598 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			598 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* $Id$ */
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| 
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| #include "stdafx.h"
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| #include "openttd.h"
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| #include "currency.h"
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| #include "functions.h"
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| #include "news.h"
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| #include "player.h"
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| #include "string.h"
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| #include "table/strings.h"
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| #include "table/sprites.h"
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| #include "map.h"
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| #include "vehicle.h"
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| #include "saveload.h"
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| #include "engine.h"
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| #include "vehicle_gui.h"
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| #include "variables.h"
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| #include "ai/ai.h"
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| #include "table/landscape_const.h"
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| #include "date.h"
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| 
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| char _name_array[512][32];
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| 
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| #ifndef MERSENNE_TWISTER
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| 
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| #ifdef RANDOM_DEBUG
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| #include "network_data.h"
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| uint32 DoRandom(int line, const char *file)
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| #else // RANDOM_DEBUG
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| uint32 Random(void)
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| #endif // RANDOM_DEBUG
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| {
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| 
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| uint32 s;
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| uint32 t;
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| 
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| #ifdef RANDOM_DEBUG
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| 	if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server))
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| 		printf("Random [%d/%d] %s:%d\n",_frame_counter, _current_player, file, line);
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| #endif
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| 
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| 	s = _random_seeds[0][0];
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| 	t = _random_seeds[0][1];
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| 	_random_seeds[0][0] = s + ROR(t ^ 0x1234567F, 7) + 1;
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| 	return _random_seeds[0][1] = ROR(s, 3) - 1;
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| }
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| #endif // MERSENNE_TWISTER
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| 
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| #if defined(RANDOM_DEBUG) && !defined(MERSENNE_TWISTER)
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| uint DoRandomRange(uint max, int line, const char *file)
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| {
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| 	return GB(DoRandom(line, file), 0, 16) * max >> 16;
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| }
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| #else
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| uint RandomRange(uint max)
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| {
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| 	return GB(Random(), 0, 16) * max >> 16;
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| }
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| #endif
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| 
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| 
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| uint32 InteractiveRandom(void)
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| {
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| 	uint32 t = _random_seeds[1][1];
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| 	uint32 s = _random_seeds[1][0];
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| 	_random_seeds[1][0] = s + ROR(t ^ 0x1234567F, 7) + 1;
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| 	return _random_seeds[1][1] = ROR(s, 3) - 1;
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| }
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| 
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| uint InteractiveRandomRange(uint max)
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| {
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| 	return GB(InteractiveRandom(), 0, 16) * max >> 16;
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| }
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| 
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| void InitializeVehicles(void);
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| void InitializeWaypoints(void);
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| void InitializeDepots(void);
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| void InitializeEngines(void);
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| void InitializeOrders(void);
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| void InitializeClearLand(void);
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| void InitializeRailGui(void);
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| void InitializeRoadGui(void);
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| void InitializeAirportGui(void);
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| void InitializeDockGui(void);
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| void InitializeIndustries(void);
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| void InitializeMainGui(void);
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| void InitializeLandscape(void);
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| void InitializeTowns(void);
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| void InitializeTrees(void);
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| void InitializeSigns(void);
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| void InitializeStations(void);
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| static void InitializeNameMgr(void);
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| void InitializePlayers(void);
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| static void InitializeCheats(void);
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| void InitializeNPF(void);
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| 
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| void InitializeGame(int mode, uint size_x, uint size_y)
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| {
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| 	AllocateMap(size_x, size_y);
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| 
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| 	AddTypeToEngines(); // make sure all engines have a type
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| 
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| 	SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0);
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| 
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| 	_pause = 0;
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| 	_fast_forward = 0;
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| 	_tick_counter = 0;
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| 	_date_fract = 0;
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| 	_cur_tileloop_tile = 0;
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| 
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| 	if ((mode & IG_DATE_RESET) == IG_DATE_RESET) {
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| 		SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1));
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| 	}
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| 
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| 	InitializeEngines();
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| 	InitializeVehicles();
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| 	InitializeWaypoints();
