1495 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1495 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #include "stdafx.h"
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| #include "openttd.h"
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| #include "debug.h"
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| #include "functions.h"
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| #include "player.h"
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| #include "station.h"
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| #include "strings.h"
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| #include "table/sprites.h"
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| #include "table/strings.h"
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| #include "vehicle.h"
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| #include "window.h"
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| #include "engine.h"
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| #include "gui.h"
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| #include "command.h"
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| #include "gfx.h"
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| #include "variables.h"
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| #include "vehicle_gui.h"
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| #include "viewport.h"
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| #include "train.h"
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| #include "newgrf_callbacks.h"
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| #include "newgrf_engine.h"
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| #include "newgrf_text.h"
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| #include "date.h"
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| #include "ship.h"
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| #include "aircraft.h"
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| #include "roadveh.h"
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| #include "depot.h"
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| 
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| Sorting _sorting;
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| 
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| static uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
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| static const Vehicle* _last_vehicle; // cached vehicle to hopefully speed up name-sorting
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| static bool   _internal_sort_order;     // descending/ascending
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| 
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| static uint16 _player_num_engines[TOTAL_NUM_ENGINES];
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| static RailType _railtype_selected_in_replace_gui;
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| 
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| 
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| typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
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| 
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| static VehicleSortListingTypeFunction VehicleUnsortedSorter;
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| static VehicleSortListingTypeFunction VehicleNumberSorter;
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| static VehicleSortListingTypeFunction VehicleNameSorter;
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| static VehicleSortListingTypeFunction VehicleAgeSorter;
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| static VehicleSortListingTypeFunction VehicleProfitThisYearSorter;
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| static VehicleSortListingTypeFunction VehicleProfitLastYearSorter;
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| static VehicleSortListingTypeFunction VehicleCargoSorter;
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| static VehicleSortListingTypeFunction VehicleReliabilitySorter;
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| static VehicleSortListingTypeFunction VehicleMaxSpeedSorter;
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| static VehicleSortListingTypeFunction VehicleModelSorter;
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| static VehicleSortListingTypeFunction VehicleValueSorter;
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| 
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| static VehicleSortListingTypeFunction* const _vehicle_sorter[] = {
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| 	&VehicleUnsortedSorter,
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| 	&VehicleNumberSorter,
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| 	&VehicleNameSorter,
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| 	&VehicleAgeSorter,
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| 	&VehicleProfitThisYearSorter,
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| 	&VehicleProfitLastYearSorter,
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| 	&VehicleCargoSorter,
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| 	&VehicleReliabilitySorter,
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| 	&VehicleMaxSpeedSorter,
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| 	&VehicleModelSorter,
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| 	&VehicleValueSorter,
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| };
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| 
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| const StringID _vehicle_sort_listing[] = {
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| 	STR_SORT_BY_UNSORTED,
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| 	STR_SORT_BY_NUMBER,
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| 	STR_SORT_BY_DROPDOWN_NAME,
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| 	STR_SORT_BY_AGE,
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| 	STR_SORT_BY_PROFIT_THIS_YEAR,
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| 	STR_SORT_BY_PROFIT_LAST_YEAR,
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| 	STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
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| 	STR_SORT_BY_RELIABILITY,
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| 	STR_SORT_BY_MAX_SPEED,
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| 	STR_SORT_BY_MODEL,
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| 	STR_SORT_BY_VALUE,
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| 	INVALID_STRING_ID
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| };
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| 
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| static const StringID _rail_types_list[] = {
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| 	STR_RAIL_VEHICLES,
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| 	STR_ELRAIL_VEHICLES,
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| 	STR_MONORAIL_VEHICLES,
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| 	STR_MAGLEV_VEHICLES,
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| 	INVALID_STRING_ID
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| };
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| 
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| void RebuildVehicleLists(void)
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| {
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| 	Window *w;
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| 
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| 	for (w = _windows; w != _last_window; ++w)
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| 		switch (w->window_class) {
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| 		case WC_TRAINS_LIST: case WC_ROADVEH_LIST:
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| 		case WC_SHIPS_LIST:  case WC_AIRCRAFT_LIST:
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| 			WP(w, vehiclelist_d).flags |= VL_REBUILD;
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| 			SetWindowDirty(w);
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| 			break;
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| 		default: break;
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| 		}
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| }
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| 
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| void ResortVehicleLists(void)
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| {
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| 	Window *w;
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| 
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| 	for (w = _windows; w != _last_window; ++w)
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| 		switch (w->window_class) {
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| 		case WC_TRAINS_LIST: case WC_ROADVEH_LIST:
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| 		case WC_SHIPS_LIST:  case WC_AIRCRAFT_LIST:
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| 			WP(w, vehiclelist_d).flags |= VL_RESORT;
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| 			SetWindowDirty(w);
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| 			break;
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| 		default: break;
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| 		}
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| }
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| 
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| static void BuildVehicleList(vehiclelist_d* vl, int type, PlayerID owner, StationID station, OrderID order, uint16 window_type)
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| {
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| 	const Vehicle** sort_list;
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| 	uint subtype = (type != VEH_Aircraft) ? Train_Front : 2;
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| 	uint n = 0;
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| 	uint i;
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| 
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| 	if (!(vl->flags & VL_REBUILD)) return;
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| 
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| 	sort_list = malloc(GetVehicleArraySize() * sizeof(sort_list[0]));
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| 	if (sort_list == NULL) {
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| 		error("Could not allocate memory for the vehicle-sorting-list");
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| 	}
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| 
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| 	DEBUG(misc, 1) ("Building vehicle list for player %d station %d...",
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| 		owner, station);
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| 
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| 	switch (window_type) {
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| 		case VLW_STATION_LIST: {
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| 			const Vehicle *v;
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| 			FOR_ALL_VEHICLES(v) {
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| 				if (v->type == type && (
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| 					(type == VEH_Train && IsFrontEngine(v)) ||
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| 					(type != VEH_Train && v->subtype <= subtype))) {
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| 					const Order *order;
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| 
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| 					FOR_VEHICLE_ORDERS(v, order) {
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| 						if (order->type == OT_GOTO_STATION && order->dest.station == station) {
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| 							sort_list[n++] = v;
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| 							break;
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| 						}
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| 					}
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| 				}
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| 			}
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| 		} break;
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| 
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| 		case VLW_SHARED_ORDERS: {
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| 			Vehicle *v;
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| 			FOR_ALL_VEHICLES(v) {
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| 				/* Find a vehicle with the order in question */
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| 				if (v != NULL && v->orders != NULL && v->orders->index == order) break;
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| 			}
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| 
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| 			if (v != NULL && v->orders != NULL && v->orders->index == order) {
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| 				/* Only try to make the list if we found a vehicle using the order in question */
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| 				for (v = GetFirstVehicleFromSharedList(v); v != NULL; v = v->next_shared) {
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| 					sort_list[n++] = v;
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| 				}
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| 			}
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| 		} break;
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| 
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| 		case VLW_STANDARD: {
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| 			const Vehicle *v;
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| 			FOR_ALL_VEHICLES(v) {
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| 				if (v->type == type && v->owner == owner && (
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| 					(type == VEH_Train && IsFrontEngine(v)) ||
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| 					(type != VEH_Train && v->subtype <= subtype))) {
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| 					sort_list[n++] = v;
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| 				}
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| 			}
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| 		} break;
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| 
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| 		default: NOT_REACHED(); break;
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| 	}
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| 
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| 	free((void*)vl->sort_list);
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| 	vl->sort_list = malloc(n * sizeof(vl->sort_list[0]));
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| 	if (n != 0 && vl->sort_list == NULL) {
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| 		error("Could not allocate memory for the vehicle-sorting-list");
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| 	}
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| 	vl->list_length = n;
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| 
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| 	for (i = 0; i < n; ++i) vl->sort_list[i] = sort_list[i];
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| 	free((void*)sort_list);
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| 
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| 	vl->flags &= ~VL_REBUILD;
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| 	vl->flags |= VL_RESORT;
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| }
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| 
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| static void SortVehicleList(vehiclelist_d *vl)
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| {
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| 	if (!(vl->flags & VL_RESORT)) return;
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| 
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| 	_internal_sort_order = vl->flags & VL_DESC;
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| 	_internal_name_sorter_id = STR_SV_TRAIN_NAME;
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| 	_last_vehicle = NULL; // used for "cache" in namesorting
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| 	qsort((void*)vl->sort_list, vl->list_length, sizeof(vl->sort_list[0]),
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| 		_vehicle_sorter[vl->sort_type]);
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| 
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| 	vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
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| 	vl->flags &= ~VL_RESORT;
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| }
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| 
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| 
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| /* General Vehicle GUI based procedures that are independent of vehicle types */
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| void InitializeVehiclesGuiList(void)
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| {
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| 	_railtype_selected_in_replace_gui = RAILTYPE_RAIL;
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| }
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| 
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| // draw the vehicle profit button in the vehicle list window.
