451 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			451 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "stdafx.h"
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#include "ttd.h"
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#include "table/strings.h"
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#include "vehicle.h"
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#include "command.h"
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#include "station.h"
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#include "player.h"
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#include "news.h"
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/* p1 & 0xFFFF = vehicle
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 * p1 >> 16 = index in order list
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 * p2 = order command to insert
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 */
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int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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	Vehicle *v = &_vehicles[p1 & 0xFFFF];
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	int sel = p1 >> 16;
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	Order new_order = UnpackOrder(p2);
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	if (sel > v->num_orders) return_cmd_error(STR_EMPTY);
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	if (_ptr_to_next_order == endof(_order_array)) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
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	if (v->num_orders >= 40) return_cmd_error(STR_8832_TOO_MANY_ORDERS);
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	// for ships, make sure that the station is not too far away from the previous destination.
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	if (v->type == VEH_Ship && IS_HUMAN_PLAYER(v->owner) &&
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			sel != 0 && v->schedule_ptr[sel - 1].type == OT_GOTO_STATION) {
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		int dist = GetTileDist(
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			DEREF_STATION(v->schedule_ptr[sel - 1].station)->xy,
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			DEREF_STATION(new_order.station)->xy
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		);
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		if (dist >= 130)
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			return_cmd_error(STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO);
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	}
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	if (flags & DC_EXEC) {
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		Order *s1;
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		Order *s2;
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		Vehicle *u;
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		s1 = &v->schedule_ptr[sel];
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		s2 = _ptr_to_next_order++;
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		do s2[1] = s2[0]; while (--s2 >= s1);
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		*s1 = new_order;
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		s1 = v->schedule_ptr;
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		FOR_ALL_VEHICLES(u) {
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			if (u->type != 0 && u->schedule_ptr != NULL) {
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				if (s1 < u->schedule_ptr) {
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					u->schedule_ptr++;
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				} else if (s1 == u->schedule_ptr) { // handle shared orders
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					u->num_orders++;
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					if ((byte)sel <= u->cur_order_index) {
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						sel++;
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						if ((byte)sel < u->num_orders)
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							u->cur_order_index = sel;
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					}
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					InvalidateWindow(WC_VEHICLE_VIEW, u->index);
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					InvalidateWindow(WC_VEHICLE_ORDERS, u->index);
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				}
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			}
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		}
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		RebuildVehicleLists();
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	}
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	return 0;
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}
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static int32 DecloneOrder(Vehicle *dst, uint32 flags)
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{
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	if (_ptr_to_next_order == endof(_order_array))
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		return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
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	if (flags & DC_EXEC) {
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		DeleteVehicleSchedule(dst);
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		dst->num_orders = 0;
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		_ptr_to_next_order->type = OT_NOTHING;
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		_ptr_to_next_order->flags = 0;
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		dst->schedule_ptr = _ptr_to_next_order++;
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		InvalidateWindow(WC_VEHICLE_ORDERS, dst->index);
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		RebuildVehicleLists();
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	}
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	return 0;
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}
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/* p1 = vehicle
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 * p2 = sel
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 */
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int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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	Vehicle *v = &_vehicles[p1], *u;
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	uint sel = (uint)p2;
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	_error_message = STR_EMPTY;
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	if (sel >= v->num_orders)
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		return DecloneOrder(v, flags);
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	if (flags & DC_EXEC) {
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		Order *s1 = &v->schedule_ptr[sel];
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		// copy all orders to get rid of the hole
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		do s1[0] = s1[1]; while (++s1 != _ptr_to_next_order);
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		_ptr_to_next_order--;
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		s1 = v->schedule_ptr;
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		FOR_ALL_VEHICLES(u) {
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			if (u->type != 0 && u->schedule_ptr != NULL) {
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				if (s1 < u->schedule_ptr) {
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					u->schedule_ptr--;
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				} else if (s1 == u->schedule_ptr) {// handle shared orders
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					u->num_orders--;
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					if ((byte)sel < u->cur_order_index)
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						u->cur_order_index--;
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					if ((byte)sel == u->cur_order_index &&
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							u->current_order.type == OT_LOADING &&
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							u->current_order.flags & OF_NON_STOP) {
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						u->current_order.flags = 0;
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					}
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					InvalidateWindow(WC_VEHICLE_VIEW, u->index);
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					InvalidateWindow(WC_VEHICLE_ORDERS, u->index);
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				}
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			}
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		}
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		RebuildVehicleLists();
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	}
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	return 0;
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}
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/* p1 = vehicle */
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int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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	if (flags & DC_EXEC) {
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		Vehicle *v = &_vehicles[p1];
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		{
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			byte b = v->cur_order_index + 1;
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			if (b >= v->num_orders) b = 0;
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			v->cur_order_index = b;
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			if (v->type == VEH_Train)
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				v->u.rail.days_since_order_progr = 0;
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		}
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		if (v->current_order.type == OT_LOADING &&
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				v->current_order.flags & OF_NON_STOP) {
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			v->current_order.flags = 0;
