187 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			187 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file newgrf_generic.cpp Handling of generic feature callbacks. */
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| 
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| #include "stdafx.h"
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| #include "debug.h"
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| #include "newgrf.h"
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| #include "newgrf_spritegroup.h"
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| #include "core/bitmath_func.hpp"
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| #include <list>
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| 
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| 
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| struct GenericCallback {
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| 	const GRFFile *file;
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| 	const SpriteGroup *group;
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| 
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| 	GenericCallback(const GRFFile *file, const SpriteGroup *group) :
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| 		file(file),
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| 		group(group)
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| 	{ }
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| };
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| 
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| typedef std::list<GenericCallback> GenericCallbackList;
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| 
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| static GenericCallbackList _gcl[GSF_END];
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| 
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| 
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| /**
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|  * Reset all generic feature callback sprite groups.
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|  */
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| void ResetGenericCallbacks()
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| {
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| 	for (uint8 feature = 0; feature < lengthof(_gcl); feature++) {
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| 		_gcl[feature].clear();
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| 	}
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| }
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| 
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| 
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| /**
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|  * Add a generic feature callback sprite group to the appropriate feature list.
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|  * @param feature
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|  * @param file
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|  * @param group
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|  */
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| void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *group)
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| {
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| 	if (feature >= lengthof(_gcl)) {
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| 		grfmsg(5, "AddGenericCallback: Unsupported feature 0x%02X", feature);
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| 		return;
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| 	}
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| 
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| 	/* Generic feature callbacks are evaluated in reverse (i.e. the last group
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| 	 * to be added is evaluated first, etc) thus we push the group to the
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| 	 * beginning of the list so a standard iterator will do the right thing. */
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| 	_gcl[feature].push_front(GenericCallback(file, group));
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| }
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| 
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| 
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| static uint32 GenericCallbackGetRandomBits(const ResolverObject *object)
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| {
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| 	return 0;
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| }
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| 
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| 
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| static uint32 GenericCallbackGetTriggers(const ResolverObject *object)
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| {
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| 	return 0;
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| }
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| 
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| 
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| static void GenericCallbackSetTriggers(const ResolverObject *object, int triggers)
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| {
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| 	return;
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| }
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| 
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| 
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| static uint32 GenericCallbackGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
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| {
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| 	switch (variable) {
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| 		case 0x40: return object->u.generic.cargo_type;
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| 
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| 		case 0x80: return object->u.generic.cargo_type;
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| 		case 0x81: return object->u.generic.cargo_type;
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| 		case 0x82: return object->u.generic.default_selection;
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| 		case 0x83: return object->u.generic.src_industry;
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| 		case 0x84: return object->u.generic.dst_industry;
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| 		case 0x85: return object->u.generic.distance;
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| 		case 0x86: return object->u.generic.event;
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| 		case 0x87: return object->u.generic.count;
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| 		case 0x88: return object->u.generic.station_size;
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| 
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| 		default: break;
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| 	}
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| 
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| 	DEBUG(grf, 1, "Unhandled generic feature property 0x%02X", variable);
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| 
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| 	*available = false;
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| 	return UINT_MAX;
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| }
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| 
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| 
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| static const SpriteGroup *GenericCallbackResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
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| {
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| 	if (group->num_loaded == 0) return NULL;
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| 
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| 	return group->loaded[0];
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| }
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| 
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| 
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| static inline void NewGenericResolver(ResolverObject *res, const GRFFile *grffile)
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| {
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| 	res->GetRandomBits = &GenericCallbackGetRandomBits;
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| 	res->GetTriggers   = &GenericCallbackGetTriggers;
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| 	res->SetTriggers   = &GenericCallbackSetTriggers;
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| 	res->GetVariable   = &GenericCallbackGetVariable;
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| 	res->ResolveReal   = &GenericCallbackResolveReal;
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| 
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| 	res->callback        = CBID_NO_CALLBACK;
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| 	res->callback_param1 = 0;
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| 	res->callback_param2 = 0;
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| 	res->last_value      = 0;
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| 	res->trigger         = 0;
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| 	res->reseed          = 0;
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| 	res->count           = 0;
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| 	res->grffile         = grffile;
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| }
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| 
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| 
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| /** Follow a generic feature callback list and return the first successful
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|  * answer
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|  * @param feature GRF Feature of callback
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|  * @param object  pre-populated resolver object
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|  * @param file    address of GRFFile object if file reference is needed, NULL is valid
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|  * @return callback value if successful or CALLBACK_FAILED
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|  */
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| static uint16 GetGenericCallbackResult(uint8 feature, ResolverObject *object, const GRFFile **file)
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| {
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| 	assert(feature < lengthof(_gcl));
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| 
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| 	/* Test each feature callback sprite group. */
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| 	for (GenericCallbackList::const_iterator it = _gcl[feature].begin(); it != _gcl[feature].end(); ++it) {
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| 		const SpriteGroup *group = it->group;
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| 		group = SpriteGroup::Resolve(group, object);
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| 		if (group == NULL) continue;
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| 
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| 		/* Return NewGRF file if necessary */
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| 		if (file != NULL) *file = it->file;
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| 
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| 		return group->GetCallbackResult();
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| 	}
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| 
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| 	/* No callback returned a valid result, so we've failed. */
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| 	return CALLBACK_FAILED;
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| }
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| 
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| 
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| /**
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|  * 'Execute' an AI purchase selection callback
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|  */
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| uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 default_selection, IndustryType src_industry, IndustryType dst_industry, uint8 distance, AIConstructionEvent event, uint8 count, uint8 station_size, const GRFFile **file)
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| {
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| 	ResolverObject object;
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| 
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| 	NewGenericResolver(&object, *file);
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| 
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| 	object.callback = CBID_GENERIC_AI_PURCHASE_SELECTION;
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| 	object.u.generic.cargo_type        = cargo_type;
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| 	object.u.generic.default_selection = default_selection;
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| 	object.u.generic.src_industry      = src_industry;
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| 	object.u.generic.dst_industry      = dst_industry;
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| 	object.u.generic.distance          = distance;
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| 	object.u.generic.event             = event;
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| 	object.u.generic.count             = count;
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| 	object.u.generic.station_size      = station_size;
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| 
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| 	uint16 callback = GetGenericCallbackResult(feature, &object, file);
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| 	if (callback != CALLBACK_FAILED) callback = GB(callback, 0, 8);
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| 	return callback;
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| }
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