97 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
 | 
						|
 | 
						|
/*
 | 
						|
 * This file is part of OpenTTD.
 | 
						|
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 | 
						|
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | 
						|
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 */
 | 
						|
 | 
						|
/** @file object_base.h Base for all objects. */
 | 
						|
 | 
						|
#ifndef OBJECT_BASE_H
 | 
						|
#define OBJECT_BASE_H
 | 
						|
 | 
						|
#include "core/pool_type.hpp"
 | 
						|
#include "object_type.h"
 | 
						|
#include "tilearea_type.h"
 | 
						|
#include "town_type.h"
 | 
						|
#include "date_type.h"
 | 
						|
 | 
						|
typedef Pool<Object, ObjectID, 64, 64000> ObjectPool;
 | 
						|
extern ObjectPool _object_pool;
 | 
						|
 | 
						|
/** An object, such as transmitter, on the map. */
 | 
						|
struct Object : ObjectPool::PoolItem<&_object_pool> {
 | 
						|
	Town *town;         ///< Town the object is built in
 | 
						|
	TileArea location;  ///< Location of the object
 | 
						|
	Date build_date;    ///< Date of construction
 | 
						|
	byte colour;        ///< Colour of the object, for display purpose
 | 
						|
	byte view;          ///< The view setting for this object
 | 
						|
 | 
						|
	/** Make sure the object isn't zeroed. */
 | 
						|
	Object() {}
 | 
						|
	/** Make sure the right destructor is called as well! */
 | 
						|
	~Object() {}
 | 
						|
 | 
						|
	static Object *GetByTile(TileIndex tile);
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Increment the count of objects for this type.
 | 
						|
	 * @param type ObjectType to increment
 | 
						|
	 * @pre type < NUM_OBJECTS
 | 
						|
	 */
 | 
						|
	static inline void IncTypeCount(ObjectType type)
 | 
						|
	{
 | 
						|
		assert(type < NUM_OBJECTS);
 | 
						|
		counts[type]++;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Decrement the count of objects for this type.
 | 
						|
	 * @param type ObjectType to decrement
 | 
						|
	 * @pre type < NUM_OBJECTS
 | 
						|
	 */
 | 
						|
	static inline void DecTypeCount(ObjectType type)
 | 
						|
	{
 | 
						|
		assert(type < NUM_OBJECTS);
 | 
						|
		counts[type]--;
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Get the count of objects for this type.
 | 
						|
	 * @param type ObjectType to query
 | 
						|
	 * @pre type < NUM_OBJECTS
 | 
						|
	 */
 | 
						|
	static inline uint16 GetTypeCount(ObjectType type)
 | 
						|
	{
 | 
						|
		assert(type < NUM_OBJECTS);
 | 
						|
		return counts[type];
 | 
						|
	}
 | 
						|
 | 
						|
	/** Resets object counts. */
 | 
						|
	static inline void ResetTypeCounts()
 | 
						|
	{
 | 
						|
		memset(&counts, 0, sizeof(counts));
 | 
						|
	}
 | 
						|
 | 
						|
protected:
 | 
						|
	static uint16 counts[NUM_OBJECTS]; ///< Number of objects per type ingame
 | 
						|
};
 | 
						|
 | 
						|
#define FOR_ALL_OBJECTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Object, object_index, var, start)
 | 
						|
#define FOR_ALL_OBJECTS(var) FOR_ALL_OBJECTS_FROM(var, 0)
 | 
						|
 | 
						|
/**
 | 
						|
 * Keeps track of removed objects during execution/testruns of commands.
 | 
						|
 */
 | 
						|
struct ClearedObjectArea {
 | 
						|
	TileIndex first_tile;  ///< The first tile being cleared, which then causes the whole object to be cleared.
 | 
						|
	TileArea area;         ///< The area of the object.
 | 
						|
};
 | 
						|
 | 
						|
ClearedObjectArea *FindClearedObject(TileIndex tile);
 | 
						|
extern SmallVector<ClearedObjectArea, 4> _cleared_object_areas;
 | 
						|
 | 
						|
#endif /* OBJECT_BASE_H */
 |