496 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			496 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
 | |
| #include "ttd.h"
 | |
| #include "gui.h"
 | |
| #include "command.h"
 | |
| #include "player.h"
 | |
| 
 | |
| #define DEF_COMMAND(yyyy) int32 yyyy(int x, int y, uint32 flags, uint32 p1, uint32 p2)
 | |
| 
 | |
| DEF_COMMAND(CmdBuildRailroadTrack);
 | |
| DEF_COMMAND(CmdRemoveRailroadTrack);
 | |
| DEF_COMMAND(CmdBuildSingleRail);
 | |
| DEF_COMMAND(CmdRemoveSingleRail);
 | |
| 
 | |
| DEF_COMMAND(CmdLandscapeClear);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildBridge);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildRailroadStation);
 | |
| DEF_COMMAND(CmdRemoveFromRailroadStation);
 | |
| DEF_COMMAND(CmdConvertRail);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildSignals);
 | |
| DEF_COMMAND(CmdRemoveSignals);
 | |
| 
 | |
| DEF_COMMAND(CmdTerraformLand);
 | |
| 
 | |
| DEF_COMMAND(CmdPurchaseLandArea);
 | |
| DEF_COMMAND(CmdSellLandArea);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildTunnel);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildTrainDepot);
 | |
| DEF_COMMAND(CmdBuildTrainCheckpoint);
 | |
| DEF_COMMAND(CmdRenameCheckpoint);
 | |
| DEF_COMMAND(CmdRemoveTrainCheckpoint);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildTruckStation);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildBusStation);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildLongRoad);
 | |
| DEF_COMMAND(CmdRemoveLongRoad);
 | |
| DEF_COMMAND(CmdBuildRoad);
 | |
| DEF_COMMAND(CmdRemoveRoad);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildRoadDepot);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildAirport);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildDock);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildShipDepot);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildBuoy);
 | |
| 
 | |
| DEF_COMMAND(CmdPlantTree);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildRailVehicle);
 | |
| DEF_COMMAND(CmdMoveRailVehicle);
 | |
| 
 | |
| DEF_COMMAND(CmdStartStopTrain);
 | |
| 
 | |
| DEF_COMMAND(CmdSellRailWagon);
 | |
| 
 | |
| DEF_COMMAND(CmdTrainGotoDepot);
 | |
| DEF_COMMAND(CmdForceTrainProceed);
 | |
| DEF_COMMAND(CmdReverseTrainDirection);
 | |
| 
 | |
| DEF_COMMAND(CmdModifyOrder);
 | |
| DEF_COMMAND(CmdSkipOrder);
 | |
| DEF_COMMAND(CmdDeleteOrder);
 | |
| DEF_COMMAND(CmdInsertOrder);
 | |
| DEF_COMMAND(CmdChangeTrainServiceInt);
 | |
| DEF_COMMAND(CmdRestoreOrderIndex);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildIndustry);
 | |
| //DEF_COMMAND(CmdDestroyIndustry);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildCompanyHQ);
