an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
		
			
				
	
	
		
			15 lines
		
	
	
		
			465 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			465 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include "stdafx.h"
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#include "ttd.h"
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#include "map.h"
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uint _map_log_x = TILE_X_BITS;
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uint _map_log_y = TILE_Y_BITS;
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byte   _map_type_and_height [TILES_X * TILES_Y];
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byte   _map5                [TILES_X * TILES_Y];
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byte   _map3_lo             [TILES_X * TILES_Y];
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byte   _map3_hi             [TILES_X * TILES_Y];
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byte   _map_owner           [TILES_X * TILES_Y];
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uint16 _map2                [TILES_X * TILES_Y];
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byte   _map_extra_bits      [TILES_X * TILES_Y / 4];
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