2460 lines
		
	
	
		
			69 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2460 lines
		
	
	
		
			69 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
 | |
| #include "ttd.h"
 | |
| #include "table/strings.h"
 | |
| #include "map.h"
 | |
| #include "window.h"
 | |
| #include "gui.h"
 | |
| #include "viewport.h"
 | |
| #include "gfx.h"
 | |
| #include "player.h"
 | |
| #include "command.h"
 | |
| #include "news.h"
 | |
| #include "town.h"
 | |
| #include "vehicle.h"
 | |
| #include "console.h"
 | |
| #include "sound.h"
 | |
| #include "network.h"
 | |
| #include "signs.h"
 | |
| 
 | |
| #ifdef ENABLE_NETWORK
 | |
| #include "network_data.h"
 | |
| #include "network_client.h"
 | |
| #include "network_server.h"
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 
 | |
| #include "table/animcursors.h"
 | |
| 
 | |
| 
 | |
| /* Min/Max date for scenario editor */
 | |
| static const uint MinDate = 0;     // 1920-01-01 (MAX_YEAR_BEGIN_REAL)
 | |
| static const uint MaxDate = 29220; // 2000-01-01
 | |
| 
 | |
| extern void DoTestSave(void);
 | |
| extern void DoTestLoad(void);
 | |
| 
 | |
| extern bool disable_computer;
 | |
| 
 | |
| static int _rename_id;
 | |
| static int _rename_what;
 | |
| 
 | |
| static byte _terraform_size = 1;
 | |
| static byte _last_built_railtype;
 | |
| extern void GenerateWorld(int mode);
 | |
| 
 | |
| extern void GenerateIndustries(void);
 | |
| extern void GenerateTowns(void);
 | |
| 
 | |
| extern uint GetCurrentCurrencyRate(void);
 | |
| 
 | |
| extern void CcTerraform(bool success, uint tile, uint32 p1, uint32 p2);
 | |
| 
 | |
| void HandleOnEditTextCancel(void)
 | |
| {
 | |
| 	switch(_rename_what) {
 | |
| #ifdef ENABLE_NETWORK
 | |
| 	case 4:
 | |
| 		NetworkDisconnect();
 | |
| 		ShowNetworkGameWindow();
 | |
| 		break;
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void HandleOnEditText(WindowEvent *e) {
 | |
| 	byte *b = e->edittext.str;
 | |
| 	int id;
 | |
| 	memcpy(_decode_parameters, b, 32);
 | |
| 
 | |
| 	id = _rename_id;
 | |
| 
 | |
| 	switch(_rename_what) {
 | |
| 	case 0:
 | |
| 		// for empty string send "remove sign" parameter
 | |
| 		DoCommandP(0, id, (*b==0)?1:0, NULL, CMD_RENAME_SIGN | CMD_MSG(STR_280C_CAN_T_CHANGE_SIGN_NAME));
 | |
| 		break;
 | |
| 	case 1:
 | |
| 		if(*b == 0)
 | |
| 			return;
 | |
| 		DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
 | |
| 		break;
 | |
| #ifdef ENABLE_NETWORK
 | |
| 	case 2:
 | |
| 		// Speak to..
 | |
| 		if (!_network_server)
 | |
| 			SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT + (id & 0xFF), id & 0xFF, (id >> 8) & 0xFF, e->edittext.str);
 | |
| 		else
 | |
| 			NetworkServer_HandleChat(NETWORK_ACTION_CHAT + (id & 0xFF), id & 0xFF, (id >> 8) & 0xFF, e->edittext.str, NETWORK_SERVER_INDEX);
 | |
| 		break;
 | |
| 	case 3: {
 | |
| 		// Give money
 | |
| 		int32 money = atoi(e->edittext.str) / GetCurrentCurrencyRate();
 | |
| 		char msg[100];
 | |
| 
 | |
| 		money = clamp(money, 0, 0xFFFFFF); // Clamp between 16 million and 0
 | |
| 
 | |
| 		// Give 'id' the money, and substract it from ourself
 | |
| 		if (!DoCommandP(0, money, id, NULL, CMD_GIVE_MONEY)) break;
 | |
| 
 | |
| 		// Inform the player of this action
 | |
| 		snprintf(msg, 100, "%d", money);
 | |
| 
 | |
| 		if (!_network_server)
 | |
| 			SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_PLAYER, id + 1, msg);
 | |
| 		else
 | |
| 			NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_PLAYER, id + 1, msg, NETWORK_SERVER_INDEX);
 | |
| 		break;
 | |
| 	}
 | |
| 	case 4: {// Game-Password and Company-Password
 | |
| 		SEND_COMMAND(PACKET_CLIENT_PASSWORD)(id, e->edittext.str);
 | |
| 		break;
 | |
| 	}
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * This code is shared for the majority of the pushbuttons.
 | |
|  * Handles e.g. the pressing of a button (to build things), playing of click sound and sets certain parameters
 | |
|  *
 | |
|  * @param w Window which called the function
 | |
|  * @param widget ID of the widget (=button) that called this function
 | |
|  * @param cursor How should the cursor image change? E.g. cursor with depot image in it
 | |
|  * @param mode Tile highlighting mode, e.g. drawing a rectangle or a dot on the ground
 | |
|  * @param placeproc Procedure which will be called when someone clicks on the map
 | |
| 
 | |
|  * @return true if the button is clicked, false if it's unclicked
 | |
|  */
 | |
| 
 | |
| bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, PlaceProc *placeproc)
 | |
| {
 | |
| 	uint32 mask = 1 << widget;
 | |
| 
 | |
| 	if (w->disabled_state & mask)
 | |
| 		return false;
 | |
| 
 | |
| 	if (!_no_button_sound) SndPlayFx(SND_15_BEEP);
 | |
| 	SetWindowDirty(w);
 | |
| 
 | |
| 	if (w->click_state & mask) {
 | |
| 		ResetObjectToPlace();
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	SetObjectToPlace(cursor, mode, w->window_class, w->window_number);
 | |
| 	w->click_state |= mask;
 | |
| 	_place_proc = placeproc;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| 
 | |
| void CcPlaySound10(bool success, uint tile, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
 | |
| }
 | |
| 
 | |
| 
 | |
| typedef void ToolbarButtonProc(Window *w);
 | |
| 
 | |
| static void ToolbarPauseClick(Window *w)
 | |
| {
 | |
| 	if (_networking && !_network_server) { return;} // only server can pause the game
 | |
| 
 | |
| 	if (DoCommandP(0, _pause?0:1, 0, NULL, CMD_PAUSE))
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| }
 | |
| 
 | |
| static void ToolbarFastForwardClick(Window *w)
 | |
| {
 | |
| 	_fast_forward ^= true;
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| }
 | |
| 
 | |
| typedef void MenuClickedProc(int index);
 | |
| 
 | |
| 
 | |
| static void MenuClickSettings(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowGameOptions(); return;
 | |
| 	case 1: ShowGameDifficulty(); return;
 | |
| 	case 2: ShowPatchesSelection(); return;
 | |
| 	case 3: ShowNewgrf(); return;
 | |
| 
 | |
| 	case 5: _display_opt ^= DO_SHOW_TOWN_NAMES; MarkWholeScreenDirty(); return;
 | |
| 	case 6: _display_opt ^= DO_SHOW_STATION_NAMES; MarkWholeScreenDirty(); return;
 | |
| 	case 7: _display_opt ^= DO_SHOW_SIGNS; MarkWholeScreenDirty(); return;
 | |
| 	case 8: _display_opt ^= DO_WAYPOINTS; MarkWholeScreenDirty(); return;
 | |
| 	case 9: _display_opt ^= DO_FULL_ANIMATION; MarkWholeScreenDirty(); return;
 | |
| 	case 10: _display_opt ^= DO_FULL_DETAIL; MarkWholeScreenDirty(); return;
 | |
| 	case 11: _display_opt ^= DO_TRANS_BUILDINGS; MarkWholeScreenDirty(); return;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickSaveLoad(int index)
 | |
| {
 | |
| 	if (_game_mode == GM_EDITOR) {
 | |
| 		switch(index) {
 | |
| 		case 0:
 | |
| 			ShowSaveLoadDialog(SLD_SAVE_SCENARIO);
 | |
| 			break;
 | |
| 		case 1:
 | |
| 			ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
 | |
| 			break;
 | |
| 		case 2:
 | |
| 			AskExitToGameMenu();
 | |
| 			break;
 | |
| 		case 4:
 | |
| 			AskExitGame();
 | |
| 			break;
 | |
| 		}
 | |
| 	} else {
 | |
| 		switch(index) {
 | |
| 		case 0:
 | |
| 			ShowSaveLoadDialog(SLD_SAVE_GAME);
 | |
| 			break;
 | |
| 		case 1:
 | |
| 			ShowSaveLoadDialog(SLD_LOAD_GAME);
 | |
| 			break;
 | |
| 		case 2:
 | |
| 			AskExitToGameMenu();
 | |
| 			break;
 | |
| 		case 3:
 | |
| 			AskExitGame();
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickMap(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowSmallMap(); break;
 | |
| 	case 1: ShowExtraViewPortWindow(); break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickTown(int index)
 | |
| {
 | |
| 	ShowTownDirectory();
 | |
| }
 | |
| 
 | |
| static void MenuClickScenMap(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowSmallMap(); break;
 | |
| 	case 1: ShowExtraViewPortWindow(); break;
 | |
| 	case 2: ShowTownDirectory(); break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickSubsidies(int index)
 | |
| {
 | |
| 	ShowSubsidiesList();
 | |
| }
 | |
| 
 | |
| static void MenuClickStations(int index)
 | |
| {
 | |
| 	ShowPlayerStations(index);
 | |
| }
 | |
| 
 | |
| static void MenuClickFinances(int index)
 | |
| {
 | |
| 	ShowPlayerFinances(index);
 | |
| }
 | |
| 
 | |
| #ifdef ENABLE_NETWORK
 | |
| extern void ShowClientList(void);
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 
 | |
| static void MenuClickCompany(int index)
 | |
| {
 | |
| 	if (_networking && index == 0) {
 | |
| #ifdef ENABLE_NETWORK
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| 		ShowClientList();
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 	} else {
 | |
| 		if (_networking) index--;
 | |
| 		ShowPlayerCompany(index);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void MenuClickGraphs(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowOperatingProfitGraph(); return;
 | |
| 	case 1: ShowIncomeGraph(); return;
 | |
| 	case 2: ShowDeliveredCargoGraph(); return;
 | |
| 	case 3: ShowPerformanceHistoryGraph(); return;
 | |
| 	case 4: ShowCompanyValueGraph(); return;
 | |
| 	case 5: ShowCargoPaymentRates(); return;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickLeague(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowCompanyLeagueTable(); return;
