 4e09974975
			
		
	
	4e09974975
	
	
	
		
			
			- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
		
			
				
	
	
		
			1117 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1117 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| #include "stdafx.h"
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| #include "openttd.h"
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| #include "currency.h"
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| #include "functions.h"
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| #include "macros.h"
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| #include "screenshot.h"
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| #include "sound.h"
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| #include "string.h"
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| #include "variables.h"
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| #include "network.h"
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| #include "settings.h"
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| 
 | |
| typedef struct IniFile IniFile;
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| typedef struct IniItem IniItem;
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| typedef struct IniGroup IniGroup;
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| typedef struct SettingsMemoryPool SettingsMemoryPool;
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| 
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| static void pool_init(SettingsMemoryPool **pool);
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| static void *pool_alloc(SettingsMemoryPool **pool, uint size);
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| static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size);
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| static void pool_free(SettingsMemoryPool **pool);
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| 
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| struct SettingsMemoryPool {
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| 	uint pos,size;
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| 	SettingsMemoryPool *next;
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| 	byte mem[1];
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| };
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| 
 | |
| static SettingsMemoryPool *pool_new(uint minsize)
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| {
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| 	SettingsMemoryPool *p;
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| 	if (minsize < 4096 - 12) minsize = 4096 - 12;
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| 
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| 	p = malloc(sizeof(SettingsMemoryPool) - 1 + minsize);
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| 	p->pos = 0;
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| 	p->size = minsize;
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| 	p->next = NULL;
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| 	return p;
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| }
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| 
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| static void pool_init(SettingsMemoryPool **pool)
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| {
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| 	*pool = pool_new(0);
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| }
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| 
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| static void *pool_alloc(SettingsMemoryPool **pool, uint size)
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| {
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| 	uint pos;
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| 	SettingsMemoryPool *p = *pool;
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| 
 | |
| 	size = ALIGN(size, sizeof(void*));
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| 
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| 	// first check if there's memory in the next pool
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| 	if (p->next && p->next->pos + size <= p->next->size) {
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| 		p = p->next;
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| 	// then check if there's not memory in the cur pool
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| 	} else if (p->pos + size > p->size) {
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| 		SettingsMemoryPool *n = pool_new(size);
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| 		*pool = n;
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| 		n->next = p;
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| 		p = n;
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| 	}
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| 
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| 	pos = p->pos;
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| 	p->pos += size;
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| 	return p->mem + pos;
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| }
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| 
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| static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size)
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| {
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| 	byte *p = pool_alloc(pool, size + 1);
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| 	p[size] = 0;
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| 	memcpy(p, mem, size);
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| 	return p;
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| }
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| 
 | |
| static void pool_free(SettingsMemoryPool **pool)
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| {
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| 	SettingsMemoryPool *p = *pool, *n;
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| 	*pool = NULL;
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| 	while (p) {
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| 		n = p->next;
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| 		free(p);
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| 		p = n;
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| 	}
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| }
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| 
 | |
| // structs describing the ini format.
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| struct IniItem {
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| 	char *name;
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| 	char *value;
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| 	char *comment;
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| 	IniItem *next;
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| };
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| 
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| struct IniGroup {
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| 	char *name; // name of group
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| 	char *comment; //comment for group
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| 	IniItem *item, **last_item;
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| 	IniGroup *next;
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| 	IniFile *ini;
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| 	IniGroupType type; // type of group
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| };
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| 
 | |
| struct IniFile {
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| 	SettingsMemoryPool *pool;
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| 	IniGroup *group, **last_group;
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| 	char *comment; // last comment in file
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| };
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| 
 | |
| // allocate an inifile object
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| static IniFile *ini_alloc(void)
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| {
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| 	IniFile *ini;
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| 	SettingsMemoryPool *pool;
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| 	pool_init(&pool);
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| 	ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
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| 	ini->pool = pool;
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| 	ini->group = NULL;
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| 	ini->last_group = &ini->group;
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| 	ini->comment = NULL;
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| 	return ini;
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| }
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| 
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| // allocate an ini group object
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| static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
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| {
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| 	IniGroup *grp = pool_alloc(&ini->pool, sizeof(IniGroup));
 | |
| 	grp->ini = ini;
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| 	grp->name = pool_strdup(&ini->pool, grpt, len);
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| 	if(!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans") )
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| 		grp->type = IGT_LIST;
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| 	else
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| 		grp->type = IGT_VARIABLES;
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| 	grp->next = NULL;
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| 	grp->item = NULL;
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| 	grp->comment = NULL;
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| 	grp->last_item = &grp->item;
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| 	*ini->last_group = grp;
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| 	ini->last_group = &grp->next;
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| 	return grp;
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| }
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| 
 | |
| static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
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| {
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| 	IniItem *item = pool_alloc(&group->ini->pool, sizeof(IniItem));
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| 	item->name = pool_strdup(&group->ini->pool, name, len);
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| 	item->next = NULL;
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| 	item->comment = NULL;
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| 	item->value = NULL;
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| 	*group->last_item = item;
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| 	group->last_item = &item->next;
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| 	return item;
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| }
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| 
 | |
| // load an ini file into the "abstract" format
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| static IniFile *ini_load(const char *filename)
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| {
 | |
| 	char buffer[1024], c, *s, *t, *e;
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| 	FILE *in;
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| 	IniFile *ini;
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| 	IniGroup *group = NULL;
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| 	IniItem *item;
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| 
 | |
| 	char *comment = NULL;
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| 	uint comment_size = 0;
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| 	uint comment_alloc = 0;
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| 
 | |
| 	ini = ini_alloc();
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| 
 | |
| 	in = fopen(filename, "r");
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| 	if (in == NULL) return ini;
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| 
 | |
| 	// for each line in the file
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| 	while (fgets(buffer, sizeof(buffer), in)) {
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| 
 | |
| 		// trim whitespace from the left side
 | |
| 		for(s=buffer; s[0] == ' ' || s[0] == '\t'; s++);
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| 
 | |
| 		// trim whitespace from right side.
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| 		e = s + strlen(s);
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| 		while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
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| 		*e = 0;
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| 
 | |
| 		// skip comments and empty lines
 | |
| 		if (*s == '#' || *s == 0) {
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| 			uint ns = comment_size + (e - s + 1);
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| 			uint a = comment_alloc;
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| 			uint pos;
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| 			// add to comment
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| 			if (ns > a) {
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| 				a = max(a, 128);
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| 				do a*=2; while (a < ns);
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| 				comment = realloc(comment, comment_alloc = a);
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| 			}
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| 			pos = comment_size;
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| 			comment_size += (e - s + 1);
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| 			comment[pos + e - s] = '\n'; // comment newline
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| 			memcpy(comment + pos, s, e - s); // copy comment contents
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| 			continue;
 | |
| 		}
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| 
 | |
| 		// it's a group?