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| void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
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| {
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| 	uint32 ormod;
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| 
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| 	// draw profit-based colored icons
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| 	if (v->age <= 365 * 2) {
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| 		ormod = PALETTE_TO_GREY;
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| 	} else if (v->profit_last_year < 0) {
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| 		ormod = PALETTE_TO_RED;
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| 	} else if (v->profit_last_year < 10000) {
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| 		ormod = PALETTE_TO_YELLOW;
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| 	} else {
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| 		ormod = PALETTE_TO_GREEN;
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| 	}
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| 	DrawSprite(SPR_BLOT | ormod, x, y);
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| }
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| 
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| /** Draw the list of available refit options for a consist.
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|  * Draw the list and highlight the selected refit option (if any)
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|  * @param *v first vehicle in consist to get the refit-options of
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|  * @param sel selected refit cargo-type in the window
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|  * @return the cargo type that is hightlighted, CT_INVALID if none
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|  */
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| CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel)
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| {
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| 	uint32 cmask = 0;
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| 	CargoID cid, cargo = CT_INVALID;
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| 	int y = 25;
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| 	const Vehicle* u = v;
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| 
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| 	/* Check if vehicle has custom refit or normal ones, and get its bitmasked value.
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| 	 * If its a train, 'or' this with the refit masks of the wagons. Now just 'and'
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| 	 * it with the bitmask of available cargo on the current landscape, and
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| 	 * where the bits are set: those are available */
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| 	do {
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| 		cmask |= EngInfo(u->engine_type)->refit_mask;
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| 		u = u->next;
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| 	} while (v->type == VEH_Train && u != NULL);
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| 
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| 	/* Check which cargo has been selected from the refit window and draw list */
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| 	for (cid = 0; cmask != 0; cmask >>= 1, cid++) {
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| 		if (HASBIT(cmask, 0)) {
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| 			// vehicle is refittable to this cargo
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| 			byte colour = 16;
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| 			if (sel == 0) {
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| 				cargo = _local_cargo_id_ctype[cid];
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| 				colour = 12;
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| 			}
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| 
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| 			sel--;
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| 			DrawString(6, y, _cargoc.names_s[_local_cargo_id_ctype[cid]], colour);
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| 			y += 10;
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| 		}
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| 	}
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| 
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| 	return cargo;
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| }
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| 
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| /* Display additional text from NewGRF in the purchase information window */
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| int ShowAdditionalText(int x, int y, int w, EngineID engine)
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| {
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| 	uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL);
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| 	if (callback == CALLBACK_FAILED) return 0;
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| 
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| 	DrawStringTruncated(x, y, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback), 16, w);
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| 	return 10;
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| }
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| 
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| 
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| /* Variables you need to set before calling this function!
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| * 1. (byte)_internal_sort_type:        sorting criteria to sort on
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| * 2. (bool)_internal_sort_order:       sorting order, descending/ascending
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| * 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg
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| *    STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft
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| */
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| static int CDECL VehicleUnsortedSorter(const void *a, const void *b)
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| {
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| 	return (*(const Vehicle**)a)->index - (*(const Vehicle**)b)->index;
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| }
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| 
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| // if the sorting criteria had the same value, sort vehicle by unitnumber
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| #define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}}
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| 
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| static int CDECL VehicleNumberSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	int r = va->unitnumber - vb->unitnumber;
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static char _bufcache[64]; // used together with _last_vehicle to hopefully speed up stringsorting
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| static int CDECL VehicleNameSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	char buf1[64] = "\0";
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| 	int r;
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| 
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| 	if (va->string_id != _internal_name_sorter_id) {
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| 		SetDParam(0, va->string_id);
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| 		GetString(buf1, STR_JUST_STRING);
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| 	}
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| 
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| 	if (vb != _last_vehicle) {
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| 		_last_vehicle = vb;
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| 		_bufcache[0] = '\0';
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| 		if (vb->string_id != _internal_name_sorter_id) {
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| 			SetDParam(0, vb->string_id);
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| 			GetString(_bufcache, STR_JUST_STRING);
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| 		}
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| 	}
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| 
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| 	r =  strcmp(buf1, _bufcache); // sort by name
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static int CDECL VehicleAgeSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	int r = va->age - vb->age;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	int r = va->profit_this_year - vb->profit_this_year;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	int r = va->profit_last_year - vb->profit_last_year;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static int CDECL VehicleCargoSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	const Vehicle* v;
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| 	AcceptedCargo cargoa;
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| 	AcceptedCargo cargob;
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| 	int r = 0;
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| 	int i;
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| 
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| 	memset(cargoa, 0, sizeof(cargoa));
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| 	memset(cargob, 0, sizeof(cargob));
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| 	for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap;
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| 	for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap;
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| 
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| 	for (i = 0; i < NUM_CARGO; i++) {
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| 		r = cargoa[i] - cargob[i];
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| 		if (r != 0) break;
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| 	}
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static int CDECL VehicleReliabilitySorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	int r = va->reliability - vb->reliability;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	int max_speed_a = 0xFFFF, max_speed_b = 0xFFFF;