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		}
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		InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
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	}
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	return 0;
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}
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/* p1 = vehicle
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 * p2&0xFF = sel
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 * p2>>8 = mode
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 */
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int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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	Vehicle *v = &_vehicles[p1];
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	byte sel = (byte)p2;
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	Order *sched;
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	if (sel >= v->num_orders)
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		return CMD_ERROR;
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	sched = &v->schedule_ptr[sel];
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	if (sched->type != OT_GOTO_STATION &&
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			(sched->type != OT_GOTO_DEPOT || (p2 >> 8) == 1) &&
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			(sched->type != OT_GOTO_WAYPOINT || (p2 >> 8) != 2))
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		return CMD_ERROR;
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	if (flags & DC_EXEC) {
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		switch (p2 >> 8) {
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		case 0: // full load
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			sched->flags ^= OF_FULL_LOAD;
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			if (sched->type != OT_GOTO_DEPOT) sched->flags &= ~OF_UNLOAD;
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			break;
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		case 1: // unload
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			sched->flags ^= OF_UNLOAD;
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			sched->flags &= ~OF_FULL_LOAD;
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			break;
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		case 2: // non stop
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			sched->flags ^= OF_NON_STOP;
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			break;
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		}
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		sched = v->schedule_ptr;
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		FOR_ALL_VEHICLES(v) {
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			if (v->schedule_ptr == sched)
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				InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
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		}
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	}
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	return 0;
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}
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// Clone an order
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// p1 & 0xFFFF is destination vehicle
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// p1 >> 16 is source vehicle
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// p2 is
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//   0 - clone
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//   1 - copy
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//   2 - unclone
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int32 CmdCloneOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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	Vehicle *dst = &_vehicles[p1 & 0xFFFF];
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	if (!(dst->type && dst->owner == _current_player))
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		return CMD_ERROR;
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	switch(p2) {
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	// share vehicle orders?
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	case 0: {
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		Vehicle *src = &_vehicles[p1 >> 16];
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		// sanity checks
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		if (!(src->owner == _current_player && dst->type == src->type && dst != src))
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			return CMD_ERROR;
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		// let's see what happens with road vehicles
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		if (src->type == VEH_Road) {
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			if (src->cargo_type != dst->cargo_type && (src->cargo_type == CT_PASSENGERS || dst->cargo_type == CT_PASSENGERS))
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				return CMD_ERROR;
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		}
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		if (flags & DC_EXEC) {
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			DeleteVehicleSchedule(dst);
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			dst->schedule_ptr = src->schedule_ptr;
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			dst->num_orders = src->num_orders;
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			InvalidateWindow(WC_VEHICLE_ORDERS, src->index);
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			InvalidateWindow(WC_VEHICLE_ORDERS, dst->index);
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			RebuildVehicleLists();
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		}
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		break;
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	}
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	// copy vehicle orders?
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	case 1: {
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		Vehicle *src = &_vehicles[p1 >> 16];
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		int delta;
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		// sanity checks
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		if (!(src->owner == _current_player && dst->type == src->type && dst != src))
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			return CMD_ERROR;
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		// let's see what happens with road vehicles
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		if (src->type == VEH_Road) {
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			const Order *i;
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			TileIndex required_dst;
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			for (i = src->schedule_ptr; i->type != OT_NOTHING; ++i) {
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				if (i->type == OT_GOTO_STATION) {
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					const Station *st = DEREF_STATION(i->station);
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					required_dst = (dst->cargo_type == CT_PASSENGERS) ? st->bus_tile : st->lorry_tile;
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					if ( !required_dst )
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						return CMD_ERROR;
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				}
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			}
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		}
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		// make sure there's orders available
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		delta = IsScheduleShared(dst) ? src->num_orders + 1 : src->num_orders - dst->num_orders;
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		if (delta > endof(_order_array) - _ptr_to_next_order)
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			return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
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		if (flags & DC_EXEC) {
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			DeleteVehicleSchedule(dst);
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			dst->schedule_ptr = _ptr_to_next_order;
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			dst->num_orders = src->num_orders;
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			_ptr_to_next_order += src->num_orders + 1;
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			memcpy(dst->schedule_ptr, src->schedule_ptr, (src->num_orders + 1) * sizeof(uint16));
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			InvalidateWindow(WC_VEHICLE_ORDERS, dst->index);
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			RebuildVehicleLists();
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		}
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		break;
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	}
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	// declone vehicle orders?
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	case 2: return DecloneOrder(dst, flags);
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	}
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	return 0;
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}
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void BackupVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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{
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	Vehicle *u = IsScheduleShared(v);
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	bak->orderindex = v->cur_order_index;
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	bak->service_interval = v->service_interval;
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	if ((v->string_id & 0xF800) != 0x7800) {
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		bak->name[0] = 0;
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	} else {
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		GetName(v->string_id & 0x7FF, bak->name);
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	}
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	// stored shared orders in this special way?
