765 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			765 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "stdafx.h"
 | 
						|
#include "ttd.h"
 | 
						|
#include "map.h"
 | 
						|
#include "pathfind.h"
 | 
						|
 | 
						|
// remember which tiles we have already visited so we don't visit them again.
 | 
						|
static bool TPFSetTileBit(TrackPathFinder *tpf, uint tile, int dir)
 | 
						|
{
 | 
						|
	uint hash, val, offs;
 | 
						|
	TrackPathFinderLink *link, *new_link;
 | 
						|
	uint bits = 1 << dir;
 | 
						|
 | 
						|
	if (tpf->disable_tile_hash)
 | 
						|
		return true;
 | 
						|
 | 
						|
	hash = PATHFIND_HASH_TILE(tile);
 | 
						|
 | 
						|
	val = tpf->hash_head[hash];
 | 
						|
 | 
						|
	if (val == 0) {
 | 
						|
		/* unused hash entry, set the appropriate bit in it and return true
 | 
						|
		 * to indicate that a bit was set. */
 | 
						|
		tpf->hash_head[hash] = bits;
 | 
						|
		tpf->hash_tile[hash] = (TileIndex)tile;
 | 
						|
		return true;
 | 
						|
	} else if (!(val & 0x8000)) {
 | 
						|
		/* single tile */
 | 
						|
 | 
						|
		if ( (TileIndex)tile == tpf->hash_tile[hash] ) {
 | 
						|
			/* found another bit for the same tile,
 | 
						|
			 * check if this bit is already set, if so, return false */
 | 
						|
			if (val & bits)
 | 
						|
				return false;
 | 
						|
 | 
						|
			/* otherwise set the bit and return true to indicate that the bit
 | 
						|
			 * was set */
 | 
						|
			tpf->hash_head[hash] = val | bits;
 | 
						|
			return true;
 | 
						|
		} else {
 | 
						|
			/* two tiles with the same hash, need to make a link */
 | 
						|
 | 
						|
			/* allocate a link. if out of links, handle this by returning
 | 
						|
			 * that a tile was already visisted. */
 | 
						|
			if (tpf->num_links_left == 0)
 | 
						|
				return false;
 | 
						|
			tpf->num_links_left--;
 | 
						|
			link = tpf->new_link++;
 | 
						|
 | 
						|
			/* move the data that was previously in the hash_??? variables
 | 
						|
			 * to the link struct, and let the hash variables point to the link */
 | 
						|
			link->tile = tpf->hash_tile[hash];
 | 
						|
			tpf->hash_tile[hash] = PATHFIND_GET_LINK_OFFS(tpf, link);
 | 
						|
 | 
						|
			link->flags = tpf->hash_head[hash];
 | 
						|
			tpf->hash_head[hash] = 0xFFFF; /* multi link */
 | 
						|
 | 
						|
			link->next = 0xFFFF;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		/* a linked list of many tiles,
 | 
						|
		 * find the one corresponding to the tile, if it exists.
 | 
						|
		 * otherwise make a new link */
 | 
						|
 | 
						|
		offs = tpf->hash_tile[hash];
 | 
						|
		do {
 | 
						|
			link = PATHFIND_GET_LINK_PTR(tpf, offs);
 | 
						|
			if ( (TileIndex)tile == link->tile) {
 | 
						|
				/* found the tile in the link list,
 | 
						|
				 * check if the bit was alrady set, if so return false to indicate that the
 | 
						|
				 * bit was already set */
 | 
						|
				if (link->flags & bits)
 | 
						|
					return false;
 | 
						|
				link->flags |= bits;
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		} while ((offs=link->next) != 0xFFFF);
 | 
						|
	}
 | 
						|
 | 
						|
	/* get here if we need to add a new link to link,
 | 
						|
	 * first, allocate a new link, in the same way as before */
 | 
						|
	if (tpf->num_links_left == 0)
 | 
						|
			return false;
 | 
						|
	tpf->num_links_left--;
 | 
						|
	new_link = tpf->new_link++;
 | 
						|
 | 
						|
	/* then fill the link with the new info, and establish a ptr from the old
 | 
						|
	 * link to the new one */
 | 
						|
	new_link->tile = (TileIndex)tile;
 | 
						|
	new_link->flags = bits;
 | 
						|
	new_link->next = 0xFFFF;
 | 
						|
 | 
						|
	link->next = PATHFIND_GET_LINK_OFFS(tpf, new_link);
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static const byte _bits_mask[4] = {
 | 
						|
	0x19,
 | 
						|
	0x16,
 | 
						|
	0x25,
 | 
						|
	0x2A,
 | 
						|
};
 | 
						|
 | 
						|