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| 		if (s[0] == '[') {
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| 			if (e[-1] != ']')
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| 				ShowInfoF("ini: invalid group name '%s'\n", buffer);
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| 			else
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| 				e--;
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| 			s++; // skip [
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| 			group = ini_group_alloc(ini, s, e - s);
 | |
| 			if (comment_size) {
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| 				group->comment = pool_strdup(&ini->pool, comment, comment_size);
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| 				comment_size = 0;
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| 			}
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| 		} else if (group) {
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| 			// find end of keyname
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| 			for(t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}
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| 
 | |
| 			// it's an item in an existing group
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| 			item = ini_item_alloc(group, s, t-s);
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| 			if (comment_size) {
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| 				item->comment = pool_strdup(&ini->pool, comment, comment_size);
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| 				comment_size = 0;
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| 			}
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| 
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| 			// for list items, the name and value are the same:
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| 			if( group->type == IGT_LIST ) {
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| 				item->value = item->name;
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| 				continue;
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| 			}
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| 
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| 			// find start of parameter
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| 			while (*t == '=' || *t == ' ' || *t == '\t') t++;
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| 
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| 
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| 			// remove starting quotation marks
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| 			if(*t=='\"') t++;
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| 			// remove ending quotation marks
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| 			e = t + strlen(t);
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| 			if(e>t && e[-1] =='\"') e--;
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| 			*e = 0;
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| 
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| 			item->value = pool_strdup(&ini->pool, t, e - t);
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| 		} else {
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| 			// it's an orphan item
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| 			ShowInfoF("ini: '%s' outside of group\n", buffer);
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| 		}
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| 	}
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| 
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| 	if (comment_size) {
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| 		ini->comment = pool_strdup(&ini->pool, comment, comment_size);
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| 		comment_size = 0;
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| 	}
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| 
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| 	free(comment);
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| 	fclose(in);
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| 
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| 	return ini;
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| }
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| 
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| // lookup a group or make a new one
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| static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
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| {
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| 	IniGroup *group;
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| 
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| 	if (len == -1) len = strlen(name);
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| 
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| 	// does it exist already?
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| 	for(group = ini->group; group; group = group->next)
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| 		if (!memcmp(group->name, name, len) && group->name[len] == 0)
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| 			return group;
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| 
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| 	// otherwise make a new one
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| 	group = ini_group_alloc(ini, name, len);
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| 	group->comment = pool_strdup(&ini->pool, "\n", 1);
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| 	return group;
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| }
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| 
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| // lookup an item or make a new one
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| static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
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| {
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| 	IniItem *item;
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| 	uint len = strlen(name);
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| 
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| 	for(item = group->item; item; item = item->next)
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| 		if (!strcmp(item->name, name))
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| 			return item;
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| 
 | |
| 	if (!create) return NULL;
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| 
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| 	// otherwise make a new one
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| 	item = ini_item_alloc(group, name, len);
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| 	return item;
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| }
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| 
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| // save ini file from the "abstract" format.
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| static bool ini_save(const char *filename, IniFile *ini)
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| {
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| 	FILE *f;
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| 	IniGroup *group;
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| 	IniItem *item;
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| 
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| 	f = fopen(filename, "w");
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| 	if (f == NULL) return false;
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| 
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| 	for(group = ini->group; group; group = group->next) {
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| 		if (group->comment) fputs(group->comment, f);
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| 		fprintf(f, "[%s]\n", group->name);
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| 		for(item = group->item; item; item = item->next) {
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| 			if (item->comment) fputs(item->comment, f);
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| 			if(group->type==IGT_LIST)
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| 				fprintf(f, "%s\n", item->value ? item->value : "");
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| 			else
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| 				fprintf(f, "%s = %s\n", item->name, item->value ? item->value : "");
