450 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			450 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file console_gui.cpp Handling the GUI of the in-game console. */
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| 
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| #include "stdafx.h"
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| #include "textbuf_gui.h"
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| #include "window_gui.h"
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| #include "console_gui.h"
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| #include "console_internal.h"
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| #include "window_func.h"
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| #include "string_func.h"
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| #include "gfx_func.h"
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| #include "core/math_func.hpp"
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| #include "settings_type.h"
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| #include "rev.h"
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| 
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| #include "table/strings.h"
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| 
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| enum {
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| 	ICON_HISTORY_SIZE       = 20,
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| 	ICON_LINE_SPACING       =  2,
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| 	ICON_RIGHT_BORDERWIDTH  = 10,
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| 	ICON_BOTTOM_BORDERWIDTH = 12,
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| };
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| 
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| /**
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|  * Container for a single line of console output
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|  */
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| struct IConsoleLine {
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| 	static IConsoleLine *front; ///< The front of the console backlog buffer
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| 	static int size;            ///< The amount of items in the backlog
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| 
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| 	IConsoleLine *previous; ///< The previous console message.
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| 	char *buffer;           ///< The data to store.
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| 	TextColour colour;      ///< The colour of the line.
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| 	uint16 time;            ///< The amount of time the line is in the backlog.
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| 
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| 	/**
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| 	 * Initialize the console line.
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| 	 * @param buffer the data to print.
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| 	 * @param colour the colour of the line.
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| 	 */
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| 	IConsoleLine(char *buffer, TextColour colour) :
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| 			previous(IConsoleLine::front),
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| 			buffer(buffer),
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| 			colour(colour),
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| 			time(0)
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| 	{
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| 		IConsoleLine::front = this;
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| 		IConsoleLine::size++;
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| 	}
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| 
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| 	/**
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| 	 * Clear this console line and any further ones.
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| 	 */
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| 	~IConsoleLine()
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| 	{
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| 		IConsoleLine::size--;
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| 		free(buffer);
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| 
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| 		delete previous;
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| 	}
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| 
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| 	/**
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| 	 * Get the index-ed item in the list.
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| 	 */
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| 	static const IConsoleLine *Get(uint index)
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| 	{
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| 		const IConsoleLine *item = IConsoleLine::front;
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| 		while (index != 0 && item != NULL) {
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| 			index--;
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| 			item = item->previous;
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| 		}
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| 
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| 		return item;
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| 	}
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| 
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| 	/**
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| 	 * Truncate the list removing everything older than/more than the amount
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| 	 * as specified in the config file.
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| 	 * As a side effect also increase the time the other lines have been in
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| 	 * the list.
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| 	 * @return true if and only if items got removed.
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| 	 */
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| 	static bool Truncate()
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| 	{
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| 		IConsoleLine *cur = IConsoleLine::front;
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| 		if (cur == NULL) return false;
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| 
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| 		int count = 1;
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| 		for (IConsoleLine *item = cur->previous; item != NULL; count++, cur = item, item = item->previous) {
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| 			if (item->time > _settings_client.gui.console_backlog_timeout &&
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| 					count > _settings_client.gui.console_backlog_length) {
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| 				delete item;
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| 				cur->previous = NULL;
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| 				return true;
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| 			}
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| 
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| 			if (item->time != MAX_UVALUE(uint16)) item->time++;
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| 		}
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| 
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| 		return false;
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| 	}
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| 
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| 	/**
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| 	 * Reset the complete console line backlog.