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| 	InitializeDepots();
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| 	InitializeOrders();
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| 
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| 	InitNewsItemStructs();
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| 	InitializeLandscape();
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| 	InitializeClearLand();
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| 	InitializeRailGui();
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| 	InitializeRoadGui();
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| 	InitializeAirportGui();
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| 	InitializeDockGui();
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| 	InitializeTowns();
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| 	InitializeTrees();
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| 	InitializeSigns();
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| 	InitializeStations();
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| 	InitializeIndustries();
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| 	InitializeMainGui();
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| 
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| 	InitializeNameMgr();
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| 	InitializeVehiclesGuiList();
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| 	InitializeTrains();
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| 	InitializeNPF();
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| 
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| 	AI_Initialize();
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| 	InitializePlayers();
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| 	InitializeCheats();
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| 
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| 	InitTextEffects();
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| 	InitTextMessage();
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| 	InitializeAnimatedTiles();
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| 
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| 	InitializeLandscapeVariables(false);
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| 
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| 	ResetObjectToPlace();
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| }
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| 
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| bool IsCustomName(StringID id)
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| {
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| 	return GB(id, 11, 5) == 15;
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| }
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| 
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| void DeleteName(StringID id)
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| {
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| 	if (IsCustomName(id)) {
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| 		memset(_name_array[id & 0x1FF], 0, sizeof(_name_array[id & 0x1FF]));
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| 	}
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| }
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| 
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| char *GetName(char *buff, StringID id, const char* last)
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| {
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| 	return strecpy(buff, _name_array[id & ~0x600], last);
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| }
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| 
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| 
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| static void InitializeCheats(void)
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| {
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| 	memset(&_cheats, 0, sizeof(Cheats));
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| }
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| 
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| 
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| static void InitializeNameMgr(void)
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| {
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| 	memset(_name_array, 0, sizeof(_name_array));
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| }
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| 
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| StringID RealAllocateName(const char *name, byte skip, bool check_double)
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| {
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| 	char (*free_item)[lengthof(*_name_array)] = NULL;
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| 	char (*i)[lengthof(*_name_array)];
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| 
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| 	for (i = _name_array; i != endof(_name_array); ++i) {
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| 		if ((*i)[0] == '\0') {
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| 			if (free_item == NULL) free_item = i;
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| 		} else if (check_double && strncmp(*i, name, lengthof(*i) - 1) == 0) {
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| 			_error_message = STR_0132_CHOSEN_NAME_IN_USE_ALREADY;
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| 			return 0;
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| 		}
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| 	}
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| 
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| 	if (free_item != NULL) {
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| 		ttd_strlcpy(*free_item, name, lengthof(*free_item));
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| 		return (free_item - _name_array) | 0x7800 | (skip << 8);
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| 	} else {
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| 		_error_message = STR_0131_TOO_MANY_NAMES_DEFINED;
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| 		return 0;
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| 	}
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| }
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| 
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| // Calculate constants that depend on the landscape type.
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| void InitializeLandscapeVariables(bool only_constants)
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| {
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| 	const CargoTypesValues *lpd;
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| 	uint i;
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| 	StringID str;
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| 
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| 	lpd = &_cargo_types_base_values[_opt.landscape];
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| 
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| 	for (i = 0; i != NUM_CARGO; i++) {
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| 		_cargoc.sprites[i] = lpd->sprites[i];
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| 
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| 		str = lpd->names[i];
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| 		_cargoc.names_s[i] = str;
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| 		_cargoc.names_long[i] = (str += 0x40);
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| 		_cargoc.names_short[i] = (str += 0x20);
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| 		_cargoc.weights[i] = lpd->weights[i];
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| 
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| 		if (!only_constants) {
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| 			_cargo_payment_rates[i] = lpd->initial_cargo_payment[i];
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| 			_cargo_payment_rates_frac[i] = 0;
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| 		}
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| 
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| 		_cargoc.transit_days_1[i] = lpd->transit_days_table_1[i];
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| 		_cargoc.transit_days_2[i] = lpd->transit_days_table_2[i];
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| 	}
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| }
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| 
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| 
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| 
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| int FindFirstBit(uint32 value)
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| {
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| 	// This is much faster than the one that was before here.