static const byte _tpf_new_direction[14] = {
 | 
						|
	0,1,0,1,2,1, 0,0,
 | 
						|
	2,3,3,2,3,0,
 | 
						|
};
 | 
						|
 | 
						|
static const byte _tpf_prev_direction[14] = {
 | 
						|
	0,1,1,0,1,2, 0,0,
 | 
						|
	2,3,2,3,0,3,
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static const byte _otherdir_mask[4] = {
 | 
						|
	0x10,
 | 
						|
	0,
 | 
						|
	0x5,
 | 
						|
	0x2A,
 | 
						|
};
 | 
						|
 | 
						|
#ifdef DEBUG_TILE_PUSH
 | 
						|
extern void dbg_push_tile(uint tile, int track);
 | 
						|
extern void dbg_pop_tile();
 | 
						|
#endif
 | 
						|
 | 
						|
static void TPFMode2(TrackPathFinder *tpf, uint tile, int direction)
 | 
						|
{
 | 
						|
	uint bits;
 | 
						|
	int i;
 | 
						|
	RememberData rd;
 | 
						|
	int owner = -1;
 | 
						|
 | 
						|
	if (tpf->tracktype == TRANSPORT_RAIL) {
 | 
						|
		if ((IS_TILETYPE(tile, MP_RAILWAY) || IS_TILETYPE(tile, MP_STATION) || IS_TILETYPE(tile, MP_TUNNELBRIDGE))) {
 | 
						|
			owner = _map_owner[tile];
 | 
						|
			/* Check if we are on the middle of a bridge (has no owner) */
 | 
						|
			if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) && (_map5[tile] & 0xC0) == 0xC0)
 | 
						|
				owner = -1;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// This addition will sometimes overflow by a single tile.
 | 
						|
	// The use of TILE_MASK here makes sure that we still point at a valid
 | 
						|
	// tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail.
 | 
						|
	tile = TILE_MASK(tile + TileOffsByDir(direction));
 | 
						|
 | 
						|
	/* Check in case of rail if the owner is the same */
 | 
						|
	if (IS_TILETYPE(tile, MP_RAILWAY) && tpf->tracktype == TRANSPORT_RAIL) {
 | 
						|
		if ((IS_TILETYPE(tile, MP_RAILWAY) || IS_TILETYPE(tile, MP_STATION) || IS_TILETYPE(tile, MP_TUNNELBRIDGE)))
 | 
						|
			/* Check if we are on the middle of a bridge (has no owner) */
 | 
						|
			if (!IS_TILETYPE(tile, MP_TUNNELBRIDGE) || (_map5[tile] & 0xC0) != 0xC0)
 | 
						|
				if (owner != -1 && _map_owner[tile] != owner)
 | 
						|
					return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (++tpf->rd.cur_length > 50)
 | 
						|
		return;
 | 
						|
 | 
						|
	bits = GetTileTrackStatus(tile, tpf->tracktype);
 | 
						|
	bits = (byte)((bits | (bits >> 8)) & _bits_mask[direction]);
 | 
						|
	if (bits == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	assert(TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY());
 | 
						|
 | 
						|
	if ( (bits & (bits - 1)) == 0 ) {
 | 
						|
		/* only one direction */
 | 
						|
		i = 0;
 | 
						|
		while (!(bits&1))
 | 
						|
			i++, bits>>=1;
 | 
						|
 | 
						|
		rd = tpf->rd;
 | 
						|
		goto continue_here;
 | 
						|
	}
 | 
						|
	/* several directions */
 | 
						|
	i=0;
 | 
						|
	do {
 | 
						|
		if (!(bits & 1)) continue;
 | 
						|
		rd = tpf->rd;
 | 
						|
 | 
						|
		// Change direction 4 times only
 | 
						|
		if ((byte)i != tpf->rd.pft_var6) {
 | 
						|
			if(++tpf->rd.depth > 4) {
 | 
						|
				tpf->rd = rd;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			tpf->rd.pft_var6 = (byte)i;
 | 
						|
		}
 | 
						|
 | 
						|
continue_here:;
 | 
						|
		tpf->the_dir = HASBIT(_otherdir_mask[direction],i) ? (i+8) : i;
 | 
						|
 | 
						|
#ifdef DEBUG_TILE_PUSH
 | 
						|
		dbg_push_tile(tile, tpf->the_dir);
 | 
						|
#endif
 | 
						|
		if (!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length, NULL)) {
 | 
						|
			TPFMode2(tpf, tile, _tpf_new_direction[tpf->the_dir]);
 | 
						|
		}
 | 
						|
#ifdef DEBUG_TILE_PUSH
 | 
						|
		dbg_pop_tile();
 | 
						|
#endif
 | 
						|
 | 
						|
		tpf->rd = rd;
 | 
						|
	} while (++i, bits>>=1);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
static const int8 _get_tunlen_inc[5] = { -16, 0, 16, 0, -16 };
 | 
						|
 | 
						|
/* Returns the end tile and the length of a tunnel. The length does not
 | 
						|
 * include the starting tile (entry), it does include the end tile (exit).