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| 		}
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| 	}
 | |
| 	if (ini->comment) fputs(ini->comment, f);
 | |
| 
 | |
| 	fclose(f);
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void ini_free(IniFile *ini)
 | |
| {
 | |
| 	pool_free(&ini->pool);
 | |
| }
 | |
| 
 | |
| static int lookup_oneofmany(const char *many, const char *one, int onelen)
 | |
| {
 | |
| 	const char *s;
 | |
| 	int idx;
 | |
| 
 | |
| 	if (onelen == -1) onelen = strlen(one);
 | |
| 
 | |
| 	// check if it's an integer
 | |
| 	if (*one >= '0' && *one <= '9')
 | |
| 		return strtoul(one, NULL, 0);
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| 
 | |
| 	idx = 0;
 | |
| 	for(;;) {
 | |
| 		// find end of item
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| 		s = many;
 | |
| 		while (*s != '|' && *s != 0) s++;
 | |
| 		if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
 | |
| 		if (*s == 0) return -1;
 | |
| 		many = s + 1;
 | |
| 		idx++;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static uint32 lookup_manyofmany(const char *many, const char *str)
 | |
| {
 | |
| 	const char *s;
 | |
| 	int r;
 | |
| 	uint32 res = 0;
 | |
| 
 | |
| 	for(;;) {
 | |
| 		// skip "whitespace"
 | |
| 		while (*str == ' ' || *str == '\t' || *str == '|') str++;
 | |
| 		if (*str == 0) break;
 | |
| 
 | |
| 		s = str;
 | |
| 		while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
 | |
| 
 | |
| 		r = lookup_oneofmany(many, str, s - str);
 | |
| 		if (r == -1) return (uint32)-1;
 | |
| 
 | |
| 		res |= (1 << r);
 | |
| 		if (*s == 0) break;
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| 		str = s + 1;
 | |
| 	}
 | |
| 	return res;
 | |
| }
 | |
| 
 | |
| static int parse_intlist(const char *p, int *items, int maxitems)
 | |
| {
 | |
| 	int n = 0, v;
 | |
| 	char *end;
 | |
| 
 | |
| 	for(;;) {
 | |
| 		v = strtol(p, &end, 0);
 | |
| 		if (p == end || n == maxitems) return -1;
 | |
| 		p = end;
 | |
| 		items[n++] = v;
 | |
| 		if (*p == 0) break;
 | |
| 		if (*p != ',') return -1;
 | |
| 		p++;
 | |
| 	}
 | |
| 
 | |
| 	return n;
 | |
| }
 | |
| 
 | |
| static bool load_intlist(const char *str, void *array, int nelems, int type)
 | |
| {
 | |
| 	int items[64];
 | |
| 	int i,nitems;
 | |
| 
 | |
| 	if (str == NULL) {
 | |
| 		memset(items, 0, sizeof(items));
 | |
| 		nitems = nelems;
 | |
| 	} else {
 | |
| 		nitems = parse_intlist(str, items, lengthof(items));
 | |
| 		if (nitems != nelems)
 | |
| 			return false;
 | |
| 	}
 | |
| 
 | |
| 	switch(type) {
 | |
| 	case SDT_INT8 >> 4:
 | |
| 	case SDT_UINT8 >> 4:
 | |
| 		for(i=0; i!=nitems; i++) ((byte*)array)[i] = items[i];
 | |
| 		break;
 | |
| 	case SDT_INT16 >> 4:
 | |
| 	case SDT_UINT16 >> 4:
 | |
| 		for(i=0; i!=nitems; i++) ((uint16*)array)[i] = items[i];
 | |
| 		break;
 | |
| 	case SDT_INT32 >> 4:
 | |
| 	case SDT_UINT32 >> 4:
 | |
| 		for(i=0; i!=nitems; i++) ((uint32*)array)[i] = items[i];
 | |
| 		break;
 | |
| 	default:
 | |
| 		NOT_REACHED();
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void make_intlist(char *buf, void *array, int nelems, int type)
 | |
| {
 | |
| 	int i, v = 0;
 | |
| 	byte *p = (byte*)array;
 | |
| 	for(i=0; i!=nelems; i++) {
 | |
| 		switch(type) {
 | |
| 		case SDT_INT8 >> 4: v = *(int8*)p; p += 1; break;
 | |
| 		case SDT_UINT8 >> 4:v = *(byte*)p; p += 1; break;
 | |
| 		case SDT_INT16 >> 4:v = *(int16*)p; p += 2; break;
 | |
| 		case SDT_UINT16 >> 4:v = *(uint16*)p; p += 2; break;
 | |
| 		case SDT_INT32 >> 4:v = *(int32*)p; p += 4; break;
 | |
| 		case SDT_UINT32 >> 4:v = *(uint32*)p; p += 4; break;
 | |
| 		default: NOT_REACHED();
 | |
| 		}
 | |
| 		buf += sprintf(buf, i ? ",%d" : "%d", v);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void make_oneofmany(char *buf, const char *many, int i)
 | |
| {
 | |
| 	int orig_i = i;
 | |
| 	char c;
 | |
| 
 | |
| 	while (--i >= 0) {
 | |
| 		do {
 | |
| 			many++;
 | |
| 			if (many[-1] == 0) {
 | |
| 				sprintf(buf, "%d", orig_i);
 | |
| 				return;
 | |
| 			}
 | |
| 		} while (many[-1] != '|');
 | |
| 	}
 | |
| 
 | |
| 	// copy until | or 0
 | |
| 	while ((c=*many++) != 0 && c != '|')
 | |
| 		*buf++ = c;
 | |
| 	*buf = 0;
 | |
| }
 | |
| 
 | |
| static void make_manyofmany(char *buf, const char *many, uint32 x)
 | |
| {
 | |
| 	const char *start;
 | |
| 	int i = 0;
 | |
| 	bool init = true;
 | |
| 
 | |
| 	do {
 | |
| 		start = many;
 | |
| 		while (*many != 0 && *many != '|') many++;
 | |
| 		if (x & 1) {
 | |
| 			if (!init) *buf++ = '|';
 | |
| 			init = false;
 | |
| 			if (start == many) {
 | |
| 				buf += sprintf(buf, "%d", i);
 | |
| 			} else {
 | |
| 				memcpy(buf, start, many - start);
 | |
| 				buf += many - start;
 | |
| 			}
 | |
| 		}
 | |
| 		if (*many == '|') many++;
 | |
| 	} while (++i, x>>=1);
 | |
| 	*buf = 0;
 | |
| }
 | |
| 
 | |
| static const void *string_to_val(const SettingDesc *desc, const char *str)
 | |
| {
 | |
| 	uint32 val;
 | |
| 	char *end;
 | |
| 
 | |
| 	switch(desc->flags & 0xF) {
 | |
| 	case SDT_INTX:
 | |
| 		val = strtoul(str, &end, 0);
 | |
| 		if (*end != 0) ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
 | |
| 		return (void*)val;
 | |
| 	case SDT_ONEOFMANY: {
 | |
| 		int r = lookup_oneofmany((const char*)desc->b, str, -1);
 | |
| 		if (r != -1) return (void*)r;
 | |
| 		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	case SDT_MANYOFMANY: {
 | |
| 		uint32 r = lookup_manyofmany(desc->b, str);
 | |
| 		if (r != (uint32)-1) return (void*)r;
 | |
| 		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	case SDT_BOOLX:
 | |
| 		if (!strcmp(str, "true") || !strcmp(str, "on") || !strcmp(str, "1"))
 | |
| 			return (void*)true;
 | |
| 		if (!strcmp(str, "false") || !strcmp(str, "off") || !strcmp(str, "0"))
 | |
| 			return (void*)false;
 | |
| 		ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
 | |
| 		break;
 | |
| 
 | |
| 	case SDT_STRING:
 | |
| 	case SDT_STRINGBUF:
 | |
| 	case SDT_STRINGQUOT:
 | |
| 	case SDT_INTLIST:
 | |
| 	case SDT_CHAR:
 | |
| 		return str;
 | |
| 	}
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static void load_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname)
 | |
| {
 | |
| 	IniGroup *group_def = ini_getgroup(ini, grpname, -1), *group;
 | |
| 	IniItem *item;
 | |
| 	const void *p;
 | |
| 	void *ptr;
 | |
| 
 | |
| 	for (;desc->name;desc++) {
 | |
| 		// group override?
 | |
| 		const char *s = strchr(desc->name, '.');
 | |
| 		if (s) {
 | |
| 			group = ini_getgroup(ini, desc->name, s - desc->name);
 | |
| 			s++;
 | |
| 		} else {
 | |
| 			s = desc->name;
 | |
| 			group = group_def;
 | |
| 		}
 | |
| 
 | |
| 		item = ini_getitem(group, s, false);
 | |
| 		if (!item) {
 | |
| 			p = desc->def;
 | |
| 		} else {
 | |
| 			p = string_to_val(desc, item->value);
 | |
| 		}
 | |
| 
 | |
| 		// get ptr to array
 | |
| 		ptr = desc->ptr;
 | |
| 
 | |
| 		switch(desc->flags & 0xF) {
 | |
| 		// all these are stored in the same way
 | |
| 		case SDT_INTX:
 | |
| 		case SDT_ONEOFMANY:
 | |
| 		case SDT_MANYOFMANY:
 | |
| 		case SDT_BOOLX:
 | |
| 			switch(desc->flags >> 4 & 7) {
 | |
| 			case SDT_INT8 >> 4:
 | |
| 			case SDT_UINT8 >> 4:
 | |
| 				*(byte*)ptr = (byte)(uint)p;
 | |
| 				break;
 | |
| 			case SDT_INT16 >> 4:
 | |
| 			case SDT_UINT16 >> 4:
 | |
| 				*(uint16*)ptr = (uint16)(uint)p;
 | |
| 				break;
 | |
| 			case SDT_INT32 >> 4:
 | |
| 			case SDT_UINT32 >> 4:
 | |
| 				*(uint32*)ptr = (uint32)p;
 | |
| 				break;
 | |
| 			default:
 | |
| 				NOT_REACHED();
 | |
| 			}
 | |
| 			break;
 | |
| 		case SDT_STRING:
 | |
| 			free(*(char**)ptr);
 | |
| 			*(char**)ptr = strdup((const char*)p);
 | |
| 			break;
 | |
| 		case SDT_STRINGBUF:
 | |
| 		case SDT_STRINGQUOT:
 | |
| 			if (p) ttd_strlcpy((char*)ptr, p, desc->flags >> 16);
 | |
| 			break;
 | |
| 
 | |
| 		case SDT_CHAR:
 | |
| 			*(char*)ptr = *(char*)p;
 | |
| 			break;
 | |
| 
 | |
| 		case SDT_INTLIST: {
 | |
| 			if (!load_intlist(p, ptr, desc->flags >> 16, desc->flags >> 4 & 7))
 | |
| 				ShowInfoF("ini: error in array '%s'", desc->name);
 | |
| 			break;
 | |
| 		}
 | |
| 		default:
 | |
| 			NOT_REACHED();
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void save_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname)
 | |
| {
 | |
| 	IniGroup *group_def = NULL, *group;
 | |
| 	IniItem *item;
 | |
| 	const void *p;
 | |
| 	void *ptr;
 | |
| 	uint32 i = 0;
 | |
| 	char buf[512]; // setting buffer
 | |
| 	const char *s;
 | |
| 
 | |
| 	for (;desc->name;desc++) {
 | |
| 		if (desc->flags & SDT_NOSAVE)
 | |
| 			continue;
 | |
| 
 | |
| 		// group override?