 | |
| 	case 1: ShowPerformanceRatingDetail(); return;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickIndustry(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowIndustryDirectory(); break;
 | |
| 	case 1: ShowBuildIndustryWindow(); break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickShowTrains(int index)
 | |
| {
 | |
| 	ShowPlayerTrains(index, -1);
 | |
| }
 | |
| 
 | |
| static void MenuClickShowRoad(int index)
 | |
| {
 | |
| 	ShowPlayerRoadVehicles(index, -1);
 | |
| }
 | |
| 
 | |
| static void MenuClickShowShips(int index)
 | |
| {
 | |
| 	ShowPlayerShips(index, -1);
 | |
| }
 | |
| 
 | |
| static void MenuClickShowAir(int index)
 | |
| {
 | |
| 	ShowPlayerAircraft(index, -1);
 | |
| }
 | |
| 
 | |
| static void MenuClickBuildRail(int index)
 | |
| {
 | |
| 	Player *p = DEREF_PLAYER(_local_player);
 | |
| 	_last_built_railtype = min(index, p->max_railtype-1);
 | |
| 	ShowBuildRailToolbar(_last_built_railtype, -1);
 | |
| }
 | |
| 
 | |
| static void MenuClickBuildRoad(int index)
 | |
| {
 | |
| 	ShowBuildRoadToolbar();
 | |
| }
 | |
| 
 | |
| static void MenuClickBuildWater(int index)
 | |
| {
 | |
| 	ShowBuildDocksToolbar();
 | |
| }
 | |
| 
 | |
| static void MenuClickBuildAir(int index)
 | |
| {
 | |
| 	ShowBuildAirToolbar();
 | |
| }
 | |
| 
 | |
| #ifdef ENABLE_NETWORK
 | |
| 
 | |
| void ShowNetworkChatQueryWindow(byte desttype, byte dest)
 | |
| {
 | |
| 	_rename_id = desttype + (dest << 8);
 | |
| 	_rename_what = 2;
 | |
| 	ShowChatWindow(STR_EMPTY, STR_NETWORK_CHAT_QUERY_CAPTION, 150, 338, 1, 0);
 | |
| }
 | |
| 
 | |
| void ShowNetworkGiveMoneyWindow(byte player)
 | |
| {
 | |
| 	_rename_id = player;
 | |
| 	_rename_what = 3;
 | |
| 	ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, 1, 0);
 | |
| }
 | |
| 
 | |
| void ShowNetworkNeedGamePassword(void)
 | |
| {
 | |
| 	_rename_id = NETWORK_GAME_PASSWORD;
 | |
| 	_rename_what = 4;
 | |
| 	ShowQueryString(STR_EMPTY, STR_NETWORK_NEED_GAME_PASSWORD_CAPTION, 20, 180, WC_SELECT_GAME, 0);
 | |
| }
 | |
| 
 | |
| void ShowNetworkNeedCompanyPassword(void)
 | |
| {
 | |
| 	_rename_id = NETWORK_COMPANY_PASSWORD;
 | |
| 	_rename_what = 4;
 | |
| 	ShowQueryString(STR_EMPTY, STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION, 20, 180, WC_SELECT_GAME, 0);
 | |
| }
 | |
| 
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 
 | |
| void ShowRenameSignWindow(SignStruct *ss)
 | |
| {
 | |
| 	_rename_id = ss->index;
 | |
| 	_rename_what = 0;
 | |
| 	ShowQueryString(ss->str, STR_280B_EDIT_SIGN_TEXT, 30, 180, 1, 0);
 | |
| }
 | |
| 
 | |
| void ShowRenameWaypointWindow(Waypoint *cp)
 | |
| {
 | |
| 	int id = cp - _waypoints;
 | |
| 
 | |
| 	/* Are we allowed to change the name of the waypoint? */
 | |
| 	if (!CheckTileOwnership(cp->xy)) {
 | |
| 		ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME,
 | |
| 			TileX(cp->xy) * 16, TileY(cp->xy) * 16);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	_rename_id = id;
 | |
| 	_rename_what = 1;
 | |
| 	SetDParam(0, id);
 | |
| 	ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, 1, 0);
 | |
| }
 | |
| 
 | |
| static void SelectSignTool(void)
 | |
| {
 | |
| 	if (_cursor.sprite == 0x2D2)
 | |
| 		ResetObjectToPlace();
 | |
| 	else {
 | |
| 		SetObjectToPlace(0x2D2, 1, 1, 0);
 | |
| 		_place_proc = PlaceProc_Sign;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickForest(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowTerraformToolbar(); break;
 | |
| 	case 1: ShowBuildTreesToolbar(); break;
 | |
| 	case 2: SelectSignTool(); break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickMusicWindow(int index)
 | |
| {
 | |
| 	ShowMusicWindow();
 | |
| }
 | |
| 
 | |
| static void MenuClickNewspaper(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: ShowLastNewsMessage(); break;
 | |
| 	case 1: ShowMessageOptions(); break;
 | |
| 	case 2: ShowMessageHistory(); break;
 | |
| 	case 3: ; /* XXX: chat not done */
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void MenuClickHelp(int index)
 | |
| {
 | |
| 	switch(index) {
 | |
| 	case 0: PlaceLandBlockInfo(); break;
 | |
| 	case 2: _make_screenshot = 1; break;
 | |
| 	case 3: _make_screenshot = 2; break;
 | |
| 	case 4: ShowAboutWindow(); break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static MenuClickedProc * const _menu_clicked_procs[] = {
 | |
| 	NULL, /* 0 */
 | |
| 	NULL, /* 1 */
 | |
| 	MenuClickSettings, /* 2 */
 | |
| 	MenuClickSaveLoad, /* 3 */
 | |
| 	MenuClickMap, /* 4 */
 | |
| 	MenuClickTown, /* 5 */
 | |
| 	MenuClickSubsidies, /* 6 */
 | |
| 	MenuClickStations, /* 7 */
 | |
| 	MenuClickFinances, /* 8 */
 | |
| 	MenuClickCompany, /* 9 */
 | |
| 	MenuClickGraphs, /* 10 */
 | |
| 	MenuClickLeague, /* 11 */
 | |
| 	MenuClickIndustry, /* 12 */
 | |
| 	MenuClickShowTrains, /* 13 */
 | |
| 	MenuClickShowRoad, /* 14 */
 | |
| 	MenuClickShowShips, /* 15 */
 | |
| 	MenuClickShowAir, /* 16 */
 | |
| 	MenuClickScenMap,  /* 17 */
 | |
| 	NULL, /* 18 */
 | |
| 	MenuClickBuildRail, /* 19 */
 | |
| 	MenuClickBuildRoad, /* 20 */
 | |
| 	MenuClickBuildWater, /* 21 */
 | |
| 	MenuClickBuildAir, /* 22 */
 | |
| 	MenuClickForest, /* 23 */
 | |
| 	MenuClickMusicWindow, /* 24 */
 | |
| 	MenuClickNewspaper, /* 25 */
 | |
| 	MenuClickHelp, /* 26 */
 | |
| };
 | |
| 
 | |
| static void MenuWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT: {
 | |
| 		int count,sel;
 | |
| 		int x,y;
 | |
| 		uint16 chk;
 | |
| 		StringID string;
 | |
| 		int eo;
 | |
| 		int inc;
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		count = WP(w,menu_d).item_count;
 | |
| 		sel = WP(w,menu_d).sel_index;
 | |
| 		chk = WP(w,menu_d).checked_items;
 | |
| 		string = WP(w,menu_d).string_id;
 | |
| 
 | |
| 		x = 1;
 | |
| 		y = 1;
 | |
| 
 | |
| 		eo = 157;
 | |
| 
 | |
| 		inc = (chk != 0) ? 2 : 1;
 | |
| 
 | |
| 		do {
 | |
| 			if (sel== 0) GfxFillRect(x, y, x + eo, y+9, 0);
 | |
| 			DrawString(x + 2, y, (StringID)(string + (chk&1)), (byte)(sel==0?(byte)0xC:(byte)0x10));
 | |
| 			y += 10;
 | |
| 			string += inc;
 | |
| 			chk >>= 1;
 | |
| 		} while (--sel,--count);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_DESTROY: {
 | |
| 			Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
 | |
| 			v->click_state &= ~(1 << WP(w,menu_d).main_button);
 | |
| 			SetWindowDirty(v);
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 	case WE_POPUPMENU_SELECT: {
 | |
| 		int index = GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y);
 | |
| 		int action_id;
 | |
| 
 | |
| 
 | |
| 		if (index < 0) {
 | |
| 			Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
 | |
| 			if (GetWidgetFromPos(w2, e->popupmenu.pt.x - w2->left, e->popupmenu.pt.y - w2->top) == WP(w,menu_d).main_button)
 | |
| 				index = WP(w,menu_d).sel_index;
 | |
| 		}
 | |
| 
 | |
| 		action_id = WP(w,menu_d).action_id;
 | |
| 		DeleteWindow(w);
 | |
| 
 | |
| 		if (index >= 0)
 | |
| 			_menu_clicked_procs[action_id](index);
 | |
| 
 | |
| 		break;
 | |
| 		}
 | |
| 	case WE_POPUPMENU_OVER: {
 | |
| 		int index = GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y);
 | |
| 
 | |
| 		if (index == -1 || index == WP(w,menu_d).sel_index)
 | |
| 			return;
 | |
| 
 | |
| 		WP(w,menu_d).sel_index = index;
 | |
| 		SetWindowDirty(w);
 | |
| 		return;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _menu_widgets[] = {
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,     0,   159,     0, 65535,     0,	STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| 
 | |
| static const Widget _player_menu_widgets[] = {
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,     0,   240,     0,    81,     0,	STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| 
 | |
| static int GetPlayerIndexFromMenu(int index)
 | |
| {
 | |
| 	Player *p;
 | |
| 
 | |
| 	if (index >= 0) {
 | |
| 		FOR_ALL_PLAYERS(p) {
 | |
| 			if (p->is_active) {
 | |
| 				if (--index < 0)
 | |
| 					return p->index;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| static void UpdatePlayerMenuHeight(Window *w)
 | |
| {
 | |
| 	int num = 0;
 | |
| 	Player *p;
 | |
| 
 | |
| 	FOR_ALL_PLAYERS(p) {
 | |
| 		if (p->is_active)
 | |
| 			num++;
 | |
| 	}
 | |
| 
 | |
| 	// Increase one to fit in PlayerList in the menu when
 | |
| 	//  in network
 | |
| 	if (_networking && WP(w,menu_d).main_button == 9) {
 | |
| 		num++;
 | |
| 	}
 | |
| 
 | |
| 	if (WP(w,menu_d).item_count != num) {
 | |
| 		WP(w,menu_d).item_count = num;
 | |
| 		SetWindowDirty(w);
 | |
| 		num = num * 10 + 2;
 | |
| 		w->height = num;
 | |
| 		w->widget[0].bottom = w->widget[0].top + num - 1;
 | |
| 		SetWindowDirty(w);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| extern void DrawPlayerIcon(int p, int x, int y);
 | |
| 
 | |
| static void PlayerMenuWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT: {
 | |
| 		int x,y;
 | |
| 		byte sel, color;
 | |
| 		Player *p;
 | |
| 		uint16 chk;
 | |
| 
 | |
| 		UpdatePlayerMenuHeight(w);
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		x = 1;
 | |
| 		y = 1;
 | |
| 		sel = WP(w,menu_d).sel_index;
 | |
| 		chk = WP(w,menu_d).checked_items; // let this mean gray items.