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| 	int r;
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| 	const Vehicle *ua = va, *ub = vb;
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| 
 | |
| 	if (va->type == VEH_Train && vb->type == VEH_Train) {
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| 		do {
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| 			if (RailVehInfo(ua->engine_type)->max_speed != 0)
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| 				max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed);
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| 		} while ((ua = ua->next) != NULL);
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| 
 | |
| 		do {
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| 			if (RailVehInfo(ub->engine_type)->max_speed != 0)
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| 				max_speed_b = min(max_speed_b, RailVehInfo(ub->engine_type)->max_speed);
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| 		} while ((ub = ub->next) != NULL);
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| 
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| 		r = max_speed_a - max_speed_b;
 | |
| 	} else {
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| 		r = va->max_speed - vb->max_speed;
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| 	}
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
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| 	return (_internal_sort_order & 1) ? -r : r;
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| }
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| 
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| static int CDECL VehicleModelSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
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| 	const Vehicle* vb = *(const Vehicle**)b;
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| 	int r = va->engine_type - vb->engine_type;
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| 
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| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
 | |
| 	return (_internal_sort_order & 1) ? -r : r;
 | |
| }
 | |
| 
 | |
| static int CDECL VehicleValueSorter(const void *a, const void *b)
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| {
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| 	const Vehicle* va = *(const Vehicle**)a;
 | |
| 	const Vehicle* vb = *(const Vehicle**)b;
 | |
| 	const Vehicle *u;
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| 	int valuea = 0, valueb = 0;
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| 	int r;
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| 
 | |
| 	for (u = va; u != NULL; u = u->next) valuea += u->value;
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| 	for (u = vb; u != NULL; u = u->next) valueb += u->value;
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| 
 | |
| 	r = valuea - valueb;
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| 
 | |
| 	VEHICLEUNITNUMBERSORTER(r, va, vb);
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| 
 | |
| 	return (_internal_sort_order & 1) ? -r : r;
 | |
| }
 | |
| 
 | |
| // this define is to match engine.c, but engine.c keeps it to itself
 | |
| // ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
 | |
| #define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
 | |
| 
 | |
| /*  if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
 | |
|  * if used compined with show_cars set to false, it will work as intended. Replace window do it like that
 | |
|  *  this was a big hack even before show_outdated was added. Stupid newgrf :p
 | |
|  */
 | |
| static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype,
 | |
| 	uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible)
 | |
| {
 | |
| 	EngineID j;
 | |
| 	byte colour;
 | |
| 	const Player *p = GetPlayer(_local_player);
 | |
| 
 | |
| 	for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
 | |
| 		EngineID i = GetRailVehAtPosition(j);
 | |
| 		const Engine *e = GetEngine(i);
 | |
| 		const RailVehicleInfo *rvi = RailVehInfo(i);
 | |
| 		const EngineInfo *info = EngInfo(i);
 | |
| 
 | |
| 		if (!EngineHasReplacementForPlayer(p, i) && _player_num_engines[i] == 0 && show_outdated) continue;
 | |
| 
 | |
| 		if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars))  // show wagons or engines (works since wagons do not have power)
 | |
| 			continue;
 | |
| 
 | |
| 		if (*sel == 0) *selected_id = j;
 | |
| 
 | |
| 
 | |
| 		colour = *sel == 0 ? 0xC : 0x10;
 | |
| 		if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) {
 | |
| 			if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible)
 | |
| 				|| (e->railtype != railtype && !show_compatible)
 | |
| 				|| !(rvi->flags & RVI_WAGON) != is_engine ||
 | |
| 				!HASBIT(e->player_avail, _local_player))
 | |
| 				continue;
 | |
| #if 0
 | |
| 		} else {
 | |
| 			// TODO find a nice red colour for vehicles being replaced
 | |
| 			if ( _autoreplace_array[i] != i )
 | |
| 				colour = *sel == 0 ? 0x44 : 0x45;
 | |
| #endif
 | |
| 		}
 | |
| 
 | |
| 		if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
 | |
| 			DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
 | |
| 				colour);
 | |
| 			// show_outdated is true only for left side, which is where we show old replacements
 | |
| 			DrawTrainEngine(*x + 29, *y + 6, i, (_player_num_engines[i] == 0 && show_outdated) ?
 | |
| 				PALETTE_CRASH : GetEnginePalette(i, _local_player));
 | |
| 			if ( show_outdated ) {
 | |
| 				SetDParam(0, _player_num_engines[i]);
 | |
| 				DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
 | |
| 			}
 | |
| 			*y += 14;
 | |
| 		}
 | |
| 		--*sel;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void SetupScrollStuffForReplaceWindow(Window *w)
 | |
| {
 | |
| 	EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
 | |
| 	const Player* p = GetPlayer(_local_player);
 | |
| 	uint sel[2];
 | |
| 	uint count = 0;
 | |
| 	uint count2 = 0;
 | |
| 	EngineID i;
 | |
| 
 | |
| 	sel[0] = WP(w,replaceveh_d).sel_index[0];
 | |
| 	sel[1] = WP(w,replaceveh_d).sel_index[1];
 | |
| 
 | |
| 	switch (WP(w,replaceveh_d).vehicletype) {
 | |
| 		case VEH_Train: {
 | |
| 			RailType railtype = _railtype_selected_in_replace_gui;
 | |
| 
 | |
| 			w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
 | |
| 			w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
 | |
| 
 | |
| 			for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
 | |
| 				EngineID eid = GetRailVehAtPosition(i);
 | |
| 				const Engine* e = GetEngine(eid);
 | |
| 				const EngineInfo* info = EngInfo(eid);
 | |
| 
 | |
| 				// left window contains compatible engines while right window only contains engines of the selected type
 | |
| 				if (ENGINE_AVAILABLE &&
 | |
| 						(RailVehInfo(eid)->power != 0) == (WP(w, replaceveh_d).wagon_btnstate != 0)) {
 | |
| 					if (IsCompatibleRail(e->railtype, railtype) && (_player_num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
 | |
| 						if (sel[0] == count) selected_id[0] = eid;
 | |
| 						count++;
 | |
| 					}
 | |
| 					if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) {
 | |
| 						if (sel[1] == count2) selected_id[1] = eid;
 | |
| 						count2++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Road: {
 | |
| 			for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
 | |
| 				if (_player_num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
 | |
| 					if (sel[0] == count) selected_id[0] = i;
 | |
| 					count++;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one
 | |
| 				CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type;
 | |
| 
 | |
| 				for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
 | |
| 					if (cargo == RoadVehInfo(i)->cargo_type &&
 | |
| 							HASBIT(GetEngine(i)->player_avail, _local_player)) {
 | |
| 						if (sel[1] == count2) selected_id[1] = i;
 | |
| 						count2++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Ship: {
 | |
| 			for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
 | |
| 				if (_player_num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
 | |
| 					if (sel[0] == count) selected_id[0] = i;
 | |
| 					count++;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (selected_id[0] != INVALID_ENGINE) {
 | |
| 				const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]);
 | |
| 				CargoID cargo = svi->cargo_type;
 | |
| 				byte refittable = svi->refittable;
 | |
| 
 | |
| 				for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
 | |
| 					if (HASBIT(GetEngine(i)->player_avail, _local_player) && (
 | |
| 								ShipVehInfo(i)->cargo_type == cargo ||
 | |
| 								ShipVehInfo(i)->refittable & refittable
 | |
| 							)) {
 | |
| 						if (sel[1] == count2) selected_id[1] = i;
 | |
| 						count2++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Aircraft: {
 | |
| 			for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
 | |
| 				if (_player_num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
 | |
| 					if (sel[0] == count) selected_id[0] = i;
 | |
| 					count++;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (selected_id[0] != INVALID_ENGINE) {
 | |
| 				byte subtype = AircraftVehInfo(selected_id[0])->subtype;
 | |
| 
 | |
| 				for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
 | |
| 					if (HASBIT(GetEngine(i)->player_avail, _local_player) &&
 | |
| 							(subtype & AIR_CTOL) == (AircraftVehInfo(i)->subtype & AIR_CTOL)) {
 | |
| 						if (sel[1] == count2) selected_id[1] = i;
 | |
| 						count2++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	// sets up the number of items in each list
 | |
| 	SetVScrollCount(w, count);
 | |
| 	SetVScroll2Count(w, count2);
 | |
| 	WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
 | |
| 	WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
 | |
| 
 | |
| 	WP(w,replaceveh_d).count[0] = count;
 | |
| 	WP(w,replaceveh_d).count[1] = count2;
 | |
| 	return;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
 | |
| 	int sel1, int sel2, EngineID selected_id1, EngineID selected_id2)
 | |
| {
 | |
| 	int sel[2];
 | |
| 	EngineID selected_id[2];
 | |
| 	const Player *p = GetPlayer(_local_player);
 | |
| 
 | |
| 	sel[0] = sel1;
 | |
| 	sel[1] = sel2;
 | |
| 
 | |
| 	selected_id[0] = selected_id1;
 | |
| 	selected_id[1] = selected_id2;
 | |
| 
 | |
| 	switch (WP(w,replaceveh_d).vehicletype) {
 | |
| 		case VEH_Train: {
 | |
| 			RailType railtype = _railtype_selected_in_replace_gui;
 | |
| 			DrawString(157, 99 + (14 * w->vscroll.cap), _rail_types_list[railtype], 0x10);
 | |
| 			/* draw sorting criteria string */
 | |
| 
 | |
| 			/* Ensure that custom engines which substituted wagons
 | |
| 			* are sorted correctly.