 | |
| DEF_COMMAND(CmdSetPlayerFace);
 | |
| DEF_COMMAND(CmdSetPlayerColor);
 | |
| 
 | |
| DEF_COMMAND(CmdIncreaseLoan);
 | |
| DEF_COMMAND(CmdDecreaseLoan);
 | |
| 
 | |
| DEF_COMMAND(CmdWantEnginePreview);
 | |
| 
 | |
| DEF_COMMAND(CmdNameVehicle);
 | |
| DEF_COMMAND(CmdRenameEngine);
 | |
| 
 | |
| DEF_COMMAND(CmdChangeCompanyName);
 | |
| DEF_COMMAND(CmdChangePresidentName);
 | |
| 
 | |
| DEF_COMMAND(CmdRenameStation);
 | |
| 
 | |
| DEF_COMMAND(CmdSellAircraft);
 | |
| DEF_COMMAND(CmdStartStopAircraft);
 | |
| DEF_COMMAND(CmdBuildAircraft);
 | |
| DEF_COMMAND(CmdSendAircraftToHangar);
 | |
| DEF_COMMAND(CmdChangeAircraftServiceInt);
 | |
| DEF_COMMAND(CmdRefitAircraft);
 | |
| 
 | |
| DEF_COMMAND(CmdPlaceSign);
 | |
| DEF_COMMAND(CmdRenameSign);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildRoadVeh);
 | |
| DEF_COMMAND(CmdStartStopRoadVeh);
 | |
| DEF_COMMAND(CmdSellRoadVeh);
 | |
| DEF_COMMAND(CmdSendRoadVehToDepot);
 | |
| DEF_COMMAND(CmdTurnRoadVeh);
 | |
| DEF_COMMAND(CmdChangeRoadVehServiceInt);
 | |
| 
 | |
| DEF_COMMAND(CmdPause);
 | |
| DEF_COMMAND(CmdResume);
 | |
| 
 | |
| DEF_COMMAND(CmdBuyShareInCompany);
 | |
| DEF_COMMAND(CmdSellShareInCompany);
 | |
| DEF_COMMAND(CmdBuyCompany);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildTown);
 | |
| 
 | |
| DEF_COMMAND(CmdRenameTown);
 | |
| DEF_COMMAND(CmdDoTownAction);
 | |
| 
 | |
| DEF_COMMAND(CmdSetRoadDriveSide);
 | |
| DEF_COMMAND(CmdSetTownNameType);
 | |
| 
 | |
| DEF_COMMAND(CmdChangeDifficultyLevel);
 | |
| 
 | |
| DEF_COMMAND(CmdStartStopShip);
 | |
| DEF_COMMAND(CmdSellShip);
 | |
| DEF_COMMAND(CmdBuildShip);
 | |
| DEF_COMMAND(CmdSendShipToDepot);
 | |
| DEF_COMMAND(CmdChangeShipServiceInt);
 | |
| DEF_COMMAND(CmdRefitShip);
 | |
| 
 | |
| 
 | |
| DEF_COMMAND(CmdStartNewGame);
 | |
| DEF_COMMAND(CmdLoadGame);
 | |
| DEF_COMMAND(CmdCreateScenario);
 | |
| DEF_COMMAND(CmdSetSinglePlayer);
 | |
| 
 | |
| DEF_COMMAND(CmdSetNewLandscapeType);
 | |
| 
 | |
| DEF_COMMAND(CmdGenRandomNewGame);
 | |
| DEF_COMMAND(CmdCloneOrder);
 | |
| 
 | |
| DEF_COMMAND(CmdClearArea);
 | |
| 
 | |
| DEF_COMMAND(CmdMoneyCheat);
 | |
| DEF_COMMAND(CmdBuildCanal);
 | |
| 
 | |
| DEF_COMMAND(CmdPlayerCtrl);
 | |
| 
 | |
| DEF_COMMAND(CmdLevelLand);
 | |
| 
 | |
| DEF_COMMAND(CmdRefitRailVehicle);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildLock);
 | |
| 
 | |
| DEF_COMMAND(CmdStartScenario);
 | |
| 
 | |
| DEF_COMMAND(CmdBuildManySignals);
 | |
| 
 | |
| /* The master command table */
 | |
| static CommandProc * const _command_proc_table[] = {
 | |
| 	CmdBuildRailroadTrack,			/* 0 */