 | |
| 		s = strchr(desc->name, '.');
 | |
| 		if (s) {
 | |
| 			group = ini_getgroup(ini, desc->name, s - desc->name);
 | |
| 			s++;
 | |
| 		} else {
 | |
| 			if (group_def == NULL)
 | |
| 				group_def = ini_getgroup(ini, grpname, -1);
 | |
| 			s = desc->name;
 | |
| 			group = group_def;
 | |
| 		}
 | |
| 
 | |
| 		item = ini_getitem(group, s, true);
 | |
| 
 | |
| 		// get ptr to array
 | |
| 		ptr = desc->ptr;
 | |
| 
 | |
| 		if (item->value != NULL) {
 | |
| 			// check if the value is the same as the old value
 | |
| 			p = string_to_val(desc, item->value);
 | |
| 
 | |
| 			switch(desc->flags & 0xF) {
 | |
| 			case SDT_INTX:
 | |
| 			case SDT_ONEOFMANY:
 | |
| 			case SDT_MANYOFMANY:
 | |
| 			case SDT_BOOLX:
 | |
| 				switch(desc->flags >> 4 & 7) {
 | |
| 				case SDT_INT8 >> 4:
 | |
| 				case SDT_UINT8 >> 4:
 | |
| 					if (*(byte*)ptr == (byte)(uint)p)
 | |
| 						continue;
 | |
| 					break;
 | |
| 				case SDT_INT16 >> 4:
 | |
| 				case SDT_UINT16 >> 4:
 | |
| 					if (*(uint16*)ptr == (uint16)(uint)p)
 | |
| 						continue;
 | |
| 					break;
 | |
| 				case SDT_INT32 >> 4:
 | |
| 				case SDT_UINT32 >> 4:
 | |
| 					if (*(uint32*)ptr == (uint32)p)
 | |
| 						continue;
 | |
| 					break;
 | |
| 				default:
 | |
| 					NOT_REACHED();
 | |
| 				}
 | |
| 				break;
 | |
| 			case SDT_STRING:
 | |
| 				assert(0);
 | |
| 				break;
 | |
| 			case SDT_INTLIST:
 | |
| 				// assume intlist is always changed.
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		switch(desc->flags & 0xF) {
 | |
| 		case SDT_INTX:
 | |
| 		case SDT_ONEOFMANY:
 | |
| 		case SDT_MANYOFMANY:
 | |
| 		case SDT_BOOLX:
 | |
| 			switch(desc->flags >> 4 & 7) {
 | |
| 			case SDT_INT8 >> 4: i = *(int8*)ptr; break;
 | |
| 			case SDT_UINT8 >> 4:i = *(byte*)ptr; break;
 | |
| 			case SDT_INT16 >> 4:i = *(int16*)ptr; break;
 | |
| 			case SDT_UINT16 >> 4:i = *(uint16*)ptr; break;
 | |
| 			case SDT_INT32 >> 4:i = *(int32*)ptr; break;
 | |
| 			case SDT_UINT32 >> 4:i = *(uint32*)ptr; break;
 | |
| 			default:
 | |
| 				NOT_REACHED();
 | |
| 			}
 | |
| 			switch(desc->flags & 0xF) {
 | |
| 			case SDT_INTX:
 | |
| 				sprintf(buf, "%u", i);
 | |
| 				break;
 | |
| 			case SDT_ONEOFMANY:
 | |
| 				make_oneofmany(buf, (const char*)desc->b, i);
 | |
| 				break;
 | |
| 			case SDT_MANYOFMANY:
 | |
| 				make_manyofmany(buf, (const char*)desc->b, i);
 | |
| 				break;
 | |
| 			case SDT_BOOLX:
 | |
| 				strcpy(buf, i ? "true" : "false");
 | |
| 				break;
 | |
| 			default:
 | |
| 				NOT_REACHED();
 | |
| 			}
 | |
| 			break;
 | |
| 		case SDT_STRINGQUOT:
 | |
| 			sprintf(buf, "\"%s\"", (char*)ptr);
 | |
| 			break;
 | |
| 		case SDT_STRINGBUF:
 | |
| 			strcpy(buf, (char*)ptr);
 | |
| 			break;
 | |
| 		case SDT_STRING:
 | |
| 			strcpy(buf, *(char**)ptr);
 | |
| 			break;
 | |
| 		case SDT_INTLIST:
 | |
| 			make_intlist(buf, ptr, desc->flags >> 16, desc->flags >> 4 & 7);
 | |
| 			break;
 | |
| 
 | |
| 		case SDT_CHAR:
 | |
| 			sprintf(buf, "\"%c\"", *(char*)ptr);
 | |
| 			break;
 | |
| 		}
 | |
| 		// the value is different, that means we have to write it to the ini
 | |
| 		item->value = pool_strdup(&ini->pool, buf, strlen(buf));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| //***************************
 | |
| // TTD specific INI stuff
 | |
| //***************************
 | |
| 
 | |
| #ifndef EXTERNAL_PLAYER
 | |
| #define EXTERNAL_PLAYER "timidity"
 | |
| #endif
 | |
| 
 | |
| static const SettingDesc music_settings[] = {
 | |
| 	{"playlist",	SDT_UINT8,	(void*)0,			&msf.playlist, NULL},
 | |
| 	{"music_vol", SDT_UINT8,	(void*)128,		&msf.music_vol, NULL},
 | |
| 	{"effect_vol",SDT_UINT8,	(void*)128,		&msf.effect_vol, NULL},
 | |
| 	{"custom_1",	SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_1) << 16, NULL, &msf.custom_1, NULL},
 | |
| 	{"custom_2",	SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_2) << 16, NULL, &msf.custom_2, NULL},
 | |
| 	{"playing",		SDT_BOOL,		(void*)true,	&msf.btn_down, NULL},
 | |
| 	{"shuffle",		SDT_BOOL,		(void*)false, &msf.shuffle, NULL},
 | |
| 	{"extmidi",   SDT_STRINGBUF | (lengthof(msf.extmidi)<<16), EXTERNAL_PLAYER, &msf.extmidi, NULL},
 | |
| 	{NULL,				0,					NULL,					NULL,																NULL}
 | |
| };
 | |
| 
 | |
| static const SettingDesc win32_settings[] = {
 | |
| 	{"display_hz",				SDT_UINT, (void*)0,			&_display_hz,					NULL},
 | |
| 	{"force_full_redraw", SDT_BOOL, (void*)false, &_force_full_redraw,	NULL},
 | |
| 	{"fullscreen_bpp",		SDT_UINT, (void*)8,			&_fullscreen_bpp,			NULL},
 | |
| 	{"double_size",				SDT_BOOL, (void*)false, &_double_size,				NULL},
 | |
| 	{NULL,								0,				NULL,					NULL,									NULL}
 | |
| };
 | |
| 
 | |
| static const SettingDesc misc_settings[] = {
 | |
| 	{"display_opt",				SDT_MANYOFMANY | SDT_UINT8, (void*)(DO_SHOW_TOWN_NAMES|DO_SHOW_STATION_NAMES|DO_SHOW_SIGNS|DO_FULL_ANIMATION|DO_FULL_DETAIL|DO_TRANS_BUILDINGS|DO_WAYPOINTS), &_display_opt, "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|TRANS_BUILDINGS|FULL_DETAIL|WAYPOINTS"},
 | |
| 	{"news_display_opt",	SDT_UINT32,		"0xAAAAAAAA",		&_news_display_opt,		NULL}, // default to all full messages: 10101010101010101010 = 0xAAAAAAAA
 | |
| 	{"news_ticker_sound", SDT_BOOL,     (void*)true, &_news_ticker_sound,   NULL},
 | |
| 	{"fullscreen",				SDT_BOOL,			(void*)false, &_fullscreen,					NULL},
 | |