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| 	 */
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| 	static void Reset()
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| 	{
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| 		delete IConsoleLine::front;
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| 		IConsoleLine::front = NULL;
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| 		IConsoleLine::size = 0;
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| 	}
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| };
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| 
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| /* static */ IConsoleLine *IConsoleLine::front = NULL;
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| /* static */ int IConsoleLine::size  = 0;
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| 
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| 
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| /* ** main console cmd buffer ** */
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| static Textbuf _iconsole_cmdline;
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| static char *_iconsole_history[ICON_HISTORY_SIZE];
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| static byte _iconsole_historypos;
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| IConsoleModes _iconsole_mode;
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| 
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| /* *************** *
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|  *  end of header  *
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|  * *************** */
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| 
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| static void IConsoleClearCommand()
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| {
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| 	memset(_iconsole_cmdline.buf, 0, ICON_CMDLN_SIZE);
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| 	_iconsole_cmdline.size = 1; // only terminating zero
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| 	_iconsole_cmdline.width = 0;
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| 	_iconsole_cmdline.caretpos = 0;
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| 	_iconsole_cmdline.caretxoffs = 0;
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| 	SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
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| }
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| 
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| static inline void IConsoleResetHistoryPos() {_iconsole_historypos = ICON_HISTORY_SIZE - 1;}
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| 
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| 
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| static void IConsoleHistoryAdd(const char *cmd);
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| static void IConsoleHistoryNavigate(int direction);
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| 
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| struct IConsoleWindow : Window
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| {
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| 	static int scroll;
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| 	int line_height;
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| 	int line_offset;
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| 
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| 	IConsoleWindow() : Window(0, 0, _screen.width, _screen.height / 3, WC_CONSOLE, NULL)
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| 	{
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| 		_iconsole_mode = ICONSOLE_OPENED;
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| 
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| 		this->line_height = FONT_HEIGHT_NORMAL + ICON_LINE_SPACING;
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| 		this->line_offset = GetStringBoundingBox("] ").width + 5;
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| 	}
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| 
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| 	~IConsoleWindow()
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| 	{
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| 		_iconsole_mode = ICONSOLE_CLOSED;
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| 	}
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| 
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| 	virtual void OnPaint()
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| 	{
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| 		const int max = (this->height / this->line_height) - 1;
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| 		const int right = this->width - 5;
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| 
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| 		const IConsoleLine *print = IConsoleLine::Get(IConsoleWindow::scroll);
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| 		GfxFillRect(this->left, this->top, this->width, this->height - 1, 0);
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| 		for (int i = 0; i < max && print != NULL; i++, print = print->previous) {
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| 			DrawString(5, right, this->height - (2 + i) * this->line_height, print->buffer, print->colour, SA_LEFT | SA_FORCE);
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| 		}
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| 		/* If the text is longer than the window, don't show the starting ']' */
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| 		int delta = this->width - this->line_offset - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH;
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| 		if (delta > 0) {
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| 			DrawString(5, right, this->height - this->line_height, "]", (TextColour)CC_COMMAND, SA_LEFT | SA_FORCE);
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| 			delta = 0;
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| 		}
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| 
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| 		DrawString(this->line_offset + delta, right, this->height - this->line_height, _iconsole_cmdline.buf, (TextColour)CC_COMMAND, SA_LEFT | SA_FORCE);
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| 
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| 		if (_focused_window == this && _iconsole_cmdline.caret) {
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| 			DrawString(this->line_offset + delta + _iconsole_cmdline.caretxoffs, right, this->height - this->line_height, "_", TC_WHITE, SA_LEFT | SA_FORCE);
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| 		}
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| 	}
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| 
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| 	virtual void OnHundredthTick()
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| 	{
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| 		if (IConsoleLine::Truncate() &&
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| 				(IConsoleWindow::scroll > IConsoleLine::size)) {
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| 			IConsoleWindow::scroll = max(0, IConsoleLine::size - (this->height / this->line_height) + 1);
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| 			this->SetDirty();
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| 		}
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| 	}
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| 
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| 	virtual void OnMouseLoop()
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| 	{
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| 		if (HandleCaret(&_iconsole_cmdline)) this->SetDirty();
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| 	}
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| 
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| 	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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| 	{
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| 		if (_focused_window != this) return ES_NOT_HANDLED;
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| 
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| 		const int scroll_height = (this->height / this->line_height) - 1;
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| 		switch (keycode) {
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| 			case WKC_UP:
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| 				IConsoleHistoryNavigate(1);
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| 				this->SetDirty();
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| 				break;
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| 
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| 			case WKC_DOWN:
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| 				IConsoleHistoryNavigate(-1);
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| 				this->SetDirty();
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| 				break;
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| 
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| 			case WKC_SHIFT | WKC_PAGEDOWN:
