(tile), waypoint_flags(0) { }
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~Waypoint();
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void UpdateVirtCoord() override;
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void MoveSign(TileIndex new_xy) override;
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inline bool TileBelongsToRailStation(TileIndex tile) const override
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{
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return IsRailWaypointTile(tile) && GetStationIndex(tile) == this->index;
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}
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uint32 GetNewGRFVariable(const struct ResolverObject &object, uint16 variable, byte parameter, bool *available) const override;
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void GetTileArea(TileArea *ta, StationType type) const override;
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uint GetPlatformLength(TileIndex, DiagDirection) const override
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{
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return 1;
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}
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uint GetPlatformLength(TileIndex) const override
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{
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return 1;
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}
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/**
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* Is this a single tile waypoint?
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* @return true if it is.
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*/
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inline bool IsSingleTile() const
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{
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return (this->facilities & FACIL_TRAIN) != 0 && this->train_station.w == 1 && this->train_station.h == 1;
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}
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/**
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* Is the "type" of waypoint the same as the given waypoint,
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* i.e. are both a rail waypoint or are both a buoy?
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* @param wp The waypoint to compare to.
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* @return true iff their types are equal.
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*/
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inline bool IsOfType(const Waypoint *wp) const
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{
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return this->string_id == wp->string_id;
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}
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};
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#endif /* WAYPOINT_BASE_H */
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