 | |
| 			* XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
 | |
| 			* engines to get more types.. Stays here until we have our own format
 | |
| 			* then it is exit!!! */
 | |
| 			if (WP(w,replaceveh_d).wagon_btnstate) {
 | |
| 				train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines
 | |
| 				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines
 | |
| 				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons
 | |
| 			} else {
 | |
| 				train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true);
 | |
| 				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Road: {
 | |
| 			int num = NUM_ROAD_ENGINES;
 | |
| 			const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
 | |
| 			EngineID engine_id = ROAD_ENGINES_INDEX;
 | |
| 			byte cargo;
 | |
| 
 | |
| 			if (selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] < SHIP_ENGINES_INDEX) {
 | |
| 				cargo = RoadVehInfo(selected_id[0])->cargo_type;
 | |
| 
 | |
| 				do {
 | |
| 					if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
 | |
| 						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 | |
| 							DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 | |
| 							DrawRoadVehEngine(x+29, y+6, engine_id, _player_num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
 | |
| 							SetDParam(0, _player_num_engines[engine_id]);
 | |
| 							DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
 | |
| 							y += 14;
 | |
| 						}
 | |
| 					sel[0]--;
 | |
| 					}
 | |
| 
 | |
| 					if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) {
 | |
| 						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
 | |
| 							DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
 | |
| 							DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player));
 | |
| 							y2 += 14;
 | |
| 						}
 | |
| 						sel[1]--;
 | |
| 					}
 | |
| 				} while (++engine_id, ++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case VEH_Ship: {
 | |
| 			int num = NUM_SHIP_ENGINES;
 | |
| 			const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
 | |
| 			EngineID engine_id = SHIP_ENGINES_INDEX;
 | |
| 			byte cargo, refittable;
 | |
| 
 | |
| 			if (selected_id[0] != INVALID_ENGINE) {
 | |
| 				cargo = ShipVehInfo(selected_id[0])->cargo_type;
 | |
| 				refittable = ShipVehInfo(selected_id[0])->refittable;
 | |
| 
 | |
| 				do {
 | |
| 					if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
 | |
| 						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 | |
| 							DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 | |
| 							DrawShipEngine(x+35, y+10, engine_id, _player_num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
 | |
| 							SetDParam(0, _player_num_engines[engine_id]);
 | |
| 							DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
 | |
| 							y += 24;
 | |
| 						}
 | |
| 						sel[0]--;
 | |
| 					}
 | |
| 					if (selected_id[0] != INVALID_ENGINE) {
 | |
| 						if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
 | |
| 							if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
 | |
| 								DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
 | |
| 								DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
 | |
| 								y2 += 24;
 | |
| 							}
 | |
| 							sel[1]--;
 | |
| 						}
 | |
| 					}
 | |
| 				} while (++engine_id, ++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}   //end of ship
 | |
| 
 | |
| 		case VEH_Aircraft: {
 | |
| 			if (selected_id[0] != INVALID_ENGINE) {
 | |
| 				int num = NUM_AIRCRAFT_ENGINES;
 | |
| 				const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
 | |
| 				EngineID engine_id = AIRCRAFT_ENGINES_INDEX;
 | |
| 				byte subtype = AircraftVehInfo(selected_id[0])->subtype;
 | |
| 
 | |
| 				do {
 | |
| 					if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
 | |
| 						if (sel[0] == 0) selected_id[0] = engine_id;
 | |
| 						if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
 | |
| 							DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
 | |
| 							DrawAircraftEngine(x+29, y+10, engine_id, _player_num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
 | |
| 							SetDParam(0, _player_num_engines[engine_id]);
 | |
| 							DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
 | |
| 							y += 24;
 | |
| 						}
 | |
| 						sel[0]--;
 | |
| 					}
 | |
| 					if ((subtype & AIR_CTOL) == (AircraftVehInfo(engine_id)->subtype & AIR_CTOL) &&
 | |
| 							HASBIT(e->player_avail, _local_player)) {
 | |
| 						if (sel[1] == 0) selected_id[1] = engine_id;
 | |
| 						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
 | |
| 							DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
 | |
| 							DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
 | |
| 							y2 += 24;
 | |
| 						}
 | |
| 						sel[1]--;
 | |
| 					}
 | |
| 				} while (++engine_id, ++e,--num);
 | |
| 			}
 | |
| 			break;
 | |
| 		}   // end of aircraft
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	static const StringID _vehicle_type_names[] = {
 | |
| 		STR_019F_TRAIN,
 | |
| 		STR_019C_ROAD_VEHICLE,
 | |
| 		STR_019E_SHIP,
 | |
| 		STR_019D_AIRCRAFT
 | |
| 	};
 | |
| 
 | |
| 	switch (e->event) {
 | |
| 		case WE_PAINT: {
 | |
| 				const Player *p = GetPlayer(_local_player);
 | |
| 				int pos = w->vscroll.pos;
 | |
| 				EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
 | |
| 				int x = 1;
 | |
| 				int y = 15;
 | |
| 				int pos2 = w->vscroll2.pos;
 | |
| 				int x2 = 1 + 228;
 | |
| 				int y2 = 15;
 | |
| 				int sel[2];
 | |
| 				sel[0] = WP(w,replaceveh_d).sel_index[0];
 | |
| 				sel[1] = WP(w,replaceveh_d).sel_index[1];
 | |
| 
 | |
| 				{
 | |
| 					uint i;
 | |
| 					const Vehicle *vehicle;
 | |
| 
 | |
| 					for (i = 0; i < lengthof(_player_num_engines); i++) {
 | |
| 						_player_num_engines[i] = 0;
 | |
| 					}
 | |
| 					FOR_ALL_VEHICLES(vehicle) {
 | |
| 						if (vehicle->owner == _local_player) {
 | |
| 							if (vehicle->type == VEH_Aircraft && vehicle->subtype > 2) continue;
 | |
| 
 | |
| 							// do not count the vehicles, that contains only 0 in all var
 | |
| 							if (vehicle->engine_type == 0 && vehicle->spritenum == 0) continue;
 | |
| 
 | |
| 							if (vehicle->type != GetEngine(vehicle->engine_type)->type) continue;
 | |
| 
 | |
| 							_player_num_engines[vehicle->engine_type]++;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				SetupScrollStuffForReplaceWindow(w);
 | |
| 
 | |
| 				selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
 | |
| 				selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
 | |
| 
 | |
| 			// sets the selected left item to the top one if it's greater than the number of vehicles in the left side
 | |
| 
 | |
| 				if (WP(w,replaceveh_d).count[0] <= sel[0]) {
 | |
| 					if (WP(w,replaceveh_d).count[0]) {
 | |
| 						sel[0] = 0;
 | |
| 						WP(w,replaceveh_d).sel_index[0] = 0;
 | |
| 						w->vscroll.pos = 0;
 | |
| 						// now we go back to set selected_id[1] properly
 | |
| 						SetWindowDirty(w);
 | |
| 						return;
 | |
| 					} else { //there are no vehicles in the left window
 | |
| 						selected_id[1] = INVALID_ENGINE;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (WP(w,replaceveh_d).count[1] <= sel[1]) {