| 	{"videodriver",				SDT_STRINGBUF | (lengthof(_ini_videodriver)<<16) | SDT_NOSAVE,NULL,			_ini_videodriver,				NULL},
 | |
| 	{"musicdriver",				SDT_STRINGBUF | (lengthof(_ini_musicdriver)<<16) | SDT_NOSAVE,NULL,			_ini_musicdriver,				NULL},
 | |
| 	{"sounddriver",				SDT_STRINGBUF | (lengthof(_ini_sounddriver)<<16) | SDT_NOSAVE,NULL,			_ini_sounddriver,				NULL},
 | |
| 	{"language",					SDT_STRINGBUF | lengthof(_dynlang.curr_file)<<16,							NULL,			_dynlang.curr_file,			NULL},
 | |
| 	{"resolution",				SDT_UINT16 | SDT_INTLIST | lengthof(_cur_resolution) << 16,		"640,480",_cur_resolution,				NULL},
 | |
| 	{"screenshot_format", SDT_STRINGBUF | (lengthof(_screenshot_format_name)<<16),			NULL,			_screenshot_format_name,NULL},
 | |
| 	{"savegame_format",		SDT_STRINGBUF | (lengthof(_savegame_format)<<16),							NULL,			_savegame_format,				NULL},
 | |
| 	{"rightclick_emulate",SDT_BOOL,			(void*)false, &_rightclick_emulate, NULL},
 | |
| 	{NULL,								0,						NULL,					NULL,									NULL}
 | |
| };
 | |
| 
 | |
| #ifdef ENABLE_NETWORK
 | |
| static const SettingDesc network_settings[] = {
 | |
| 	{"sync_freq",				SDT_UINT16 | SDT_NOSAVE,	(void*)100,			&_network_sync_freq,		NULL},
 | |
| 	{"frame_freq",			SDT_UINT8 | SDT_NOSAVE,	(void*)0,			&_network_frame_freq,		NULL},
 | |
| 	{"max_join_time",		SDT_UINT16,	(void*)500,	&_network_max_join_time,	NULL},
 | |
| 	{"pause_on_join",		SDT_BOOL, (void*)false, &_network_pause_on_join, NULL},
 | |
| 	{"server_bind_ip",	SDT_STRINGBUF | (lengthof(_network_server_bind_ip_host) << 16),	"0.0.0.0",	&_network_server_bind_ip_host,	NULL},
 | |
| 	{"server_port",			SDT_UINT,	(void*)NETWORK_DEFAULT_PORT,	&_network_server_port,	NULL},
 | |
| 	{"server_advertise",SDT_BOOL, (void*)false, &_network_advertise, NULL},
 | |
| 	{"lan_internet",		SDT_UINT8, (void*)0, &_network_lan_internet, NULL},
 | |
| 	{"player_name",			SDT_STRINGBUF | (lengthof(_network_player_name) << 16), NULL, &_network_player_name, NULL},
 | |
| 	{"server_password",	SDT_STRINGBUF | (lengthof(_network_server_password) << 16), NULL, &_network_server_password, NULL},
 | |
| 	{"rcon_password",		SDT_STRINGBUF | (lengthof(_network_rcon_password) << 16), NULL, &_network_rcon_password, NULL},
 | |
| 	{"server_name",			SDT_STRINGBUF | (lengthof(_network_server_name) << 16), NULL, &_network_server_name, NULL},
 | |
| 	{"connect_to_ip",		SDT_STRINGBUF | (lengthof(_network_default_ip) << 16), NULL, &_network_default_ip, NULL},
 | |
| 	{"network_id",			SDT_STRINGBUF | (lengthof(_network_unique_id) << 16), NULL, &_network_unique_id, NULL},
 | |
| 	{"autoclean_companies", SDT_BOOL, (void*)false, &_network_autoclean_companies, NULL},
 | |
| 	{"autoclean_unprotected", SDT_UINT8, (void*)12, &_network_autoclean_unprotected, NULL},
 | |
| 	{"autoclean_protected", SDT_UINT8, (void*)36, &_network_autoclean_protected, NULL},
 | |
| 	{"restart_game_date", SDT_UINT16, (void*)0, &_network_restart_game_date, NULL},
 | |
| 	{NULL,							0,											NULL,					NULL,										NULL}
 | |
| };
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 
 | |
| static const SettingDesc debug_settings[] = {
 | |
| 	{"savedump_path",		SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL},
 | |
| 	{"savedump_first",	SDT_UINT | SDT_NOSAVE,	0,				&_savedump_first, NULL},
 | |
| 	{"savedump_freq",		SDT_UINT | SDT_NOSAVE,	(void*)1, &_savedump_freq,	NULL},
 | |
| 	{"savedump_last",		SDT_UINT | SDT_NOSAVE,	0,				&_savedump_last,	NULL},
 | |
| 	{NULL,							0,											NULL,			NULL,							NULL}
 | |
| };
 | |
| 
 | |
| /* The settings showed when opened in the intro-menu. These values also are saved to
 | |
|  * openttd.cfg, thus _opt_newgame is used here (not _opt which is used ingame with loaded games!) */
 | |
| static const SettingDesc gameopt_settings[] = {
 | |
|   {"diff_level",  SDT_UINT8,                  (void*)9, &_opt_newgame.diff_level, NULL},
 | |
|   {"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, &_opt_newgame.diff, NULL},
 | |
|   {"currency",    SDT_UINT8 | SDT_ONEOFMANY,  (void*)0, &_opt_newgame.currency,   "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom" },
 | |
|   {"distances",   SDT_UINT8 | SDT_ONEOFMANY,  (void*)1, &_opt_newgame.kilometers, "imperial|metric" },
 | |
|   {"town_names",  SDT_UINT8 | SDT_ONEOFMANY,  (void*)0, &_opt_newgame.town_name,  "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss" },
 | |
|   {"landscape",   SDT_UINT8 | SDT_ONEOFMANY,  (void*)0, &_opt_newgame.landscape,  "normal|hilly|desert|candy" },
 | |
|   {"autosave",    SDT_UINT8 | SDT_ONEOFMANY,  (void*)1, &_opt_newgame.autosave,   "off|monthly|quarterly|half year|yearly" },
 | |
|   {"road_side",   SDT_UINT8 | SDT_ONEOFMANY,  (void*)1, &_opt_newgame.road_side,  "left|right" },
 | |
|   {NULL,          0,                          NULL,     NULL,                     NULL}
 | |
| };
 | |
| 
 | |
| #if !defined(MAX_NUM_AUTOSAVES)
 | |
| // no custom default max number of autosaves have been set in the makefile, so we will set the default max to 16
 | |
| #define MAX_NUM_AUTOSAVES 16
 | |
| #endif
 | |
| 
 | |
| // The player-based settings (are not send over the network)
 | |
| // Not everything can just be added to this list. For example, service_interval
 | |
| //  can not be done, because every client assigns the service_interval value to the
 | |
| //  v->service_interval, meaning that every client assigns his value to the interval.