 | |
| 
 | |
| 		// 9 = playerlist
 | |
| 		if (_networking && WP(w,menu_d).main_button == 9) {
 | |
| 			if (sel == 0) {
 | |
| 				GfxFillRect(x, y, x + 238, y + 9, 0);
 | |
| 			}
 | |
| 			DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, 0x0);
 | |
| 			y += 10;
 | |
| 			sel--;
 | |
| 		}
 | |
| 
 | |
| 		FOR_ALL_PLAYERS(p) {
 | |
| 			if (p->is_active) {
 | |
| 				if (p->index == sel) {
 | |
| 					GfxFillRect(x, y, x + 238, y + 9, 0);
 | |
| 				}
 | |
| 
 | |
| 				DrawPlayerIcon(p->index, x + 2, y + 1);
 | |
| 
 | |
| 				SetDParam(0, p->name_1);
 | |
| 				SetDParam(1, p->name_2);
 | |
| 				SetDParam(2, GetPlayerNameString(p->index, 3));
 | |
| 
 | |
| 				color = (byte)((p->index==sel) ? 0xC : 0x10);
 | |
| 				if (chk&1) color = 14;
 | |
| 				DrawString(x + 19, y, STR_7021, color);
 | |
| 
 | |
| 				y += 10;
 | |
| 			}
 | |
| 			chk >>= 1;
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 		}
 | |
| 
 | |
| 	case WE_DESTROY: {
 | |
| 		Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
 | |
| 		v->click_state &= ~(1 << WP(w,menu_d).main_button);
 | |
| 		SetWindowDirty(v);
 | |
| 		return;
 | |
| 		}
 | |
| 
 | |
| 	case WE_POPUPMENU_SELECT: {
 | |
| 		int index = GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y);
 | |
| 		int action_id = WP(w,menu_d).action_id;
 | |
| 
 | |
| 		// We have a new entry at the top of the list of menu 9 when networking
 | |
| 		//  so keep that in count
 | |
| 		if (_networking && WP(w,menu_d).main_button == 9) {
 | |
| 			if (index > 0)
 | |
| 			 index = GetPlayerIndexFromMenu(index - 1) + 1;
 | |
| 		} else
 | |
| 			index = GetPlayerIndexFromMenu(index);
 | |
| 
 | |
| 		if (index < 0) {
 | |
| 			Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
 | |
| 			if (GetWidgetFromPos(w2, e->popupmenu.pt.x - w2->left, e->popupmenu.pt.y - w2->top) == WP(w,menu_d).main_button)
 | |
| 				index = WP(w,menu_d).sel_index;
 | |
| 		}
 | |
| 
 | |
| 		DeleteWindow(w);
 | |
| 
 | |
| 		if (index >= 0) {
 | |
| 			assert(index >= 0 && index < 30);
 | |
| 			_menu_clicked_procs[action_id](index);
 | |
| 		}
 | |
| 		break;
 | |
| 		}
 | |
| 	case WE_POPUPMENU_OVER: {
 | |
| 		int index;
 | |
| 		UpdatePlayerMenuHeight(w);
 | |
| 		index = GetMenuItemIndex(w, e->popupmenu.pt.x, e->popupmenu.pt.y);
 | |
| 
 | |
| 		// We have a new entry at the top of the list of menu 9 when networking
 | |
| 		//  so keep that in count
 | |
| 		if (_networking && WP(w,menu_d).main_button == 9) {
 | |
| 			if (index > 0)
 | |
| 			 index = GetPlayerIndexFromMenu(index - 1) + 1;
 | |
| 		} else
 | |
| 			index = GetPlayerIndexFromMenu(index);
 | |
| 
 | |
| 		if (index == -1 || index == WP(w,menu_d).sel_index)
 | |
| 			return;
 | |
| 
 | |
| 		WP(w,menu_d).sel_index = index;
 | |
| 		SetWindowDirty(w);
 | |
| 		return;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static Window *PopupMainToolbMenu(Window *w, int x, int main_button, StringID base_string, int item_count)
 | |
| {
 | |
| 	x += w->left;
 | |
| 
 | |
| 	SETBIT(w->click_state, (byte)main_button);
 | |
| 	InvalidateWidget(w, (byte)main_button);
 | |
| 
 | |
| 	DeleteWindowById(WC_TOOLBAR_MENU, 0);
 | |
| 
 | |
| 	w = AllocateWindow(x, 0x16, 0xA0, item_count * 10 + 2, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
 | |
| 	w->widget[0].bottom = item_count * 10 + 1;
 | |
| 	w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | |
| 
 | |
| 	WP(w,menu_d).item_count = item_count;
 | |
| 	WP(w,menu_d).sel_index = 0;
 | |
| 	WP(w,menu_d).main_button = main_button;
 | |
| 	WP(w,menu_d).action_id = (main_button >> 8) ? (main_button >> 8) : main_button;
 | |
| 	WP(w,menu_d).string_id = base_string;
 | |
| 	WP(w,menu_d).checked_items = 0;
 | |
| 
 | |
| 	_popup_menu_active = true;
 | |
| 
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| static Window *PopupMainPlayerToolbMenu(Window *w, int x, int main_button, int gray)
 | |
| {
 | |
| 	x += w->left;
 | |
| 
 | |
| 	SETBIT(w->click_state, main_button);
 | |
| 	InvalidateWidget(w, main_button);
 | |
| 
 | |
| 	DeleteWindowById(WC_TOOLBAR_MENU, 0);
 | |
| 	w = AllocateWindow(x, 0x16, 0xF1, 0x52, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
 | |
| 	w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | |
| 	WP(w,menu_d).item_count = 0;
 | |
| 	WP(w,menu_d).sel_index = (_local_player != OWNER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0);
 | |
| 	if (_networking && main_button == 9) {
 | |
| 		if (_local_player != OWNER_SPECTATOR)
 | |
| 			WP(w,menu_d).sel_index++;
 | |
| 		else
 | |
| 			/* Select client list by default for spectators */
 | |
| 			WP(w,menu_d).sel_index = 0;
 | |
| 	}
 | |
| 	WP(w,menu_d).action_id = main_button;
 | |
| 	WP(w,menu_d).main_button = main_button;
 | |
| 	WP(w,menu_d).checked_items = gray;
 | |
| 	_popup_menu_active = true;
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	return w;
 | |
| }
 | |
| 
 | |
| static void ToolbarSaveClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 66, 3, STR_015C_SAVE_GAME, 4);
 | |
| }
 | |
| 
 | |
| static void ToolbarMapClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 96, 4, STR_02DE_MAP_OF_WORLD, 2);
 | |
| }
 | |
| 
 | |
| static void ToolbarTownClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 118, 5, STR_02BB_TOWN_DIRECTORY, 1);
 | |
| }
 | |
| 
 | |
| static void ToolbarSubsidiesClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 140, 6, STR_02DD_SUBSIDIES, 1);
 | |
| }
 | |
| 
 | |
| static void ToolbarStationsClick(Window *w)
 | |
| {
 | |
| 	PopupMainPlayerToolbMenu(w, 162, 7, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarMoneyClick(Window *w)
 | |
| {
 | |
| 	PopupMainPlayerToolbMenu(w, 191, 8, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarPlayersClick(Window *w)
 | |
| {
 | |
| 	PopupMainPlayerToolbMenu(w, 213, 9, 0);
 | |
| }
 | |
| 
 | |
| static void ToolbarGraphsClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 236, 10, STR_0154_OPERATING_PROFIT_GRAPH, 6);
 | |
| }
 | |
| 
 | |
| static void ToolbarLeagueClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 258, 11, STR_015A_COMPANY_LEAGUE_TABLE, 2);
 | |
| }
 | |
| 
 | |
| static void ToolbarIndustryClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 280, 12, STR_INDUSTRY_DIR, 2);
 | |
| }
 | |
| 
 | |
| static void ToolbarTrainClick(Window *w)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 	FOR_ALL_VEHICLES(v)
 | |
| 		if (v->type == VEH_Train && v->subtype == TS_Front_Engine) CLRBIT(dis, v->owner);
 | |
| 	PopupMainPlayerToolbMenu(w, 310, 13, dis);
 | |
| }
 | |
| 
 | |
| static void ToolbarRoadClick(Window *w)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 	FOR_ALL_VEHICLES(v)
 | |
| 		if (v->type == VEH_Road) CLRBIT(dis, v->owner);
 | |
| 	PopupMainPlayerToolbMenu(w, 332, 14, dis);
 | |
| }
 | |
| 
 | |
| static void ToolbarShipClick(Window *w)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 	FOR_ALL_VEHICLES(v)
 | |
| 		if (v->type == VEH_Ship) CLRBIT(dis, v->owner);
 | |
| 	PopupMainPlayerToolbMenu(w, 354, 15, dis);
 | |
| }
 | |
| 
 | |
| static void ToolbarAirClick(Window *w)
 | |
| {
 | |
| 	Vehicle *v;
 | |
| 	int dis = -1;
 | |
| 	FOR_ALL_VEHICLES(v)
 | |
| 		if (v->type == VEH_Aircraft) CLRBIT(dis, v->owner);
 | |
| 	PopupMainPlayerToolbMenu(w, 376, 16, dis);
 | |
| }
 | |
| 
 | |
| /* Zooms a viewport in a window in or out */
 | |
| /* No button handling or what so ever */
 | |
| bool DoZoomInOutWindow(int how, Window *w)
 | |
| {
 | |
| 	ViewPort *vp;
 | |
| 	int button;
 | |
| 
 | |
| 	switch(_game_mode) {
 | |
| 	case GM_EDITOR: button = 9; break;
 | |
| 	case GM_NORMAL: button = 17; break;
 | |
| 	default: return false;
 | |
| 	}
 | |
| 
 | |
| 	assert(w);
 | |
| 	vp = w->viewport;
 | |
| 
 | |
| 	if (how == ZOOM_IN) {
 | |
| 		if (vp->zoom == 0) return false;
 | |
| 		vp->zoom--;
 | |
| 		vp->virtual_width >>= 1;
 | |
| 		vp->virtual_height >>= 1;
 | |
| 
 | |
| 		WP(w,vp_d).scrollpos_x += vp->virtual_width >> 1;
 | |
| 		WP(w,vp_d).scrollpos_y += vp->virtual_height >> 1;
 | |
| 
 | |
| 		SetWindowDirty(w);
 | |
| 	} else if (how == ZOOM_OUT) {
 | |
| 		if (vp->zoom == 2) return false;
 | |
| 		vp->zoom++;
 | |
| 
 | |
| 		WP(w,vp_d).scrollpos_x -= vp->virtual_width >> 1;
 | |
| 		WP(w,vp_d).scrollpos_y -= vp->virtual_height >> 1;
 | |
| 
 | |
| 		vp->virtual_width <<= 1;
 | |
| 		vp->virtual_height <<= 1;
 | |
| 
 | |
| 		SetWindowDirty(w);
 | |
| 	}
 | |
| 
 | |
| 	// routine to disable/enable the zoom buttons. Didn't know where to place these otherwise
 | |
| 	{
 | |
| 		Window *wt = NULL;
 | |
| 		switch (w->window_class) {
 | |
| 		case WC_MAIN_WINDOW:
 | |
| 			wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
 | |
| 			break;
 | |
| 		case WC_EXTRA_VIEW_PORT:
 | |
| 			wt = FindWindowById(WC_EXTRA_VIEW_PORT, w->window_number);
 | |
| 			button = 5;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		assert(wt);
 | |
| 
 | |
| 		// update the toolbar button too
 | |
| 		CLRBIT(wt->disabled_state, button);
 | |
| 		CLRBIT(wt->disabled_state, button + 1);
 | |
| 		if (vp->zoom == 0) SETBIT(wt->disabled_state, button);
 | |
| 		else if (vp->zoom == 2) SETBIT(wt->disabled_state, button + 1);
 | |
| 		SetWindowDirty(wt);
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void MaxZoomIn(void)
 | |
| {
 | |
| 	while (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0) ) ) {}
 | |
| }
 | |
| 
 | |
| static void ToolbarZoomInClick(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		HandleButtonClick(w, 17);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ToolbarZoomOutClick(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_OUT,FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		HandleButtonClick(w, 18);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildRailClick(Window *w)
 | |
| {
 | |
| 	Player *p = DEREF_PLAYER(_local_player);
 | |
| 	Window *w2;
 | |
| 	w2 = PopupMainToolbMenu(w, 457, 19, STR_1015_RAILROAD_CONSTRUCTION, p->max_railtype);
 | |
| 	WP(w2,menu_d).sel_index = _last_built_railtype;
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildRoadClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 479, 20, STR_180A_ROAD_CONSTRUCTION, 1);
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildWaterClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 501, 21, STR_9800_DOCK_CONSTRUCTION, 1);
 | |
| }
 | |
| 
 | |
| static void ToolbarBuildAirClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 0x1E0, 22, STR_A01D_AIRPORT_CONSTRUCTION, 1);
 | |
| }
 | |
| 
 | |
| static void ToolbarForestClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 0x1E0, 23, STR_LANDSCAPING, 3);
 | |
| }
 | |
| 
 | |
| static void ToolbarMusicClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 0x1E0, 24, STR_01D3_SOUND_MUSIC, 1);
 | |
| }
 | |
| 
 | |
| static void ToolbarNewspaperClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 0x1E0, 25, STR_0200_LAST_MESSAGE_NEWS_REPORT, _newspaper_flag != 2 ? 3 : 4);
 | |
| }
 | |
| 
 | |
| static void ToolbarHelpClick(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 0x1E0, 26, STR_02D5_LAND_BLOCK_INFO, 5);
 | |
| }
 | |
| 
 | |
| static void ToolbarOptionsClick(Window *w)
 | |
| {
 | |
| 	uint16 x;
 | |
| 
 | |
| 	w = PopupMainToolbMenu(w,  43, 2, STR_02C3_GAME_OPTIONS, 12);
 | |
| 
 | |
| 	x = (uint16)-1;
