78 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef NEWGRF_ENGINE_H
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| #define NEWGRF_ENGINE_H
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| 
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| /** @file newgrf_engine.h
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|  */
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| 
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| // This enum lists the implemented callbacks
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| // Use as argument for the GetCallBackResult function (see comments there)
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| enum CallbackID {
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| 	// Powered wagons, if the result is lower as 0x40 then the wagon is powered
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| 	// TODO: interpret the rest of the result, aka "visual effects"
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| 	CBID_WAGON_POWER = 0x10,
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| 
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| 	// Vehicle length, returns the amount of 1/8's the vehicle is shorter
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| 	// only for train vehicles
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| 	CBID_VEH_LENGTH = 0x11,
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| 
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| 	// Refit capacity, the passed vehicle needs to have its ->cargo_type set to
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| 	// the cargo we are refitting to, returns the new cargo capacity
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| 	CBID_REFIT_CAP = 0x15,
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| 
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| 	CBID_ARTIC_ENGINE = 0x16,
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| };
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| 
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| // bit positions for rvi->callbackmask, indicates which callbacks are used by an engine
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| // (some callbacks are always used, and dont appear here)
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| enum CallbackMask {
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| 	CBM_WAGON_POWER = 0,
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| 	CBM_VEH_LENGTH = 1,
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| 	CBM_REFIT_CAP = 3,
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| 	CBM_ARTIC_ENGINE = 4,
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| };
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| 
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| enum {
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| 	CALLBACK_FAILED = 0xFFFF
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| };
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| 
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| VARDEF const uint32 _default_refitmasks[NUM_VEHICLE_TYPES];
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| VARDEF const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO];
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| VARDEF const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE];
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| VARDEF const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID];
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| VARDEF const uint32 cargo_classes[16];
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| 
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| void SetWagonOverrideSprites(EngineID engine, struct SpriteGroup *group, byte *train_id, int trains);
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| void SetCustomEngineSprites(EngineID engine, byte cargo, struct SpriteGroup *group);
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| // loaded is in percents, overriding_engine 0xffff is none
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| int GetCustomEngineSprite(EngineID engine, const Vehicle *v, byte direction);
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| uint16 GetCallBackResult(uint16 callback_info, EngineID engine, const Vehicle *v);
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| bool UsesWagonOverride(const Vehicle *v);
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| #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
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| #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)
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| 
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| typedef enum VehicleTrigger {
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| 	VEHICLE_TRIGGER_NEW_CARGO = 1,
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| 	// Externally triggered only for the first vehicle in chain
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| 	VEHICLE_TRIGGER_DEPOT = 2,
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| 	// Externally triggered only for the first vehicle in chain, only if whole chain is empty
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| 	VEHICLE_TRIGGER_EMPTY = 4,
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| 	// Not triggered externally (called for the whole chain if we got NEW_CARGO)
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| 	VEHICLE_TRIGGER_ANY_NEW_CARGO = 8,
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| } VehicleTrigger;
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| void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
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| 
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| void SetCustomEngineName(EngineID engine, const char *name);
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| StringID GetCustomEngineName(EngineID engine);
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| 
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| void UnloadWagonOverrides(void);
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| void UnloadCustomEngineSprites(void);
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| void UnloadCustomEngineNames(void);
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| 
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| void ResetEngineListOrder(void);
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| EngineID GetRailVehAtPosition(EngineID pos);
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| void AlterRailVehListOrder(EngineID engine, EngineID target);
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| 
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| #endif /* NEWGRF_ENGINE_H */
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