 | |
| //  If the setting was player-based, that would mean that vehicles could deside on
 | |
| //  different moments that they are heading back to a service depot, causing desyncs
 | |
| //  on a massive scale.
 | |
| // Short, you can only add settings that does stuff for the screen, GUI, that kind
 | |
| //  of stuff.
 | |
| static const SettingDesc patch_player_settings[] = {
 | |
| 	{"vehicle_speed",				SDT_BOOL,		(void*)true,	&_patches.vehicle_speed,				NULL},
 | |
| 
 | |
| 	{"lost_train_days",			SDT_UINT16, (void*)180,		&_patches.lost_train_days,			NULL},
 | |
| 	{"train_income_warn",		SDT_BOOL,		(void*)true,	&_patches.train_income_warn,		NULL},
 | |
| 	{"order_review_system", SDT_UINT8,	(void*)2,			&_patches.order_review_system,	NULL},
 | |
| 
 | |
| 	{"status_long_date",		SDT_BOOL,		(void*)true,	&_patches.status_long_date,			NULL},
 | |
| 	{"show_finances",				SDT_BOOL,		(void*)true,	&_patches.show_finances,				NULL},
 | |
| 	{"autoscroll",					SDT_BOOL,		(void*)false,	&_patches.autoscroll,						NULL},
 | |
| 	{"reverse_scroll",      SDT_BOOL,   (void*)false, &_patches.reverse_scroll,       NULL},
 | |
| 	{"errmsg_duration",			SDT_UINT8,	(void*)5,			&_patches.errmsg_duration,			NULL},
 | |
| 	{"toolbar_pos",					SDT_UINT8,	(void*)0,			&_patches.toolbar_pos,					NULL},
 | |
| 	{"keep_all_autosave",		SDT_BOOL,		(void*)false, &_patches.keep_all_autosave,		NULL},
 | |
| 	{"autosave_on_exit",		SDT_BOOL,		(void*)false, &_patches.autosave_on_exit,			NULL},
 | |
| 	{"max_autosave_num",			SDT_UINT8, (void*)MAX_NUM_AUTOSAVES,		&_patches.max_num_autosaves,			NULL},
 | |
| 
 | |
| 	{"bridge_pillars",			SDT_BOOL,		(void*)true,	&_patches.bridge_pillars,				NULL},
 | |
| 	{"invisible_trees",			SDT_BOOL,		(void*)false, &_patches.invisible_trees,			NULL},
 | |
| 	{"drag_signals_density",SDT_UINT8,	(void*)4,			&_patches.drag_signals_density, NULL},
 | |
| 
 | |
| 	{"window_snap_radius",  SDT_UINT8,  (void*)10,    &_patches.window_snap_radius,   NULL},
 | |
| 
 | |
| 	{"autorenew",						SDT_BOOL,		(void*)false,	&_patches.autorenew,						NULL},
 | |
| 	{"autorenew_months",		SDT_INT16,	(void*)-6,		&_patches.autorenew_months,			NULL},
 | |
| 	{"autorenew_money",			SDT_INT32,	(void*)100000,&_patches.autorenew_money,			NULL},
 | |
| 
 | |
| 	{"population_in_label",	SDT_BOOL,		(void*)true,	&_patches.population_in_label,	NULL},
 | |
| 	{"link_terraform_toolbar",       SDT_BOOL,   (void*)false, &_patches.link_terraform_toolbar,       NULL},
 | |
| 
 | |
| 	{NULL,									0,					NULL,					NULL,																						NULL}
 | |
| };
 | |
| 
 | |
| // Non-static, needed in network_server.c
 | |
| const SettingDesc patch_settings[] = {
 | |
| 	{"build_on_slopes",			SDT_BOOL,		(void*)true,	&_patches.build_on_slopes,			NULL},
 | |
| 	{"mammoth_trains",			SDT_BOOL,		(void*)true,	&_patches.mammoth_trains,				NULL},
 | |
| 	{"join_stations",				SDT_BOOL,		(void*)true,	&_patches.join_stations,				NULL},
 | |
| 	{"station_spread",			SDT_UINT8,	(void*)12,		&_patches.station_spread,				NULL},
 | |
| 	{"full_load_any",				SDT_BOOL,		(void*)true,	&_patches.full_load_any,				NULL},
 | |
| 	{"modified_catchment", 	SDT_BOOL,		(void*)true,	&_patches.modified_catchment,		NULL},
 | |
| 
 | |
| 
 | |
| 	{"inflation",						SDT_BOOL,		(void*)true,	&_patches.inflation,						NULL},
 | |
| 	{"selectgoods",					SDT_BOOL,		(void*)true,	&_patches.selectgoods,					NULL},
 | |
| 	{"longbridges",					SDT_BOOL,		(void*)true, &_patches.longbridges,					NULL},
 | |
| 	{"gotodepot",						SDT_BOOL,		(void*)true,	&_patches.gotodepot,						NULL},
 | |
| 
 | |
| 	{"build_rawmaterial_ind",	SDT_BOOL, (void*)false, &_patches.build_rawmaterial_ind,NULL},
 | |
| 	{"multiple_industry_per_town",SDT_BOOL, (void*)false, &_patches.multiple_industry_per_town, NULL},
 | |
| 	{"same_industry_close",	SDT_BOOL,		(void*)false, &_patches.same_industry_close,	NULL},
 | |
| 
 | |
| 	{"signal_side",					SDT_BOOL,		(void*)true,	&_patches.signal_side,					NULL},
 | |
| 
 | |
| 	{"new_nonstop",					SDT_BOOL,		(void*)false,	&_patches.new_nonstop,					NULL},
 | |
| 	{"roadveh_queue",				SDT_BOOL,		(void*)true,	&_patches.roadveh_queue,				NULL},
 | |
| 
 | |
| 	{"snow_line_height",		SDT_UINT8,	(void*)7,			&_patches.snow_line_height,			NULL},
 | |
| 
 | |
| 	{"bribe",								SDT_BOOL,		(void*)true,	&_patches.bribe,								NULL},
 | |
| 
 | |
| 	{"nonuniform_stations",	SDT_BOOL,		(void*)true,	&_patches.nonuniform_stations,	NULL},
 | |
| 	{"always_small_airport",SDT_BOOL,		(void*)false,	&_patches.always_small_airport,	NULL},
 | |
| 	{"realistic_acceleration",SDT_BOOL, (void*)false,	&_patches.realistic_acceleration,	NULL},
 | |
| 	{"wagon_speed_limits",  SDT_BOOL,   (void*)true,  &_patches.wagon_speed_limits,   NULL},
 | |
| 	{"forbid_90_deg",				SDT_BOOL, 	(void*)false, &_patches.forbid_90_deg,					NULL},
 | |
| 	{"improved_load",				SDT_BOOL,		(void*)false,	&_patches.improved_load,				NULL},
 | |
| 
 | |
| 	{"max_trains",					SDT_UINT16,	(void*)500,		&_patches.max_trains,						NULL},
 | |
| 	{"max_roadveh",					SDT_UINT16,	(void*)500,		&_patches.max_roadveh,					NULL},
 | |
| 	{"max_aircraft",				SDT_UINT16,	(void*)200,		&_patches.max_aircraft,					NULL},
 | |
| 	{"max_ships",						SDT_UINT16,	(void*)300,		&_patches.max_ships,						NULL},
 | |
| 
 | |