 | |
| 	CmdRemoveRailroadTrack,			/* 1 */
 | |
| 	CmdBuildSingleRail,				/* 2 */
 | |
| 	CmdRemoveSingleRail,			/* 3 */
 | |
| 	CmdLandscapeClear,				/* 4 */
 | |
| 	CmdBuildBridge,					/* 5 */
 | |
| 	CmdBuildRailroadStation,		/* 6 */
 | |
| 	CmdBuildTrainDepot,				/* 7 */
 | |
| 	CmdBuildSignals,				/* 8 */
 | |
| 	CmdRemoveSignals,				/* 9 */
 | |
| 	CmdTerraformLand,				/* 10 */
 | |
| 	CmdPurchaseLandArea,			/* 11 */
 | |
| 	CmdSellLandArea,				/* 12 */
 | |
| 	CmdBuildTunnel,					/* 13 */
 | |
| 	CmdRemoveFromRailroadStation,	/* 14 */
 | |
| 	CmdConvertRail,						/* 15 */
 | |
| 	CmdBuildTrainCheckpoint,	/* 16 */
 | |
| 	CmdRenameCheckpoint,				/* 17 */
 | |
| 	CmdRemoveTrainCheckpoint,		/* 18 */
 | |
| 	CmdBuildTruckStation,			/* 19 */
 | |
| 	NULL,							/* 20 */
 | |
| 	CmdBuildBusStation,				/* 21 */
 | |
| 	NULL,							/* 22 */
 | |
| 	CmdBuildLongRoad,				/* 23 */
 | |
| 	CmdRemoveLongRoad,				/* 24 */
 | |
| 	CmdBuildRoad,					/* 25 */
 | |
| 	CmdRemoveRoad,					/* 26 */
 | |
| 	CmdBuildRoadDepot,				/* 27 */
 | |
| 	NULL,							/* 28 */
 | |
| 	CmdBuildAirport,				/* 29 */
 | |
| 	CmdBuildDock,					/* 30 */
 | |
| 	CmdBuildShipDepot,				/* 31 */
 | |
| 	CmdBuildBuoy,					/* 32 */
 | |
| 	CmdPlantTree,					/* 33 */
 | |
| 	CmdBuildRailVehicle,			/* 34 */
 | |
| 	CmdMoveRailVehicle,				/* 35 */
 | |
| 	CmdStartStopTrain,				/* 36 */
 | |
| 	NULL,				/* 37 */
 | |
| 	CmdSellRailWagon,				/* 38 */
 | |
| 	CmdTrainGotoDepot,				/* 39 */
 | |
| 	CmdForceTrainProceed,			/* 40 */
 | |
| 	CmdReverseTrainDirection,		/* 41 */
 | |
| 
 | |
| 	CmdModifyOrder,			/* 42 */
 | |
| 	CmdSkipOrder,				/* 43 */
 | |
| 	CmdDeleteOrder,			/* 44 */
 | |
| 	CmdInsertOrder,			/* 45 */
 | |
| 
 | |
| 	CmdChangeTrainServiceInt,		/* 46 */
 | |
| 
 | |
| 	CmdBuildIndustry,				/* 47 */
 | |
| 	CmdBuildCompanyHQ,				/* 48 */
 | |
| 	CmdSetPlayerFace,				/* 49 */
 | |
| 	CmdSetPlayerColor,				/* 50 */
 | |
| 
 | |
| 	CmdIncreaseLoan,				/* 51 */
 | |
| 	CmdDecreaseLoan,				/* 52 */
 | |
| 
 | |
| 	CmdWantEnginePreview,			/* 53 */
 | |
| 
 | |
| 	CmdNameVehicle,					/* 54 */
 | |
| 	CmdRenameEngine,				/* 55 */
 | |
| 
 | |
| 	CmdChangeCompanyName,			/* 56 */
 | |
| 	CmdChangePresidentName,			/* 57 */
 | |
| 
 | |
| 	CmdRenameStation,				/* 58 */
 | |
| 
 | |
| 	CmdSellAircraft,				/* 59 */
 | |
| 	CmdStartStopAircraft,			/* 60 */
 | |
| 	CmdBuildAircraft,				/* 61 */
 | |
| 	CmdSendAircraftToHangar,		/* 62 */
 | |
| 	CmdChangeAircraftServiceInt,	/* 63 */
 | |
| 	CmdRefitAircraft,				/* 64 */
 | |
| 
 | |
| 	CmdPlaceSign,					/* 65 */
 | |
| 	CmdRenameSign,					/* 66 */
 | |
| 
 | |
| 	CmdBuildRoadVeh,				/* 67 */