 | 
						|
 */
 | 
						|
FindLengthOfTunnelResult FindLengthOfTunnel(uint tile, int direction)
 | 
						|
{
 | 
						|
	FindLengthOfTunnelResult flotr;
 | 
						|
	int x,y;
 | 
						|
	byte z;
 | 
						|
 | 
						|
	flotr.length = 0;
 | 
						|
 | 
						|
	x = TileX(tile) * 16;
 | 
						|
	y = TileY(tile) * 16;
 | 
						|
 | 
						|
	z = GetSlopeZ(x+8, y+8);
 | 
						|
 | 
						|
	for(;;) {
 | 
						|
		flotr.length++;
 | 
						|
 | 
						|
		x += _get_tunlen_inc[direction];
 | 
						|
		y += _get_tunlen_inc[direction+1];
 | 
						|
 | 
						|
		tile = TILE_FROM_XY(x,y);
 | 
						|
 | 
						|
		if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) &&
 | 
						|
				(_map5[tile] & 0xF0) == 0 &&					// tunnel entrance/exit
 | 
						|
				//((_map5[tile]>>2)&3) == type &&		// rail/road-tunnel <-- This is not necesary to check, right?
 | 
						|
				((_map5[tile] & 3)^2) == direction &&	// entrance towards: 0 = NE, 1 = SE, 2 = SW, 3 = NW
 | 
						|
				GetSlopeZ(x+8, y+8) == z)
 | 
						|
					break;
 | 
						|
	}
 | 
						|
 | 
						|
	flotr.tile = tile;
 | 
						|
	return flotr;
 | 
						|
}
 | 
						|
 | 
						|
static const uint16 _tpfmode1_and[4] = { 0x1009, 0x16, 0x520, 0x2A00 };
 | 
						|
 | 
						|
static uint SkipToEndOfTunnel(TrackPathFinder *tpf, uint tile, int direction) {
 | 
						|
	FindLengthOfTunnelResult flotr;
 | 
						|
	TPFSetTileBit(tpf, tile, 14);
 | 
						|
	flotr = FindLengthOfTunnel(tile, direction);
 | 
						|
	tpf->rd.cur_length += flotr.length;
 | 
						|
	TPFSetTileBit(tpf, flotr.tile, 14);
 | 
						|
	return flotr.tile;
 | 
						|
}
 | 
						|
 | 
						|
const byte _ffb_64[128] = {
 | 
						|
0,0,1,0,2,0,1,0,
 | 
						|
3,0,1,0,2,0,1,0,
 | 
						|
4,0,1,0,2,0,1,0,
 | 
						|
3,0,1,0,2,0,1,0,
 | 
						|
5,0,1,0,2,0,1,0,
 | 
						|
3,0,1,0,2,0,1,0,
 | 
						|
4,0,1,0,2,0,1,0,
 | 
						|
3,0,1,0,2,0,1,0,
 | 
						|
 | 
						|
0,0,0,2,0,4,4,6,
 | 
						|
0,8,8,10,8,12,12,14,
 | 
						|
0,16,16,18,16,20,20,22,
 | 
						|
16,24,24,26,24,28,28,30,
 | 
						|
0,32,32,34,32,36,36,38,
 | 
						|
32,40,40,42,40,44,44,46,
 | 
						|
32,48,48,50,48,52,52,54,
 | 
						|
48,56,56,58,56,60,60,62,
 | 
						|
};
 | 
						|
 | 
						|
static void TPFMode1(TrackPathFinder *tpf, uint tile, int direction)
 | 
						|
{
 | 
						|
	uint bits;
 | 
						|
	int i;
 | 
						|
	RememberData rd;
 | 
						|
	uint tile_org = tile;
 | 
						|
 | 
						|
	if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) && (_map5[tile] & 0xF0)==0) {
 | 
						|
		if ((_map5[tile] & 3) != direction || ((_map5[tile]>>2)&3) != tpf->tracktype)
 | 
						|
			return;
 | 
						|
		tile = SkipToEndOfTunnel(tpf, tile, direction);
 | 
						|
	}
 | 
						|
	tile += TileOffsByDir(direction);
 | 
						|
 | 
						|
	/* Check in case of rail if the owner is the same */
 | 
						|
	if (tpf->tracktype == TRANSPORT_RAIL) {
 | 
						|
		if ((IS_TILETYPE(tile_org, MP_RAILWAY) || IS_TILETYPE(tile_org, MP_STATION) || IS_TILETYPE(tile_org, MP_TUNNELBRIDGE)))
 | 
						|
			if ((IS_TILETYPE(tile, MP_RAILWAY) || IS_TILETYPE(tile, MP_STATION) || IS_TILETYPE(tile, MP_TUNNELBRIDGE)))
 | 
						|
				/* Check if we are on a bridge (middle parts don't have an owner */