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| 				if (IConsoleWindow::scroll - scroll_height < 0) {
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| 					IConsoleWindow::scroll = 0;
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| 				} else {
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| 					IConsoleWindow::scroll -= scroll_height;
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| 				}
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| 				this->SetDirty();
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| 				break;
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| 
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| 			case WKC_SHIFT | WKC_PAGEUP:
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| 				if (IConsoleWindow::scroll + scroll_height > IConsoleLine::size - scroll_height) {
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| 					IConsoleWindow::scroll = IConsoleLine::size - scroll_height;
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| 				} else {
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| 					IConsoleWindow::scroll += scroll_height;
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| 				}
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| 				this->SetDirty();
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| 				break;
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| 
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| 			case WKC_SHIFT | WKC_DOWN:
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| 				if (IConsoleWindow::scroll <= 0) {
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| 					IConsoleWindow::scroll = 0;
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| 				} else {
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| 					--IConsoleWindow::scroll;
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| 				}
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| 				this->SetDirty();
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| 				break;
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| 
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| 			case WKC_SHIFT | WKC_UP:
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| 				if (IConsoleWindow::scroll >= IConsoleLine::size) {
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| 					IConsoleWindow::scroll = IConsoleLine::size;
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| 				} else {
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| 					++IConsoleWindow::scroll;
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| 				}
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| 				this->SetDirty();
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| 				break;
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| 
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| 			case WKC_BACKQUOTE:
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| 				IConsoleSwitch();
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| 				break;
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| 
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| 			case WKC_RETURN: case WKC_NUM_ENTER:
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| 				IConsolePrintF(CC_COMMAND, "] %s", _iconsole_cmdline.buf);
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| 				IConsoleHistoryAdd(_iconsole_cmdline.buf);
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| 
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| 				IConsoleCmdExec(_iconsole_cmdline.buf);
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| 				IConsoleClearCommand();
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| 				break;
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| 
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| 			case WKC_CTRL | WKC_RETURN:
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| 				_iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL;
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| 				IConsoleResize(this);
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| 				MarkWholeScreenDirty();
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| 				break;
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| 
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| 			case (WKC_CTRL | 'V'):
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| 				if (InsertTextBufferClipboard(&_iconsole_cmdline)) {
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| 					IConsoleResetHistoryPos();
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| 					this->SetDirty();
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| 				}
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| 				break;
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| 
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| 			case (WKC_CTRL | 'L'):
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| 				IConsoleCmdExec("clear");
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| 				break;
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| 
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| 			case (WKC_CTRL | 'U'):
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| 				DeleteTextBufferAll(&_iconsole_cmdline);
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| 				this->SetDirty();
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| 				break;
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| 
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| 			case WKC_BACKSPACE: case WKC_DELETE:
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| 				if (DeleteTextBufferChar(&_iconsole_cmdline, keycode)) {
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| 					IConsoleResetHistoryPos();
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| 					this->SetDirty();
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| 				}
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| 				break;
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| 
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| 			case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME:
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| 				if (MoveTextBufferPos(&_iconsole_cmdline, keycode)) {
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| 					IConsoleResetHistoryPos();
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| 					this->SetDirty();
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| 				}
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| 				break;
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| 
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| 			default:
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| 				if (IsValidChar(key, CS_ALPHANUMERAL)) {
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| 					IConsoleWindow::scroll = 0;
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| 					InsertTextBufferChar(&_iconsole_cmdline, key);
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| 					IConsoleResetHistoryPos();
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| 					this->SetDirty();
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| 				} else {
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| 					return ES_NOT_HANDLED;
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| 				}
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| 		}
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| 		return ES_HANDLED;
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| 	}
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| };
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| 
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| int IConsoleWindow::scroll = 0;
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| 
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| void IConsoleGUIInit()
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| {
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| 	_iconsole_historypos = ICON_HISTORY_SIZE - 1;
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| 	_iconsole_mode = ICONSOLE_CLOSED;
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| 
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| 	IConsoleLine::Reset();
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| 	memset(_iconsole_history, 0, sizeof(_iconsole_history));
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| 
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| 	_iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it
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| 	_iconsole_cmdline.maxsize = ICON_CMDLN_SIZE;
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| 
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| 	IConsolePrintF(CC_WARNING, "OpenTTD Game Console Revision 7 - %s", _openttd_revision);
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| 	IConsolePrint(CC_WHITE,  "------------------------------------");
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| 	IConsolePrint(CC_WHITE,  "use \"help\" for more information");
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| 	IConsolePrint(CC_WHITE,  "");
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| 	IConsoleClearCommand();
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| }
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| 
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| void IConsoleClearBuffer()