 | |
| 	CmdStartStopRoadVeh,			/* 68 */
 | |
| 	CmdSellRoadVeh,					/* 69 */
 | |
| 	CmdSendRoadVehToDepot,			/* 70 */
 | |
| 	CmdTurnRoadVeh,					/* 71 */
 | |
| 	CmdChangeRoadVehServiceInt,		/* 72 */
 | |
| 
 | |
| 	CmdPause,								/* 73 */
 | |
| 
 | |
| 	CmdBuyShareInCompany,			/* 74 */
 | |
| 	CmdSellShareInCompany,			/* 75 */
 | |
| 	CmdBuyCompany,					/* 76 */
 | |
| 
 | |
| 	CmdBuildTown,						/* 77 */
 | |
| 	NULL,										/* 78 */
 | |
| 	NULL,										/* 79 */
 | |
| 	CmdRenameTown,					/* 80 */
 | |
| 	CmdDoTownAction,				/* 81 */
 | |
| 
 | |
| 	CmdSetRoadDriveSide,			/* 82 */
 | |
| 	CmdSetTownNameType,				/* 83 */
 | |
| 	NULL,										/* 84 */
 | |
| 	CmdChangeDifficultyLevel,		/* 85 */
 | |
| 
 | |
| 	CmdStartStopShip,				/* 86 */
 | |
| 	CmdSellShip,					/* 87 */	
 | |
| 	CmdBuildShip,					/* 88 */
 | |
| 	CmdSendShipToDepot,				/* 89 */
 | |
| 	CmdChangeShipServiceInt,		/* 90 */
 | |
| 	CmdRefitShip,					/* 91 */
 | |
| 
 | |
| 	CmdStartNewGame,				/* 92 */
 | |
| 	CmdLoadGame,					/* 93 */
 | |
| 	CmdCreateScenario,				/* 94 */
 | |
| 	CmdSetSinglePlayer,				/* 95 */
 | |
| 	NULL,											/* 96 */
 | |
| 	CmdSetNewLandscapeType,			/* 97 */
 | |
| 
 | |
| 	CmdGenRandomNewGame,			/* 98 */
 | |
| 
 | |
| 	CmdCloneOrder,					/* 99 */
 | |
| 
 | |
| 	CmdClearArea,						/* 100 */
 | |
| 	CmdResume,							/* 101 */
 | |
| 
 | |
| 	CmdMoneyCheat,					/* 102 */
 | |
| 	CmdBuildCanal,					/* 103 */
 | |
| 	CmdPlayerCtrl,					/* 104 */
 | |
| 
 | |
| 	CmdLevelLand,						/* 105 */
 | |
| 
 | |
| 	CmdRefitRailVehicle,		/* 106 */
 | |
| 	CmdRestoreOrderIndex,		/* 107 */
 | |
| 	CmdBuildLock,						/* 108 */
 | |
| 	CmdStartScenario,				/* 109 */
 | |
| 	CmdBuildManySignals,		/* 110 */
 | |
| 	//CmdDestroyIndustry,			/* 109 */
 | |
| };
 | |
| 
 | |
| int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
 | |
| {
 | |
| 	return DoCommand(GET_TILE_X(tile)*16, GET_TILE_Y(tile)*16, p1, p2, flags, procc);
 | |
| } 
 | |
| 
 | |
| 
 | |
| //extern void _stdcall Sleep(int s);
 | |
| 
 | |
| int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc)
 | |
| {
 | |
| 	int32 res;
 | |
| 	CommandProc *proc;
 | |
| 	
 | |
| 	proc = _command_proc_table[procc];
 | |
| 
 | |
| 	if (_docommand_recursive == 0) {
 | |
| 		_error_message = INVALID_STRING_ID;
 | |
| 		// update last build coord of player
 | |
| 		if ( (x|y) != 0 && _current_player < MAX_PLAYERS) {
 | |
| 			DEREF_PLAYER(_current_player)->last_build_coordinate = TILE_FROM_XY(x,y);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	_docommand_recursive++;
 | |
| 
 | |
| 	// only execute the test call if it's toplevel, or we're not execing.