 | |
| 	if (_display_opt & DO_SHOW_TOWN_NAMES) x &= ~(1<<5);
 | |
| 	if (_display_opt & DO_SHOW_STATION_NAMES) x &= ~(1<<6);
 | |
| 	if (_display_opt & DO_SHOW_SIGNS) x &= ~(1<<7);
 | |
| 	if (_display_opt & DO_WAYPOINTS) x &= ~(1<<8);
 | |
| 	if (_display_opt & DO_FULL_ANIMATION) x &= ~(1<<9);
 | |
| 	if (_display_opt & DO_FULL_DETAIL) x &= ~(1<<10);
 | |
| 	if (_display_opt & DO_TRANS_BUILDINGS) x &= ~(1<<11);
 | |
| 	WP(w,menu_d).checked_items = x;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ToolbarScenSaveOrLoad(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 0x2C, 3, STR_0292_SAVE_SCENARIO, 5);
 | |
| }
 | |
| 
 | |
| static void ToolbarScenDateBackward(Window *w)
 | |
| {
 | |
| 	// don't allow too fast scrolling
 | |
| 	if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
 | |
| 		HandleButtonClick(w, 6);
 | |
| 		InvalidateWidget(w, 5);
 | |
| 
 | |
| 		if (_date > MinDate)
 | |
| 			SetDate(ConvertYMDToDay(_cur_year - 1, 0, 1));
 | |
| 	}
 | |
| 	_left_button_clicked = false;
 | |
| }
 | |
| 
 | |
| static void ToolbarScenDateForward(Window *w)
 | |
| {
 | |
| 	// don't allow too fast scrolling
 | |
| 	if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
 | |
| 		HandleButtonClick(w, 7);
 | |
| 		InvalidateWidget(w, 5);
 | |
| 
 | |
| 		if (_date < MaxDate)
 | |
| 			SetDate(ConvertYMDToDay(_cur_year + 1, 0, 1));
 | |
| 	}
 | |
| 	_left_button_clicked = false;
 | |
| }
 | |
| 
 | |
| static void ToolbarScenMapTownDir(Window *w)
 | |
| {
 | |
| 	PopupMainToolbMenu(w, 0x16A, 8 | (17<<8), STR_02DE_MAP_OF_WORLD, 3);
 | |
| }
 | |
| 
 | |
| static void ToolbarScenZoomIn(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		HandleButtonClick(w, 9);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ToolbarScenZoomOut(Window *w)
 | |
| {
 | |
| 	if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
 | |
| 		HandleButtonClick(w, 10);
 | |
| 		SndPlayFx(SND_15_BEEP);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ZoomInOrOutToCursorWindow(bool in, Window *w)
 | |
| {
 | |
| 	ViewPort * vp;
 | |
| 	Point pt;
 | |
| 
 | |
| 	assert(w != 0);
 | |
| 
 | |
| 	vp = w->viewport;
 | |
| 
 | |
| 	if (_game_mode != GM_MENU) {
 | |
| 		if ((in && vp->zoom == 0) || (!in && vp->zoom == 2))
 | |
| 			return;
 | |
| 
 | |
| 		pt = GetTileZoomCenterWindow(in,w);
 | |
| 		if (pt.x != -1) {
 | |
| 			ScrollWindowTo(pt.x, pt.y, w);
 | |
| 
 | |
| 			DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ResetLandscape(void)
 | |
| {
 | |
| 	_random_seeds[0][0] = InteractiveRandom();
 | |
| 	_random_seeds[0][1] = InteractiveRandom();
 | |
| 
 | |
| 	GenerateWorld(1);
 | |
| 	MarkWholeScreenDirty();
 | |
| }
 | |
| 
 | |
| static const Widget _ask_reset_landscape_widgets[] = {
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     4,     0,    10,     0,    13, STR_00C5,									STR_NULL},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     4,    11,   179,     0,    13, STR_022C_RESET_LANDSCAPE,	STR_NULL},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,     4,     0,   179,    14,    91, 0x0,												STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    12,    25,    84,    72,    83, STR_00C9_NO,								STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    12,    95,   154,    72,    83, STR_00C8_YES,							STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| // Ask first to reset landscape or to make a random landscape
 | |
| static void AskResetLandscapeWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	uint mode = w->window_number;
 | |
| 
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		DrawWindowWidgets(w);
 | |
| 		DrawStringMultiCenter(90, 38, mode?STR_022D_ARE_YOU_SURE_YOU_WANT_TO:STR_GENERATE_RANDOM_LANDSCAPE , 168);
 | |
| 	case WE_CLICK:
 | |
| 		switch(e->click.widget) {
 | |
| 		case 3:
 | |
| 			DeleteWindow(w);
 | |
| 			break;
 | |
| 		case 4:
 | |
| 			DeleteWindow(w);
 | |
| 			DeleteWindowByClass(WC_INDUSTRY_VIEW);
 | |
| 			DeleteWindowByClass(WC_TOWN_VIEW);
 | |
| 			DeleteWindowByClass(WC_LAND_INFO);
 | |
| 
 | |
| 			if (mode) { // reset landscape
 | |
| 				ResetLandscape();
 | |
| 			} else { // make random landscape
 | |
| 				SndPlayFx(SND_15_BEEP);
 | |
| 				_switch_mode = SM_GENRANDLAND;
 | |
| 			}
 | |
| 
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const WindowDesc _ask_reset_landscape_desc = {
 | |
| 	230,205, 180, 92,
 | |
| 	WC_ASK_RESET_LANDSCAPE,0,
 | |
| 	WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_ask_reset_landscape_widgets,
 | |
| 	AskResetLandscapeWndProc,
 | |
| };
 | |
| 
 | |
| static void AskResetLandscape(uint mode)
 | |
| {
 | |
| 	AllocateWindowDescFront(&_ask_reset_landscape_desc, mode);
 | |
| }
 | |
| 
 | |
| static void CommonRaiseLowerBigLand(uint tile, int mode)
 | |
| {
 | |
| 	int size;
 | |
| 	byte h;
 | |
| 
 | |
| 	_error_message_2 = mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE;
 | |
| 
 | |
| 	_generating_world = true;
 | |
| 
 | |
| //	tile = TILE_FROM_XY(TileX(tile) * 16 + _tile_fract_coords.x + 8, TileY(tile) * 16 + _tile_fract_coords.y + 8);
 | |
| 
 | |
| 	if (_terraform_size == 1) {
 | |
| 		DoCommandP(tile, 8, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(_error_message_2));
 | |
| 	} else {
 | |
| 		SndPlayTileFx(SND_1F_SPLAT, tile);
 | |
| 
 | |
| 		size = _terraform_size;
 | |
| 		assert(size != 0);
 | |
| 		if (mode != 0) {
 | |
| 			/* Raise land */
 | |
| 			h = 15;
 | |
| 			BEGIN_TILE_LOOP(tile2, size, size, tile)
 | |
| 				h = min(h, TileHeight(tile2));
 | |
| 			END_TILE_LOOP(tile2, size, size, tile)
 | |
| 		} else {
 | |
| 			/* Lower land */
 | |
| 			h = 0;
 | |
| 			BEGIN_TILE_LOOP(tile2, size, size, tile)
 | |
| 				h = max(h, TileHeight(tile2));
 | |
| 			END_TILE_LOOP(tile2, size, size, tile)
 | |
| 		}
 | |
| 
 | |
| 		BEGIN_TILE_LOOP(tile2, size, size, tile)
 | |
| 			if (TileHeight(tile2) == h) {
 | |
| 				DoCommandP(tile2, 8, (uint32)mode, NULL, CMD_TERRAFORM_LAND | CMD_AUTO);
 | |
| 			}
 | |
| 		END_TILE_LOOP(tile2, size, size, tile)
 | |
| 	}
 | |
| 
 | |
| 	_generating_world = false;
 | |
| }
 | |
| 
 | |
| static void PlaceProc_RaiseBigLand(uint tile)
 | |
| {
 | |
| 	CommonRaiseLowerBigLand(tile, 1);
 | |
| }
 | |
| 
 | |
| static void PlaceProc_LowerBigLand(uint tile)
 | |
| {
 | |
| 	CommonRaiseLowerBigLand(tile, 0);
 | |
| }
 | |
| 
 | |
| //void CcDemolish(bool success, uint tile, uint32 p1, uint32 p2)
 | |
| //{
 | |
| //	if (success) {
 | |
| 		//SndPlayTileFx(0x10, tile);
 | |
| 		//CreateEffectVehicleAbove(TileX(tile) * 16 + 8, TileY(tile) * 16 + 8, 2, EV_DEMOLISH);
 | |
| //	}
 | |
| //}
 | |
| 
 | |
| //void PlaceProc_Demolish(uint tile)
 | |
| //{
 | |
| //	DoCommandP(tile, 0, 0, CcDemolish, CMD_LANDSCAPE_CLEAR | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
 | |
| //}
 | |
| 
 | |
| 
 | |
| static void PlaceProc_RockyArea(uint tile)
 | |
| {
 | |
| 	if (!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES))
 | |
| 		return;
 | |
| 
 | |
| 	ModifyTile(tile, MP_SETTYPE(MP_CLEAR) | MP_MAP5, (_map5[tile] & ~0x1C) | 0xB);
 | |
| 	SndPlayTileFx(SND_1F_SPLAT, tile);
 | |
| }
 | |
| 
 | |
| static void PlaceProc_LightHouse(uint tile)
 | |
| {
 | |
| 	TileInfo ti;
 | |
| 
 | |
| 	FindLandscapeHeightByTile(&ti, tile);
 | |
| 	if (ti.type != MP_CLEAR || (ti.tileh & 0x10))
 | |
| 		return;
 | |
| 
 | |
| 	ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 1);
 | |
| 	SndPlayTileFx(SND_1F_SPLAT, tile);
 | |
| }
 | |
| 
 | |
| static void PlaceProc_Transmitter(uint tile)
 | |
| {
 | |
| 	TileInfo ti;
 | |
| 
 | |
| 	FindLandscapeHeightByTile(&ti, tile);
 | |
| 	if (ti.type != MP_CLEAR || (ti.tileh & 0x10))
 | |
| 		return;
 | |
| 
 | |
| 	ModifyTile(tile, MP_SETTYPE(MP_UNMOVABLE) | MP_MAP5, 0);
 | |
| 	SndPlayTileFx(SND_1F_SPLAT, tile);
 | |
| }
 | |
| 
 | |
| static void PlaceProc_Desert(uint tile)
 | |
| {
 | |
| 	SetMapExtraBits(tile, GetMapExtraBits(tile) == 1 ? 0 : 1);
 | |
| }
 | |
| 
 | |
| static const Widget _scen_edit_land_gen_widgets[] = {
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,	STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     7,    11,   153,     0,    13, STR_0223_LAND_GENERATION,STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,     7,     0,   153,    14,    99, 0x0,				STR_NULL},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,    22,    43,    14,    35, 0x2B6,			STR_018F_RAISE_A_CORNER_OF_LAND},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,    44,    65,    14,    35, 0x2B7,			STR_018E_LOWER_A_CORNER_OF_LAND},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,    21,    14,    35, 0x2BF,			STR_018D_DEMOLISH_BUILDINGS_ETC},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   125,   135,    43,    54, STR_0224,	STR_0228_INCREASE_SIZE_OF_LAND_AREA},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   125,   135,    56,    67, STR_0225,	STR_0229_DECREASE_SIZE_OF_LAND_AREA},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,    20,   135,    75,    86, STR_0226_RANDOM_LAND,		STR_022A_GENERATE_RANDOM_LAND},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,    20,   135,    88,    99, STR_0227_RESET_LAND,			STR_022B_RESET_LANDSCAPE},
 | |
| 
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,    88,   109,    14,    35, 0xFF4,			STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,   110,   131,    14,    35, 0xFF5,			STR_028D_PLACE_LIGHTHOUSE},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,   132,   153,    14,    35, 0xFF6,			STR_028E_PLACE_TRANSMITTER},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,    66,    87,    14,    35, SPR_OPENTTD_BASE+68,			STR_LEVEL_LAND_TOOLTIP},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const int8 _multi_terraform_coords[][2] = {
 | |
| 	{  0, -2},
 | |
| 	{  4,  0},{ -4,  0},{  0,  2},
 | |
| 	{ -8,  2},{ -4,  4},{  0,  6},{  4,  4},{  8,  2},
 | |
| 	{-12,  0},{ -8, -2},{ -4, -4},{  0, -6},{  4, -4},{  8, -2},{ 12,  0},
 | |
| 	{-16,  2},{-12,  4},{ -8,  6},{ -4,  8},{  0, 10},{  4,  8},{  8,  6},{ 12,  4},{ 16,  2},
 | |
| 	{-20,  0},{-16, -2},{-12, -4},{ -8, -6},{ -4, -8},{  0,-10},{  4, -8},{  8, -6},{ 12, -4},{ 16, -2},{ 20,  0},
 | |
| 	{-24,  2},{-20,  4},{-16,  6},{-12,  8},{ -8, 10},{ -4, 12},{  0, 14},{  4, 12},{  8, 10},{ 12,  8},{ 16,  6},{ 20,  4},{ 24,  2},
 | |
| 	{-28,  0},{-24, -2},{-20, -4},{-16, -6},{-12, -8},{ -8,-10},{ -4,-12},{  0,-14},{  4,-12},{  8,-10},{ 12, -8},{ 16, -6},{ 20, -4},{ 24, -2},{ 28,  0},
 | |
| };
 | |
| 
 | |
| static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		// XXX - lighthouse button is widget 11!! Don't forget when changing
 | |
| 		w->widget[11].tooltips = (_opt.landscape == LT_DESERT) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		{
 | |
| 			int n = _terraform_size * _terraform_size;
 | |
| 			const int8 *coords = &_multi_terraform_coords[0][0];
 | |
| 
 | |
| 			assert(n != 0);
 | |
| 			do {
 | |
| 				DrawSprite(0xFEF, 77 + coords[0], 55 + coords[1]);
 | |
| 				coords += 2;
 | |
| 			} while (--n);
 | |
| 		}
 | |
| 
 | |
| 		if (_thd.window_class == WC_SCEN_LAND_GEN && (w->click_state&(1<<3|1<<4))) {
 | |
| 			SetTileSelectSize(_terraform_size, _terraform_size);
 | |
| 		}
 | |
| 		break;
 | |
| 	case WE_CLICK:
 | |
| 		switch(e->click.widget) {
 | |
| 		case 3: /* raise corner */
