Files
openttd/src/saveload/tbtr_template_veh_sl.cpp
Jonathan G Rennison 31136bac50 Fix AfterLoadTemplateVehiclesUpdateImage clobbering the random seeds.
This broke MP games with template replacement trains.
2016-03-21 21:18:22 +00:00

142 lines
3.3 KiB
C++

#include "../stdafx.h"
#include "../tbtr_template_vehicle.h"
#include "../tbtr_template_vehicle_func.h"
#include "../train.h"
#include "../core/backup_type.hpp"
#include "../core/random_func.hpp"
#include "saveload.h"
const SaveLoad* GTD() {
static const SaveLoad _template_veh_desc[] = {
SLE_REF(TemplateVehicle, next, REF_TEMPLATE_VEHICLE),
SLE_VAR(TemplateVehicle, reuse_depot_vehicles, SLE_UINT8),
SLE_VAR(TemplateVehicle, keep_remaining_vehicles, SLE_UINT8),
SLE_VAR(TemplateVehicle, refit_as_template, SLE_UINT8),
SLE_VAR(TemplateVehicle, owner, SLE_UINT32),
SLE_VAR(TemplateVehicle, owner_b, SLE_UINT8),
SLE_VAR(TemplateVehicle, engine_type, SLE_UINT16),
SLE_VAR(TemplateVehicle, cargo_type, SLE_UINT8),
SLE_VAR(TemplateVehicle, cargo_cap, SLE_UINT16),
SLE_VAR(TemplateVehicle, cargo_subtype, SLE_UINT8),
SLE_VAR(TemplateVehicle, subtype, SLE_UINT8),
SLE_VAR(TemplateVehicle, railtype, SLE_UINT8),
SLE_VAR(TemplateVehicle, index, SLE_UINT32),
SLE_VAR(TemplateVehicle, real_consist_length, SLE_UINT16),
SLE_VAR(TemplateVehicle, max_speed, SLE_UINT16),
SLE_VAR(TemplateVehicle, power, SLE_UINT32),
SLE_VAR(TemplateVehicle, weight, SLE_UINT32),
SLE_VAR(TemplateVehicle, max_te, SLE_UINT32),
SLE_VAR(TemplateVehicle, spritenum, SLE_UINT8),
SLE_VAR(TemplateVehicle, cur_image, SLE_UINT32),
SLE_VAR(TemplateVehicle, image_width, SLE_UINT32),
SLE_END()
};
static const SaveLoad * const _ret[] = {
_template_veh_desc,
};
return _ret[0];
}
static void Save_TMPLS()
{
TemplateVehicle *tv;
FOR_ALL_TEMPLATES(tv) {
SlSetArrayIndex(tv->index);
SlObject(tv, GTD());
}
}
static void Load_TMPLS()
{
int index;
while ((index = SlIterateArray()) != -1) {
TemplateVehicle *tv = new (index) TemplateVehicle(); //TODO:check with veh sl code
SlObject(tv, GTD());
}
}
static void Ptrs_TMPLS()
{
TemplateVehicle *tv;
FOR_ALL_TEMPLATES(tv) {
SlObject(tv, GTD());
}
}
void AfterLoadTemplateVehicles()
{
TemplateVehicle *tv;
FOR_ALL_TEMPLATES(tv) {
/* Reinstate the previous pointer */
if (tv->next != NULL) tv->next->previous = tv;
tv->first =NULL;
}
FOR_ALL_TEMPLATES(tv) {
/* Fill the first pointers */
if (tv->previous == NULL) {
for (TemplateVehicle *u = tv; u != NULL; u = u->Next()) {
u->first = tv;
}
}
}
}
void AfterLoadTemplateVehiclesUpdateImage()
{
TemplateVehicle *tv;
SavedRandomSeeds saved_seeds;
SaveRandomSeeds(&saved_seeds);
FOR_ALL_TEMPLATES(tv) {
if (tv->Prev() == NULL) {
Backup<CompanyByte> cur_company(_current_company, tv->owner, FILE_LINE);
StringID err;
Train* t = VirtualTrainFromTemplateVehicle(tv, err);
if (t != NULL) {
int tv_len = 0;
for (TemplateVehicle *u = tv; u != NULL; u = u->Next()) {
tv_len++;
}
int t_len = 0;
for (Train *u = t; u != NULL; u = u->Next()) {
t_len++;
}
if (t_len == tv_len) {
Train *v = t;
for (TemplateVehicle *u = tv; u != NULL; u = u->Next(), v = v->Next()) {
u->spritenum = v->spritenum;
u->cur_image = v->GetImage(DIR_W, EIT_PURCHASE);
u->image_width = v->GetDisplayImageWidth();
}
}
delete t;
}
cur_company.Restore();
}
}
RestoreRandomSeeds(saved_seeds);
}
extern const ChunkHandler _template_vehicle_chunk_handlers[] = {
{'TMPL', Save_TMPLS, Load_TMPLS, Ptrs_TMPLS, NULL, CH_ARRAY | CH_LAST},
};