192 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This file is part of OpenTTD.
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|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| /** @file roadstop_base.h Base class for roadstops. */
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| 
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| #ifndef ROADSTOP_BASE_H
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| #define ROADSTOP_BASE_H
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| 
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| #include "station_type.h"
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| #include "core/pool_type.hpp"
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| #include "core/bitmath_func.hpp"
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| #include "vehicle_type.h"
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| 
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| typedef Pool<RoadStop, RoadStopID, 32, 64000> RoadStopPool;
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| extern RoadStopPool _roadstop_pool;
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| 
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| /** A Stop for a Road Vehicle */
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| struct RoadStop : RoadStopPool::PoolItem<&_roadstop_pool> {
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| 	enum RoadStopStatusFlags {
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| 		RSSFB_BAY0_FREE  = 0, ///< Non-zero when bay 0 is free
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| 		RSSFB_BAY1_FREE  = 1, ///< Non-zero when bay 1 is free
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| 		RSSFB_BAY_COUNT  = 2, ///< Max. number of bays
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| 		RSSFB_BASE_ENTRY = 6, ///< Non-zero when the entries on this road stop are the primary, i.e. the ones to delete
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| 		RSSFB_ENTRY_BUSY = 7, ///< Non-zero when roadstop entry is busy
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| 	};
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| 
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| 	/** Container for each entry point of a drive through road stop */
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| 	struct Entry {
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| 	private:
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| 		int length;      ///< The length of the stop in tile 'units'
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| 		int occupied;    ///< The amount of occupied stop in tile 'units'
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| 
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| 	public:
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| 		friend struct RoadStop; ///< Oh yeah, the road stop may play with me.
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| 
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| 		/** Create an entry */
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| 		Entry() : length(0), occupied(0) {}
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| 
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| 		/**
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| 		 * Get the length of this drive through stop.
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| 		 * @return the length in tile units.
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| 		 */
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| 		inline int GetLength() const
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| 		{
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| 			return this->length;
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| 		}
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| 
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| 		/**
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| 		 * Get the amount of occupied space in this drive through stop.
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| 		 * @return the occupied space in tile units.
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| 		 */
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| 		inline int GetOccupied() const
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| 		{
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| 			return this->occupied;
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| 		}
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| 
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| 		void Leave(const RoadVehicle *rv);
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| 		void Enter(const RoadVehicle *rv);
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| 		void CheckIntegrity(const RoadStop *rs) const;
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| 		void Rebuild(const RoadStop *rs, int side = -1);
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| 	};
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| 
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| 	TileIndex       xy;     ///< Position on the map
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| 	byte            status; ///< Current status of the Stop, @see RoadStopSatusFlag. Access using *Bay and *Busy functions.
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| 	struct RoadStop *next;  ///< Next stop of the given type at this station
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| 
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| 	/** Initializes a RoadStop */
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| 	inline RoadStop(TileIndex tile = INVALID_TILE) :
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| 		xy(tile),
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| 		status((1 << RSSFB_BAY_COUNT) - 1)
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| 	{ }
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| 
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| 	~RoadStop();
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| 
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| 	/**
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| 	 * Checks whether there is a free bay in this road stop
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| 	 * @return is at least one bay free?
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| 	 */
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| 	inline bool HasFreeBay() const
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| 	{
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| 		return GB(this->status, 0, RSSFB_BAY_COUNT) != 0;
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| 	}
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| 
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| 	/**
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| 	 * Checks whether the given bay is free in this road stop
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| 	 * @param nr bay to check
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| 	 * @return is given bay free?
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| 	 */
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| 	inline bool IsFreeBay(uint nr) const
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| 	{
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| 		assert(nr < RSSFB_BAY_COUNT);
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| 		return HasBit(this->status, nr);
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| 	}
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| 
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| 	/**
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| 	 * Checks whether the entrance of the road stop is occupied by a vehicle
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| 	 * @return is entrance busy?
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| 	 */
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| 	inline bool IsEntranceBusy() const
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| 	{
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| 		return HasBit(this->status, RSSFB_ENTRY_BUSY);
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| 	}
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| 
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| 	/**
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| 	 * Makes an entrance occupied or free
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| 	 * @param busy If true, marks busy; free otherwise.
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| 	 */
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| 	inline void SetEntranceBusy(bool busy)
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| 	{
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| 		SB(this->status, RSSFB_ENTRY_BUSY, 1, busy);
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| 	}
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| 
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| 	/**
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| 	 * Get the drive through road stop entry struct for the given direction.
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| 	 * @param dir The direction to get the entry for.
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| 	 * @return the entry
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| 	 */
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| 	inline const Entry *GetEntry(DiagDirection dir) const
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| 	{
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| 		return HasBit((int)dir, 1) ? this->west : this->east;
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| 	}
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| 
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| 	/**
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| 	 * Get the drive through road stop entry struct for the given direction.
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| 	 * @param dir The direction to get the entry for.
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| 	 * @return the entry
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| 	 */
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| 	inline Entry *GetEntry(DiagDirection dir)
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| 	{
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| 		return HasBit((int)dir, 1) ? this->west : this->east;
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| 	}
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| 
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| 	void MakeDriveThrough();
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| 	void ClearDriveThrough();
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| 
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| 	void Leave(RoadVehicle *rv);
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| 	bool Enter(RoadVehicle *rv);
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| 
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| 	RoadStop *GetNextRoadStop(const struct RoadVehicle *v) const;
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| 
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| 	static RoadStop *GetByTile(TileIndex tile, RoadStopType type);
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| 
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| 	static bool IsDriveThroughRoadStopContinuation(TileIndex rs, TileIndex next);
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| 
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| private:
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| 	Entry *east; ///< The vehicles that entered from the east
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| 	Entry *west; ///< The vehicles that entered from the west
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| 
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| 	/**
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| 	 * Allocates a bay
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| 	 * @return the allocated bay number
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| 	 * @pre this->HasFreeBay()
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| 	 */
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| 	inline uint AllocateBay()
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| 	{
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| 		assert(this->HasFreeBay());
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| 
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| 		/* Find the first free bay. If the bit is set, the bay is free. */
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| 		uint bay_nr = 0;
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| 		while (!HasBit(this->status, bay_nr)) bay_nr++;
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| 
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| 		ClrBit(this->status, bay_nr);
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| 		return bay_nr;
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| 	}
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| 
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| 	/**
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| 	 * Allocates a bay in a drive-through road stop
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| 	 * @param nr the number of the bay to allocate
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| 	 */
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| 	inline void AllocateDriveThroughBay(uint nr)
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| 	{
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| 		assert(nr < RSSFB_BAY_COUNT);
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| 		ClrBit(this->status, nr);
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| 	}
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| 
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| 	/**
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| 	 * Frees the given bay
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| 	 * @param nr the number of the bay to free
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| 	 */
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| 	inline void FreeBay(uint nr)
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| 	{
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| 		assert(nr < RSSFB_BAY_COUNT);
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| 		SetBit(this->status, nr);
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| 	}
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| };
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| 
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| #endif /* ROADSTOP_BASE_H */
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