 | |
| 	if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) {
 | |
| 		res = proc(x, y, flags&~DC_EXEC, p1, p2);
 | |
| 		if ((uint32)res >> 16 == 0x8000) {
 | |
| 			if (res & 0xFFFF) _error_message = res & 0xFFFF;
 | |
| 			goto error;
 | |
| 		}
 | |
| 
 | |
| 		if (_docommand_recursive == 1) {
 | |
| 			if (!(flags&DC_QUERY_COST) && res != 0 && !CheckPlayerHasMoney(res))
 | |
| 				goto error;
 | |
| 		}
 | |
| 
 | |
| 		if (!(flags & DC_EXEC)) {
 | |
| 			_docommand_recursive--;
 | |
| 			return res;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// execute the command here.
 | |
| 	_yearly_expenses_type = 0;
 | |
| 	res = proc(x, y, flags, p1, p2);
 | |
| 	if ((uint32)res >> 16 == 0x8000) {
 | |
| 		if (res & 0xFFFF) _error_message = res & 0xFFFF;
 | |
| error:
 | |
| 		_docommand_recursive--;
 | |
| 		return CMD_ERROR;
 | |
| 	}
 | |
| 
 | |
| 	// if toplevel, subtract the money.
 | |
| 	if (--_docommand_recursive == 0) {
 | |
| 		SubtractMoneyFromPlayer(res);
 | |
| 	}
 | |
| 
 | |
| 	return res;
 | |
| }
 | |
| 
 | |
| int32 GetAvailableMoneyForCommand()
 | |
| {
 | |
| 	uint pid = _current_player;
 | |
| 	if (pid >= 8) return 0x7FFFFFFF; // max int
 | |
| 	return DEREF_PLAYER(pid)->player_money;
 | |
| }
 | |
| 
 | |
| // toplevel network safe docommand function for the current player. must not be called recursively.
 | |
| // the callback is called when the command succeeded or failed.
 | |
| bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd)
 | |
| {
 | |
| 	int32 res = 0,res2;
 | |
| 	CommandProc *proc;
 | |
| 	uint32 flags;
 | |
| 	bool notest;
 | |
| 
 | |
| 	int x = GET_TILE_X(tile)*16;
 | |
| 	int y = GET_TILE_Y(tile)*16;
 | |
| 
 | |
| 	assert(_docommand_recursive == 0);	
 | |
| 
 | |
| 	_error_message = INVALID_STRING_ID;
 | |
| 	_error_message_2 = cmd >> 16;
 | |
| 	_additional_cash_required = 0;
 | |
| 
 | |
| 	// spectator has no rights.
 | |
| 	if (_current_player == 0xff) {
 | |
| 		ShowErrorMessage(_error_message, _error_message_2, x, y);
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	flags = 0;
 | |
| 	if (cmd & CMD_AUTO) flags |= DC_AUTO;
 | |
| 	if (cmd & CMD_NO_WATER) flags |= DC_NO_WATER;
 | |
| 
 | |
| 	// get pointer to command handler
 | |
| 	assert((cmd & 0xFF) < lengthof(_command_proc_table));
 | |
| 	proc = _command_proc_table[cmd & 0xFF];
 | |
| 
 | |
| 	// this command is a notest command?