 | 
						|
				if (!IS_TILETYPE(tile, MP_TUNNELBRIDGE) || (_map5[tile] & 0xC0) != 0xC0)
 | 
						|
					if (!IS_TILETYPE(tile_org, MP_TUNNELBRIDGE) || (_map5[tile_org] & 0xC0) != 0xC0)
 | 
						|
						if (_map_owner[tile_org] != _map_owner[tile])
 | 
						|
							return;
 | 
						|
	}
 | 
						|
 | 
						|
	tpf->rd.cur_length++;
 | 
						|
 | 
						|
	bits = GetTileTrackStatus(tile, tpf->tracktype);
 | 
						|
 | 
						|
	if ((byte)bits != tpf->var2) {
 | 
						|
		bits &= _tpfmode1_and[direction];
 | 
						|
		bits = bits | (bits>>8);
 | 
						|
	}
 | 
						|
	bits &= 0xBF;
 | 
						|
 | 
						|
	if (bits != 0) {
 | 
						|
		if (!tpf->disable_tile_hash || (tpf->rd.cur_length <= 64 && (KILL_FIRST_BIT(bits) == 0 || ++tpf->rd.depth <= 7))) {
 | 
						|
			do {
 | 
						|
				i = FIND_FIRST_BIT(bits);
 | 
						|
				bits = KILL_FIRST_BIT(bits);
 | 
						|
 | 
						|
				tpf->the_dir = (_otherdir_mask[direction] & (byte)(1 << i)) ? (i+8) : i;
 | 
						|
				rd = tpf->rd;
 | 
						|
 | 
						|
#ifdef DEBUG_TILE_PUSH
 | 
						|
		dbg_push_tile(tile, tpf->the_dir);
 | 
						|
#endif
 | 
						|
				if (TPFSetTileBit(tpf, tile, tpf->the_dir) &&
 | 
						|
						!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length, &tpf->rd.pft_var6) ) {
 | 
						|
					TPFMode1(tpf, tile, _tpf_new_direction[tpf->the_dir]);
 | 
						|
				}
 | 
						|
#ifdef DEBUG_TILE_PUSH
 | 
						|
		dbg_pop_tile();
 | 
						|
#endif
 | 
						|
				tpf->rd = rd;
 | 
						|
			} while (bits != 0);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* the next is only used when signals are checked.
 | 
						|
	 * seems to go in 2 directions simultaneously */
 | 
						|
 | 
						|
	/* if i can get rid of this, tail end recursion can be used to minimize
 | 
						|
	 * stack space dramatically. */
 | 
						|
	if (tpf->hasbit_13)
 | 
						|
		return;
 | 
						|
 | 
						|
	tile = tile_org;
 | 
						|
	direction ^= 2;
 | 
						|
 | 
						|
	bits = GetTileTrackStatus(tile, tpf->tracktype);
 | 
						|
	bits |= (bits >> 8);
 | 
						|
 | 
						|
	if ( (byte)bits != tpf->var2) {
 | 
						|
		bits &= _bits_mask[direction];
 | 
						|
	}
 | 
						|
 | 
						|
	bits &= 0xBF;
 | 
						|
	if (bits == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	do {
 | 
						|
		i = FIND_FIRST_BIT(bits);
 | 
						|
		bits = KILL_FIRST_BIT(bits);
 | 
						|
 | 
						|
		tpf->the_dir = (_otherdir_mask[direction] & (byte)(1 << i)) ? (i+8) : i;
 | 
						|
		rd = tpf->rd;
 | 
						|
		if (TPFSetTileBit(tpf, tile, tpf->the_dir) &&
 | 
						|
				!tpf->enum_proc(tile, tpf->userdata, tpf->the_dir, tpf->rd.cur_length, &tpf->rd.pft_var6) ) {
 | 
						|
			TPFMode1(tpf, tile, _tpf_new_direction[tpf->the_dir]);
 | 
						|
		}
 | 
						|
		tpf->rd = rd;
 | 
						|
	} while (bits != 0);
 | 
						|
}
 | 
						|
 | 
						|
void FollowTrack(uint tile, uint16 flags, byte direction, TPFEnumProc *enum_proc, TPFAfterProc *after_proc, void *data)
 | 
						|
{
 | 
						|
	TrackPathFinder tpf;
 | 
						|
 | 
						|
	assert(direction < 4);
 | 
						|
 | 
						|
	/* initialize path finder variables */
 | 
						|
	tpf.userdata = data;
 | 
						|
