105 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
Compiling OpenTTD using Microsoft Visual C++ 6.0
 | 
						|
 | 
						|
 | 
						|
---Step 1
 | 
						|
 | 
						|
Download the following files:
 | 
						|
 | 
						|
    * Useful.zip (http://sourceforge.net/project/showfiles.php?group_id=103924&package_id=114307&release_id=228633)
 | 
						|
    * SDL-1.2.8-VC6.zip (http://www.libsdl.org/release/SDL-devel-1.2.8-VC6.zip)
 | 
						|
    * DirectX7.0 SDK (http://www.tt-forums.net/download.php?id=15989) (or alternatively the latest DirectX SDK from Microsoft)
 | 
						|
    * afxres.h (http://www-d0.fnal.gov/d0dist/dist/packages/d0ve/devel/windows/AFXRES.H) 
 | 
						|
 | 
						|
...and of course the newest source from svn://svn.openttd.com/trunk
 | 
						|
 | 
						|
(The alpha version of the new map array can be found at svn://svn.openttd.com/branch/map)
 | 
						|
 | 
						|
You have to have and SVN-client to download the source:
 | 
						|
 | 
						|
    * Command line version (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=91)
 | 
						|
    * TortoiseSVN (http://tortoisesvn.tigris.org/download.html) 
 | 
						|
 | 
						|
 | 
						|
---Step 2
 | 
						|
 | 
						|
Put the newly downloaded files in the VC lib and include directories (Where C:\program files\ is your local location of VC)
 | 
						|
 | 
						|
 | 
						|
    * zconf.h [useful.zip]
 | 
						|
    * zlib.h [useful.zip]
 | 
						|
    * png.h [useful.zip]
 | 
						|
    * pngconf.h [useful.zip]
 | 
						|
    * afxres.h 
 | 
						|
 | 
						|
in
 | 
						|
 | 
						|
  C:\Program Files\Microsoft Visual Studio\VC98\Include
 | 
						|
 | 
						|
and
 | 
						|
 | 
						|
    * zlibstat.lib [useful.zip]
 | 
						|
    * SDL.lib [SDL.zip]
 | 
						|
    * libpng.lib [useful.zip] 
 | 
						|
 | 
						|
in
 | 
						|
 | 
						|
  C:\Program Files\Microsoft Visual Studio\VC98\Lib
 | 
						|
 | 
						|
 | 
						|
---Step 3: DirectX SDK
 | 
						|
 | 
						|
(This should work with the latest DirectX SDK as well.) The installation with DirectX 7 was odd, so you'd better use the version available via the forum, see also the download link on top.
 | 
						|
 | 
						|
There are 2 folder in the compressed file: Include and Lib
 | 
						|
 | 
						|
Copy all files from Include folder to
 | 
						|
 | 
						|
C:\Program Files\Microsoft Visual Studio\VC98\Include
 | 
						|
 | 
						|
and all files from Lib folder to
 | 
						|
 | 
						|
C:\Program Files\Microsoft Visual Studio\VC98\Lib
 | 
						|
 | 
						|
 | 
						|
 | 
						|
You can also make custom directories, for libraries (.lib) and includes/header files (.h) and add it to the VC paths via:
 | 
						|
 | 
						|
Tools -> Options -> Directories -> show directories for:
 | 
						|
 | 
						|
a) include files (the include dir: C:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\include )
 | 
						|
 | 
						|
b) library files (the lib dir, C:\Program Files\Microsoft Visual Studio\VC98\DirectX 7 SDK\lib )
 | 
						|
 | 
						|
 | 
						|
---Step 4
 | 
						|
 | 
						|
Copy the following files from Transport Tycoon Deluxe to the data folder
 | 
						|
 | 
						|
    * sample.cat
 | 
						|
    * trg1r.grf
 | 
						|
    * trgcr.grf
 | 
						|
    * trghr.grf
 | 
						|
    * trgir.grf
 | 
						|
    * trgtr.grf 
 | 
						|
 | 
						|
 | 
						|
---Step 5
 | 
						|
 | 
						|
Open trunk/ttd.dsw
 | 
						|
 | 
						|
Build menu > Set active configuration > Select: "ttd - Win32 Release with PNG"
 | 
						|
 | 
						|
Compile...
 | 
						|
 | 
						|
 | 
						|
Now it should work, it worked for me :)
 | 
						|
 | 
						|
From r1319 you can compile branch/map in Debug mode (by Bociusz)
 | 
						|
 | 
						|
If it's not working, and you checked that you using the newest SVN (!) report to Bociusz on IRC (irc://irc.freenode.net/#openttd)
 | 
						|
 | 
						|
Go ahead and make that patch! Happy Hacking! :)
 | 
						|
 | 
						|
Originally written by Dribbel
 | 
						|
 | 
						|
Project file updating by Bociusz |