the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
		
			
				
	
	
		
			14 lines
		
	
	
		
			350 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			350 B
		
	
	
	
		
			C
		
	
	
	
	
	
/* $Id$ */
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/** @file newgrf_town.h */
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#ifndef NEWGRF_TOWN_H
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#define NEWGRF_TOWN_H
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/* Currently there is no direct town resolver; we only need to get town
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 * variable results from inside stations, house tiles and industry tiles. */
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uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t);
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#endif /* NEWGRF_TOWN_H */
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