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| 	//  Created by Darkvater.. blame him if it is wrong ;)
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| 	// Btw, the macro FINDFIRSTBIT is better to use when your value is
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| 	//  not more than 128.
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| 	byte i = 0;
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| 	if (value & 0xffff0000) { value >>= 16; i += 16; }
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| 	if (value & 0x0000ff00) { value >>= 8;  i +=  8; }
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| 	if (value & 0x000000f0) { value >>= 4;  i +=  4; }
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| 	if (value & 0x0000000c) { value >>= 2;  i +=  2; }
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| 	if (value & 0x00000002) { i += 1; }
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| 	return i;
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| }
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| 
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| 
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| static void Save_NAME(void)
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| {
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| 	int i;
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| 
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| 	for (i = 0; i != lengthof(_name_array); ++i) {
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| 		if (_name_array[i][0] != '\0') {
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| 			SlSetArrayIndex(i);
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| 			SlArray(_name_array[i], (uint)strlen(_name_array[i]), SLE_UINT8);
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| 		}
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| 	}
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| }
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| 
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| static void Load_NAME(void)
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| {
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| 	int index;
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| 
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| 	while ((index = SlIterateArray()) != -1) {
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| 		SlArray(_name_array[index],SlGetFieldLength(),SLE_UINT8);
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| 	}
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| }
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| 
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| static const SaveLoadGlobVarList _date_desc[] = {
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| 	SLEG_CONDVAR(_date,                   SLE_FILE_U16 | SLE_VAR_I32,  0,  30),
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| 	SLEG_CONDVAR(_date,                   SLE_INT32,                  31, SL_MAX_VERSION),
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| 	    SLEG_VAR(_date_fract,             SLE_UINT16),
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| 	    SLEG_VAR(_tick_counter,           SLE_UINT16),
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| 	    SLEG_VAR(_vehicle_id_ctr_day,     SLE_UINT16),
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| 	    SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8),
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| 	    SLEG_VAR(_avail_aircraft,         SLE_UINT8),
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| 	SLEG_CONDVAR(_cur_tileloop_tile,      SLE_FILE_U16 | SLE_VAR_U32,  0, 5),
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| 	SLEG_CONDVAR(_cur_tileloop_tile,      SLE_UINT32,                  6, SL_MAX_VERSION),
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| 	    SLEG_VAR(_disaster_delay,         SLE_UINT16),
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| 	    SLEG_VAR(_station_tick_ctr,       SLE_UINT16),
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| 	    SLEG_VAR(_random_seeds[0][0],     SLE_UINT32),
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| 	    SLEG_VAR(_random_seeds[0][1],     SLE_UINT32),
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| 	SLEG_CONDVAR(_cur_town_ctr,           SLE_FILE_U8  | SLE_VAR_U32,  0, 9),
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| 	SLEG_CONDVAR(_cur_town_ctr,           SLE_UINT32,                 10, SL_MAX_VERSION),
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| 	    SLEG_VAR(_cur_player_tick_index,  SLE_FILE_U8  | SLE_VAR_U32),
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| 	    SLEG_VAR(_next_competitor_start,  SLE_FILE_U16 | SLE_VAR_U32),
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| 	    SLEG_VAR(_trees_tick_ctr,         SLE_UINT8),
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| 	SLEG_CONDVAR(_pause,                  SLE_UINT8,                   4, SL_MAX_VERSION),
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| 	SLEG_CONDVAR(_cur_town_iter,          SLE_UINT32,                 11, SL_MAX_VERSION),
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| 	    SLEG_END()
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| };
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| 
