217 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			217 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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/*
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 * This file is part of OpenTTD.
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 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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 */
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/** @file newgrf_storage.h Functionality related to the temporary and persistent storage arrays for NewGRFs. */
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#ifndef NEWGRF_STORAGE_H
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#define NEWGRF_STORAGE_H
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#include "core/pool_type.hpp"
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/**
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 * Base class for all NewGRF storage arrays. Nothing fancy, only here
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 * so we have a generalised class to use.
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 */
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struct BaseStorageArray {
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	virtual ~BaseStorageArray();
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	/**
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	 * Clear the changes made since the last #ClearChanges.
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	 * This can be done in two ways:
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	 *  - saving the changes permanently
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	 *  - reverting to the previous version
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	 * @param keep_changes do we save or revert the changes since the last #ClearChanges?
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	 */
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	virtual void ClearChanges(bool keep_changes) = 0;
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	/**
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	 * Stores some value at a given position.
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	 * @param pos   the position to write at
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	 * @param value the value to write
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	 */
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	virtual void StoreValue(uint pos, int32 value) = 0;
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};
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/**
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 * Class for persistent storage of data.
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 * On #ClearChanges that data is either reverted or saved.
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 * @tparam TYPE the type of variable to store.
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 * @tparam SIZE the size of the array.
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 */
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template <typename TYPE, uint SIZE>
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struct PersistentStorageArray : BaseStorageArray {
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	TYPE storage[SIZE]; ///< Memory to for the storage array
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	TYPE *prev_storage; ///< Memory to store "old" states so we can revert them on the performance of test cases for commands etc.
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	/** Simply construct the array */
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	PersistentStorageArray() : prev_storage(NULL)
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	{
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		memset(this->storage, 0, sizeof(this->storage));
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	}
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	/** And free all data related to it */
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	~PersistentStorageArray()
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	{
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		free(this->prev_storage);
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	}
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	/** Resets all values to zero. */
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	void ResetToZero()
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	{
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		memset(this->storage, 0, sizeof(this->storage));
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	}
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	/**
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	 * Stores some value at a given position.
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	 * If there is no backup of the data that backup is made and then
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	 * we write the data.
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	 * @param pos   the position to write at
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	 * @param value the value to write
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	 */
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	void StoreValue(uint pos, int32 value)
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	{
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		/* Out of the scope of the array */
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		if (pos >= SIZE) return;
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		/* The value hasn't changed, so we pretend nothing happened.
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		 * Saves a few cycles and such and it's pretty easy to check. */
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		if (this->storage[pos] == value) return;
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		/* We do not have made a backup; lets do so */
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		if (this->prev_storage != NULL) {
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			this->prev_storage = MallocT<TYPE>(SIZE);
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			memcpy(this->prev_storage, this->storage, sizeof(this->storage));
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			/* We only need to register ourselves when we made the backup
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			 * as that is the only time something will have changed */
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			AddChangedStorage(this);
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		}
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		this->storage[pos] = value;
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	}
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	/**
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	 * Gets the value from a given position.
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	 * @param pos the position to get the data from
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	 * @return the data from that position
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	 */
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	TYPE GetValue(uint pos) const
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	{
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		/* Out of the scope of the array */
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		if (pos >= SIZE) return 0;
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		return this->storage[pos];
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	}
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	/**
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	 * Clear the changes, or assign them permanently to the storage.
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	 * @param keep_changes Whether to assign or ditch the changes.
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	 */
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	void ClearChanges(bool keep_changes)
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	{
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		assert(this->prev_storage != NULL);
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		if (!keep_changes) {
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			memcpy(this->storage, this->prev_storage, sizeof(this->storage));
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		}
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		free(this->prev_storage);
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	}
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};
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/**
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 * Class for temporary storage of data.
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 * On #ClearChanges that data is always zero-ed.
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 * @tparam TYPE the type of variable to store.
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 * @tparam SIZE the size of the array.
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 */
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template <typename TYPE, uint SIZE>
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struct TemporaryStorageArray : BaseStorageArray {
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	TYPE storage[SIZE]; ///< Memory to for the storage array
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	/** Simply construct the array */
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	TemporaryStorageArray()
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	{
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		memset(this->storage, 0, sizeof(this->storage));
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	}
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	/**
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	 * Stores some value at a given position.
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	 * @param pos   the position to write at
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	 * @param value the value to write
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	 */
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	void StoreValue(uint pos, int32 value)
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	{
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		/* Out of the scope of the array */
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		if (pos >= SIZE) return;
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		this->storage[pos] = value;
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		AddChangedStorage(this);
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	}
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	/**
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	 * Gets the value from a given position.
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	 * @param pos the position to get the data from
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	 * @return the data from that position
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	 */
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	TYPE GetValue(uint pos) const
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	{
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		/* Out of the scope of the array */
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		if (pos >= SIZE) return 0;
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		return this->storage[pos];
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	}
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	void ClearChanges(bool keep_changes)
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	{
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		memset(this->storage, 0, sizeof(this->storage));
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	}
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};
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void AddChangedStorage(BaseStorageArray *storage);
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void ClearStorageChanges(bool keep_changes);
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typedef PersistentStorageArray<int32, 16> OldPersistentStorage;
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typedef uint32 PersistentStorageID;
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struct PersistentStorage;
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typedef Pool<PersistentStorage, PersistentStorageID, 1, 0xFF000> PersistentStoragePool;
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extern PersistentStoragePool _persistent_storage_pool;
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/**
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 * Class for pooled persistent storage of data.
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 * On #ClearChanges that data is always zero-ed.
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 */
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struct PersistentStorage : PersistentStorageArray<int32, 16>, PersistentStoragePool::PoolItem<&_persistent_storage_pool> {
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	uint32 grfid; ///< GRFID associated to this persistent storage. A value of zero means "default".
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	/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
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	PersistentStorage(const uint32 new_grfid) : grfid(new_grfid)
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	{
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		this->prev_storage = NULL;
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		memset(this->storage, 0, sizeof(this->storage));
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	}
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	/** Free the memory used by the persistent storage. */
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	~PersistentStorage()
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	{
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		free(this->prev_storage);
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	}
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};
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assert_compile(cpp_lengthof(OldPersistentStorage, storage) == cpp_lengthof(PersistentStorage, storage));
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#define FOR_ALL_STORAGES_FROM(var, start) FOR_ALL_ITEMS_FROM(PersistentStorage, storage_index, var, start)
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#define FOR_ALL_STORAGES(var) FOR_ALL_STORAGES_FROM(var, 0)
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#endif /* NEWGRF_STORAGE_H */
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