	tpf.enum_proc = enum_proc;
 | 
						|
	tpf.new_link = tpf.links;
 | 
						|
	tpf.num_links_left = lengthof(tpf.links);
 | 
						|
 | 
						|
	tpf.rd.cur_length = 0;
 | 
						|
	tpf.rd.depth = 0;
 | 
						|
	tpf.rd.pft_var6 = 0;
 | 
						|
 | 
						|
	tpf.var2 = HASBIT(flags, 15) ? 0x43 : 0xFF; /* 0x8000 */
 | 
						|
 | 
						|
	tpf.disable_tile_hash = HASBIT(flags, 12) != 0;     /* 0x1000 */
 | 
						|
	tpf.hasbit_13 = HASBIT(flags, 13) != 0;		 /* 0x2000 */
 | 
						|
 | 
						|
 | 
						|
	tpf.tracktype = (byte)flags;
 | 
						|
 | 
						|
	if (HASBIT(flags, 11)) {
 | 
						|
		tpf.rd.pft_var6 = 0xFF;
 | 
						|
		tpf.enum_proc(tile, data, 0, 0, 0);
 | 
						|
		TPFMode2(&tpf, tile, direction);
 | 
						|
	} else {
 | 
						|
		/* clear the hash_heads */
 | 
						|
		memset(tpf.hash_head, 0, sizeof(tpf.hash_head));
 | 
						|
		TPFMode1(&tpf, tile, direction);
 | 
						|
	}
 | 
						|
 | 
						|
	if (after_proc != NULL)
 | 
						|
		after_proc(&tpf);
 | 
						|
}
 | 
						|
 | 
						|
typedef struct {
 | 
						|
	TileIndex tile;
 | 
						|
	uint16 cur_length;
 | 
						|
	byte track;
 | 
						|
	byte depth;
 | 
						|
	byte state;
 | 
						|
	byte first_track;
 | 
						|
} StackedItem;
 | 
						|
 | 
						|
static const byte _new_dir[6][4] = {
 | 
						|
{0,0xff,2,0xff,},
 | 
						|
{0xff,1,0xff,3,},
 | 
						|
{0xff,0,3,0xff,},
 | 
						|
{1,0xff,0xff,2,},
 | 
						|
{3,2,0xff,0xff,},
 | 
						|
{0xff,0xff,1,0,},
 | 
						|
};
 | 
						|
 | 
						|
static const byte _new_track[6][4] = {
 | 
						|
{0,0xff,8,0xff,},
 | 
						|
{0xff,1,0xff,9,},
 | 
						|
{0xff,2,10,0xff,},
 | 
						|
{3,0xff,0xff,11,},
 | 
						|
{12,4,0xff,0xff,},
 | 
						|
{0xff,0xff,5,13,},
 | 
						|
};
 | 
						|
 | 
						|
typedef struct HashLink {
 | 
						|
	TileIndex tile;
 | 
						|
	uint16 typelength;
 | 
						|
	uint16 next;
 | 
						|
} HashLink;
 | 
						|
 | 
						|
typedef struct {
 | 
						|
	TPFEnumProc *enum_proc;
 | 
						|
	void *userdata;
 | 
						|
 | 
						|
	byte tracktype;
 | 
						|
	uint maxlength;
 | 
						|
 | 
						|
	HashLink *new_link;
 | 
						|
	uint num_links_left;
 | 
						|
 | 
						|
	uint nstack;
 | 
						|
	StackedItem stack[256]; // priority queue of stacked items
 | 
						|
 | 
						|
	uint16 hash_head[0x400]; // hash heads. 0 means unused. 0xFFC0 = length, 0x3F = type
 | 
						|
	TileIndex hash_tile[0x400]; // tiles. or links.
 | 
						|
 | 
						|
	HashLink links[0x400]; // hash links
 | 
						|
 | 
						|
} NewTrackPathFinder;
 | 
						|
#define NTP_GET_LINK_OFFS(tpf, link) ((byte*)(link) - (byte*)tpf->links)
 | 
						|
#define NTP_GET_LINK_PTR(tpf, link_offs) (HashLink*)((byte*)tpf->links + (link_offs))
 | 
						|
 | 
						|
#define ARR(i) tpf->stack[(i)-1]
 | 
						|
 | 
						|
// called after a new element was added in the queue at the last index.
 | 
						|
// move it down to the proper position
 | 
						|
static inline void HeapifyUp(NewTrackPathFinder *tpf)
 | 
						|
{
 | 
						|
	StackedItem si;
 | 
						|
	int i = ++tpf->nstack;
 | 
						|
 | 
						|
	while (i != 1 && ARR(i).cur_length < ARR(i>>1).cur_length) {
 | 
						|
		// the child element is larger than the parent item.