 | |
| 			HandlePlacePushButton(w, 3, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseBigLand);
 | |
| 			break;
 | |
| 		case 4: /* lower corner */
 | |
| 			HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerBigLand);
 | |
| 			break;
 | |
| 		case 5: /* demolish */
 | |
| 			HandlePlacePushButton(w, 5, ANIMCURSOR_DEMOLISH, 1, PlaceProc_DemolishArea);
 | |
| 			break;
 | |
| 		{
 | |
| 			int size;
 | |
| 		case 6: /* increase terraform size */
 | |
| 			HandleButtonClick(w, 6);
 | |
| 			size = 1;
 | |
| 			goto terraform_size_common;
 | |
| 		case 7: /* decrease terraform size */
 | |
| 			HandleButtonClick(w, 7);
 | |
| 			size = -1;
 | |
| terraform_size_common:;
 | |
| 			size += _terraform_size;
 | |
| 			if (!IS_INT_INSIDE(size, 1, 8+1))
 | |
| 				return;
 | |
| 			_terraform_size = size;
 | |
| 			SndPlayFx(SND_15_BEEP);
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case 8: /* gen random land */
 | |
| 			HandleButtonClick(w, 8);
 | |
| 			AskResetLandscape(0);
 | |
| 			break;
 | |
| 
 | |
| 		case 9: /* reset landscape */
 | |
| 			HandleButtonClick(w,9);
 | |
| 			AskResetLandscape(1);
 | |
| 			break;
 | |
| 
 | |
| 		case 10: /* place rocky areas */
 | |
| 			HandlePlacePushButton(w, 10, 0xFF7, 1, PlaceProc_RockyArea);
 | |
| 			break;
 | |
| 
 | |
| 		case 11: /* place lighthouse */
 | |
| 			HandlePlacePushButton(w, 11, 0xFF8, 1, _opt.landscape == LT_DESERT ? PlaceProc_Desert : PlaceProc_LightHouse);
 | |
| 			break;
 | |
| 
 | |
| 		case 12: /* place transmitter */
 | |
| 			HandlePlacePushButton(w, 12, 0xFF9, 1, PlaceProc_Transmitter);
 | |
| 			break;
 | |
| 
 | |
| 		case 13: /* level Land */
 | |
| 			HandlePlacePushButton(w, 13, SPR_OPENTTD_BASE+69, 2, PlaceProc_LevelLand);
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 	case WE_TIMEOUT:
 | |
| 		UnclickSomeWindowButtons(w, ~(1<<3 | 1<<4 | 1<<5 | 1<<10|1<<11|1<<12));
 | |
| 		break;
 | |
| 	case WE_PLACE_OBJ:
 | |
| 		_place_proc(e->place.tile);
 | |
| 		break;
 | |
| 	case WE_PLACE_DRAG: {
 | |
| 		VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata & 0xF);
 | |
| 		return;
 | |
| 	}
 | |
| 	case WE_PLACE_MOUSEUP:
 | |
| 		if (e->click.pt.x != -1) {
 | |
| 			uint start_tile = e->place.starttile;
 | |
| 			uint end_tile = e->place.tile;
 | |
| 			if (e->place.userdata == VPM_X_AND_Y) {
 | |
| 				DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
 | |
| 			} else if (e->place.userdata == (VPM_X_AND_Y | (2<<4))) {
 | |
| 				DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND | CMD_AUTO);
 | |
| 			}
 | |
| 		}
 | |
| 	break;
 | |
| 
 | |
| 	case WE_ABORT_PLACE_OBJ:
 | |
| 		w->click_state = 0;
 | |
| 		SetWindowDirty(w);
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const WindowDesc _scen_edit_land_gen_desc = {
 | |
| 	-1,-1, 154, 100,
 | |
| 	WC_SCEN_LAND_GEN,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_scen_edit_land_gen_widgets,
 | |
| 	ScenEditLandGenWndProc,
 | |
| };
 | |
| 
 | |
| static void ToolbarScenGenLand(Window *w)
 | |
| {
 | |
| 	HandleButtonClick(w, 11);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 
 | |
| 	AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
 | |
| }
 | |
| 
 | |
| void CcBuildTown(bool success, uint tile, uint32 p1, uint32 p2)
 | |
| {
 | |
| 	if (success) {
 | |
| 		SndPlayTileFx(SND_1F_SPLAT, tile);
 | |
| 		ResetObjectToPlace();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void PlaceProc_Town(uint tile)
 | |
| {
 | |
| 	DoCommandP(tile, 0, 0, CcBuildTown, CMD_BUILD_TOWN | CMD_MSG(STR_0236_CAN_T_BUILD_TOWN_HERE));
 | |
| }
 | |
| 
 | |
| 
 | |
| static const Widget _scen_edit_town_gen_widgets[] = {
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,									STR_018B_CLOSE_WINDOW},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     7,    11,   159,     0,    13, STR_0233_TOWN_GENERATION,	STR_018C_WINDOW_TITLE_DRAG_THIS},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,     7,     0,   159,    14,    81, 0x0,												STR_NULL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    16,    27, STR_0234_NEW_TOWN,					STR_0235_CONSTRUCT_NEW_TOWN},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    29,    40, STR_023D_RANDOM_TOWN,			STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   157,    42,    53, STR_MANY_RANDOM_TOWNS,			STR_RANDOM_TOWNS_TIP},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,    53,    68,    79, STR_02A1_SMALL,						STR_02A4_SELECT_TOWN_SIZE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,    54,   105,    68,    79, STR_02A2_MEDIUM,						STR_02A4_SELECT_TOWN_SIZE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,   106,   157,    68,    79, STR_02A3_LARGE,						STR_02A4_SELECT_TOWN_SIZE},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static void ScenEditTownGenWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		w->click_state = (w->click_state & ~(1<<6 | 1<<7 | 1<<8) ) | (1 << (_new_town_size + 6));
 | |
| 		DrawWindowWidgets(w);
 | |
| 		DrawStringCentered(80, 56, STR_02A5_TOWN_SIZE, 0);
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		switch(e->click.widget) {
 | |
| 		case 3: /* new town */
 | |
| 			HandlePlacePushButton(w, 3, 0xFF0, 1, PlaceProc_Town);
 | |
| 			break;
 | |
| 		case 4: {/* random town */
 | |
| 			Town *t;
 | |
| 
 | |
| 			HandleButtonClick(w, 4);
 | |
| 			_generating_world = true;
 | |
| 			t = CreateRandomTown();
 | |
| 			_generating_world = false;
 | |
| 			if (t != NULL)
 | |
| 				ScrollMainWindowToTile(t->xy);
 | |
| 			break;
 | |
| 		}
 | |
| 		case 5: {/* many random towns */
 | |
| 			HandleButtonClick(w, 5);
 | |
| 			_generating_world = true;
 | |
| 			_game_mode = GM_NORMAL; // little hack to avoid towns of the same size
 | |
| 			GenerateTowns();
 | |
| 			_generating_world = false;
 | |
| 			_game_mode = GM_EDITOR;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case 6: case 7: case 8:
 | |
| 			_new_town_size = e->click.widget - 6;
 | |
| 			SetWindowDirty(w);
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_TIMEOUT:
 | |
| 		UnclickSomeWindowButtons(w, 1<<4 | 1<<5);
 | |
| 		break;
 | |
| 	case WE_PLACE_OBJ:
 | |
| 		_place_proc(e->place.tile);
 | |
| 		break;
 | |
| 	case WE_ABORT_PLACE_OBJ:
 | |
| 		w->click_state = 0;
 | |
| 		SetWindowDirty(w);
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const WindowDesc _scen_edit_town_gen_desc = {
 | |
| 	-1,-1, 160, 82,
 | |
| 	WC_SCEN_TOWN_GEN,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_scen_edit_town_gen_widgets,
 | |
| 	ScenEditTownGenWndProc,
 | |
| };
 | |
| 
 | |
| static void ToolbarScenGenTown(Window *w)
 | |
| {
 | |
| 	HandleButtonClick(w, 12);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 
 | |
| 	AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0);
 | |
| }
 | |
| 
 | |
| 
 | |
| static const Widget _scenedit_industry_normal_widgets[] = {
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,								STR_NULL},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,	STR_NULL},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,     7,     0,   169,    14,   224, 0x0,											STR_NULL},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,		STR_RANDOM_INDUSTRIES_TIP},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    42,    53, STR_0240_COAL_MINE,			STR_0262_CONSTRUCT_COAL_MINE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    55,    66, STR_0241_POWER_STATION,	STR_0263_CONSTRUCT_POWER_STATION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    68,    79, STR_0242_SAWMILL,				STR_0264_CONSTRUCT_SAWMILL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    81,    92, STR_0243_FOREST,					STR_0265_PLANT_FOREST},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    94,   105, STR_0244_OIL_REFINERY,		STR_0266_CONSTRUCT_OIL_REFINERY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   107,   118, STR_0245_OIL_RIG,				STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   120,   131, STR_0246_FACTORY,				STR_0268_CONSTRUCT_FACTORY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   133,   144, STR_0247_STEEL_MILL,			STR_0269_CONSTRUCT_STEEL_MILL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   146,   157, STR_0248_FARM,						STR_026A_CONSTRUCT_FARM},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   159,   170, STR_0249_IRON_ORE_MINE,	STR_026B_CONSTRUCT_IRON_ORE_MINE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   172,   183, STR_024A_OIL_WELLS,			STR_026C_CONSTRUCT_OIL_WELLS},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   185,   196, STR_024B_BANK,						STR_026D_CONSTRUCT_BANK_CAN_ONLY},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| 
 | |
| static const Widget _scenedit_industry_hilly_widgets[] = {
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,								STR_NULL},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,	STR_NULL},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,     7,     0,   169,    14,   224, 0x0,											STR_NULL},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,		STR_RANDOM_INDUSTRIES_TIP},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    42,    53, STR_0240_COAL_MINE,			STR_0262_CONSTRUCT_COAL_MINE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    55,    66, STR_0241_POWER_STATION,	STR_0263_CONSTRUCT_POWER_STATION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    68,    79, STR_024C_PAPER_MILL,			STR_026E_CONSTRUCT_PAPER_MILL},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    81,    92, STR_0243_FOREST,					STR_0265_PLANT_FOREST},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    94,   105, STR_0244_OIL_REFINERY,		STR_0266_CONSTRUCT_OIL_REFINERY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   107,   118, STR_024D_FOOD_PROCESSING_PLANT,	STR_026F_CONSTRUCT_FOOD_PROCESSING},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   120,   131, STR_024E_PRINTING_WORKS,	STR_0270_CONSTRUCT_PRINTING_WORKS},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   133,   144, STR_024F_GOLD_MINE,			STR_0271_CONSTRUCT_GOLD_MINE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   146,   157, STR_0248_FARM,						STR_026A_CONSTRUCT_FARM},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   159,   170, STR_024B_BANK,						STR_0272_CONSTRUCT_BANK_CAN_ONLY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   172,   183, STR_024A_OIL_WELLS,			STR_026C_CONSTRUCT_OIL_WELLS},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const Widget _scenedit_industry_desert_widgets[] = {
