267 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			267 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* $Id$ */
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#include "../stdafx.h"
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#include "yapf.hpp"
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#include "yapf_node_rail.hpp"
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#include "yapf_costrail.hpp"
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#include "yapf_destrail.hpp"
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int _total_pf_time_us = 0;
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template <class Types>
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class CYapfFollowAnyDepotRailT
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{
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public:
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	typedef typename Types::Tpf Tpf;
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	typedef typename Types::TrackFollower TrackFollower;
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	typedef typename Types::NodeList::Titem Node; ///< this will be our node type
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	typedef typename Node::Key Key;    ///< key to hash tables
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protected:
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	FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);}
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public:
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	inline void PfFollowNode(Node& old_node)
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	{
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		TrackFollower F(Yapf().GetVehicle());
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		if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir()))
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			Yapf().AddMultipleNodes(&old_node, F.m_new_tile, F.m_new_td_bits);
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	}
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	FORCEINLINE char TransportTypeChar() const {return 't';}
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	static bool stFindNearestDepotTwoWay(Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
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	{
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		Tpf pf;
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		return pf.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_distance, reverse_penalty, depot_tile, reversed);
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	}
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	FORCEINLINE bool FindNearestDepotTwoWay(Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
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	{
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		// set origin and destination nodes
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		Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true);
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		Yapf().SetDestination(v);
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		Yapf().SetMaxCost(10 * max_distance);
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		// find the best path
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		bool bFound = Yapf().FindPath(v);
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		if (!bFound) return false;
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		// some path found
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		// get found depot tile
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		Node& n = Yapf().GetBestNode();
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		*depot_tile = n.GetLastTile();
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		// walk through the path back to the origin
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		Node* pNode = &n;
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		while (pNode->m_parent != NULL) {
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			pNode = pNode->m_parent;
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		}
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		// if the origin node is our front vehicle tile/Trackdir then we didn't reverse
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		// but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed)
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		*reversed = (pNode->m_cost != 0);
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		return true;
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	}
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};
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template <class Types>
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class CYapfFollowRailT
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{
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public:
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	typedef typename Types::Tpf Tpf;
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	typedef typename Types::TrackFollower TrackFollower;
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	typedef typename Types::NodeList::Titem Node; ///< this will be our node type
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	typedef typename Node::Key Key;    ///< key to hash tables
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protected:
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	FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);}
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public:
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	inline void PfFollowNode(Node& old_node)
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	{
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		TrackFollower F(Yapf().GetVehicle());
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		if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir()))
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			Yapf().AddMultipleNodes(&old_node, F.m_new_tile, F.m_new_td_bits);
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	}
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	FORCEINLINE char TransportTypeChar() const {return 't';}
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	static Trackdir stChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
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	{
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		// create pathfinder instance
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		Tpf pf;
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		return pf.ChooseRailTrack(v, tile, enterdir, trackdirs);
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	}
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	FORCEINLINE Trackdir ChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
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	{
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		// set origin and destination nodes
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		Yapf().SetOrigin(v->tile, GetVehicleTrackdir(v), INVALID_TILE, INVALID_TRACKDIR, 1, true);
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		Yapf().SetDestination(v);
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		// find the best path
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		Yapf().FindPath(v);
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		// if path not found - return INVALID_TRACKDIR
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		Trackdir next_trackdir = INVALID_TRACKDIR;
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		Node* pNode = &Yapf().GetBestNode();
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		if (pNode != NULL) {
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			// path was found or at least suggested
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			// walk through the path back to the origin
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			Node* pPrev = NULL;
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			while (pNode->m_parent != NULL) {
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				pPrev = pNode;
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				pNode = pNode->m_parent;
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			}
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			// return trackdir from the best origin node (one of start nodes)
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			Node& best_next_node = *pPrev;
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			assert(best_next_node.GetTile() == tile);
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			next_trackdir = best_next_node.GetTrackdir();
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		}
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		return next_trackdir;
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	}
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	static bool stCheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2)
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	{
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		Tpf pf;
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		return pf.CheckReverseTrain(v, t1, td1, t2, td2);
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	}
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	FORCEINLINE bool CheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2)
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	{
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		// create pathfinder instance
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		// set origin and destination nodes
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		Yapf().SetOrigin(t1, td1, t2, td2, 1, false);
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		Yapf().SetDestination(v);
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		// find the best path
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		bool bFound = Yapf().FindPath(v);