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| // Save load date related variables as well as persistent tick counters
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| // XXX: currently some unrelated stuff is just put here
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| static void SaveLoad_DATE(void)
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| {
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| 	SlGlobList(_date_desc);
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| }
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| 
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| 
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| static const SaveLoadGlobVarList _view_desc[] = {
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| 	SLEG_CONDVAR(_saved_scrollpos_x,    SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
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| 	SLEG_CONDVAR(_saved_scrollpos_x,    SLE_INT32,                  6, SL_MAX_VERSION),
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| 	SLEG_CONDVAR(_saved_scrollpos_y,    SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
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| 	SLEG_CONDVAR(_saved_scrollpos_y,    SLE_INT32,                  6, SL_MAX_VERSION),
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| 	    SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
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| 	    SLEG_END()
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| };
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| 
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| static void SaveLoad_VIEW(void)
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| {
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| 	SlGlobList(_view_desc);
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| }
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| 
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| static uint32 _map_dim_x;
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| static uint32 _map_dim_y;
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| 
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| static const SaveLoadGlobVarList _map_dimensions[] = {
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| 	SLEG_CONDVAR(_map_dim_x, SLE_UINT32, 6, SL_MAX_VERSION),
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| 	SLEG_CONDVAR(_map_dim_y, SLE_UINT32, 6, SL_MAX_VERSION),
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| 	    SLEG_END()
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| };
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| 
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| static void Save_MAPS(void)
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| {
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| 	_map_dim_x = MapSizeX();
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| 	_map_dim_y = MapSizeY();
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| 	SlGlobList(_map_dimensions);
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| }
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| 
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| static void Load_MAPS(void)
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| {
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| 	SlGlobList(_map_dimensions);
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| 	AllocateMap(_map_dim_x, _map_dim_y);
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| }
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| 
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| static void Load_MAPT(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 		for (j = 0; j != lengthof(buf); j++) _m[i++].type_height = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAPT(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	SlSetLength(size);
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].type_height;
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP1(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 		for (j = 0; j != lengthof(buf); j++) _m[i++].m1 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP1(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	SlSetLength(size);
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m1;
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP2(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	for (i = 0; i != size;) {
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| 		uint16 buf[4096];
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| 		uint j;
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| 
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| 		SlArray(buf, lengthof(buf),
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| 			/* In those versions the m2 was 8 bits */
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| 			CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
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| 		);
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| 		for (j = 0; j != lengthof(buf); j++) _m[i++].m2 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP2(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	SlSetLength(size * sizeof(_m[0].m2));