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,									STR_NULL},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,		STR_NULL},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,     7,     0,   169,    14,   224, 0x0,												STR_NULL},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,			STR_RANDOM_INDUSTRIES_TIP},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    42,    53, STR_0250_LUMBER_MILL,			STR_0273_CONSTRUCT_LUMBER_MILL_TO},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    55,    66, STR_0251_FRUIT_PLANTATION,	STR_0274_PLANT_FRUIT_PLANTATION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    68,    79, STR_0252_RUBBER_PLANTATION,STR_0275_PLANT_RUBBER_PLANTATION},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    81,    92, STR_0244_OIL_REFINERY,			STR_0266_CONSTRUCT_OIL_REFINERY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    94,   105, STR_024D_FOOD_PROCESSING_PLANT,	STR_026F_CONSTRUCT_FOOD_PROCESSING},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   107,   118, STR_0246_FACTORY,					STR_0268_CONSTRUCT_FACTORY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   120,   131, STR_0253_WATER_SUPPLY,			STR_0276_CONSTRUCT_WATER_SUPPLY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   133,   144, STR_0248_FARM,							STR_026A_CONSTRUCT_FARM},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   146,   157, STR_0254_WATER_TOWER,			STR_0277_CONSTRUCT_WATER_TOWER_CAN},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   159,   170, STR_024A_OIL_WELLS,				STR_026C_CONSTRUCT_OIL_WELLS},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   172,   183, STR_024B_BANK,							STR_0272_CONSTRUCT_BANK_CAN_ONLY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   185,   196, STR_0255_DIAMOND_MINE,			STR_0278_CONSTRUCT_DIAMOND_MINE},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   198,   209, STR_0256_COPPER_ORE_MINE,	STR_0279_CONSTRUCT_COPPER_ORE_MINE},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const Widget _scenedit_industry_candy_widgets[] = {
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,										STR_NULL},
 | |
| {    WWT_CAPTION,   RESIZE_NONE,     7,    11,   169,     0,    13, STR_023F_INDUSTRY_GENERATION,STR_NULL},
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,     7,     0,   169,    14,   224, 0x0,													STR_NULL},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    16,    27, STR_MANY_RANDOM_INDUSTRIES,	STR_RANDOM_INDUSTRIES_TIP},
 | |
| 
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    42,    53, STR_0257_COTTON_CANDY_FOREST,STR_027A_PLANT_COTTON_CANDY_FOREST},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    55,    66, STR_0258_CANDY_FACTORY,			STR_027B_CONSTRUCT_CANDY_FACTORY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    68,    79, STR_0259_BATTERY_FARM,				STR_027C_CONSTRUCT_BATTERY_FARM},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    81,    92, STR_025A_COLA_WELLS,					STR_027D_CONSTRUCT_COLA_WELLS},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,    94,   105, STR_025B_TOY_SHOP,						STR_027E_CONSTRUCT_TOY_SHOP},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   107,   118, STR_025C_TOY_FACTORY,				STR_027F_CONSTRUCT_TOY_FACTORY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   120,   131, STR_025D_PLASTIC_FOUNTAINS,	STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   133,   144, STR_025E_FIZZY_DRINK_FACTORY,STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   146,   157, STR_025F_BUBBLE_GENERATOR,		STR_0282_CONSTRUCT_BUBBLE_GENERATOR},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   159,   170, STR_0260_TOFFEE_QUARRY,			STR_0283_CONSTRUCT_TOFFEE_QUARRY},
 | |
| {    WWT_TEXTBTN,   RESIZE_NONE,    14,     2,   167,   172,   183, STR_0261_SUGAR_MINE,					STR_0284_CONSTRUCT_SUGAR_MINE},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| int _industry_type_to_place;
 | |
| 
 | |
| static bool AnyTownExists(void)
 | |
| {
 | |
| 	Town *t;
 | |
| 	FOR_ALL_TOWNS(t) {
 | |
| 		if (t->xy)
 | |
| 			return true;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| extern Industry *CreateNewIndustry(uint tile, int type);
 | |
| 
 | |
| static bool TryBuildIndustry(TileIndex tile, int type)
 | |
| {
 | |
| 	int n;
 | |
| 
 | |
| 	if (CreateNewIndustry(tile, type)) return true;
 | |
| 
 | |
| 	n = 100;
 | |
| 	do {
 | |
| 		if (CreateNewIndustry(AdjustTileCoordRandomly(tile, 1), type)) return true;
 | |
| 	} while (--n);
 | |
| 
 | |
| 	n = 200;
 | |
| 	do {
 | |
| 		if (CreateNewIndustry(AdjustTileCoordRandomly(tile, 2), type)) return true;
 | |
| 	} while (--n);
 | |
| 
 | |
| 	n = 700;
 | |
| 	do {
 | |
| 		if (CreateNewIndustry(AdjustTileCoordRandomly(tile, 4), type)) return true;
 | |
| 	} while (--n);
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| 
 | |
| static const byte _industry_type_list[4][16] = {
 | |
| 	{0, 1, 2, 3, 4, 5, 6, 8, 9, 18, 11, 12},
 | |
| 	{0, 1, 14, 3, 4, 13, 7, 15, 9, 16, 11, 12},
 | |
| 	{25, 19, 20, 4, 13, 23, 21, 24, 22, 11, 16, 17, 10},
 | |
| 	{26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36},
 | |
| };
 | |
| 
 | |
| bool _ignore_restrictions;
 | |
| 
 | |
| static void ScenEditIndustryWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	int button;
 | |
| 
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		DrawWindowWidgets(w);
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		if ((button=e->click.widget) == 3) {
 | |
| 			HandleButtonClick(w, 3);
 | |
| 
 | |
| 		if (!AnyTownExists()) {
 | |
| 			ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST, STR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 			_generating_world = true;
 | |
| 			GenerateIndustries();
 | |
| 			_generating_world = false;
 | |
| 		}
 | |
| 
 | |
| 		if ((button=e->click.widget) >= 4) {
 | |
| 			if (HandlePlacePushButton(w, button, 0xFF1, 1, NULL))
 | |
| 				_industry_type_to_place = _industry_type_list[_opt.landscape][button - 4];
 | |
| 		}
 | |
| 		break;
 | |
| 	case WE_PLACE_OBJ: {
 | |
| 		int type;
 | |
| 
 | |
| 		// Show error if no town exists at all
 | |
| 		type = _industry_type_to_place;
 | |
| 		if (!AnyTownExists()) {
 | |
| 			SetDParam(0, type + STR_4802_COAL_MINE);
 | |
| 			ShowErrorMessage(STR_0286_MUST_BUILD_TOWN_FIRST,STR_0285_CAN_T_BUILD_HERE,e->place.pt.x, e->place.pt.y);
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		_current_player = OWNER_NONE;
 | |
| 		_generating_world = true;
 | |
| 		_ignore_restrictions = true;
 | |
| 		if (!TryBuildIndustry(e->place.tile,type)) {
 | |
| 			SetDParam(0, type + STR_4802_COAL_MINE);
 | |
| 			ShowErrorMessage(_error_message, STR_0285_CAN_T_BUILD_HERE,e->place.pt.x, e->place.pt.y);
 | |
| 		}
 | |
| 		_ignore_restrictions = false;
 | |
| 		_generating_world = false;
 | |
| 		break;
 | |
| 	}
 | |
| 	case WE_ABORT_PLACE_OBJ:
 | |
| 		w->click_state = 0;
 | |
| 		SetWindowDirty(w);
 | |
| 		break;
 | |
| 	case WE_TIMEOUT:
 | |
| 		UnclickSomeWindowButtons(w, 1<<3);
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const WindowDesc _scenedit_industry_normal_desc = {
 | |
| 	-1,-1, 170, 225,
 | |
| 	WC_SCEN_INDUSTRY,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_scenedit_industry_normal_widgets,
 | |
| 	ScenEditIndustryWndProc,
 | |
| };
 | |
| 
 | |
| static const WindowDesc _scenedit_industry_hilly_desc = {
 | |
| 	-1,-1, 170, 225,
 | |
| 	WC_SCEN_INDUSTRY,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_scenedit_industry_hilly_widgets,
 | |
| 	ScenEditIndustryWndProc,
 | |
| };
 | |
| 
 | |
| static const WindowDesc _scenedit_industry_desert_desc = {
 | |
| 	-1,-1, 170, 225,
 | |
| 	WC_SCEN_INDUSTRY,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_scenedit_industry_desert_widgets,
 | |
| 	ScenEditIndustryWndProc,
 | |
| };
 | |
| 
 | |
| static const WindowDesc _scenedit_industry_candy_desc = {
 | |
| 	-1,-1, 170, 225,
 | |
| 	WC_SCEN_INDUSTRY,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 | |
| 	_scenedit_industry_candy_widgets,
 | |
| 	ScenEditIndustryWndProc,
 | |
| };
 | |
| 
 | |
| static const WindowDesc * const _scenedit_industry_descs[] = {
 | |
| 	&_scenedit_industry_normal_desc,
 | |
| 	&_scenedit_industry_hilly_desc,
 | |
| 	&_scenedit_industry_desert_desc,
 | |
| 	&_scenedit_industry_candy_desc,
 | |
| };
 | |
| 
 | |
| 
 | |
| static void ToolbarScenGenIndustry(Window *w)
 | |
| {
 | |
| 	HandleButtonClick(w, 13);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	AllocateWindowDescFront(_scenedit_industry_descs[_opt.landscape],0);
 | |
| }
 | |
| 
 | |
| static void ToolbarScenBuildRoad(Window *w)
 | |
| {
 | |
| 	HandleButtonClick(w, 14);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	ShowBuildRoadScenToolbar();
 | |
| }
 | |
| 
 | |
| static void ToolbarScenPlantTrees(Window *w)
 | |
| {
 | |
| 	HandleButtonClick(w, 15);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	ShowBuildTreesScenToolbar();
 | |
| }
 | |
| 
 | |
| static void ToolbarScenPlaceSign(Window *w)
 | |
| {
 | |
| 	HandleButtonClick(w, 16);
 | |
| 	SndPlayFx(SND_15_BEEP);
 | |
| 	SelectSignTool();
 | |
| }
 | |
| 
 | |
| static void ToolbarBtn_NULL(Window *w)
 | |
| {
 | |
| }
 | |
| 
 | |
| static ToolbarButtonProc* const _toolbar_button_procs[] = {
 | |
| 	ToolbarPauseClick,
 | |
| 	ToolbarFastForwardClick,
 | |
| 	ToolbarOptionsClick,
 | |
| 	ToolbarSaveClick,
 | |
| 	ToolbarMapClick,
 | |
| 	ToolbarTownClick,
 | |
| 	ToolbarSubsidiesClick,
 | |
| 	ToolbarStationsClick,
 | |
| 	ToolbarMoneyClick,
 | |
| 	ToolbarPlayersClick,
 | |
| 	ToolbarGraphsClick,
 | |
| 	ToolbarLeagueClick,
 | |
| 	ToolbarIndustryClick,
 | |
| 	ToolbarTrainClick,
 | |
| 	ToolbarRoadClick,
 | |
| 	ToolbarShipClick,
 | |
| 	ToolbarAirClick,
 | |
| 	ToolbarZoomInClick,
 | |
| 	ToolbarZoomOutClick,
 | |
| 	ToolbarBuildRailClick,
 | |
| 	ToolbarBuildRoadClick,
 | |
| 	ToolbarBuildWaterClick,
 | |
| 	ToolbarBuildAirClick,
 | |
| 	ToolbarForestClick,
 | |
| 	ToolbarMusicClick,
 | |
| 	ToolbarNewspaperClick,
 | |
| 	ToolbarHelpClick,
 | |
| };
 | |
| 
 | |
| static void MainToolbarWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT: {
 | |
| 
 | |
| 		// Draw brown-red toolbar bg.
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0x80B4);
 | |
| 
 | |
| 		// if spectator, disable things
 | |
| 		if (_current_player == OWNER_SPECTATOR){
 | |
| 			w->disabled_state |= (1 << 19) | (1<<20) | (1<<21) | (1<<22) | (1<<23);
 | |
| 		} else {
 | |
| 			w->disabled_state &= ~((1 << 19) | (1<<20) | (1<<21) | (1<<22) | (1<<23));
 | |
| 		}
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	case WE_CLICK: {
 | |
| 		if (_game_mode != GM_MENU && !HASBIT(w->disabled_state, e->click.widget))
 | |
| 			_toolbar_button_procs[e->click.widget](w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_KEYPRESS: {
 | |
| 		int local = _local_player;
 | |
| 		if (local == 0xff) local = 0; // spectator
 | |
| 
 | |
| 		switch(e->keypress.keycode) {
 | |
| 		case WKC_F1:
 | |
| 		case WKC_PAUSE:
 | |
| 			ToolbarPauseClick(w);
 | |
| 			break;
 | |
| 		case WKC_F2: ShowGameOptions(); break;
 | |
| 		case WKC_F3: MenuClickSaveLoad(0); break;
 | |
| 		case WKC_F4: ShowSmallMap(); break;
 | |
| 		case WKC_F5: ShowTownDirectory(); break;
 | |
| 		case WKC_F6: ShowSubsidiesList(); break;
 | |
| 		case WKC_F7: ShowPlayerStations(local); break;
 | |
| 		case WKC_F8: ShowPlayerFinances(local); break;
 | |
| 		case WKC_F9: ShowPlayerCompany(local); break;
 | |
| 		case WKC_F10:ShowOperatingProfitGraph(); break;
 | |
| 		case WKC_F11: ShowCompanyLeagueTable(); break;
 | |
| 		case WKC_F12: ShowBuildIndustryWindow(); break;
 | |
| 		case WKC_SHIFT | WKC_F1: ShowPlayerTrains(local, -1); break;
 | |
| 		case WKC_SHIFT | WKC_F2: ShowPlayerRoadVehicles(local, -1); break;
 | |
| 		case WKC_SHIFT | WKC_F3: ShowPlayerShips(local, -1); break;
 | |
| 		case WKC_SHIFT | WKC_F4: ShowPlayerAircraft(local, -1); break;
 | |
| 		case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
 | |
| 		case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
 | |
| 		case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype,-1); break;