| 	{"servint_ispercent",		SDT_BOOL,		(void*)false,	&_patches.servint_ispercent,		NULL},
 | |
| 	{"servint_trains",			SDT_UINT16, (void*)150,		&_patches.servint_trains,				NULL},
 | |
| 	{"servint_roadveh",			SDT_UINT16, (void*)150,		&_patches.servint_roadveh,			NULL},
 | |
| 	{"servint_ships",				SDT_UINT16, (void*)360,		&_patches.servint_ships,				NULL},
 | |
| 	{"servint_aircraft",		SDT_UINT16, (void*)100,		&_patches.servint_aircraft,			NULL},
 | |
| 	{"no_servicing_if_no_breakdowns", SDT_BOOL, (void*)0, &_patches.no_servicing_if_no_breakdowns, NULL},
 | |
| 
 | |
| 	{"pf_maxlength",				SDT_UINT16, (void*)512,		&_patches.pf_maxlength,					NULL},
 | |
| 	{"pf_maxdepth",					SDT_UINT8,	(void*)16,		&_patches.pf_maxdepth,					NULL},
 | |
| 
 | |
| 
 | |
| 	{"ai_disable_veh_train",SDT_BOOL,		(void*)false, &_patches.ai_disable_veh_train,	NULL},
 | |
| 	{"ai_disable_veh_roadveh",SDT_BOOL,	(void*)false, &_patches.ai_disable_veh_roadveh,	NULL},
 | |
| 	{"ai_disable_veh_aircraft",SDT_BOOL,(void*)false, &_patches.ai_disable_veh_aircraft,NULL},
 | |
| 	{"ai_disable_veh_ship",	SDT_BOOL,		(void*)false, &_patches.ai_disable_veh_ship,	NULL},
 | |
| 	{"starting_date",				SDT_UINT32, (void*)1950,	&_patches.starting_date,				NULL},
 | |
| 	{"ending_date",				  SDT_UINT32, (void*)2051,	&_patches.ending_date,				  NULL},
 | |
| 
 | |
| 	{"colored_news_date",		SDT_UINT32, (void*)2000,	&_patches.colored_news_date,		NULL},
 | |
| 
 | |
| 	{"extra_dynamite",			SDT_BOOL,		(void*)false, &_patches.extra_dynamite,				NULL},
 | |
| 
 | |
| 	{"never_expire_vehicles",SDT_BOOL,	(void*)false, &_patches.never_expire_vehicles,NULL},
 | |
| 	{"extend_vehicle_life",	SDT_UINT8,	(void*)0,			&_patches.extend_vehicle_life,	NULL},
 | |
| 
 | |
| 	{"auto_euro",						SDT_BOOL,		(void*)true,	&_patches.auto_euro,						NULL},
 | |
| 
 | |
| 	{"serviceathelipad",		SDT_BOOL,		(void*)true,	&_patches.serviceathelipad,			NULL},
 | |
| 	{"smooth_economy",			SDT_BOOL,		(void*)true,	&_patches.smooth_economy,				NULL},
 | |
| 	{"allow_shares",				SDT_BOOL,		(void*)true,	&_patches.allow_shares,					NULL},
 | |
| 	{"dist_local_authority",SDT_UINT8,	(void*)20,		&_patches.dist_local_authority, NULL},
 | |
| 
 | |
| 	{"wait_oneway_signal",	SDT_UINT8,	(void*)15,		&_patches.wait_oneway_signal,		NULL},
 | |
| 	{"wait_twoway_signal",	SDT_UINT8,	(void*)41,		&_patches.wait_twoway_signal,		NULL},
 | |
| 
 | |
| 	{"ainew_active",				SDT_BOOL,		(void*)false, &_patches.ainew_active,					NULL},
 | |
| 	{"ai_in_multiplayer",		SDT_BOOL,		(void*)false, &_patches.ai_in_multiplayer,		NULL},
 | |
| 
 | |
| 	{"map_x", SDT_UINT32, (void*)8, &_patches.map_x, NULL},
 | |
| 	{"map_y", SDT_UINT32, (void*)8, &_patches.map_y, NULL},
 | |
| 
 | |
| 	/* New Path Finding */
 | |
| 	{"new_pathfinding_all",	SDT_BOOL,		(void*)false, &_patches.new_pathfinding_all,	NULL},
 | |
| 
 | |
| 	/* The maximum number of nodes to search */
 | |
| 	{"npf_max_search_nodes",   SDT_UINT32, (void*)10000,  &_patches.npf_max_search_nodes,		NULL},
 | |
| 
 | |
| 	/* When a red signal is encountered, a small detour can be made around
 | |
| 	* it. This specifically occurs when a track is doubled, in which case
 | |
| 	* the detour is typically 2 tiles. It is also often used at station
 | |
| 	* entrances, when there is a choice of multiple platforms. If we take
 | |
| 	* a typical 4 platform station, the detour is 4 tiles. To properly
 | |
| 	* support larger stations we increase this value.
 | |
| 	* We want to prevent that trains that want to leave at one side of a
 | |
| 	* station, leave through the other side, turn around, enter the
 | |
| 	* station on another platform and exit the station on the right side
 | |
| 	* again, just because the sign at the right side was red. If we take
 | |
| 	* a typical 5 length station, this detour is 10 or 11 tiles (not
 | |
| 	* sure), so we set the default penalty at 10 (the station tile
 | |
| 	* penalty will further prevent this.
 | |
| 	* We give presignal exits (and combo's) a different (larger) penalty, because we really
 | |
| 	* don't want trains waiting in front of a presignal exit. */
 | |
| 	{"npf_rail_firstred_penalty",   SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH),  &_patches.npf_rail_firstred_penalty,    NULL},
 | |
| 	{"npf_rail_firstred_exit_penalty", SDT_UINT32, (void*)(100 * NPF_TILE_LENGTH), &_patches.npf_rail_firstred_exit_penalty, NULL},
 | |
| 	/* This penalty is for when the last signal before the target is red.
 | |
| 	 * This is useful for train stations, where there are multiple
 | |
| 	 * platforms to choose from, which lie in different signal blocks.
 | |
| 	 * Every target in a occupied signal block (ie an occupied platform)
 | |
| 	 * will get this penalty.
 | |
| 	 */
 | |
| 	{"npf_rail_lastred_penalty",    SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH),  &_patches.npf_rail_lastred_penalty,		NULL},
 | |
| 	/* When a train plans a route over a station tile, this penalty is
 | |
| 	* applied. We want that trains plan a route around a typical, 4x5
 | |
| 	* station, which means two tiles to the right, and two tiles back to
 | |
| 	* the left around it, or 5 tiles of station through it. If we assign
 | |
| 	* a penalty of 1 tile for every station tile passed, the route will
 | |
| 	* be around it.
