146 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef DEPOT_H
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| #define DEPOT_H
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| 
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| /** @file depot.h Header files for depots (not hangars)
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|   * @see depot.c */
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| 
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| #include "direction.h"
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| #include "pool.h"
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| #include "rail_map.h"
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| #include "road_map.h"
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| #include "tile.h"
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| #include "variables.h"
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| 
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| struct Depot {
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| 	TileIndex xy;
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| 	TownID town_index;
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| 	StationID index;
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| };
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| 
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| extern MemoryPool _depot_pool;
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| 
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| /**
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|  * Get the pointer to the depot with index 'index'
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|  */
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| static inline Depot *GetDepot(uint index)
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| {
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| 	return (Depot*)GetItemFromPool(&_depot_pool, index);
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| }
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| 
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| /**
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|  * Get the current size of the DepotPool
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|  */
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| static inline uint16 GetDepotPoolSize(void)
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| {
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| 	return _depot_pool.total_items;
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| }
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| 
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| static inline bool IsDepotIndex(uint index)
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| {
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| 	return index < GetDepotPoolSize();
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| }
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| 
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| #define FOR_ALL_DEPOTS_FROM(d, start) for (d = GetDepot(start); d != NULL; d = (d->index + 1 < GetDepotPoolSize()) ? GetDepot(d->index + 1) : NULL)
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| #define FOR_ALL_DEPOTS(d) FOR_ALL_DEPOTS_FROM(d, 0)
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| 
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| #define MIN_SERVINT_PERCENT  5
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| #define MAX_SERVINT_PERCENT 90
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| #define MIN_SERVINT_DAYS    30
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| #define MAX_SERVINT_DAYS   800
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| 
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| /** Get the service interval domain.
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|  * Get the new proposed service interval for the vehicle is indeed, clamped
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|  * within the given bounds. @see MIN_SERVINT_PERCENT ,etc.
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|  * @param index proposed service interval
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|  */
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| static inline uint16 GetServiceIntervalClamped(uint index)
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| {
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| 	return (_patches.servint_ispercent) ? clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
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| }
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| 
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| 
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| /**
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|  * Check if a depot really exists.
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|  */
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| static inline bool IsValidDepot(const Depot* depot)
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| {
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| 	return depot->xy != 0; /* XXX: Replace by INVALID_TILE someday */
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| }
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| 
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| /**
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|  * Check if a tile is a depot of the given type.
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|  */
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| static inline bool IsTileDepotType(TileIndex tile, TransportType type)
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| {
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| 	switch (type)
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| 	{
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| 		case TRANSPORT_RAIL:
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| 			return IsTileType(tile, MP_RAILWAY) && (_m[tile].m5 & 0xFC) == 0xC0;
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| 
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| 		case TRANSPORT_ROAD:
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| 			return IsTileType(tile, MP_STREET) && (_m[tile].m5 & 0xF0) == 0x20;
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| 
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| 		case TRANSPORT_WATER:
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| 			return IsTileType(tile, MP_WATER) && (_m[tile].m5 & ~3) == 0x80;
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| 
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| 		default:
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| 			assert(0);
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| 			return false;
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| 	}
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| }
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| 
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| /**
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|  * Returns the direction the exit of the depot on the given tile is facing.
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|  */
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| static inline DiagDirection GetDepotDirection(TileIndex tile, TransportType type)
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| {
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| 	assert(IsTileDepotType(tile, type));
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| 
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| 	switch (type)
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| 	{
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| 		case TRANSPORT_RAIL: return GetRailDepotDirection(tile);
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| 		case TRANSPORT_ROAD: return GetRoadDepotDirection(tile);
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| 		case TRANSPORT_WATER:
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| 			/* Water is stubborn, it stores the directions in a different order. */
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| 			switch (GB(_m[tile].m5, 0, 2)) {
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| 				case 0: return DIAGDIR_NE;
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| 				case 1: return DIAGDIR_SW;
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| 				case 2: return DIAGDIR_NW;
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| 				case 3: return DIAGDIR_SE;
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| 			}
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| 		default:
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| 			return INVALID_DIAGDIR; /* Not reached */
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| 	}
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| }
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| 
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| /**
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| 	Find out if the slope of the tile is suitable to build a depot of given direction
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| 	@param direction The direction in which the depot's exit points. Starts with 0 as NE and goes Clockwise
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| 	@param tileh The slope of the tile in question
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| 	@return true if the construction is possible
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| 
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| 
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|     This is checked by the ugly 0x4C >> direction magic, which does the following:
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|       0x4C is 0100 1100 and tileh has only bits 0..3 set (steep tiles are ruled out)
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|       So: for direction (only the significant bits are shown)<p>
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|       00 (exit towards NE) we need either bit 2 or 3 set in tileh: 0x4C >> 0 = 1100<p>
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|       01 (exit towards SE) we need either bit 1 or 2 set in tileh: 0x4C >> 1 = 0110<p>
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|       02 (exit towards SW) we need either bit 0 or 1 set in tileh: 0x4C >> 2 = 0011<p>
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|       03 (exit towards NW) we need either bit 0 or 4 set in tileh: 0x4C >> 3 = 1001<p>
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|       So ((0x4C >> p2) & tileh) determines whether the depot can be built on the current tileh
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| */
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| static inline bool CanBuildDepotByTileh(uint32 direction, Slope tileh)
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| {
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| 	return ((0x4C >> direction) & tileh) != 0;
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| }
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| 
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| 
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| Depot *GetDepotByTile(TileIndex tile);
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| void InitializeDepot(void);
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| Depot *AllocateDepot(void);
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| void DoDeleteDepot(TileIndex tile);
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| 
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| #endif /* DEPOT_H */
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