 | 
						|
		// swap the child item and the parent item.
 | 
						|
		si = ARR(i); ARR(i) = ARR(i>>1); ARR(i>>1) = si;
 | 
						|
		i>>=1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// called after the element 0 was eaten. fill it with a new element
 | 
						|
static inline void HeapifyDown(NewTrackPathFinder *tpf)
 | 
						|
{
 | 
						|
	StackedItem si;
 | 
						|
	int i = 1, j;
 | 
						|
	int n;
 | 
						|
 | 
						|
	assert(tpf->nstack > 0);
 | 
						|
	n = --tpf->nstack;
 | 
						|
 | 
						|
	if (n == 0) return; // heap is empty so nothing to do?
 | 
						|
 | 
						|
	// copy the last item to index 0. we use it as base for heapify.
 | 
						|
	ARR(1) = ARR(n+1);
 | 
						|
 | 
						|
	while ((j=i*2) <= n) {
 | 
						|
		// figure out which is smaller of the children.
 | 
						|
		if (j != n && ARR(j).cur_length > ARR(j+1).cur_length)
 | 
						|
			j++; // right item is smaller
 | 
						|
 | 
						|
		assert(i <= n && j <= n);
 | 
						|
		if (ARR(i).cur_length <= ARR(j).cur_length)
 | 
						|
			break; // base elem smaller than smallest, done!
 | 
						|
 | 
						|
		// swap parent with the child
 | 
						|
		si = ARR(i); ARR(i) = ARR(j); ARR(j) = si;
 | 
						|
		i = j;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// mark a tile as visited and store the length of the path.
 | 
						|
// if we already had a better path to this tile, return false.
 | 
						|
// otherwise return true.
 | 
						|
static bool NtpVisit(NewTrackPathFinder *tpf, uint tile, uint dir, uint length)
 | 
						|
{
 | 
						|
	uint hash,head;
 | 
						|
	HashLink *link, *new_link;
 | 
						|
 | 
						|
	assert(length < 1024);
 | 
						|
 | 
						|
	hash = PATHFIND_HASH_TILE(tile);
 | 
						|
 | 
						|
	// never visited before?
 | 
						|
	if ((head=tpf->hash_head[hash]) == 0) {
 | 
						|
		tpf->hash_tile[hash] = tile;
 | 
						|
		tpf->hash_head[hash] = dir | (length << 2);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (head != 0xffff) {
 | 
						|
		if ( (TileIndex)tile == tpf->hash_tile[hash] && (head & 0x3) == dir ) {
 | 
						|
 | 
						|
			// longer length
 | 
						|
			if (length >= (head >> 2)) return false;
 | 
						|
 | 
						|
			tpf->hash_head[hash] = dir | (length << 2);
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
		// two tiles with the same hash, need to make a link
 | 
						|
		// allocate a link. if out of links, handle this by returning
 | 
						|
		// that a tile was already visisted.
 | 
						|
		if (tpf->num_links_left == 0)
 | 
						|
			return false;
 | 
						|
		tpf->num_links_left--;
 | 
						|
		link = tpf->new_link++;
 | 
						|
 | 
						|
		/* move the data that was previously in the hash_??? variables
 | 
						|
		 * to the link struct, and let the hash variables point to the link */
 | 
						|
		link->tile = tpf->hash_tile[hash];
 | 
						|
		tpf->hash_tile[hash] = NTP_GET_LINK_OFFS(tpf, link);
 | 
						|
 | 
						|
		link->typelength = tpf->hash_head[hash];
 | 
						|
		tpf->hash_head[hash] = 0xFFFF; /* multi link */
 | 
						|
		link->next = 0xFFFF;
 | 
						|
	} else {
 | 
						|
		// a linked list of many tiles,
 | 
						|
		// find the one corresponding to the tile, if it exists.