 | |
| 	*/
 | |
| 	{"npf_rail_station_penalty",    SDT_UINT32, (void*)(1 * NPF_TILE_LENGTH),   &_patches.npf_rail_station_penalty,     NULL},
 | |
| 	{"npf_rail_slope_penalty",      SDT_UINT32, (void*)(1 * NPF_TILE_LENGTH),   &_patches.npf_rail_slope_penalty,       NULL},
 | |
| 	/* This penalty is applied when a train makes a turn. Its value of 1 makes
 | |
| 	 * sure that it has a minimal impact on the pathfinding, only when two
 | |
| 	 * paths have equal length it will make a difference */
 | |
| 	{"npf_rail_curve_penalty",      SDT_UINT32, (void*)(1),                     &_patches.npf_rail_curve_penalty,       NULL},
 | |
| 	/* Ths penalty is applied when a vehicle reverses inside a depot (doesn't
 | |
| 	 * apply to ships, as they can just come out the other end). XXX: Is this a
 | |
| 	 * good value? */
 | |
| 	{"npf_rail_depot_reverse_penalty", SDT_UINT32, (void*)(NPF_TILE_LENGTH * 50), &_patches.npf_rail_depot_reverse_penalty, NULL},
 | |
| 	{"npf_buoy_penalty",            SDT_UINT32, (void*)(2 * NPF_TILE_LENGTH),   &_patches.npf_buoy_penalty,             NULL},
 | |
| 	/* This penalty is applied when a ship makes a turn. It is bigger than the
 | |
| 	 * rail curve penalty, since ships (realisticly) have more trouble with
 | |
| 	 * making turns */
 | |
| 	{"npf_water_curve_penalty",     SDT_UINT32, (void*)(NPF_TILE_LENGTH / 4),   &_patches.npf_water_curve_penalty,      NULL},
 | |
| 	/* This is the penalty for road, same as for rail. */
 | |
| 	{"npf_road_curve_penalty",      SDT_UINT32, (void*)(1),                     &_patches.npf_road_curve_penalty,       NULL},
 | |
| 	/* This is the penalty for level crossings, for both road and rail vehicles */
 | |
|  	{"npf_crossing_penalty",        SDT_UINT32, (void*)(3 * NPF_TILE_LENGTH),   &_patches.npf_crossing_penalty,         NULL},
 | |
| 
 | |
| 	{NULL,                          0,          NULL,                           NULL,                                   NULL}
 | |
| };
 | |
| 
 | |
| static const SettingDesc currency_settings[] = {
 | |
| 	{ "rate",      SDT_UINT16,                                               (void*)1,   &_custom_currency.rate,      NULL },
 | |
| 	{ "separator", SDT_CHAR,                                                 ".",        &_custom_currency.separator, NULL },
 | |
| 	{ "to_euro",   SDT_UINT16,                                               (void*)0,   &_custom_currency.to_euro,   NULL },
 | |
| 	{ "prefix",    SDT_STRINGQUOT | lengthof(_custom_currency.prefix) << 16, NULL,       &_custom_currency.prefix,    NULL },
 | |
| 	{ "suffix",    SDT_STRINGQUOT | lengthof(_custom_currency.suffix) << 16, " credits", &_custom_currency.suffix,    NULL },
 | |
| 	{ NULL, 0, NULL, NULL, NULL }
 | |
| };
 | |
| 
 | |
| typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const void *grpname);
 | |
| 
 | |
| static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc)
 | |
| {
 | |
| 	proc(ini, misc_settings,		"misc");
 | |
| 	proc(ini, win32_settings,		"win32");
 | |
| #ifdef ENABLE_NETWORK
 | |
| 	proc(ini, network_settings, "network");
 | |
| #endif /* ENABLE_NETWORK */
 | |
| 	proc(ini, music_settings,		"music");
 | |
| 	proc(ini, gameopt_settings, "gameopt");
 | |
| 	proc(ini, patch_settings,		"patches");
 | |
| 	proc(ini, patch_player_settings,		"patches");
 | |
| 	proc(ini, currency_settings,"currency");
 | |
| 
 | |
| 	proc(ini, debug_settings,		"debug");
 | |
| }
 | |
| 
 | |
| // loads all items from a *grpname section into the **list
 | |
| static void LoadList(IniFile *ini, const char *grpname, char **list, int len)
 | |
| {
 | |
| 	IniGroup *group = ini_getgroup(ini, grpname, -1);
 | |
| 	IniItem *item;
 | |
| 	int i;
 | |
| 
 | |
| 	if (!group)
 | |
| 		return;
 | |
| 	item = group->item;
 | |
| 	for ( i=0; i != len; i++) {
 | |
| 		if (item == NULL) break;
 | |
| 		list[i] = strdup(item->value);
 | |
| 		item = item->next;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void SaveList(IniFile *ini, const char *grpname, char **list, int len)
 | |
| {
 | |
| 	IniGroup *group = ini_getgroup(ini, grpname, -1);
 | |
| 	IniItem *item = NULL;
 | |
| 	int i;
 | |
| 	bool first = true;
 | |
| 
 | |
| 	if (!group)
 | |
| 		return;
 | |
| 	for (i = 0; i != len; i++) {
 | |
| 		if (list[i] == NULL || list[i][0] == '\0') continue;
 | |
| 
 | |
| 		if (first) { // add first item to the head of the group
 | |
| 			item = ini_item_alloc(group, list[i], strlen(list[i]));
 | |
| 			item->value = item->name;
 | |
| 			group->item = item;
 | |
| 			first = false;
 | |
| 		} else { // all other items are attached to the previous one
 | |
| 			item->next = ini_item_alloc(group, list[i], strlen(list[i]));
 | |
| 			item = item->next;
 | |
| 			item->value = item->name;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void LoadFromConfig(void)
 | |
| {
 | |
| 	IniFile *ini = ini_load(_config_file);
 | |
| 	HandleSettingDescs(ini, load_setting_desc);
 | |
| 	LoadList(ini, "newgrf", _newgrf_files, lengthof(_newgrf_files));
 | |
| 	LoadList(ini, "servers", _network_host_list, lengthof(_network_host_list));
 | |
| 	LoadList(ini, "bans", _network_ban_list, lengthof(_network_ban_list));
 | |
| 	ini_free(ini);
 | |
| }
 | |
| 
 | |
| void SaveToConfig(void)
 | |
| {
 | |
| 	IniFile *ini = ini_load(_config_file);
 | |
| 	HandleSettingDescs(ini, save_setting_desc);
 | |
| 	SaveList(ini, "servers", _network_host_list, lengthof(_network_host_list));
 | |
| 	SaveList(ini, "bans", _network_ban_list, lengthof(_network_ban_list));
 | |
| 	ini_save(_config_file, ini);
 | |
| 	ini_free(ini);
 | |
| }
 | |
| 
 | |
| void CheckConfig(void)
 | |
| {
 | |
| 	// fix up news_display_opt from old to new
 | |
| 	int i;
 | |
| 	uint32 tmp;
 | |
| 	for (i = 0, tmp = _news_display_opt; i != 10; i++, tmp >>= 2) {
 | |
| 		if ((tmp & 0x3) == 0x3) { // old settings
 | |
| 			_news_display_opt = 0xAAAAAAAA; // set all news-messages to full 1010101010...
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Increase old default values for pf_maxdepth and pf_maxlength
 | |
| 	// to support big networks.
 | |
| 	if (_patches.pf_maxdepth == 16 && _patches.pf_maxlength == 512) {
 | |
| 		_patches.pf_maxdepth = 48;
 | |
| 		_patches.pf_maxlength = 4096;
 | |
| 	}
 | |
| }
 |