 0f5c8787f8
			
		
	
	0f5c8787f8
	
	
	
		
			
			this is a complete rewrite, that makes use of existing commands like build and sell
        this means that multiheaded train engines are replaced correctly
		
	
		
			
				
	
	
		
			68 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #ifndef VEHICLE_GUI_H
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| #define VEHICLE_GUI_H
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| 
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| #include "station.h"
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| #include "vehicle.h"
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| 
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| struct vehiclelist_d;
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| 
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| void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
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| CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel);
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| void InitializeVehiclesGuiList(void);
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| 
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| /* sorter stuff */
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| void RebuildVehicleLists(void);
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| void ResortVehicleLists(void);
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| 
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| void BuildVehicleList(struct vehiclelist_d* vl, int type, PlayerID, StationID);
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| void SortVehicleList(struct vehiclelist_d *vl);
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| 
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| int CDECL GeneralOwnerSorter(const void *a, const void *b);
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| 
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| #define PERIODIC_RESORT_DAYS 10
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| #define SORT_BY_UNSORTED 0
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| extern const StringID _vehicle_sort_listing[];
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| 
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| enum VehicleSortTypes {
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| 	VEHTRAIN     = 0,
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| 	VEHROAD      = 1,
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| 	VEHSHIP      = 2,
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| 	VEHAIRCRAFT  = 3
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| };
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| 
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| typedef struct Listing {
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| 	bool order;	// Ascending/descending?
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| 	byte criteria;	// Sorting criteria
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| } Listing;
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| 
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| typedef struct Sorting {
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| 	Listing aircraft;
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| 	Listing roadveh;
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| 	Listing ship;
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| 	Listing train;
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| } Sorting;
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| 
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| extern Sorting _sorting;
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| 
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| enum {
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| 	PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
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| 	PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26,
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| 	PLY_WND_PRC__SIZE_OF_ROW_BIG   = 36,
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| };
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| 
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| void ShowReplaceVehicleWindow(byte vehicletype);
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| 
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| void DrawTrainEnginePurchaseInfo(int x, int y, EngineID engine_number);
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| void DrawTrainWagonPurchaseInfo(int x, int y, EngineID engine_number);
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| void DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number);
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| void DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number);
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| void DrawShipPurchaseInfo(int x, int y, EngineID engine_number);
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| 
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| void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
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| 
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| 
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| 
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| #endif /* VEHICLE_GUI_H */
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