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		if (!bFound) return false;
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		// path was found
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		// walk through the path back to the origin
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		Node* pNode = &Yapf().GetBestNode();
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		while (pNode->m_parent != NULL) {
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			pNode = pNode->m_parent;
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		}
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		// check if it was reversed origin
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		Node& best_org_node = *pNode;
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		bool reversed = (best_org_node.m_cost != 0);
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		return reversed;
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	}
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};
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template <class Tpf_, class Ttrack_follower, class Tnode_list, template <class Types> class TdestinationT, template <class Types> class TfollowT>
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struct CYapfRail_TypesT
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{
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	typedef CYapfRail_TypesT<Tpf_, Ttrack_follower, Tnode_list, TdestinationT, TfollowT>  Types;
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	typedef Tpf_                                Tpf;
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	typedef Ttrack_follower                     TrackFollower;
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	typedef Tnode_list                          NodeList;
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	typedef CYapfBaseT<Types>                   PfBase;
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	typedef TfollowT<Types>                     PfFollow;
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	typedef CYapfOriginTileTwoWayT<Types>       PfOrigin;
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	typedef TdestinationT<Types>                PfDestination;
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	typedef CYapfSegmentCostCacheGlobalT<Types> PfCache;
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	typedef CYapfCostRailT<Types>               PfCost;
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};
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struct CYapfRail1         : CYapfT<CYapfRail_TypesT<CYapfRail1        , CFollowTrackRail    , CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
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struct CYapfRail2         : CYapfT<CYapfRail_TypesT<CYapfRail2        , CFollowTrackRail    , CRailNodeListExitDir , CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
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struct CYapfRail3         : CYapfT<CYapfRail_TypesT<CYapfRail3        , CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {};
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struct CYapfAnyDepotRail1 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail1, CFollowTrackRail    , CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT     , CYapfFollowAnyDepotRailT> > {};
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struct CYapfAnyDepotRail2 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail2, CFollowTrackRail    , CRailNodeListExitDir , CYapfDestinationAnyDepotRailT     , CYapfFollowAnyDepotRailT> > {};
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struct CYapfAnyDepotRail3 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail3, CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT     , CYapfFollowAnyDepotRailT> > {};
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Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs)
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{
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	// default is YAPF type 2
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	typedef Trackdir (*PfnChooseRailTrack)(Vehicle*, TileIndex, DiagDirection, TrackdirBits);
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	PfnChooseRailTrack pfnChooseRailTrack = &CYapfRail2::stChooseRailTrack;
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	// check if non-default YAPF type needed
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	if (_patches.forbid_90_deg)
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		pfnChooseRailTrack = &CYapfRail3::stChooseRailTrack; // Trackdir, forbid 90-deg
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	else if (_patches.yapf.disable_node_optimization)
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		pfnChooseRailTrack = &CYapfRail1::stChooseRailTrack; // Trackdir, allow 90-deg
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	Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, trackdirs);
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	return td_ret;
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}
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bool YapfCheckReverseTrain(Vehicle* v)
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{
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	// tile where the engine is
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	TileIndex tile = v->tile;
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	// tile where we have last wagon
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	Vehicle* last_veh = GetLastVehicleInChain(v);
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	// if we are in tunnel then give up
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	if (v->u.rail.track == 0x40 || last_veh->u.rail.track == 0x40) return false;
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	// get trackdirs of both ends
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	Trackdir td = GetVehicleTrackdir(v);
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	Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh));
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	typedef bool (*PfnCheckReverseTrain)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir);
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	PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail2::stCheckReverseTrain;
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	// check if non-default YAPF type needed
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	if (_patches.forbid_90_deg)
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		pfnCheckReverseTrain = &CYapfRail3::stCheckReverseTrain; // Trackdir, forbid 90-deg
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	else if (_patches.yapf.disable_node_optimization)
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		pfnCheckReverseTrain = &CYapfRail1::stCheckReverseTrain; // Trackdir, allow 90-deg
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	bool reverse = pfnCheckReverseTrain(v, tile, td, last_veh->tile, td_rev);
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	return reverse;
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}
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bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
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{
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	*depot_tile = INVALID_TILE;
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	*reversed = false;
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	Vehicle* last_veh = GetLastVehicleInChain(v);
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	bool first_in_tunnel = v->u.rail.track == 0x40;
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	bool last_in_tunnel = last_veh->u.rail.track == 0x40;
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	// tile where the engine and last wagon are
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	TileIndex tile = first_in_tunnel ? INVALID_TILE : v->tile;
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	TileIndex last_tile = last_in_tunnel ? INVALID_TILE : last_veh->tile;
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	// their trackdirs
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	Trackdir td = first_in_tunnel ? INVALID_TRACKDIR : GetVehicleTrackdir(v);
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	Trackdir td_rev = last_in_tunnel ? INVALID_TRACKDIR : ReverseTrackdir(GetVehicleTrackdir(last_veh));
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	typedef bool (*PfnFindNearestDepotTwoWay)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*);
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	PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay;
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	// check if non-default YAPF type needed
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	if (_patches.forbid_90_deg)
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		pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail3::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg
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	else if (_patches.yapf.disable_node_optimization)
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		pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay; // Trackdir, allow 90-deg
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	bool ret = pfnFindNearestDepotTwoWay(v, tile, td, last_tile, td_rev, max_distance, reverse_penalty, depot_tile, reversed);
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	return ret;
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}
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/** if any track changes, this counter is incremented - that will invalidate segment cost cache */
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int CSegmentCostCacheBase::s_rail_change_counter = 0;
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void YapfNotifyTrackLayoutChange(TileIndex tile, Track track) {CSegmentCostCacheBase::NotifyTrackLayoutChange(tile, track);}
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