47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| /** @file heightmap.h Functions related to creating heightmaps from files. */
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| 
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| #ifndef HEIGHTMAP_H
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| #define HEIGHTMAP_H
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| 
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| /*
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|  * Order of these enums has to be the same as in lang/english.txt
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|  * Otherwise you will get inconsistent behaviour.
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|  */
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| enum {
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| 	HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
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| 	HM_CLOCKWISE,         ///< Rotate the map clockwise 45 degrees
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| };
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| 
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| /**
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|  * Get the dimensions of a heightmap.
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|  * @param filename to query
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|  * @param x dimension x
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|  * @param y dimension y
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|  * @return Returns false if loading of the image failed.
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|  */
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| bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
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| 
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| /**
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|  * Load a heightmap from file and change the map in his current dimensions
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|  *  to a landscape representing the heightmap.
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|  * It converts pixels to height. The brighter, the higher.
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|  * @param filename of the heighmap file to be imported
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|  */
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| void LoadHeightmap(char *filename);
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| 
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| /**
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|  * Make an empty world where all tiles are of height 'tile_height'.
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|  * @param tile_height of the desired new empty world
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|  */
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| void FlatEmptyWorld(byte tile_height);
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| 
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| /**
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|  * This function takes care of the fact that land in OpenTTD can never differ
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|  * more than 1 in height
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|  */
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| void FixSlopes();
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| 
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| #endif /* HEIGHTMAP_H */
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