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| 	for (i = 0; i != size;) {
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| 		uint16 buf[4096];
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| 		uint j;
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| 
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| 		for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m2;
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| 		SlArray(buf, lengthof(buf), SLE_UINT16);
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| 	}
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| }
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| 
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| static void Load_MAP3(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 		for (j = 0; j != lengthof(buf); j++) _m[i++].m3 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP3(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	SlSetLength(size);
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m3;
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP4(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 		for (j = 0; j != lengthof(buf); j++) _m[i++].m4 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP4(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	SlSetLength(size);
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m4;
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 	}
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| }
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| 
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| static void Load_MAP5(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
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| 		SlArray(buf, lengthof(buf), SLE_UINT8);
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| 		for (j = 0; j != lengthof(buf); j++) _m[i++].m5 = buf[j];
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| 	}
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| }
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| 
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| static void Save_MAP5(void)
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| {
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| 	uint size = MapSize();
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| 	uint i;
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| 
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| 	SlSetLength(size);
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| 	for (i = 0; i != size;) {
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| 		byte buf[4096];
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| 		uint j;
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| 
 | |
| 		for (j = 0; j != lengthof(buf); j++) buf[j] = _m[i++].m5;
 | |
| 		SlArray(buf, lengthof(buf), SLE_UINT8);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Load_MAPE(void)
 | |
| {
 | |
| 	uint size = MapSize();
 | |
| 	uint i;
 | |
| 
 | |
| 	for (i = 0; i != size;) {
 | |
| 		uint8 buf[1024];
 | |
| 		uint j;
 | |
| 
 | |
| 		SlArray(buf, lengthof(buf), SLE_UINT8);
 | |
| 		for (j = 0; j != lengthof(buf); j++) {
 | |
| 			_m[i++].extra = GB(buf[j], 0, 2);
 | |
| 			_m[i++].extra = GB(buf[j], 2, 2);
 | |
| 			_m[i++].extra = GB(buf[j], 4, 2);
 | |
| 			_m[i++].extra = GB(buf[j], 6, 2);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Save_MAPE(void)
 | |
| {
 | |
| 	uint size = MapSize();
 | |
| 	uint i;
 | |
| 
 | |
| 	SlSetLength(size / 4);
 | |
| 	for (i = 0; i != size;) {
 | |
| 		uint8 buf[1024];
 | |
| 		uint j;
 | |
| 
 | |
| 		for (j = 0; j != lengthof(buf); j++) {
 | |
| 			buf[j]  = _m[i++].extra << 0;
 | |
| 			buf[j] |= _m[i++].extra << 2;
 | |
| 			buf[j] |= _m[i++].extra << 4;
 | |
| 			buf[j] |= _m[i++].extra << 6;
 | |
| 		}
 | |
| 		SlArray(buf, lengthof(buf), SLE_UINT8);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void Save_CHTS(void)
 | |
| {
 | |
| 	byte count = sizeof(_cheats)/sizeof(Cheat);
 | |
| 	Cheat* cht = (Cheat*) &_cheats;
 | |
| 	Cheat* cht_last = &cht[count];
 | |
| 
 | |
| 	SlSetLength(count * 2);
 | |
| 	for (; cht != cht_last; cht++) {
 | |
| 		SlWriteByte(cht->been_used);
 | |
| 		SlWriteByte(cht->value);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void Load_CHTS(void)
 | |
| {
 | |
| 	Cheat* cht = (Cheat*)&_cheats;
 | |
| 	uint count = SlGetFieldLength() / 2;
 | |
| 	uint i;
 | |
| 
 | |
| 	for (i = 0; i < count; i++) {
 | |
| 		cht[i].been_used = SlReadByte();
 | |
| 		cht[i].value     = SlReadByte();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| const ChunkHandler _misc_chunk_handlers[] = {
 | |
| 	{ 'MAPS', Save_MAPS,     Load_MAPS,     CH_RIFF },
 | |
| 	{ 'MAPT', Save_MAPT,     Load_MAPT,     CH_RIFF },
 | |
| 	{ 'MAPO', Save_MAP1,     Load_MAP1,     CH_RIFF },
 | |
| 	{ 'MAP2', Save_MAP2,     Load_MAP2,     CH_RIFF },
 | |
| 	{ 'M3LO', Save_MAP3,     Load_MAP3,     CH_RIFF },
 | |
| 	{ 'M3HI', Save_MAP4,     Load_MAP4,     CH_RIFF },
 | |
| 	{ 'MAP5', Save_MAP5,     Load_MAP5,     CH_RIFF },
 | |
| 	{ 'MAPE', Save_MAPE,     Load_MAPE,     CH_RIFF },
 | |
| 
 | |
| 	{ 'NAME', Save_NAME,     Load_NAME,     CH_ARRAY},
 | |
| 	{ 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
 | |
| 	{ 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF},
 | |
| 	{ 'CHTS', Save_CHTS,     Load_CHTS,     CH_RIFF | CH_LAST}
 | |
| };
 | 