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	if (u != NULL) {
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		bak->clone = u->index;
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	} else {
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		Order *sched = v->schedule_ptr;
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		Order *os = bak->order;
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		bak->clone = INVALID_VEHICLE;
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		do {
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			*os++ = *sched++;
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		} while (sched->type != OT_NOTHING);
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		/* Make sure the last item is OT_NOTHING */
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		os->type = OT_NOTHING;
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	}
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}
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void RestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak)
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{
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	int i;
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	if (bak->name[0]) {
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		strcpy((char*)_decode_parameters, bak->name);
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		DoCommandP(0, v->index, 0, NULL, CMD_NAME_VEHICLE);
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	}
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	DoCommandP(0, v->index, bak->orderindex|(bak->service_interval<<16) , NULL, CMD_RESTORE_ORDER_INDEX);
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	if (bak->clone != INVALID_VEHICLE) {
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		DoCommandP(0, v->index | bak->clone << 16, 0, NULL, CMD_CLONE_ORDER);
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		return;
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	}
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	// CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
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	//  order number is one more then the current amount of orders, and because
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	//  in network the commands are queued before send, the second insert always
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	//  fails in test mode. By bypassing the test-mode, that no longer is a problem.
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	for (i = 0; bak->order[i].type != OT_NOTHING; ++i)
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		if (!DoCommandP(0, v->index + (i << 16), PackOrder(&bak->order[i]), NULL, CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK))
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			break;
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}
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/*	p1 = vehicle
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 *	upper 16 bits p2 = service_interval
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 *	lower 16 bits p2 = cur_order_index
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 */
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int32 CmdRestoreOrderIndex(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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	// nonsense to update the windows, since, train rebought will have its window deleted
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	if (flags & DC_EXEC) {
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		Vehicle *v = &_vehicles[p1];
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		v->service_interval = (uint16)(p2>>16);
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		v->cur_order_index = (byte)(p2&0xFFFF);
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	}
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	return 0;
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}
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int CheckOrders(Vehicle *v)
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{
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	if (!_patches.order_review_system)	//User doesn't want things to be checked
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		return 0;
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	if(v->vehstatus & VS_CRASHED)
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		return 0;
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	if ( (_patches.order_review_system == 1) && (v->vehstatus & VS_STOPPED) )
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		return 0;
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	/* only check every 20 days, so that we don't flood the message log */
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	if ( ( ( v->day_counter % 20) == 0 ) && (v->owner == _local_player) ) {
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		Order order;
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		Order old_order;
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		int i, n_st, problem_type = -1;
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		Station *st;
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		int message=0;
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		TileIndex required_tile=-1;
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		/* check the order list */
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		order = v->schedule_ptr[0];
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		n_st = 0;
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		old_order.type = OT_NOTHING;
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		old_order.flags = 0;
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		for (i = 0; order.type != OT_NOTHING; i++) {
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			order = v->schedule_ptr[i];
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			if (order.type == old_order.type &&
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					order.flags == old_order.flags &&
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					order.station == old_order.station) {
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				problem_type = 2;
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				break;
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			}
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			if (order.type == OT_DUMMY) {
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				problem_type = 1;
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				break;
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			}
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			if (order.type == OT_GOTO_STATION /*&& (order != old_order) */) {
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				//I uncommented this in order not to get two error messages
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				//when two identical entries are in the list
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				n_st++;
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				st = DEREF_STATION(order.station);
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				required_tile = GetStationTileForVehicle(v,st);
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				if (!required_tile) problem_type = 3;
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			}
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			old_order = order; //store the old order
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		}
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		//Now, check the last and the first order
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						|
		//as the last order is the end of order marker, jump back 2
 | 
						|
		if (i > 2 &&
 | 
						|
				v->schedule_ptr[0].type == v->schedule_ptr[i - 2].type &&
 | 
						|
				v->schedule_ptr[0].flags == v->schedule_ptr[i - 2].flags &&
 | 
						|
				v->schedule_ptr[0].station == v->schedule_ptr[i - 2].station)
 | 
						|
			problem_type = 2;
 | 
						|
 | 
						|
		if ( (n_st < 2) && (problem_type == -1) ) problem_type = 0;
 | 
						|
 | 
						|
		SetDParam(0, v->unitnumber);
 | 
						|
 | 
						|
		message = (STR_TRAIN_HAS_TOO_FEW_ORDERS) + (((v->type) - VEH_Train) << 2) + problem_type;
 | 
						|
 | 
						|
		if (problem_type < 0) return 0;
 | 
						|
 | 
						|
		AddNewsItem(
 | 
						|
			message,
 | 
						|
			NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
 | 
						|
			v->index,
 | 
						|
			0);
 | 
						|
	}
 | 
						|
	// End of order check
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 |