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7eae6523024f88a37a900cd1fd86b94f7cc73f0e
openttd
/
src
/
saveload
History
smatz
e77462a866
(svn r15116) -Fix (r1): company money weren't correctly converted from TTD(P) savegames
2009-01-16 21:50:55 +00:00
..
afterload.cpp
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
ai_sl.cpp
(svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
2009-01-13 01:46:46 +00:00
animated_tile_sl.cpp
…
autoreplace_sl.cpp
…
cargopacket_sl.cpp
…
cheat_sl.cpp
…
company_sl.cpp
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
2009-01-12 17:11:45 +00:00
depot_sl.cpp
…
economy_sl.cpp
…
engine_sl.cpp
…
gamelog_sl.cpp
…
group_sl.cpp
…
industry_sl.cpp
…
map_sl.cpp
(svn r14829) -Fix (r14828): forgot CH_LAST
2009-01-04 15:46:50 +00:00
misc_sl.cpp
(svn r15075) -Fix: store _next_competitor_start as uint32, else it might overflow for values > 2.4 years
2009-01-13 21:32:47 +00:00
newgrf_sl.cpp
…
oldloader.cpp
(svn r15116) -Fix (r1): company money weren't correctly converted from TTD(P) savegames
2009-01-16 21:50:55 +00:00
order_sl.cpp
…
saveload_internal.h
…
saveload.cpp
(svn r15075) -Fix: store _next_competitor_start as uint32, else it might overflow for values > 2.4 years
2009-01-13 21:32:47 +00:00
saveload.h
…
signs_sl.cpp
…
station_sl.cpp
…
strings_sl.cpp
…
subsidy_sl.cpp
(svn r14829) -Fix (r14828): forgot CH_LAST
2009-01-04 15:46:50 +00:00
town_sl.cpp
…
vehicle_sl.cpp
…
waypoint_sl.cpp
…