 | |
| 					if (WP(w,replaceveh_d).count[1]) {
 | |
| 						sel[1] = 0;
 | |
| 						WP(w,replaceveh_d).sel_index[1] = 0;
 | |
| 						w->vscroll2.pos = 0;
 | |
| 						// now we go back to set selected_id[1] properly
 | |
| 						SetWindowDirty(w);
 | |
| 						return;
 | |
| 					} else { //there are no vehicles in the right window
 | |
| 						selected_id[1] = INVALID_ENGINE;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				// Disable the "Start Replacing" button if:
 | |
| 				//    Either list is empty
 | |
| 				// or Both lists have the same vehicle selected
 | |
| 				// or The selected replacement engine has a replacement (to prevent loops)
 | |
| 				// or The right list (new replacement) has the existing replacement vehicle selected
 | |
| 				if (selected_id[0] == INVALID_ENGINE ||
 | |
| 						selected_id[1] == INVALID_ENGINE ||
 | |
| 						selected_id[0] == selected_id[1] ||
 | |
| 						EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE ||
 | |
| 						EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]) {
 | |
| 					SETBIT(w->disabled_state, 4);
 | |
| 				} else {
 | |
| 					CLRBIT(w->disabled_state, 4);
 | |
| 				}
 | |
| 
 | |
| 				// Disable the "Stop Replacing" button if:
 | |
| 				//    The left list (existing vehicle) is empty
 | |
| 				// or The selected vehicle has no replacement set up
 | |
| 				if (selected_id[0] == INVALID_ENGINE ||
 | |
| 						!EngineHasReplacementForPlayer(p, selected_id[0])) {
 | |
| 					SETBIT(w->disabled_state, 6);
 | |
| 				} else {
 | |
| 					CLRBIT(w->disabled_state, 6);
 | |
| 				}
 | |
| 
 | |
| 				// now the actual drawing of the window itself takes place
 | |
| 				SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]);
 | |
| 
 | |
| 				if (WP(w, replaceveh_d).vehicletype == VEH_Train) {
 | |
| 					// set on/off for renew_keep_length
 | |
| 					SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
 | |
| 
 | |
| 					// set wagon/engine button
 | |
| 					SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS);
 | |
| 				}
 | |
| 
 | |
| 				DrawWindowWidgets(w);
 | |
| 
 | |
| 				// sets up the string for the vehicle that is being replaced to
 | |
| 				if (selected_id[0] != INVALID_ENGINE) {
 | |
| 					if (!EngineHasReplacementForPlayer(p, selected_id[0])) {
 | |
| 						SetDParam(0, STR_NOT_REPLACING);
 | |
| 					} else {
 | |
| 						SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0])));
 | |
| 					}
 | |
| 				} else {
 | |
| 					SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
 | |
| 				}
 | |
| 
 | |
| 				DrawString(145, 87 + w->resize.step_height * w->vscroll.cap, STR_02BD, 0x10);
 | |
| 
 | |
| 				/* now we draw the two arrays according to what we just counted */
 | |
| 				DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
 | |
| 
 | |
| 				WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
 | |
| 				WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
 | |
| 				/* now we draw the info about the vehicles we selected */
 | |
| 				switch (WP(w,replaceveh_d).vehicletype) {
 | |
| 					case VEH_Train: {
 | |
| 						byte i = 0;
 | |
| 						int offset = 0;
 | |
| 
 | |
| 						for (i = 0 ; i < 2 ; i++) {
 | |
| 							if (i > 0) offset = 228;
 | |
| 							if (selected_id[i] != INVALID_ENGINE) {
 | |
| 								if (WP(w, replaceveh_d).wagon_btnstate) {
 | |
| 									/* it's an engine */
 | |
| 									DrawTrainEnginePurchaseInfo(2 + offset, 15 + (14 * w->vscroll.cap), selected_id[i]);
 | |
| 								} else {
 | |
| 									/* it's a wagon. Train cars are not replaced with the current GUI, but this code is ready for newgrf if anybody adds that*/
 | |
| 									DrawTrainWagonPurchaseInfo(2 + offset, 15 + (14 * w->vscroll.cap), selected_id[i]);
 | |
| 								}
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   //end if case  VEH_Train
 | |
| 
 | |
| 					case VEH_Road: {
 | |
| 						if (selected_id[0] != INVALID_ENGINE) {
 | |
| 							DrawRoadVehPurchaseInfo(2, 15 + (14 * w->vscroll.cap), selected_id[0]);
 | |
| 							if (selected_id[1] != INVALID_ENGINE) {
 | |
| 								DrawRoadVehPurchaseInfo(2 + 228, 15 + (14 * w->vscroll.cap), selected_id[1]);
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   // end of VEH_Road
 | |
| 
 | |
| 					case VEH_Ship: {
 | |
| 						if (selected_id[0] != INVALID_ENGINE) {
 | |
| 							DrawShipPurchaseInfo(2, 15 + (24 * w->vscroll.cap), selected_id[0]);
 | |
| 							if (selected_id[1] != INVALID_ENGINE) {
 | |
| 								DrawShipPurchaseInfo(2 + 228, 15 + (24 * w->vscroll.cap), selected_id[1]);
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   // end of VEH_Ship
 | |
| 
 | |
| 					case VEH_Aircraft: {
 | |
| 						if (selected_id[0] != INVALID_ENGINE) {
 | |
| 							DrawAircraftPurchaseInfo(2, 15 + (24 * w->vscroll.cap), selected_id[0]);
 | |
| 							if (selected_id[1] != INVALID_ENGINE) {
 | |
| 								DrawAircraftPurchaseInfo(2 + 228, 15 + (24 * w->vscroll.cap), selected_id[1]);
 | |
| 							}
 | |
| 						}
 | |
| 						break;
 | |
| 					}   // end of VEH_Aircraft
 | |
| 				}
 | |
| 			} break;   // end of paint
 | |
| 
 | |
| 		case WE_CLICK: {
 | |
| 			// these 3 variables is used if any of the lists is clicked
 | |
| 			uint16 click_scroll_pos = w->vscroll2.pos;
 | |
| 			uint16 click_scroll_cap = w->vscroll2.cap;
 | |
| 			byte click_side = 1;
 | |
| 
 | |
| 			switch (e->click.widget) {
 | |
| 				case 12:
 | |
| 					WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate);
 | |
| 					SetWindowDirty(w);
 | |
| 					break;
 | |
| 
 | |
| 				case 14:
 | |
| 				case 15: /* Railtype selection dropdown menu */
 | |
| 					ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes);
 | |
| 					break;
 | |
| 
 | |
| 				case 17: /* toggle renew_keep_length */
 | |
| 					DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_REPLACE_VEHICLE);
 | |
| 					break;
 | |
| 
 | |
| 				case 4: { /* Start replacing */
 | |
| 					EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
 | |
| 					EngineID veh_to = WP(w, replaceveh_d).sel_engine[1];
 | |
| 					DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_REPLACE_VEHICLE);
 | |
| 					break;
 | |
| 				}
 | |
| 
 | |
| 				case 6: { /* Stop replacing */
 | |
| 					EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
 | |
| 					DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_REPLACE_VEHICLE);
 | |
| 					break;
 | |
| 				}
 | |
| 
 | |
| 				case 7:
 | |
| 					// sets up that the left one was clicked. The default values are for the right one (9)
 | |
| 					// this way, the code for 9 handles both sides
 | |
| 					click_scroll_pos = w->vscroll.pos;
 | |
| 					click_scroll_cap = w->vscroll.cap;
 | |
| 					click_side = 0;
 | |
| 					/* FALL THROUGH */
 | |
| 
 | |
| 				case 9: {
 | |
| 					uint i = (e->click.pt.y - 14) / w->resize.step_height;
 | |
| 					if (i < click_scroll_cap) {
 | |
| 						WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
 | |
| 						SetWindowDirty(w);
 | |
| 					}
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
 | |
| 			_railtype_selected_in_replace_gui = e->dropdown.index;
 | |
| 			/* Reset scrollbar positions */
 | |
| 			w->vscroll.pos  = 0;
 | |
| 			w->vscroll2.pos = 0;