 | |
| 	notest = 
 | |
| 		(cmd & 0xFF) == CMD_CLEAR_AREA || 
 | |
| 		(cmd & 0xFF) == CMD_CONVERT_RAIL || 
 | |
| 		(cmd & 0xFF) == CMD_LEVEL_LAND ||
 | |
| 		(cmd & 0xFF) == CMD_TRAIN_GOTO_DEPOT;
 | |
| 
 | |
| 	if (_networking && (cmd & CMD_ASYNC)) notest = true;
 | |
| 
 | |
| 	_docommand_recursive = 1;
 | |
| 
 | |
| 	// cost estimation only?
 | |
| 	if (_shift_pressed && _current_player == _local_player && !(cmd & CMD_DONT_NETWORK)) {
 | |
| 		// estimate the cost.
 | |
| 		res = proc(x, y, flags, p1, p2);
 | |
| 		if ((uint32)res >> 16 == 0x8000) {
 | |
| 			if (res & 0xFFFF) _error_message = res & 0xFFFF;
 | |
| 			ShowErrorMessage(_error_message, _error_message_2, x, y);
 | |
| 		} else {
 | |
| 			ShowEstimatedCostOrIncome(res, x, y);
 | |
| 		}
 | |
| 
 | |
| 		_docommand_recursive = 0;
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	
 | |
| 
 | |
| 	// unless the command is a notest command, check if it can be executed.
 | |
| 	if (!notest) {
 | |
| 		// first test if the command can be executed.
 | |
| 		res = proc(x,y, flags, p1, p2);
 | |
| 		if ((uint32)res >> 16 == 0x8000) {
 | |
| 			if (res & 0xFFFF) _error_message = res & 0xFFFF;
 | |
| 			goto show_error;
 | |
| 		}
 | |
| 		// no money?
 | |
| 		if (res != 0 && !CheckPlayerHasMoney(res)) goto show_error;
 | |
| 	}
 | |
| 
 | |
| 	// put the command in a network queue and execute it later?
 | |
| 	if (_networking && !(cmd & CMD_DONT_NETWORK)) {
 | |
| 		NetworkSendCommand(tile, p1, p2, cmd, callback);
 | |
| 		_docommand_recursive = 0;
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	// update last build coordinate of player.
 | |
| 	if ( tile != 0 && _current_player < MAX_PLAYERS) DEREF_PLAYER(_current_player)->last_build_coordinate = tile;
 | |
| 
 | |
| 	// actually try and execute the command.
 | |
| 	_yearly_expenses_type = 0;
 | |
| 	res2 = proc(x,y, flags|DC_EXEC, p1, p2);
 | |
| 	
 | |
| 	if (!notest) {
 | |
| 		assert(res == res2); // sanity check
 | |
| 	} else {
 | |
| 		if ((uint32)res2 >> 16 == 0x8000) {
 | |
| 			if (res2 & 0xFFFF) _error_message = res2 & 0xFFFF;
 | |
| 			goto show_error;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	SubtractMoneyFromPlayer(res2);
 | |
| 
 | |
| 	if (_current_player == _local_player && _game_mode != GM_EDITOR) {
 | |
| 		if (res2 != 0)
 | |
| 			ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
 | |
| 		if (_additional_cash_required) {
 | |
| 			SET_DPARAM32(0, _additional_cash_required);
 | |
| 			ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, _error_message_2, x,y);
 | |
| 			if (res2 == 0) goto callb_err;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	_docommand_recursive = 0;
 | |
| 	
 | |
| 	if (callback) callback(true, tile, p1, p2);
 | |
| 	return true;
 | |
| 
 | |
| show_error:
 | |
| 	// show error message if the command fails?
 | |
| 	if (_current_player == _local_player && _error_message_2 != 0)
 | |
| 		ShowErrorMessage(_error_message, _error_message_2, x,y);
 | |
| 
 | |
| callb_err:
 | |
| 	_docommand_recursive = 0;
 | |
| 	
 | |
| 	if (callback) callback(false, tile, p1, p2);
 | |
| 	return false;
 | |
| }
 | 