 | 
						|
		// otherwise make a new link
 | 
						|
 | 
						|
		uint offs = tpf->hash_tile[hash];
 | 
						|
		do {
 | 
						|
			link = NTP_GET_LINK_PTR(tpf, offs);
 | 
						|
			if ( (TileIndex)tile == link->tile && (uint)(link->typelength & 0x3) == dir) {
 | 
						|
				if (length >= (uint)(link->typelength >> 2)) return false;
 | 
						|
				link->typelength = dir | (length << 2);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		} while ((offs=link->next) != 0xFFFF);
 | 
						|
	}
 | 
						|
 | 
						|
	/* get here if we need to add a new link to link,
 | 
						|
	 * first, allocate a new link, in the same way as before */
 | 
						|
	if (tpf->num_links_left == 0)
 | 
						|
			return false;
 | 
						|
	tpf->num_links_left--;
 | 
						|
	new_link = tpf->new_link++;
 | 
						|
 | 
						|
	/* then fill the link with the new info, and establish a ptr from the old
 | 
						|
	 * link to the new one */
 | 
						|
	new_link->tile = (TileIndex)tile;
 | 
						|
	new_link->typelength = dir | (length << 2);
 | 
						|
	new_link->next = 0xFFFF;
 | 
						|
 | 
						|
	link->next = NTP_GET_LINK_OFFS(tpf, new_link);
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
static bool NtpCheck(NewTrackPathFinder *tpf, uint tile, uint dir, uint length)
 | 
						|
{
 | 
						|
	uint hash,head,offs;
 | 
						|
	HashLink *link;
 | 
						|
 | 
						|
	hash = PATHFIND_HASH_TILE(tile);
 | 
						|
	head=tpf->hash_head[hash];
 | 
						|
	assert(head);
 | 
						|
 | 
						|
	if (head != 0xffff) {
 | 
						|
		assert( tpf->hash_tile[hash] == tile && (head & 3) == dir);
 | 
						|
		assert( (head >> 2) <= length);
 | 
						|
		return length == (head >> 2);
 | 
						|
	}
 | 
						|
 | 
						|
	// else it's a linked list of many tiles
 | 
						|
	offs = tpf->hash_tile[hash];
 | 
						|
	for(;;) {
 | 
						|
		link = NTP_GET_LINK_PTR(tpf, offs);
 | 
						|
		if ( (TileIndex)tile == link->tile && (uint)(link->typelength & 0x3) == dir) {
 | 
						|
			assert( (uint)(link->typelength >> 2) <= length);
 | 
						|
			return length == (uint)(link->typelength >> 2);
 | 
						|
		}
 | 
						|
		offs = link->next;
 | 
						|
		assert(offs != 0xffff);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// new more optimized pathfinder for trains...
 | 
						|
static void NTPEnum(NewTrackPathFinder *tpf, uint tile, uint direction)
 | 
						|
{
 | 
						|
	uint bits, tile_org;
 | 
						|
	int i;
 | 
						|
	StackedItem si;
 | 
						|
	FindLengthOfTunnelResult flotr;
 | 
						|
 | 
						|
	si.cur_length = 0;
 | 
						|
	si.depth = 0;
 | 
						|
	si.state = 0;
 | 
						|
 | 
						|
restart:
 | 
						|
	if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) && (_map5[tile] & 0xF0)==0) {
 | 
						|
		/* This is a tunnel tile */
 | 
						|
		if ( (uint)(_map5[tile] & 3) != (direction ^ 2)) { /* ^ 2 is reversing the direction */
 | 
						|
			/* We are not just driving out of the tunnel */
 | 
						|
			if ( (uint)(_map5[tile] & 3) != direction || ((_map5[tile]>>1)&6) != tpf->tracktype)
 | 
						|
				/* We are not driving into the tunnel, or it
 | 
						|
				 * is an invalid tunnel */
 | 
						|
				goto popnext;
 | 
						|
			flotr = FindLengthOfTunnel(tile, direction);
 | 
						|
			si.cur_length += flotr.length;
 | 
						|
			tile = flotr.tile;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// remember the start tile so we know if we're in an inf loop.
 | 
						|
	tile_org = tile;
 | 
						|
 | 
						|
	for(;;) {
 | 
						|
		tile += TileOffsByDir(direction);
 | 
						|
 | 
						|
		// too long search length? bail out.
 | 
						|
		if (++si.cur_length >= tpf->maxlength)
 | 
						|
			goto popnext;
 | 
						|
 | 
						|
		// not a regular rail tile?
 | 
						|
		if (!IS_TILETYPE(tile, MP_RAILWAY) || (bits = _map5[tile]) & 0xC0) {
 | 
						|
			bits = GetTileTrackStatus(tile, TRANSPORT_RAIL) & _tpfmode1_and[direction];
 | 
						|
			bits = (bits | (bits >> 8)) & 0x3F;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		// regular rail tile, determine the tracks that are actually reachable.
 | 
						|
		bits &= _bits_mask[direction];
 | 
						|
		if (bits == 0) goto popnext; // no tracks there? stop searching.
 | 
						|
 | 
						|
		// complex tile?, let the generic handler handle that..
 | 
						|
		if (KILL_FIRST_BIT(bits) != 0) break;
 | 
						|
 | 
						|
		// don't bother calling the callback when we have regular tracks only.
 | 
						|
		// it's usually not needed anyway. that will speed up things.
 | 
						|
		direction = _new_dir[FIND_FIRST_BIT(bits)][direction];
 | 
						|
		assert(direction != 0xFF);
 | 
						|
		if (tile == tile_org) goto popnext; // detect infinite loop..