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 
 | |
| 		case WE_RESIZE:
 | |
| 			w->vscroll.cap  += e->sizing.diff.y / (int)w->resize.step_height;
 | |
| 			w->vscroll2.cap += e->sizing.diff.y / (int)w->resize.step_height;
 | |
| 
 | |
| 			w->widget[7].unkA = (w->vscroll.cap  << 8) + 1;
 | |
| 			w->widget[9].unkA = (w->vscroll2.cap << 8) + 1;
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _replace_rail_vehicle_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,       STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,       STR_STICKY_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   197, STR_NULL,       STR_NULL},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   210,   221, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   139,   316,   198,   209, STR_NULL,       STR_REPLACE_HELP_REPLACE_INFO_TAB},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   210,   221, STR_REPLACE_VEHICLES_STOP,  STR_REPLACE_HELP_STOP_BUTTON},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   125, 0x801,          STR_REPLACE_HELP_LEFT_ARRAY},
 | |
| {  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   125, STR_NULL,       STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   125, 0x801,          STR_REPLACE_HELP_RIGHT_ARRAY},
 | |
| { WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   125, STR_NULL,       STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   197, STR_NULL,       STR_NULL},
 | |
| // train specific stuff
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   198,   209, STR_REPLACE_ENGINE_WAGON_SELECT,       STR_REPLACE_ENGINE_WAGON_SELECT_HELP},  // widget 12
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   139,   153,   210,   221, STR_NULL,       STR_NULL},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   154,   277,   210,   221, STR_NULL,       STR_REPLACE_HELP_RAILTYPE},
 | |
| {    WWT_TEXTBTN,     RESIZE_TB,    14,   278,   289,   210,   221, STR_0225,       STR_REPLACE_HELP_RAILTYPE},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   290,   305,   210,   221, STR_NULL,       STR_NULL},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,   317,   455,   198,   209, STR_REPLACE_REMOVE_WAGON,       STR_REPLACE_REMOVE_WAGON_HELP},
 | |
| // end of train specific stuff
 | |
| {  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   210,   221, STR_NULL,       STR_RESIZE_BUTTON},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const Widget _replace_road_vehicle_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE,  STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,                    STR_STICKY_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   197, STR_NULL,                    STR_NULL},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   198,   209, STR_REPLACE_VEHICLES_START,  STR_REPLACE_HELP_START_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   198,   209, STR_NULL,                    STR_REPLACE_HELP_REPLACE_INFO_TAB},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   198,   209, STR_REPLACE_VEHICLES_STOP,   STR_REPLACE_HELP_STOP_BUTTON},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   125, 0x801,                       STR_REPLACE_HELP_LEFT_ARRAY},
 | |
| {  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   125, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   125, 0x801,                       STR_REPLACE_HELP_RIGHT_ARRAY},
 | |
| { WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   125, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   197, STR_NULL,                    STR_NULL},
 | |
| {  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   198,   209, STR_NULL,                    STR_RESIZE_BUTTON},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE,  STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,                    STR_STICKY_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   110,   181, STR_NULL,                    STR_NULL},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   182,   193, STR_REPLACE_VEHICLES_START,  STR_REPLACE_HELP_START_BUTTON},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   182,   193, STR_NULL,                    STR_REPLACE_HELP_REPLACE_INFO_TAB},
 | |
| { WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   182,   193, STR_REPLACE_VEHICLES_STOP,   STR_REPLACE_HELP_STOP_BUTTON},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   109, 0x401,                       STR_REPLACE_HELP_LEFT_ARRAY},
 | |
| {  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   109, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   109, 0x401,                       STR_REPLACE_HELP_RIGHT_ARRAY},
 | |
| { WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   109, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
 | |
| {      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   110,   181, STR_NULL,                    STR_NULL},
 | |
| {  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   182,   193, STR_NULL,                    STR_RESIZE_BUTTON},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _replace_rail_vehicle_desc = {
 | |
| 	-1, -1, 456, 222,
 | |
| 	WC_REPLACE_VEHICLE,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | |
| 	_replace_rail_vehicle_widgets,
 | |
| 	ReplaceVehicleWndProc
 | |
| };
 | |
| 
 | |
| static const WindowDesc _replace_road_vehicle_desc = {
 | |
| 	-1, -1, 456, 210,
 | |
| 	WC_REPLACE_VEHICLE,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | |
| 	_replace_road_vehicle_widgets,
 | |
| 	ReplaceVehicleWndProc
 | |
| };
 | |
| 
 | |
| static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
 | |
| 	-1, -1, 456, 194,
 | |
| 	WC_REPLACE_VEHICLE,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
 | |
| 	_replace_ship_aircraft_vehicle_widgets,
 | |
| 	ReplaceVehicleWndProc
 | |
| };
 | |
| 
 | |
| 
 | |
| void ShowReplaceVehicleWindow(byte vehicletype)
 | |
| {
 | |
| 	Window *w;
 | |
| 
 | |
| 	DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
 | |
| 
 | |
| 	switch (vehicletype) {
 | |
| 		case VEH_Train:
 | |
| 			w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
 | |
| 			w->vscroll.cap  = 8;
 | |
| 			w->resize.step_height = 14;
 | |
| 			WP(w, replaceveh_d).wagon_btnstate = true;
 | |
| 			break;
 | |
| 		case VEH_Road:
 | |
| 			w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
 | |
| 			w->vscroll.cap  = 8;
 | |
| 			w->resize.step_height = 14;
 | |
| 			break;
 | |
| 		case VEH_Ship:
 | |
| 		case VEH_Aircraft:
 | |
| 			w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
 | |
| 			w->vscroll.cap  = 4;
 | |
| 			w->resize.step_height = 24;
 | |
| 			break;
 | |
| 		default: return;
 | |
| 	}
 | |
| 	w->caption_color = _local_player;
 | |
| 	WP(w,replaceveh_d).vehicletype = vehicletype;
 | |
| 	w->vscroll2.cap = w->vscroll.cap;   // these two are always the same
 | |
| }
 | |
| 
 | |
| void InitializeGUI(void)
 | |
| {
 | |
| 	memset(&_sorting, 0, sizeof(_sorting));
 | |
| }
 | |
| 
 | |
| /** Assigns an already open vehicle window to a new vehicle.
 | |
|  * Assigns an already open vehicle window to a new vehicle. If the vehicle got
 | |
|  * any sub window open (orders and so on) it will change owner too.
