65 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
 | |
| 
 | |
| /*
 | |
|  * This file is part of OpenTTD.
 | |
|  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 | |
|  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | |
|  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| /** @file newgrf_generic.h Functions related to generic callbacks. */
 | |
| 
 | |
| #ifndef NEWGRF_GENERIC_H
 | |
| #define NEWGRF_GENERIC_H
 | |
| 
 | |
| #include "industry_type.h"
 | |
| #include "newgrf.h"
 | |
| #include "tile_type.h"
 | |
| 
 | |
| struct SpriteGroup;
 | |
| 
 | |
| /** AI events for asking the NewGRF for information. */
 | |
| enum AIConstructionEvent {
 | |
| 	AICE_TRAIN_CHECK_RAIL_ENGINE     = 0x00, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_CHECK_ELRAIL_ENGINE   = 0x01, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_CHECK_MONORAIL_ENGINE = 0x02, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_CHECK_MAGLEV_ENGINE   = 0x03, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_GET_RAIL_WAGON        = 0x08, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_GET_ELRAIL_WAGON      = 0x09, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_GET_MONORAIL_WAGON    = 0x0A, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_GET_MAGLEV_WAGON      = 0x0B, ///< Check if we should build an engine
 | |
| 	AICE_TRAIN_GET_RAILTYPE          = 0x0F, ///< Check if we should build a railtype
 | |
| 
 | |
| 	AICE_ROAD_CHECK_ENGINE           = 0x00, ///< Check if we should build an engine
 | |
| 	AICE_ROAD_GET_FIRST_ENGINE       = 0x01, ///< Unused, we check all
 | |
| 	AICE_ROAD_GET_NUMBER_ENGINES     = 0x02, ///< Unused, we check all
 | |
| 
 | |
| 	AICE_SHIP_CHECK_ENGINE           = 0x00, ///< Check if we should build an engine
 | |
| 	AICE_SHIP_GET_FIRST_ENGINE       = 0x01, ///< Unused, we check all
 | |
| 	AICE_SHIP_GET_NUMBER_ENGINES     = 0x02, ///< Unused, we check all
 | |
| 
 | |
| 	AICE_AIRCRAFT_CHECK_ENGINE       = 0x00, ///< Check if we should build an engine
 | |
| 
 | |
| 	AICE_STATION_GET_STATION_ID      = 0x00, ///< Get a station ID to build
 | |
| };
 | |
| 
 | |
| static const IndustryType IT_AI_UNKNOWN = 0xFE; ///< The AI has no specific industry in mind.
 | |
| static const IndustryType IT_AI_TOWN    = 0xFF; ///< The AI actually wants to transport to/from a town, not an industry.
 | |
| 
 | |
| void ResetGenericCallbacks();
 | |
| void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *group);
 | |
| 
 | |
| uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 default_selection, IndustryType src_industry, IndustryType dst_industry, uint8 distance, AIConstructionEvent event, uint8 count, uint8 station_size, const GRFFile **file);
 | |
| 
 | |
| /** Play an ambient sound effect for an empty tile. */
 | |
| static inline void AmbientSoundEffect(TileIndex tile)
 | |
| {
 | |
| 	/* Only run callback if enabled. */
 | |
| 	if (!HasGrfMiscBit(GMB_AMBIENT_SOUND_CALLBACK)) return;
 | |
| 
 | |
| 	extern void AmbientSoundEffectCallback(TileIndex tile);
 | |
| 	AmbientSoundEffectCallback(tile);
 | |
| }
 | |
| 
 | |
| #endif /* NEWGRF_GENERIC_H */
 | 