 | |
| 		case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(); break;
 | |
| 		case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
 | |
| 		case WKC_SHIFT | WKC_F10:ShowBuildAirToolbar(); break;
 | |
| 		case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
 | |
| 		case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
 | |
| 		case WKC_CTRL  | 'S': _make_screenshot = 1; break;
 | |
| 		case WKC_CTRL  | 'G': _make_screenshot = 2; break;
 | |
| 		case WKC_CTRL | WKC_ALT | 'C': if (!_networking) ShowCheatWindow(); break;
 | |
| 		}
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_PLACE_OBJ: {
 | |
| 		_place_proc(e->place.tile);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_ABORT_PLACE_OBJ: {
 | |
| 		w->click_state &= ~(1<<25);
 | |
| 		SetWindowDirty(w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_ON_EDIT_TEXT: HandleOnEditText(e); break;
 | |
| 
 | |
| 	case WE_MOUSELOOP:
 | |
| 
 | |
| 		if (((w->click_state) & 1) != (uint)!!_pause) {
 | |
| 			w->click_state ^= (1 << 0);
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 
 | |
| 		if (((w->click_state >> 1) & 1) != (uint)!!_fast_forward) {
 | |
| 			w->click_state ^= (1 << 1);
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_TIMEOUT:
 | |
| 		UnclickSomeWindowButtons(w, ~(1<<0 | 1<<1));
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const Widget _toolb_normal_widgets[] = {
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,     0,    21,     0,    21, 0x2D6, STR_0171_PAUSE_GAME},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,    22,    43,     0,    21, SPR_OPENTTD_BASE + 57, STR_FAST_FORWARD},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,    44,    65,     0,    21, 0x2EF, STR_0187_OPTIONS},
 | |
| {    WWT_PANEL_2,   RESIZE_NONE,    14,    66,    87,     0,    21, 0x2D4, STR_0172_SAVE_GAME_ABANDON_GAME},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,    96,   117,     0,    21, 0x2C4, STR_0174_DISPLAY_MAP},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   118,   139,     0,    21, 0xFED, STR_0176_DISPLAY_TOWN_DIRECTORY},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   140,   161,     0,    21, 0x2A7, STR_02DC_DISPLAY_SUBSIDIES},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   162,   183,     0,    21, 0x513, STR_0173_DISPLAY_LIST_OF_COMPANY},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   191,   212,     0,    21, 0x2E1, STR_0177_DISPLAY_COMPANY_FINANCES},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   213,   235,     0,    21, 0x2E7, STR_0178_DISPLAY_COMPANY_GENERAL},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   236,   257,     0,    21, 0x2E9, STR_0179_DISPLAY_GRAPHS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   258,   279,     0,    21, 0x2AC, STR_017A_DISPLAY_COMPANY_LEAGUE},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   280,   301,     0,    21, 0x2E5, STR_0312_FUND_CONSTRUCTION_OF_NEW},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   310,   331,     0,    21, 0x2DB, STR_017B_DISPLAY_LIST_OF_COMPANY},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   332,   353,     0,    21, 0x2DC, STR_017C_DISPLAY_LIST_OF_COMPANY},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   354,   375,     0,    21, 0x2DD, STR_017D_DISPLAY_LIST_OF_COMPANY},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   376,   397,     0,    21, 0x2DE, STR_017E_DISPLAY_LIST_OF_COMPANY},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   406,   427,     0,    21, 0x2DF, STR_017F_ZOOM_THE_VIEW_IN},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   428,   449,     0,    21, 0x2E0, STR_0180_ZOOM_THE_VIEW_OUT},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   457,   478,     0,    21, 0x2D7, STR_0181_BUILD_RAILROAD_TRACK},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   479,   500,     0,    21, 0x2D8, STR_0182_BUILD_ROADS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   501,   522,     0,    21, 0x2D9, STR_0183_BUILD_SHIP_DOCKS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   523,   544,     0,    21, 0x2DA, STR_0184_BUILD_AIRPORTS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   545,   566,     0,    21, 0xFF3, STR_LANDSCAPING_TOOLBAR_TIP}, // tree icon is 0x2E6
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   574,   595,     0,    21, 0x2C9, STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   596,   617,     0,    21, 0x2A8, STR_0203_SHOW_LAST_MESSAGE_NEWS},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   618,   639,     0,    21, 0x2D3, STR_0186_LAND_BLOCK_INFORMATION},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static const WindowDesc _toolb_normal_desc = {
 | |
| 	0, 0, 640, 22,
 | |
| 	WC_MAIN_TOOLBAR,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
 | |
| 	_toolb_normal_widgets,
 | |
| 	MainToolbarWndProc
 | |
| };
 | |
| 
 | |
| static const WindowDesc _toolb_intro_desc = {
 | |
| 	0, -22, 640, 22,
 | |
| 	WC_MAIN_TOOLBAR,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
 | |
| 	_toolb_normal_widgets,
 | |
| 	MainToolbarWndProc
 | |
| };
 | |
| 
 | |
| 
 | |
| static const Widget _toolb_scen_widgets[] = {
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,     0,    21,     0,    21, 0x2D6,				STR_0171_PAUSE_GAME},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,    22,    43,     0,    21, SPR_OPENTTD_BASE + 57,	STR_FAST_FORWARD},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,    44,    65,     0,    21, 0x2EF,				STR_0187_OPTIONS},
 | |
| {    WWT_PANEL_2,   RESIZE_NONE,    14,    66,    87,     0,    21, 0x2D4,				STR_0297_SAVE_SCENARIO_LOAD_SCENARIO},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,    96,   225,     0,    21, 0x0,					STR_NULL},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   233,   362,     0,    21, 0x0,					STR_NULL},
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,   236,   246,     5,    16, STR_0225,		STR_029E_MOVE_THE_STARTING_DATE},
 | |
| {   WWT_CLOSEBOX,   RESIZE_NONE,    14,   347,   357,     5,    16, STR_0224,		STR_029F_MOVE_THE_STARTING_DATE},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   371,   392,     0,    21, 0x2C4,				STR_0175_DISPLAY_MAP_TOWN_DIRECTORY},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   400,   421,     0,    21, 0x2DF,				STR_017F_ZOOM_THE_VIEW_IN},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   422,   443,     0,    21, 0x2E0,				STR_0180_ZOOM_THE_VIEW_OUT},
 | |
| 
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   452,   473,     0,    21, 0xFF3,				STR_022E_LANDSCAPE_GENERATION},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   474,   495,     0,    21, 0xFED,				STR_022F_TOWN_GENERATION},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   496,   517,     0,    21, 0x2E5,				STR_0230_INDUSTRY_GENERATION},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   518,   539,     0,    21, 0x2D8,				STR_0231_ROAD_CONSTRUCTION},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   540,   561,     0,    21, 0x2E6,				STR_0288_PLANT_TREES},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   562,   583,     0,    21, 0xFF2,				STR_0289_PLACE_SIGN},
 | |
| 
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   596,   617,     0,    21, 0x2C9,				STR_01D4_SHOW_SOUND_MUSIC_WINDOW},
 | |
| {      WWT_EMPTY,   RESIZE_NONE,     0,     0,     0,     0,     0, 0x0,					STR_NULL},
 | |
| {      WWT_PANEL,   RESIZE_NONE,    14,   618,   639,     0,    21, 0x2D3,				STR_0186_LAND_BLOCK_INFORMATION},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static ToolbarButtonProc* const _scen_toolbar_button_procs[] = {
 | |
| 	ToolbarPauseClick,
 | |
| 	ToolbarFastForwardClick,
 | |
| 	ToolbarOptionsClick,
 | |
| 	ToolbarScenSaveOrLoad,
 | |
| 	ToolbarBtn_NULL,
 | |
| 	ToolbarBtn_NULL,
 | |
| 	ToolbarScenDateBackward,
 | |
| 	ToolbarScenDateForward,
 | |
| 	ToolbarScenMapTownDir,
 | |
| 	ToolbarScenZoomIn,
 | |
| 	ToolbarScenZoomOut,
 | |
| 	ToolbarScenGenLand,
 | |
| 	ToolbarScenGenTown,
 | |
| 	ToolbarScenGenIndustry,
 | |
| 	ToolbarScenBuildRoad,
 | |
| 	ToolbarScenPlantTrees,
 | |
| 	ToolbarScenPlaceSign,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	NULL,
 | |
| 	ToolbarMusicClick,
 | |
| 	NULL,
 | |
| 	ToolbarHelpClick,
 | |
| };
 | |
| 
 | |
| static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		/* XXX look for better place for these */
 | |
| 		if (_date <= MinDate)
 | |
| 			SETBIT(w->disabled_state, 6);
 | |
| 		else
 | |
| 			CLRBIT(w->disabled_state, 6);
 | |
| 		if (_date >= MaxDate)
 | |
| 			SETBIT(w->disabled_state, 7);
 | |
| 		else
 | |
| 			CLRBIT(w->disabled_state, 7);
 | |
| 
 | |
| 		// Draw brown-red toolbar bg.
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2);
 | |
| 		GfxFillRect(0, 0, w->width-1, w->height-1, 0x80B4);
 | |
| 
 | |
| 		DrawWindowWidgets(w);
 | |
| 
 | |
| 		SetDParam(0, _date);
 | |
| 		DrawStringCentered(298, 6, STR_00AF, 0);
 | |
| 
 | |
| 		SetDParam(0, _date);
 | |
| 		DrawStringCentered(161, 1, STR_0221_OPENTTD, 0);
 | |
| 		DrawStringCentered(161, 11,STR_0222_SCENARIO_EDITOR, 0);
 | |
| 
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK: {
 | |
| 		if (_game_mode == GM_MENU)
 | |
| 			return;
 | |
| 		_scen_toolbar_button_procs[e->click.widget](w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_KEYPRESS: {
 | |
| 		switch(e->keypress.keycode) {
 | |
| 		case WKC_F1: ToolbarPauseClick(w); break;
 | |
| 		case WKC_F2: ShowGameOptions(); break;
 | |
| 		case WKC_F3: MenuClickSaveLoad(0); break;
 | |
| 		case WKC_F4: ToolbarScenGenLand(w); break;
 | |
| 		case WKC_F5: ToolbarScenGenTown(w); break;
 | |
| 		case WKC_F6: ToolbarScenGenIndustry(w); break;
 | |
| 		case WKC_F7: ToolbarScenBuildRoad(w); break;
 | |
| 		case WKC_F8: ToolbarScenPlantTrees(w); break;
 | |
| 		case WKC_F9: ToolbarScenPlaceSign(w); break;
 | |
| 		case WKC_F10: ShowMusicWindow(); break;
 | |
| 		case WKC_F11: PlaceLandBlockInfo(); break;
 | |
| 		case WKC_CTRL  | 'S': _make_screenshot = 1; break;
 | |
| 		case WKC_CTRL  | 'G': _make_screenshot = 2; break;
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	case WE_PLACE_OBJ: {
 | |
| 		_place_proc(e->place.tile);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_ABORT_PLACE_OBJ: {
 | |
| 		w->click_state &= ~(1<<25);
 | |
| 		SetWindowDirty(w);
 | |
| 	} break;
 | |
| 
 | |
| 	case WE_ON_EDIT_TEXT: HandleOnEditText(e); break;
 | |
| 
 | |
| 	case WE_MOUSELOOP:
 | |
| 		if (((w->click_state) & 1) != (uint)!!_pause) {
 | |
| 			w->click_state ^= (1 << 0);
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 
 | |
| 		if (((w->click_state >> 1) & 1) != (uint)!!_fast_forward) {
 | |
| 			w->click_state ^= (1 << 1);
 | |
| 			SetWindowDirty(w);
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static const WindowDesc _toolb_scen_desc = {
 | |
| 	0, 0, 640, 22,
 | |
| 	WC_MAIN_TOOLBAR,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | |
| 	_toolb_scen_widgets,
 | |
| 	ScenEditToolbarWndProc
 | |
| };
 | |
| 
 | |
| extern GetNewsStringCallbackProc * const _get_news_string_callback[];
 | |
| 
 | |
| 
 | |
| static bool DrawScrollingStatusText(NewsItem *ni, int pos)
 | |
| {
 | |
| 	StringID str;
 | |
| 	byte *s, *d;
 | |
| 	DrawPixelInfo tmp_dpi, *old_dpi;
