234 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			234 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "stdafx.h"
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| #include "ttd.h"
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| #include "table/strings.h"
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| #include "signs.h"
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| #include "saveload.h"
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| #include "command.h"
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| 
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| /**
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|  *
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|  * Update the coordinate of one sign
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|  *
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|  */
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| static void UpdateSignVirtCoords(SignStruct *ss)
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| {
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| 	Point pt = RemapCoords(ss->x, ss->y, ss->z);
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| 	SetDParam(0, ss->str);
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| 	UpdateViewportSignPos(&ss->sign, pt.x, pt.y - 6, STR_2806);
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| }
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| 
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| /**
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|  *
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|  * Update the coordinates of all signs
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|  *
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|  */
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| void UpdateAllSignVirtCoords(void)
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| {
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| 	SignStruct *ss;
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| 
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| 	FOR_ALL_SIGNS(ss)
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| 		if (ss->str != 0)
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| 			UpdateSignVirtCoords(ss);
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| 
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| }
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| 
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| /**
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|  *
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|  * Marks the region of a sign as dirty
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|  *
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|  * @param ss Pointer to the SignStruct
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|  */
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| static void MarkSignDirty(SignStruct *ss)
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| {
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| 	MarkAllViewportsDirty(
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| 		ss->sign.left - 6,
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| 		ss->sign.top  - 3,
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| 		ss->sign.left + ss->sign.width_1 * 4 + 12,
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| 		ss->sign.top  + 45);
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| }
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| 
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| /**
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|  *
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|  * Allocates a new sign
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|  *
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|  * @return The pointer to the new sign, or NULL if there is no more free space
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|  */
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| static SignStruct *AllocateSign(void)
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| {
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| 	SignStruct *s;
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| 	FOR_ALL_SIGNS(s)
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| 		if (s->str == 0)
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| 			return s;
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| 
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| 	return NULL;
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| }
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| 
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| /**
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|  *
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|  * Place a sign at the given x/y
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|  *
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|  * @param p1 not used
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|  * @param p2 not used
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|  */
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| int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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| {
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| 	SignStruct *ss;
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| 
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| 	/* Try to locate a new sign */
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| 	ss = AllocateSign();
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| 	if (ss == NULL)
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| 		return_cmd_error(STR_2808_TOO_MANY_SIGNS);
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| 
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| 	/* When we execute, really make the sign */
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| 	if (flags & DC_EXEC) {
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| 		ss->str = STR_280A_SIGN;
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| 		ss->x = x;
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| 		ss->y = y;
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| 		ss->z = GetSlopeZ(x,y);
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| 		UpdateSignVirtCoords(ss);
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| 		MarkSignDirty(ss);
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| 		_new_sign_struct = ss;
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| /**
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|  * Rename a sign
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|  *
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|  * @param sign_id Index of the sign
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|  * @param remove  If 1, sign will be removed
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|  */
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| int32 CmdRenameSign(int x, int y, uint32 flags, uint32 sign_id, uint32 remove)
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| {
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| 	StringID str;
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| 	SignStruct *ss;
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| 
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| 	/* If GetDParam(0) == nothing, we delete the sign */
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| 	if (GetDParam(0) != 0 && remove != 1) {
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| 		/* Create the name */
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| 		str = AllocateName((byte*)_decode_parameters, 0);
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| 		if (str == 0)
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| 			return CMD_ERROR;
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| 
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| 		if (flags & DC_EXEC) {
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| 			ss = GetSign(sign_id);
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| 
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| 			MarkSignDirty(ss);
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| 
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| 			/* Delete the old name */
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| 			DeleteName(ss->str);
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| 			/* Assign the new one */
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| 			ss->str = str;
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| 
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| 			/* Update */
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| 			UpdateSignVirtCoords(ss);
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| 			MarkSignDirty(ss);
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| 		} else {
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| 			/* Free the name, because we did not assign it yet */
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| 			DeleteName(str);
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| 		}
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| 	} else {
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| 		/* Delete sign */
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| 		if (flags & DC_EXEC) {
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| 			ss = GetSign(sign_id);
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| 
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| 			/* Delete the name */
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| 			DeleteName(ss->str);
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| 			ss->str = 0;
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| 
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| 			MarkSignDirty(ss);
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| 		}
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| /**
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|  *
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|  * Callback function that is called after a sign is placed
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|  *
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|  */
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| void CcPlaceSign(bool success, uint tile, uint32 p1, uint32 p2)
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| {
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| 	if (success) {
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| 		ShowRenameSignWindow(_new_sign_struct);
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| 		ResetObjectToPlace();
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| 	}
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| }
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| 
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| /**
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|  *
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|  * PlaceProc function, called when someone pressed the button if the
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|  *  sign-tool is selected
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|  *
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|  */
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| void PlaceProc_Sign(uint tile)
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| {
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| 	DoCommandP(tile, 0, 0, CcPlaceSign, CMD_PLACE_SIGN | CMD_MSG(STR_2809_CAN_T_PLACE_SIGN_HERE));
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| }
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| 
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| /**
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|  *
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|  * Initialize the signs
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|  *
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|  */
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| void InitializeSigns(void)
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| {
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| 	SignStruct *s;
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| 	int i;
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| 
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| 	memset(_sign_list, 0, sizeof(_sign_list[0]) * _sign_size);
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| 
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| 	i = 0;
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| 	FOR_ALL_SIGNS(s)
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| 		s->index = i++;
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| }
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| 
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| static const byte _sign_desc[] = {
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| 	SLE_VAR(SignStruct,str,						SLE_UINT16),
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| 	SLE_CONDVAR(SignStruct,x,					SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
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| 	SLE_CONDVAR(SignStruct,y,					SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
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| 	SLE_CONDVAR(SignStruct,x,					SLE_INT32, 5, 255),
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| 	SLE_CONDVAR(SignStruct,y,					SLE_INT32, 5, 255),
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| 	SLE_VAR(SignStruct,z,							SLE_UINT8),
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| 	SLE_END()
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| };
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| 
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| /**
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|  *
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|  * Save all signs
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|  *
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|  */
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| static void Save_SIGN(void)
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| {
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| 	SignStruct *s;
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| 
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| 	FOR_ALL_SIGNS(s) {
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| 		/* Don't save empty signs */
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| 		if (s->str != 0) {
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| 			SlSetArrayIndex(s->index);
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| 			SlObject(s, _sign_desc);
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| 		}
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| 	}
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| }
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| 
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| /**
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|  *
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|  * Load all signs
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|  *
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|  */
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| static void Load_SIGN(void)
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| {
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| 	int index;
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| 	while ((index = SlIterateArray()) != -1) {
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| 		SignStruct *s = GetSign(index);
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| 
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| 		SlObject(s, _sign_desc);
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| 	}
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| }
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| 
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| const ChunkHandler _sign_chunk_handlers[] = {
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| 	{ 'SIGN', Save_SIGN, Load_SIGN, CH_ARRAY | CH_LAST},
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| };
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