 | |
|  * @param *from_v the current owner of the window
 | |
|  * @param *to_v the new owner of the window
 | |
|  */
 | |
| void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
 | |
| {
 | |
| 	Window *w;
 | |
| 
 | |
| 	w = FindWindowById(WC_VEHICLE_VIEW, from_v->index);
 | |
| 	if (w != NULL) {
 | |
| 		w->window_number = to_v->index;
 | |
| 		WP(w, vp_d).follow_vehicle = to_v->index;
 | |
| 		SetWindowDirty(w);
 | |
| 
 | |
| 		w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index);
 | |
| 		if (w != NULL) {
 | |
| 			w->window_number = to_v->index;
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 
 | |
| 		w = FindWindowById(WC_VEHICLE_REFIT, from_v->index);
 | |
| 		if (w != NULL) {
 | |
| 			w->window_number = to_v->index;
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 
 | |
| 		w = FindWindowById(WC_VEHICLE_DETAILS, from_v->index);
 | |
| 		if (w != NULL) {
 | |
| 			w->window_number = to_v->index;
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * bitmask for w->window_number
 | |
|  * 0-7 PlayerID (owner)
 | |
|  * 8-10 window type (use flags in vehicle_gui.h)
 | |
|  * 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
 | |
|  * 16-31 StationID or OrderID depending on window type (bit 8-10)
 | |
|  **/
 | |
| 
 | |
| void PlayerVehWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 | |
| 	const byte vehicle_type = GB(w->window_number, 11, 5);
 | |
| 
 | |
| 	switch (e->event) {
 | |
| 		case WE_PAINT: {
 | |
| 			int x = 2;
 | |
| 			int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
 | |
| 			int max;
 | |
| 			int i;
 | |
| 			const PlayerID owner = GB(w->window_number, 0, 8);
 | |
| 			const Player *p = GetPlayer(owner);
 | |
| 			const uint16 window_type = w->window_number & VLW_FLAGS;
 | |
| 			const StationID station = (window_type == VLW_STATION_LIST)  ? GB(w->window_number, 16, 16) : INVALID_STATION;
 | |
| 			const OrderID order     = (window_type == VLW_SHARED_ORDERS) ? GB(w->window_number, 16, 16) : INVALID_ORDER;
 | |
| 
 | |
| 			BuildVehicleList(vl, vehicle_type, owner, station, order, window_type);
 | |
| 			SortVehicleList(vl);
 | |
| 			SetVScrollCount(w, vl->list_length);
 | |
| 
 | |
| 			// disable 'Sort By' tooltip on Unsorted sorting criteria
 | |
| 			if (vl->sort_type == SORT_BY_UNSORTED) SETBIT(w->disabled_state, 3);
 | |
| 
 | |
| 			/* draw the widgets */
 | |
| 			switch (window_type) {
 | |
| 				case VLW_SHARED_ORDERS:
 | |
| 					/* Shared Orders */
 | |
| 					if (vl->list_length == 0) {
 | |
| 						/* The list is empty, so the last vehicle is sold or crashed */
 | |
| 						/* Delete the window because the order is now not in use anymore */
 | |
| 						DeleteWindow(w);
 | |
| 						return;
 | |
| 					}
 | |
| 					SetDParam(0, w->vscroll.count);
 | |
| 					w->widget[1].unkA  = STR_VEH_WITH_SHARED_ORDERS_LIST;
 | |
| 
 | |
| 					if (owner != _local_player) break;	// only set up buttons for local player
 | |
| 					w->widget[10].unkA = STR_EMPTY;
 | |
| 					SETBIT(w->disabled_state, 10);
 | |
| 
 | |
| 					if (vehicle_type == VEH_Aircraft) {
 | |
| 						w->widget[9].unkA = STR_SEND_TO_HANGARS;
 | |
| 						w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
 | |
| 					} else {
 | |
| 						w->widget[9].unkA = STR_SEND_TO_DEPOTS;
 | |
| 						w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
 | |
| 					}
 | |
| 					break;
 | |
| 
 | |
| 				case VLW_STANDARD:
 | |
| 					/* Company Name */
 | |
| 					SetDParam(0, p->name_1);
 | |
| 					SetDParam(1, p->name_2);
 | |
| 					SetDParam(2, w->vscroll.count);
 | |
| 
 | |
| 					switch (vehicle_type) {
 | |
| 						case VEH_Train:    w->widget[1].unkA = STR_881B_TRAINS;        break;
 | |
| 						case VEH_Road:     w->widget[1].unkA = STR_9001_ROAD_VEHICLES; break;
 | |
| 						case VEH_Ship:     w->widget[1].unkA = STR_9805_SHIPS;         break;
 | |
| 						case VEH_Aircraft: w->widget[1].unkA = STR_A009_AIRCRAFT;      break;
 | |
| 						default: NOT_REACHED(); break;
 | |
| 					}
 | |
| 
 | |
| 					if (owner != _local_player) break;	// only set up buttons for local player
 | |
| 					if (vl->list_length == 0) SETBIT(w->disabled_state, 9);
 | |
| 						if (vehicle_type == VEH_Aircraft) {
 | |
| 							w->widget[9].unkA = STR_SEND_TO_HANGARS;
 | |
| 							w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
 | |
| 						} else {
 | |
| 							w->widget[9].unkA = STR_SEND_TO_DEPOTS;
 | |
| 							w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
 | |
| 						}
 | |
| 					break;
 | |
| 
 | |
| 				case VLW_STATION_LIST:
 | |
| 					/* Station Name */
 | |
| 					SetDParam(0, station);
 | |
| 					SetDParam(1, w->vscroll.count);
 | |
| 					switch (vehicle_type) {
 | |
| 						case VEH_Train:    w->widget[1].unkA = STR_SCHEDULED_TRAINS;        break;
 | |
| 						case VEH_Road:     w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES; break;
 | |
| 						case VEH_Ship:     w->widget[1].unkA = STR_SCHEDULED_SHIPS;         break;
 | |
| 						case VEH_Aircraft: w->widget[1].unkA = STR_SCHEDULED_AIRCRAFT;      break;
 | |
| 						default: NOT_REACHED(); break;
 | |
| 					}
 | |
| 					break;
 | |
| 
 | |
| 				default: NOT_REACHED(); break;
 | |
| 			}
 | |
| 			DrawWindowWidgets(w);
 | |
| 
 | |
| 			/* draw sorting criteria string */
 | |
| 			DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10);
 | |
| 			/* draw arrow pointing up/down for ascending/descending sorting */
 | |
| 			DoDrawString(vl->flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10);
 | |
| 
 | |
| 			max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length);
 | |
| 			for (i = w->vscroll.pos; i < max; ++i) {
 | |
| 				const Vehicle* v = vl->sort_list[i];
 | |
| 				StringID str;
 | |
| 
 | |
| 				str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2;
 | |
| 				SetDParam(0, v->profit_this_year);
 | |
| 				SetDParam(1, v->profit_last_year);
 | |
| 				switch (vehicle_type) {
 | |
| 					case VEH_Train:
 | |
| 						DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE);
 | |
| 						DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
 | |
| 						if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) str = STR_021F;
 | |
| 						if (v->string_id != STR_SV_TRAIN_NAME) {
 | |
| 							SetDParam(0, v->string_id);
 | |
| 							DrawString(x + 21, y, STR_01AB, 0);
 | |
| 						}
 | |
| 						break;
 | |
| 					case VEH_Road:
 | |
| 						DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE);
 | |
| 						DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
 | |
| 						if (IsRoadVehInDepot(v)) str = STR_021F;