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| {
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| 	IConsoleLine::Reset();
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| }
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| 
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| void IConsoleGUIFree()
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| {
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| 	free(_iconsole_cmdline.buf);
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| 	IConsoleClearBuffer();
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| }
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| 
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| void IConsoleResize(Window *w)
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| {
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| 	switch (_iconsole_mode) {
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| 		case ICONSOLE_OPENED:
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| 			w->height = _screen.height / 3;
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| 			w->width = _screen.width;
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| 			break;
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| 		case ICONSOLE_FULL:
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| 			w->height = _screen.height - ICON_BOTTOM_BORDERWIDTH;
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| 			w->width = _screen.width;
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| 			break;
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| 		default: return;
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| 	}
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| 
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| 	MarkWholeScreenDirty();
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| }
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| 
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| void IConsoleSwitch()
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| {
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| 	switch (_iconsole_mode) {
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| 		case ICONSOLE_CLOSED:
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| 			new IConsoleWindow();
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| 			break;
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| 
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| 		case ICONSOLE_OPENED: case ICONSOLE_FULL:
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| 			DeleteWindowById(WC_CONSOLE, 0);
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| 			break;
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| 	}
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| 
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| 	MarkWholeScreenDirty();
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| }
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| 
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| void IConsoleClose() {if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();}
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| void IConsoleOpen()  {if (_iconsole_mode == ICONSOLE_CLOSED) IConsoleSwitch();}
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| 
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| /**
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|  * Add the entered line into the history so you can look it back
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|  * scroll, etc. Put it to the beginning as it is the latest text
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|  * @param cmd Text to be entered into the 'history'
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|  */
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| static void IConsoleHistoryAdd(const char *cmd)
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| {
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| 	/* Strip all spaces at the begin */
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| 	while (IsWhitespace(*cmd)) cmd++;
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| 
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| 	/* Do not put empty command in history */
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| 	if (StrEmpty(cmd)) return;
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| 
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| 	/* Do not put in history if command is same as previous */
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| 	if (_iconsole_history[0] == NULL || strcmp(_iconsole_history[0], cmd) != 0) {
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| 		free(_iconsole_history[ICON_HISTORY_SIZE - 1]);
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| 		memmove(&_iconsole_history[1], &_iconsole_history[0], sizeof(_iconsole_history[0]) * (ICON_HISTORY_SIZE - 1));
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| 		_iconsole_history[0] = strdup(cmd);
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| 	}
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| 
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| 	/* Reset the history position */
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| 	IConsoleResetHistoryPos();
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| }
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| 
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| /**
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|  * Navigate Up/Down in the history of typed commands
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|  * @param direction Go further back in history (+1), go to recently typed commands (-1)
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|  */
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| static void IConsoleHistoryNavigate(int direction)
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| {
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| 	if (_iconsole_history[0] == NULL) return; // Empty history
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| 	int i = _iconsole_historypos + direction;
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| 
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| 	/* watch out for overflows, just wrap around */
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| 	if (i < 0) i = ICON_HISTORY_SIZE - 1;
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| 	if (i >= ICON_HISTORY_SIZE) i = 0;
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| 
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| 	if (direction > 0) {
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| 		if (_iconsole_history[i] == NULL) i = 0;
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| 	}
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| 
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| 	if (direction < 0) {
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| 		while (i > 0 && _iconsole_history[i] == NULL) i--;
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| 	}
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| 
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| 	_iconsole_historypos = i;
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| 	IConsoleClearCommand();
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| 	/* copy history to 'command prompt / bash' */
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| 	assert(_iconsole_history[i] != NULL && IsInsideMM(i, 0, ICON_HISTORY_SIZE));
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| 	ttd_strlcpy(_iconsole_cmdline.buf, _iconsole_history[i], _iconsole_cmdline.maxsize);
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| 	UpdateTextBufferSize(&_iconsole_cmdline);
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| }
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| 
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| /**
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|  * Handle the printing of text entered into the console or redirected there
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|  * by any other means. Text can be redirected to other clients in a network game
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|  * as well as to a logfile. If the network server is a dedicated server, all activities
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|  * are also logged. All lines to print are added to a temporary buffer which can be
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|  * used as a history to print them onscreen
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|  * @param colour_code the colour of the command. Red in case of errors, etc.
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|  * @param string the message entered or output on the console (notice, error, etc.)
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|  */
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| void IConsoleGUIPrint(ConsoleColour colour_code, char *str)
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| {
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| 	new IConsoleLine(str, (TextColour)colour_code);
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| 	SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
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| }
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