 | |
| 	int x;
 | |
| 	byte buffer[256];
 | |
| 
 | |
| 	if (ni->display_mode == 3) {
 | |
| 		str = _get_news_string_callback[ni->callback](ni);
 | |
| 	} else {
 | |
| 		COPY_IN_DPARAM(0, ni->params, lengthof(ni->params));
 | |
| 		str = ni->string_id;
 | |
| 	}
 | |
| 
 | |
| 	GetString(str_buffr, str);
 | |
| 	assert(strlen(str_buffr) < sizeof(str_buffr) - 1);
 | |
| 
 | |
| 	s = str_buffr;
 | |
| 	d = buffer;
 | |
| 
 | |
| 	for(;;s++) {
 | |
| 		if (*s == 0) {
 | |
| 			*d = 0;
 | |
| 			break;
 | |
| 		} else if (*s == 0x0D) {
 | |
| 			d[0] = d[1] = d[2] = d[3] = ' ';
 | |
| 			d+=4;
 | |
| 		} else if (*s >= ' ' && (*s < 0x88 || *s >= 0x99)) {
 | |
| 			*d++ = *s;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!FillDrawPixelInfo(&tmp_dpi, NULL, 141, 1, 358, 11))
 | |
| 		return true;
 | |
| 
 | |
| 	old_dpi = _cur_dpi;
 | |
| 	_cur_dpi = &tmp_dpi;
 | |
| 
 | |
| 	x = DoDrawString(buffer, pos, 0, 13);
 | |
| 	_cur_dpi = old_dpi;
 | |
| 
 | |
| 	return x > 0;
 | |
| }
 | |
| 
 | |
| static void StatusBarWndProc(Window *w, WindowEvent *e)
 | |
| {
 | |
| 	Player *p;
 | |
| 
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		DrawWindowWidgets(w);
 | |
| 		SetDParam(0, _date);
 | |
| 		DrawStringCentered(70, 1, ((_pause||_patches.status_long_date)?STR_00AF:STR_00AE), 0);
 | |
| 
 | |
| 		p = _local_player == OWNER_SPECTATOR ? NULL : DEREF_PLAYER(_local_player);
 | |
| 
 | |
| 		if (p) {
 | |
| 			// Draw player money
 | |
| 			SetDParam64(0, p->money64);
 | |
| 			DrawStringCentered(570, 1, p->player_money >= 0 ? STR_0004 : STR_0005, 0);
 | |
| 		}
 | |
| 
 | |
| 		// Draw status bar
 | |
| 		if (_do_autosave) {
 | |
| 			DrawStringCentered(320, 1,	STR_032F_AUTOSAVE, 0);
 | |
| 		} else if (_pause) {
 | |
| 			DrawStringCentered(320, 1,	STR_0319_PAUSED, 0);
 | |
| 		} else if (WP(w,def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
 | |
| 			// Draw the scrolling news text
 | |
| 			if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w,def_d).data_1))
 | |
| 				WP(w,def_d).data_1 = -1280;
 | |
| 		} else {
 | |
| 			if (p) {
 | |
| 				// This is the default text
 | |
| 				SetDParam(0, p->name_1);
 | |
| 				SetDParam(1, p->name_2);
 | |
| 				DrawStringCentered(320, 1,	STR_02BA, 0);
 | |
| 			}
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_CLICK:
 | |
| 		if (e->click.widget == 1) {
 | |
| 			ShowLastNewsMessage();
 | |
| 		} else if (e->click.widget == 2) {
 | |
| 			if (_local_player != OWNER_SPECTATOR) ShowPlayerFinances(_local_player);
 | |
| 		} else {
 | |
| 			ResetObjectToPlace();
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_TICK: {
 | |
| 		if (_pause || WP(w,def_d).data_1 <= -1280)
 | |
| 			return;
 | |
| 		WP(w,def_d).data_1 -= 2;
 | |
| 		InvalidateWidget(w, 1);
 | |
| 		break;
 | |
| 	}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ScrollMainViewport(int x, int y)
 | |
| {
 | |
| 	if (_game_mode != GM_MENU) {
 | |
| 		Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
 | |
| 		assert(w);
 | |
| 
 | |
| 		WP(w,vp_d).scrollpos_x += x << w->viewport->zoom;
 | |
| 		WP(w,vp_d).scrollpos_y += y << w->viewport->zoom;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static const Widget _main_status_widgets[] = {
 | |
| {     WWT_IMGBTN,   RESIZE_NONE,    14,     0,   139,     0,    11, 0x0,	STR_NULL},
 | |
| { WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   140,   499,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
 | |
| { WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   500,   639,     0,    11, 0x0, STR_NULL},
 | |
| {   WIDGETS_END},
 | |
| };
 | |
| 
 | |
| static WindowDesc _main_status_desc = {
 | |
| 	WDP_CENTER, 0, 640, 12,
 | |
| 	WC_STATUS_BAR,0,
 | |
| 	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 | |
| 	_main_status_widgets,
 | |
| 	StatusBarWndProc
 | |
| };
 | |
| 
 | |
| extern void DebugProc(int i);
 | |
| 
 | |
| static void MainWindowWndProc(Window *w, WindowEvent *e) {
 | |
| 	int off_x;
 | |
| 
 | |
| 	switch(e->event) {
 | |
| 	case WE_PAINT:
 | |
| 		DrawWindowViewport(w);
 | |
| 		if (_game_mode == GM_MENU) {
 | |
| 			off_x = _screen.width / 2;
 | |
| 
 | |
| 			DrawSprite(SPR_OTTD_O, off_x - 120, 50);
 | |
| 			DrawSprite(SPR_OTTD_P, off_x -  86, 50);
 | |
| 			DrawSprite(SPR_OTTD_E, off_x -  53, 50);
 | |
| 			DrawSprite(SPR_OTTD_N, off_x -  22, 50);
 | |
| 
 | |
| 			DrawSprite(SPR_OTTD_T, off_x +  34, 50);
 | |
| 			DrawSprite(SPR_OTTD_T, off_x +  65, 50);
 | |
| 			DrawSprite(SPR_OTTD_D, off_x +  96, 50);
 | |
| 
 | |
| 			/*
 | |
| 			DrawSprite(SPR_OTTD_R, off_x + 119, 50);
 | |
| 			DrawSprite(SPR_OTTD_A, off_x + 148, 50);
 | |
| 			DrawSprite(SPR_OTTD_N, off_x + 181, 50);
 | |
| 			DrawSprite(SPR_OTTD_S, off_x + 215, 50);
 | |
| 			DrawSprite(SPR_OTTD_P, off_x + 246, 50);
 | |
| 			DrawSprite(SPR_OTTD_O, off_x + 275, 50);
 | |
| 			DrawSprite(SPR_OTTD_R, off_x + 307, 50);
 | |
| 			DrawSprite(SPR_OTTD_T, off_x + 337, 50);
 | |
| 
 | |
| 			DrawSprite(SPR_OTTD_T, off_x + 390, 50);
 | |
| 			DrawSprite(SPR_OTTD_Y, off_x + 417, 50);
 | |
| 			DrawSprite(SPR_OTTD_C, off_x + 447, 50);
 | |
| 			DrawSprite(SPR_OTTD_O, off_x + 478, 50);
 | |
| 			DrawSprite(SPR_OTTD_O, off_x + 509, 50);
 | |
| 			DrawSprite(SPR_OTTD_N, off_x + 541, 50);
 | |
| 			*/
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case WE_KEYPRESS:
 | |
| 		if (_game_mode == GM_MENU)
 | |
| 			break;
 | |
| 
 | |
| 		// this is a hack, but this needs to be called at a constant interval and i found
 | |
| 		// no other window event that was suited for that purpose.
 | |
| 		{
 | |
| 			static const int8 scrollamt[16][2] = {
 | |
| 				{0,0},
 | |
| 				{-1,0},   // 1:left
 | |
| 				{0,-1},   // 2:up
 | |
| 				{-1,-1}, // 3:left + up
 | |
| 				{1,0},    // 4:right
 | |
| 				{0,0},     // 5:left + right
 | |
| 				{1,-1},  // 6:right + up
 | |
| 				{0,0},     // 7:impossible
 | |
| 				{0,1},    // 8:down
 | |
| 				{-1,1},  // 9:down+left
 | |
| 				{0,0},     // 10:impossible
 | |
| 				{0,0},     // 11:impossible
 | |
| 				{1,1},   // 12:down+right
 | |
| 				{0,0},     // 13:impossible
 | |
| 				{0,0},     // 14:impossible
 | |
| 				{0,0},     // 15:impossible
 | |
| 			};
 | |
| 
 | |
| 			if (_dirkeys) {
 | |
| 				int factor = _shift_pressed ? 50 : 10;
 | |
| 				ScrollMainViewport(scrollamt[_dirkeys][0] * factor, scrollamt[_dirkeys][1] * factor);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		switch(e->keypress.keycode) {
 | |
| 		case 'C':
 | |
| 		case 'Z': {
 | |
| 			Point pt;
 | |
| 			pt = GetTileBelowCursor();
 | |
| 			if (pt.x != -1) {
 | |
| 				ScrollMainWindowTo(pt.x, pt.y);
 | |
| 				if (e->keypress.keycode == 'Z')
 | |
| 					MaxZoomIn();
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		case WKC_ESC: ResetObjectToPlace(); break;
 | |
| 		case WKC_DELETE: DeleteNonVitalWindows(); break;
 | |
| 		case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
 | |
| 		case 'Q' | WKC_CTRL: AskExitGame(); break;
 | |
| 		case 'Q' | WKC_META: AskExitGame(); break; // this enables command + Q on mac
 | |
| 		case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
 | |
| 		case '0' | WKC_ALT:
 | |
| 		case '1' | WKC_ALT:
 | |
| 		case '2' | WKC_ALT:
 | |
| 		case '3' | WKC_ALT:
 | |
| 		case '4' | WKC_ALT:
 | |
| #if defined(_DEBUG)
 | |
| 			DebugProc(e->keypress.keycode - ('0' | WKC_ALT));
 | |
| #endif
 | |
| 			break;
 | |
| 		case 'A' | WKC_CTRL:
 | |
| 			disable_computer^=1;
 | |
| 			ShowInfoF("Disable Computer: %s", disable_computer?"ON":"OFF");
 | |
| 			break;
 | |
| 		case 'B' | WKC_CTRL:
 | |
| 			_local_player^=1;
 | |
| 			ShowInfoF("Play as computer: %s", _local_player?"ON":"OFF");
 | |
| 			break;
 | |
| 
 | |
| 		// invoke autorail
 | |
| 		case 'A':
 | |
| 			ShowBuildRailToolbar(_last_built_railtype, 4);
 | |
| 			break;
 | |
| 
 | |
| 		case 'L':
 | |
| 			ShowTerraformToolbar();
 | |
| 			break;
 | |
| 
 | |
| 		case 'X':
 | |
| 			_display_opt ^= DO_TRANS_BUILDINGS;
 | |
| 			MarkWholeScreenDirty();
 | |
| 			break;
 | |
| 
 | |
| 		case WKC_BACKQUOTE:
 | |
| 			IConsoleSwitch();
 | |
| 			e->keypress.cont=false;
 | |
| 			break;
 | |
| 
 | |
| #ifdef ENABLE_NETWORK
 | |
| 		case WKC_RETURN:
 | |
| 		case 'T' | WKC_SHIFT:
 | |
| 			if(_networking)
 | |
| 				ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
 | |
| 			break;
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 
 | |
| 		default:
 | |
| 			return;
 | |
| 		}
 | |
| 		e->keypress.cont = false;
 | |
| 		break;
 | |
| 
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void ShowSelectGameWindow(void);
 | |
| extern void ShowJoinStatusWindowAfterJoin(void);
 | |
| 
 | |
| void SetupColorsAndInitialWindow(void)
 | |
| {
 | |
| 	int i;
 | |
| 	byte *b;
 | |
| 	Window *w;
 | |
| 	int width,height;
 | |
| 
 | |
| 	for(i=0; i!=16; i++) {
 | |
| 		b = GetSpritePtr(0x307 + i);
 | |
| 		assert(b);
 | |
| 		_color_list[i] = *(ColorList*)(b + 0xC6);
 | |
| 	}
 | |
| 
 | |
| 	width = _screen.width;
 | |
| 	height = _screen.height;
 | |
| 
 | |
| 	// XXX: these are not done
 | |
| 	switch(_game_mode) {
 | |
| 	case GM_MENU:
 | |
| 		w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
 | |
| 		AssignWindowViewport(w, 0, 0, width, height, 0x8080, 0);
 | |
| //		w = AllocateWindowDesc(&_toolb_intro_desc);
 | |
| //		w->flags4 &= ~WF_WHITE_BORDER_MASK;
 | |
| 		ShowSelectGameWindow();
 | |
| 		break;
 | |
| 	case GM_NORMAL:
 | |
| 		w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
 | |
| 		AssignWindowViewport(w, 0, 0, width, height, 0x8080, 0);
 | |
| 
 | |
| 		ShowVitalWindows();
 | |
| 
 | |
| 		/* Bring joining GUI to front till the client is really joined */
 | |
| 		if (_networking && !_network_server)
 | |
| 			ShowJoinStatusWindowAfterJoin();
 | |
| 
 | |
| 		break;
 | |
| 	case GM_EDITOR:
 | |
| 		w = AllocateWindow(0, 0, width, height, MainWindowWndProc, 0, NULL);
 | |
| 		AssignWindowViewport(w, 0, 0, width, height, 0, 0);
 | |
| 
 | |
| 		w = AllocateWindowDesc(&_toolb_scen_desc);
 | |
| 		w->disabled_state = 1 << 9;
 | |
| 		CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
 | |
| 
 | |
| 		PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_scen_desc)
 | |
| 		break;
 | |
| 	default:
 | |
| 		NOT_REACHED();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ShowVitalWindows(void)
 | |
| {
 | |
| 	Window *w;
 | |
| 
 | |
| 	w = AllocateWindowDesc(&_toolb_normal_desc);
 | |
| 	w->disabled_state = 1 << 17; // disable zoom-in button (by default game is zoomed in)
 | |
| 	CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
 | |
| 
 | |
| 	if (_networking) { // if networking, disable fast-forward button
 | |
| 		SETBIT(w->disabled_state, 1);
 | |
| 		if (!_network_server) // if not server, disable pause button
 | |
| 			SETBIT(w->disabled_state, 0);
 | |
| 	}
 | |
| 
 | |
| 	PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_normal_desc)
 | |
| 
 | |
| 	_main_status_desc.top = _screen.height - 12;
 | |
| 	w = AllocateWindowDesc(&_main_status_desc);
 | |
| 	CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
 | |
| 
 | |
| 	WP(w,def_d).data_1 = -1280;
 | |
| }
 | |
| 
 | |
| void GameSizeChanged(void)
 | |
| {
 | |
| 	RelocateAllWindows(_screen.width, _screen.height);
 | |
| 	ScreenSizeChanged();
 | |
| 	MarkWholeScreenDirty();
 | |
| }
 | 
