123 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file news.h */
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| 
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| #ifndef NEWS_H
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| #define NEWS_H
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| 
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| #include "window_type.h"
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| #include "vehicle_type.h"
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| #include "tile_type.h"
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| #include "date_type.h"
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| #include "strings_type.h"
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| 
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| struct NewsItem {
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| 	StringID string_id; ///< Message text (sometimes also used for storing other info)
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| 	uint16 duration;    ///< Remaining time for showing this news message
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| 	Date date;          ///< Date of the news
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| 	byte flags;         ///< NewsFlags bits @see NewsFlags
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| 	byte display_mode;  ///< Display mode value @see NewsMode
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| 	byte type;          ///< News category @see NewsType
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| 	byte callback;      ///< Call-back function
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| 
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| 	TileIndex data_a;   ///< Reference to tile or vehicle
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| 	TileIndex data_b;   ///< Reference to second tile or vehicle
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| 
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| 	uint64 params[10];
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| };
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| 
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| typedef bool ValidationProc ( uint data_a, uint data_b );
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| typedef void DrawNewsCallbackProc(Window *w);
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| typedef StringID GetNewsStringCallbackProc(const NewsItem *ni);
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| 
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| /**
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|  * Macro for creating news flags.
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|  * @param mode (bits 0 - 7) Display_mode, one of the NewsMode enums (NM_)
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|  * @param flag (bits 8 - 15) OR-able news flags, any of the NewsFlags enums (NF_)
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|  * @param type (bits 16-23) News category, one of the NewsType enums (NT_)
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|  * @param cb (bits 24-31) Call-back function, one of the NewsCallback enums (DNC_) or 0 if no callback
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|  * @see NewsMode
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|  * @see NewsFlags
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|  * @see NewsType
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|  * @see NewsCallback
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|  * @see AddNewsItem
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|  */
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| #define NEWS_FLAGS(mode, flag, type, cb) ((cb) << 24 | (type) << 16 | (flag) << 8 | (mode))
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| 
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| void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b);
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| void NewsLoop();
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| void DrawNewsBorder(const Window *w);
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| void InitNewsItemStructs();
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| 
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| extern NewsItem _statusbar_news_item;
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| extern uint32 _news_display_opt;
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| extern bool _news_ticker_sound;
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| 
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| /** Type of news. */
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| enum NewsType {
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| 	NT_ARRIVAL_PLAYER,  ///< Cargo arrived for player
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| 	NT_ARRIVAL_OTHER,   ///< Cargo arrived for competitor
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| 	NT_ACCIDENT,        ///< An accident or disaster has occurred
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| 	NT_COMPANY_INFO,    ///< Company info (new companies, bankrupcy messages)
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| 	NT_OPENCLOSE,       ///< Opening and closing of industries
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| 	NT_ECONOMY,         ///< Economic changes (recession, industry up/dowm)
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| 	NT_INDUSTRY_PLAYER, ///< Production changes of industry serviced by local player
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| 	NT_INDUSTRY_OTHER,  ///< Production changes of industry serviced by competitor(s)
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| 	NT_INDUSTRY_NOBODY, ///< Other industry production changes
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| 	NT_ADVICE,          ///< Bits of news about vehicles of the player
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| 	NT_NEW_VEHICLES,    ///< New vehicle has become available
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| 	NT_ACCEPTANCE,      ///< A type of cargo is (no longer) accepted
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| 	NT_SUBSIDIES,       ///< News about subsidies (announcements, expirations, acceptance)
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| 	NT_GENERAL,         ///< General news (from towns)
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| 	NT_END,             ///< end-of-array marker
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| };
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| 
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| extern const char *_news_display_name[NT_END];
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| 
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| /**
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|  * News mode.
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|  * @see NEWS_FLAGS
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|  */
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| enum NewsMode {
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| 	NM_SMALL    = 0, ///< Show only a small popup informing us about vehicle age for example
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| 	NM_NORMAL   = 1, ///< Show a simple news message (height 170 pixels)
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| 	NM_THIN     = 2, ///< Show a simple news message (height 130 pixels)
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| 	NM_CALLBACK = 3, ///< Do some special processing before displaying news message. Which callback to call is in NewsCallback
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| };
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| 
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| /**
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|  * Various OR-able news-item flags.
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|  * note: NF_INCOLOR is set automatically if needed
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|  * @see NEWS_FLAGS
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|  */
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| enum NewsFlags {
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| 	NF_VIEWPORT  = (1 << 1), ///< Does the news message have a viewport? (ingame picture of happening)
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| 	NF_TILE      = (1 << 2), ///< When clicked on the news message scroll to a given tile? Tile is in data_a/data_b
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| 	NF_VEHICLE   = (1 << 3), ///< When clicked on the message scroll to the vehicle? VehicleID is in data_a
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| 	NF_FORCE_BIG = (1 << 4), ///< Force the appearance of a news message if it has already been shown (internal)
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| 	NF_INCOLOR   = (1 << 5), ///< Show the newsmessage in colour, otherwise it defaults to black & white
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| };
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| 
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| /** Special news items */
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| enum NewsCallback {
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| 	DNC_VEHICLEAVAIL  = 0, ///< Show new vehicle available message. StringID is EngineID
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| 	DNC_BANKRUPCY     = 1, ///< Show bankrupcy message. StringID is PlayerID (0-3) and NewsBankrupcy (4-7)
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| };
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| 
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| /** Kinds of bankrupcy */
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| enum NewsBankrupcy {
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| 	NB_BTROUBLE    = (1 << 4), ///< Company is in trouble (warning)
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| 	NB_BMERGER     = (2 << 4), ///< Company has been bought by another company
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| 	NB_BBANKRUPT   = (3 << 4), ///< Company has gone bankrupt
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| 	NB_BNEWCOMPANY = (4 << 4), ///< A new company has been started
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| };
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| 
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| /**
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|  * Delete a news item type about a vehicle
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|  * if the news item type is INVALID_STRING_ID all news about the vehicle get
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|  * deleted
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|  */
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| void DeleteVehicleNews(VehicleID, StringID news);
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| 
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| #endif /* NEWS_H */
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