 | 
						|
	}
 | 
						|
 | 
						|
	if (!bits) goto popnext;
 | 
						|
 | 
						|
	// if only one reachable track, use tail recursion optimization.
 | 
						|
	if (KILL_FIRST_BIT(bits) == 0) {
 | 
						|
		i = _new_track[FIND_FIRST_BIT(bits)][direction];
 | 
						|
		// call the callback
 | 
						|
		if (tpf->enum_proc(tile, tpf->userdata, i, si.cur_length, &si.state))
 | 
						|
			goto popnext; // we should stop searching in this direction.
 | 
						|
 | 
						|
		// we should continue searching. determine new direction.
 | 
						|
		direction = _tpf_new_direction[i];
 | 
						|
		goto restart; // use tail recursion optimization.
 | 
						|
	}
 | 
						|
 | 
						|
	// too high recursion depth.. bail out..
 | 
						|
	if (si.depth >= _patches.pf_maxdepth)
 | 
						|
		goto popnext;
 | 
						|
 | 
						|
	si.depth++; // increase recursion depth.
 | 
						|
 | 
						|
	// see if this tile was already visited..?
 | 
						|
	if (NtpVisit(tpf, tile, direction, si.cur_length)) {
 | 
						|
		// push all possible alternatives
 | 
						|
		si.tile = tile;
 | 
						|
		do {
 | 
						|
			si.track = _new_track[FIND_FIRST_BIT(bits)][direction];
 | 
						|
 | 
						|
			// out of stack items, bail out?
 | 
						|
			if (tpf->nstack >= lengthof(tpf->stack))
 | 
						|
				break;
 | 
						|
			tpf->stack[tpf->nstack] = si;
 | 
						|
			HeapifyUp(tpf);
 | 
						|
		} while ((bits = KILL_FIRST_BIT(bits)) != 0);
 | 
						|
 | 
						|
		// if this is the first recursion step, we need to fill the first_track member.
 | 
						|
		// so the code outside knows which path is better.
 | 
						|
		// also randomize the order in which we search through them.
 | 
						|
		if (si.depth == 1) {
 | 
						|
			uint32 r = Random();
 | 
						|
			assert(tpf->nstack == 2 || tpf->nstack == 3);
 | 
						|
			if (r&1) swap_byte(&tpf->stack[0].track, &tpf->stack[1].track);
 | 
						|
			if (tpf->nstack != 2) {
 | 
						|
				byte t = tpf->stack[2].track;
 | 
						|
				if (r&2) swap_byte(&tpf->stack[0].track, &t);
 | 
						|
				if (r&4) swap_byte(&tpf->stack[1].track, &t);
 | 
						|
				tpf->stack[2].first_track = tpf->stack[2].track = t;
 | 
						|
			}
 | 
						|
			tpf->stack[0].first_track = tpf->stack[0].track;
 | 
						|
			tpf->stack[1].first_track = tpf->stack[1].track;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
popnext:
 | 
						|
	// where to continue.
 | 
						|
	do {
 | 
						|
		if (tpf->nstack == 0) return; // nothing left?
 | 
						|
		si = tpf->stack[0];
 | 
						|
		tile = si.tile;
 | 
						|
		HeapifyDown(tpf);
 | 
						|
	} while (
 | 
						|
		!NtpCheck(tpf, tile, _tpf_prev_direction[si.track], si.cur_length) || // already have better path to that tile?
 | 
						|
		tpf->enum_proc(tile, tpf->userdata, si.track, si.cur_length, &si.state)
 | 
						|
	);
 | 
						|
 | 
						|
	direction = _tpf_new_direction[si.track];
 | 
						|
	goto restart;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// new pathfinder for trains. better and faster.
 | 
						|
void NewTrainPathfind(uint tile, byte direction, TPFEnumProc *enum_proc, void *data, byte *cache)
 | 
						|
{
 | 
						|
	if (!_patches.new_pathfinding) {
 | 
						|
		FollowTrack(tile, 0x3000 | TRANSPORT_RAIL, direction, enum_proc, NULL, data);
 | 
						|
	} else {
 | 
						|
		NewTrackPathFinder tpf;
 | 
						|
		tpf.userdata = data;
 | 
						|
		tpf.enum_proc = enum_proc;
 | 
						|
		tpf.tracktype = 0;
 | 
						|
		tpf.maxlength = _patches.pf_maxlength;
 | 
						|
		tpf.nstack = 0;
 | 
						|
		tpf.new_link = tpf.links;
 | 
						|
		tpf.num_links_left = lengthof(tpf.links);
 | 
						|
		memset(tpf.hash_head, 0, sizeof(tpf.hash_head));
 | 
						|
 | 
						|
		NTPEnum(&tpf, tile, direction);
 | 
						|
	}
 | 
						|
}
 | 
						|
 |