 | |
| 						if (v->string_id != STR_SV_ROADVEH_NAME) {
 | |
| 							SetDParam(0, v->string_id);
 | |
| 							DrawString(x + 24, y, STR_01AB, 0);
 | |
| 						}
 | |
| 						break;
 | |
| 					case VEH_Ship:
 | |
| 						DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE);
 | |
| 						DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
 | |
| 						if (IsShipInDepot(v)) str = STR_021F;
 | |
| 							if (v->string_id != STR_SV_SHIP_NAME) {
 | |
| 								SetDParam(0, v->string_id);
 | |
| 								DrawString(x + 12, y, STR_01AB, 0);
 | |
| 							}
 | |
| 								DrawSmallOrderListShip(v, x + 138, y);
 | |
| 						break;
 | |
| 					case VEH_Aircraft:
 | |
| 						DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE);
 | |
| 						DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
 | |
| 						if (IsAircraftInHangar(v)) str = STR_021F;
 | |
| 							if (v->string_id != STR_SV_AIRCRAFT_NAME) {
 | |
| 								SetDParam(0, v->string_id);
 | |
| 								DrawString(x + 19, y, STR_01AB, 0);
 | |
| 							}
 | |
| 								DrawSmallOrderListAircraft(v, x + 136, y);
 | |
| 						break;
 | |
| 					default: NOT_REACHED(); break;
 | |
| 				}
 | |
| 				SetDParam(0, v->unitnumber);
 | |
| 				DrawString(x, y + 2, str, 0);
 | |
| 
 | |
| 				DrawVehicleProfitButton(v, x, y + 13);
 | |
| 
 | |
| 				y += w->resize.step_height;
 | |
| 			}
 | |
| 		}	break;
 | |
| 
 | |
| 		case WE_CLICK: {
 | |
| 			switch (e->click.widget) {
 | |
| 				case 3: /* Flip sorting method ascending/descending */
 | |
| 					vl->flags ^= VL_DESC;
 | |
| 					vl->flags |= VL_RESORT;
 | |
| 
 | |
| 					switch (vehicle_type) {
 | |
| 						case VEH_Train:    _sorting.train.order    = !!(vl->flags & VL_DESC); break;
 | |
| 						case VEH_Road:     _sorting.roadveh.order  = !!(vl->flags & VL_DESC); break;
 | |
| 						case VEH_Ship:     _sorting.ship.order     = !!(vl->flags & VL_DESC); break;
 | |
| 						case VEH_Aircraft: _sorting.aircraft.order = !!(vl->flags & VL_DESC); break;
 | |
| 						default: NOT_REACHED(); break;
 | |
| 					}
 | |
| 					SetWindowDirty(w);
 | |
| 					break;
 | |
| 				case 4: case 5:/* Select sorting criteria dropdown menu */
 | |
| 					ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0);
 | |
| 					return;
 | |
| 				case 7: { /* Matrix to show vehicles */
 | |
| 					uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / w->resize.step_height;
 | |
| 					const Vehicle *v;
 | |
| 
 | |
| 					if (id_v >= w->vscroll.cap) return; // click out of bounds
 | |
| 
 | |
| 					id_v += w->vscroll.pos;
 | |
| 
 | |
| 					if (id_v >= vl->list_length) return; // click out of list bound
 | |
| 
 | |
| 					v = vl->sort_list[id_v];
 | |
| 
 | |
| 					switch (vehicle_type) {
 | |
| 						case VEH_Train: ShowTrainViewWindow(v); break;
 | |
| 						case VEH_Road: ShowRoadVehViewWindow(v); break;
 | |
| 						case VEH_Ship: ShowShipViewWindow(v); break;
 | |
| 						case VEH_Aircraft: ShowAircraftViewWindow(v); break;
 | |
| 						default: NOT_REACHED(); break;
 | |
| 					}
 | |
| 				} break;
 | |
| 
 | |
| 				case 9: { /* Left button */
 | |
| 					uint16 window_type = w->window_number & VLW_FLAGS;
 | |
| 					if (GB(w->window_number, 0, 8) /* OwnerID */ != _local_player) break;
 | |
| 					switch (window_type) {
 | |
| 						case VLW_STANDARD:
 | |
| 						case VLW_SHARED_ORDERS: {
 | |
| 							/* Send to depot */
 | |
| 							const Vehicle *v;
 | |
| 							assert(vl->list_length != 0);
 | |
| 							v = vl->sort_list[0];
 | |
| 							DoCommandP(v->tile, v->index, window_type | _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type));
 | |
| 							break;
 | |
| 						}
 | |
| 
 | |
| 						case VLW_STATION_LIST:
 | |
| 							/* Build new Vehicle */
 | |
| 							switch (vehicle_type) {
 | |
| 								case VEH_Train:	   ShowBuildTrainWindow(0);    break;
 | |
| 								case VEH_Road:     ShowBuildRoadVehWindow(0);  break;
 | |
| 								case VEH_Ship:     ShowBuildShipWindow(0);     break;
 | |
| 								case VEH_Aircraft: ShowBuildAircraftWindow(0); break;
 | |
| 								default: NOT_REACHED(); break;
 | |
| 							}
 | |
| 							break;
 | |
| 						default: NOT_REACHED(); break;
 | |
| 					}
 | |
| 					break;
 | |
| 				}
 | |
| 
 | |
| 				case 10: /* Right button */
 | |
| 					ShowReplaceVehicleWindow(vehicle_type);
 | |
| 					break;
 | |
| 			}
 | |
| 		}	break;
 | |
| 
 | |
| 		case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
 | |
| 			if (vl->sort_type != e->dropdown.index) {
 | |
| 				// value has changed -> resort
 | |
| 				vl->flags |= VL_RESORT;
 | |
| 				vl->sort_type = e->dropdown.index;
 | |
| 				switch (vehicle_type) {
 | |
| 					case VEH_Train:    _sorting.train.criteria    = vl->sort_type; break;
 | |
| 					case VEH_Road:     _sorting.roadveh.criteria  = vl->sort_type; break;
 | |
| 					case VEH_Ship:     _sorting.ship.criteria     = vl->sort_type; break;
 | |
| 					case VEH_Aircraft: _sorting.aircraft.criteria = vl->sort_type; break;
 | |
| 					default: NOT_REACHED(); break;
 | |
| 				}
 | |
| 				// enable 'Sort By' if a sorter criteria is chosen
 | |
| 				if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3);
 | |
| 			}
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 
 | |
| 		case WE_CREATE:
 | |
| 			/* IMPORTANT: order and criteria needs to be set after the window is created, but before it's used */
 | |
| 			/* w->window_number is not yet set at this point, so we lack info on what kind of vehicle we are dealing with */
 | |
| 			vl->sort_list = NULL;
 | |
| 			vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;	// Set up resort timer
 | |
| 			break;
 | |
| 
 | |
| 		case WE_DESTROY:
 | |
| 			free((void*)vl->sort_list);
 | |
| 			break;
 | |
| 
 | |
| 		case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
 | |
| 			if (--vl->resort_timer == 0) {
 | |
| 				StationID station = ((w->window_number & VLW_FLAGS) == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
 | |
| 				PlayerID owner = GB(w->window_number, 0, 8);
 | |
| 				DEBUG(misc, 1) ("Periodic resort %d list player %d station %d", vehicle_type, owner, station);
 | |
| 				vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
 | |
| 				vl->flags |= VL_RESORT;
 | |
| 				SetWindowDirty(w);
 | |
| 			}
 | |
| 			break;
 | |
| 
 | |
| 		case WE_RESIZE:
 | |
| 			/* Update the scroll + matrix */
 | |
| 			if (vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x;
 | |
| 			w->vscroll.cap += e->sizing.diff.y / w->resize.step_height;
 | |
| 			w->widget[7].unkA = (w->vscroll.cap << 8) + 1;
 | |
| 			break;
 | |
| 	}
 | |
| }
 | 
